Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2019-12-23 | Don't send the welcome message when loading | Griffin Smith | 1 | -2/+6 |
2019-12-23 | Update the vision every time we step the game | Griffin Smith | 1 | -1/+2 |
2019-12-23 | Confirm before quitting | Griffin Smith | 1 | -3/+24 |
2019-12-23 | Add a drop command | Griffin Smith | 1 | -16/+58 |
2019-12-23 | Use attack messages when attacking | Griffin Smith | 1 | -4/+10 |
2019-12-23 | Use wielded items to calculate damage | Griffin Smith | 1 | -2/+2 |
2019-12-22 | Add a wield command | Griffin Smith | 1 | -9/+33 |
2019-12-22 | Add wielded, wieldable items | Griffin Smith | 1 | -10/+11 |
2019-11-30 | Eating doesn't take time unless you actually eat | Griffin Smith | 1 | -1/+1 |
2019-11-30 | Add a very basic inventory panel | Griffin Smith | 1 | -2/+9 |
2019-11-30 | Add messages on the ground | Griffin Smith | 1 | -1/+28 |
2019-11-30 | Fail on all warnings in CI | Griffin Smith | 1 | -2/+2 |
2019-11-29 | Use menus for combat and picking up items | Griffin Smith | 1 | -11/+36 |
2019-11-29 | Implement a "look" command | Griffin Smith | 1 | -15/+63 |
2019-11-29 | Implement saving+loading the game | Griffin Smith | 1 | -2/+14 |
2019-11-15 | Recover character hitpoints over time | Griffin Smith | 1 | -2/+2 |
2019-10-13 | Implement speed and ticks | Griffin Smith | 1 | -8/+17 |
2019-10-12 | Step the game *before* updating vision | Griffin Smith | 1 | -1/+1 |
2019-10-12 | Allow specifying seed on startup | Griffin Smith | 1 | -6/+9 |
2019-10-12 | Actually heal the character when they eat food | Griffin Smith | 1 | -0/+2 |
2019-10-06 | Allow eating edible items | Griffin Smith | 1 | -18/+66 |
2019-10-05 | Display multiple messages per turn | Griffin Smith | 1 | -2/+2 |
2019-09-29 | Gormlaks attack back | Griffin Smith | 1 | -2/+9 |
2019-09-28 | Tweak gormlak movement slightly | Griffin Smith | 1 | -22/+0 |
2019-09-28 | Add debug command to reveal the game | Griffin Smith | 1 | -0/+7 |
2019-09-28 | Implement the start of creature AI | Griffin Smith | 1 | -9/+41 |
2019-09-21 | Implement combat | Griffin Smith | 1 | -6/+34 |
2019-09-20 | Describe what you see when you walk over items | Griffin Smith | 1 | -1/+17 |
2019-09-20 | Add doors and an open command | Griffin Smith | 1 | -5/+44 |
2019-09-20 | Add the beginnings of a prompt system | Griffin Smith | 1 | -17/+70 |
2019-09-19 | Add items and inventory | Griffin Smith | 1 | -23/+27 |
2019-09-15 | Progressively reveal the map to the player | Griffin Smith | 1 | -1/+5 |
2019-09-14 | Implement collision | Griffin Smith | 1 | -2/+5 |
2019-09-13 | Place the chacracter in the level at startup time | Griffin Smith | 1 | -6/+22 |
2019-09-09 | Convert generated levels to walls | Griffin Smith | 1 | -6/+23 |
2019-09-02 | Put a test gormlak on the screen | Griffin Smith | 1 | -12/+26 |
2019-09-02 | Add a previous message command | Griffin Smith | 1 | -2/+6 |
2019-09-02 | Link up messages to the overall game | Griffin Smith | 1 | -9/+20 |
2019-09-01 | Implement messages | Griffin Smith | 1 | -2/+2 |
2019-08-31 | Add entities, and allow walking around | Griffin Smith | 1 | -1/+15 |
2019-08-25 | An @-sign in a box, in haskell | Griffin Smith | 1 | -0/+21 |