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path: root/src/Xanthous/App.hs
AgeCommit message (Expand)AuthorFilesLines
2020-02-08 Factor out an EntityAttributes typeGriffin Smith1-8/+11
2020-02-08 Block doors being closed on gormlaksGriffin Smith1-1/+22
2020-01-25 Add a close commandGriffin Smith1-1/+17
2020-01-25 Factor out an "entitiesAtCharacter" lensGriffin Smith1-8/+3
2020-01-25 Put the character at the staircase when going downGriffin Smith1-1/+1
2020-01-20 Store revealed positions on the level itselfGriffin Smith1-2/+10
2020-01-20 Put new levels at the right position in the listGriffin Smith1-2/+1
2020-01-05 Add staircases, and moving between levelsGriffin Smith1-5/+55
2019-12-31 Replace previously-wielded items when wieldingGriffin Smith1-1/+3
2019-12-31 Prompt before overwriting files when savingGriffin Smith1-11/+18
2019-12-30 Place doors on the levelGriffin Smith1-5/+1
2019-12-23 Don't send the welcome message when loadingGriffin Smith1-2/+6
2019-12-23 Update the vision every time we step the gameGriffin Smith1-1/+2
2019-12-23 Confirm before quittingGriffin Smith1-3/+24
2019-12-23 Add a drop commandGriffin Smith1-16/+58
2019-12-23 Use attack messages when attackingGriffin Smith1-4/+10
2019-12-23 Use wielded items to calculate damageGriffin Smith1-2/+2
2019-12-22 Add a wield commandGriffin Smith1-9/+33
2019-12-22 Add wielded, wieldable itemsGriffin Smith1-10/+11
2019-11-30 Eating doesn't take time unless you actually eatGriffin Smith1-1/+1
2019-11-30 Add a very basic inventory panelGriffin Smith1-2/+9
2019-11-30 Add messages on the groundGriffin Smith1-1/+28
2019-11-30 Fail on all warnings in CIGriffin Smith1-2/+2
2019-11-29 Use menus for combat and picking up itemsGriffin Smith1-11/+36
2019-11-29 Implement a "look" commandGriffin Smith1-15/+63
2019-11-29 Implement saving+loading the gameGriffin Smith1-2/+14
2019-11-15 Recover character hitpoints over timeGriffin Smith1-2/+2
2019-10-13 Implement speed and ticksGriffin Smith1-8/+17
2019-10-12 Step the game *before* updating visionGriffin Smith1-1/+1
2019-10-12 Allow specifying seed on startupGriffin Smith1-6/+9
2019-10-12 Actually heal the character when they eat foodGriffin Smith1-0/+2
2019-10-06 Allow eating edible itemsGriffin Smith1-18/+66
2019-10-05 Display multiple messages per turnGriffin Smith1-2/+2
2019-09-29 Gormlaks attack backGriffin Smith1-2/+9
2019-09-28 Tweak gormlak movement slightlyGriffin Smith1-22/+0
2019-09-28 Add debug command to reveal the gameGriffin Smith1-0/+7
2019-09-28 Implement the start of creature AIGriffin Smith1-9/+41
2019-09-21 Implement combatGriffin Smith1-6/+34
2019-09-20 Describe what you see when you walk over itemsGriffin Smith1-1/+17
2019-09-20 Add doors and an open commandGriffin Smith1-5/+44
2019-09-20 Add the beginnings of a prompt systemGriffin Smith1-17/+70
2019-09-19 Add items and inventoryGriffin Smith1-23/+27
2019-09-15 Progressively reveal the map to the playerGriffin Smith1-1/+5
2019-09-14 Implement collisionGriffin Smith1-2/+5
2019-09-13 Place the chacracter in the level at startup timeGriffin Smith1-6/+22
2019-09-09 Convert generated levels to wallsGriffin Smith1-6/+23
2019-09-02 Put a test gormlak on the screenGriffin Smith1-12/+26
2019-09-02 Add a previous message commandGriffin Smith1-2/+6
2019-09-02 Link up messages to the overall gameGriffin Smith1-9/+20
2019-09-01 Implement messagesGriffin Smith1-2/+2