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path: root/src/Xanthous/App.hs (follow)
AgeCommit message (Expand)AuthorFilesLines
2019-11-30 Fail on all warnings in CIGriffin Smith1-2/+2
2019-11-29 Use menus for combat and picking up itemsGriffin Smith1-11/+36
2019-11-29 Implement a "look" commandGriffin Smith1-15/+63
2019-11-29 Implement saving+loading the gameGriffin Smith1-2/+14
2019-11-15 Recover character hitpoints over timeGriffin Smith1-2/+2
2019-10-13 Implement speed and ticksGriffin Smith1-8/+17
2019-10-12 Step the game *before* updating visionGriffin Smith1-1/+1
2019-10-12 Allow specifying seed on startupGriffin Smith1-6/+9
2019-10-12 Actually heal the character when they eat foodGriffin Smith1-0/+2
2019-10-06 Allow eating edible itemsGriffin Smith1-18/+66
2019-10-05 Display multiple messages per turnGriffin Smith1-2/+2
2019-09-29 Gormlaks attack backGriffin Smith1-2/+9
2019-09-28 Tweak gormlak movement slightlyGriffin Smith1-22/+0
2019-09-28 Add debug command to reveal the gameGriffin Smith1-0/+7
2019-09-28 Implement the start of creature AIGriffin Smith1-9/+41
2019-09-21 Implement combatGriffin Smith1-6/+34
2019-09-20 Describe what you see when you walk over itemsGriffin Smith1-1/+17
2019-09-20 Add doors and an open commandGriffin Smith1-5/+44
2019-09-20 Add the beginnings of a prompt systemGriffin Smith1-17/+70
2019-09-19 Add items and inventoryGriffin Smith1-23/+27
2019-09-15 Progressively reveal the map to the playerGriffin Smith1-1/+5
2019-09-14 Implement collisionGriffin Smith1-2/+5
2019-09-13 Place the chacracter in the level at startup timeGriffin Smith1-6/+22
2019-09-09 Convert generated levels to wallsGriffin Smith1-6/+23
2019-09-02 Put a test gormlak on the screenGriffin Smith1-12/+26
2019-09-02 Add a previous message commandGriffin Smith1-2/+6
2019-09-02 Link up messages to the overall gameGriffin Smith1-9/+20
2019-09-01 Implement messagesGriffin Smith1-2/+2
2019-08-31 Add entities, and allow walking aroundGriffin Smith1-1/+15
2019-08-25 An @-sign in a box, in haskellGriffin Smith1-0/+21