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To go along with git checkout master
Change-Id: I2a0d09e50cf82368e324e1dfbbd3dc868d30b9f2
Reviewed-on: https://cl.tvl.fyi/c/depot/+/728
Reviewed-by: glittershark <grfn@gws.fyi>
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Change-Id: Id31960e7bc2243dfa53dc5e45b09d8253bdef852
Reviewed-on: https://cl.tvl.fyi/c/depot/+/727
Reviewed-by: glittershark <grfn@gws.fyi>
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This algorithm is a little rough around the edges right now, but
generally the idea is we find a relatively closed-off region of the map,
and place rooms randomly on it, expanding them until they run into each
other, then we put doors in the walls of the rooms and a single door
opening into the region. Later on, we'll generate friendly (or
unfriendly!) NPCs to put in those rooms.
Change-Id: Ic989b9905f55ad92a01fdf6db11aa57afb4ce383
Reviewed-on: https://cl.tvl.fyi/c/depot/+/726
Reviewed-by: glittershark <grfn@gws.fyi>
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Install the witherable library, expose it in the prelude, and update all
call sites that are broken by that change.
This is a really nice library, and basically the ideal abstraction layer
for what it does.
Change-Id: I640e099318c1ecce0ad483bc336c379698bdab88
Reviewed-on: https://cl.tvl.fyi/c/depot/+/725
Reviewed-by: glittershark <grfn@gws.fyi>
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It's useful, when developing new level gen techniques, to be able to
specially mark certain areas of the map during devlopment. This adds a
Marker entity type, which renders as a red X on the map and provides a
programmable description when examined. In the future it'll probably be
nice to toggle markers on/off just like we do with revealAll, but for
now it'll be fine to just remove the code to render them like we do with
debug traces.
Change-Id: Ief5d090809a0a4cbcc28f90e4902a5e38d42eeb5
Reviewed-on: https://cl.tvl.fyi/c/depot/+/724
Reviewed-by: glittershark <grfn@gws.fyi>
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The most trivial of all derivations. It is more useful than it looks.
Can be used to bind nix expressions (e.g. test suites) to a
derivation, so that `nix-build` does not crap itself.
Change-Id: I61c24d8c129c9505733161207f3c30e820f5b15e
Reviewed-on: https://cl.tvl.fyi/c/depot/+/665
Reviewed-by: tazjin <mail@tazj.in>
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This is a simple-stupid “unix import system” for nix, for referencing
binaries in `/bin/` by their name and lifting them to a Nix attrset.
Allows for simple aliasing of executable names.
Change-Id: Ifa23cb377201c3b08050c5026e9751e736afaf56
Reviewed-on: https://cl.tvl.fyi/c/depot/+/664
Reviewed-by: tazjin <mail@tazj.in>
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This expands builds to also be triggered for updates to CL refs.
The message displayed on Buildkite will contain a link back to the
CL (& patchset) from which the build was triggered.
Change-Id: Ib36dee454aeb11d623b89c78b384359ee7ea3477
Reviewed-on: https://cl.tvl.fyi/c/depot/+/708
Reviewed-by: ericvolp12 <ericvolp12@gmail.com>
Reviewed-by: isomer <isomer@tvl.fyi>
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The name of the hook this type represents |