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path: root/src/Xanthous/Data.hs
AgeCommit message (Collapse)AuthorFilesLines
2019-09-09 Convert generated levels to wallsGriffin Smith1-27/+60
Add support for converting generated levels to walls, and merge one into the entity map at the beginning of the game. There's nothing here that guarantees the character ends up *inside* the level though (they almost always don't) so that'll have to be slotted into the level generation process.
2019-09-07 Add cellular-automata cave generatorGriffin Smith1-0/+21
Add a cellular-automata-based cave level generator, plus an optparse-applicative-based CLI for invoking level generators in general.
2019-09-02 Add raws, loaded statically from a folderGriffin Smith1-6/+42
Add raw types with support for both creatures and items, loaded statically from a "raws" folder just like in the Rust version.
2019-08-31 Add entities, and allow walking aroundGriffin Smith1-0/+118
Add support for entities via a port of the EntityMap type, and implement command support starting at basic hjkl.