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2019-07-28 Allow converting generated levels to entitiesGriffin Smith1-0/+1
Add a new Wall entity, and allow converting generated levels to entity maps containing them, then finally displaying them using some of the (now expanded) box drawing machinery.
2019-07-27 Add a generic text-prompt systemGriffin Smith1-1/+2
Add a generic text-prompt system to the Game, and use it to prompt the character for their name on startup. There's also a Promise type in util, which is used for the result of the prompt.
2019-07-19 Add the beginning of item entitiesGriffin Smith1-0/+2
Add a new Item raw type and entity type, with preliminary, basic support for food. There's a really frustrating toml-rs bug that prevents writing these nicely as toml right now, so I also added support for mixing JSON and TOML in a single config dir
2019-07-19 Add templates for messagesGriffin Smith1-0/+1
Implement a template syntax with a nom parser, and a formatter to render templates to strings.
2019-07-14 Allow static_cfg to include entire directoriesGriffin Smith1-0/+2
Via new "toml_dir" and "json_dir" directives in the macro
2019-07-08 Implement a global map of entitiesGriffin Smith1-0/+2
Implement a global map of entities, which allows referencing by either position or ID and updating the positions of existent entities, and put the character in there.
2019-07-07 Add messages, with global lookup mapGriffin Smith1-2/+5
Add support for messages, along with a global lookup map and random choice of messages.
2019-07-05 an @-sign in a boxGriffin Smith1-0/+21