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2020-05-25 Begin a broken-out NestedMap typeGriffin Smith5-2/+258
2020-05-24 Add a new template systemGriffin Smith5-1/+365
2020-05-16 Stop auto-moving if there's an enemy nearbyGriffin Smith4-11/+44
2020-05-11 Add a very basic, naive auto-move commandGriffin Smith18-268/+561
2020-05-11 Add ViewPatterns to default-extensionsGriffin Smith13-12/+1
2020-05-10 Display messages in the order they were sentGriffin Smith1-1/+1
2020-05-10 Small chance of hurting self when punchingGriffin Smith3-1/+26
2020-05-10 Update README for lorriGriffin Smith1-5/+8
2020-05-10 Entities inside a wall can't see anythingGriffin Smith2-2/+2
2020-05-10 Use open circles to generate filled circlesGriffin Smith2-43/+81
2020-05-10 Bump all-hies versionGriffin Smith1-1/+5
2020-05-10 Add envrc for lorriGriffin Smith1-0/+1
2020-02-17 Drop Rasterific for non-filled circlesGriffin Smith5-51/+117
2020-02-17 Don't run initEvent when loading the gameGriffin Smith5-18/+17
2020-02-17 Fix argument order to drawEntitiesGriffin Smith1-1/+1
2020-02-17 Add Staircase to the list of all entitiesGriffin Smith1-0/+2
2020-02-08 Factor out an EntityAttributes typeGriffin Smith13-38/+132
2020-02-08 Block doors being closed on gormlaksGriffin Smith5-1/+33
2020-01-25 Add a close commandGriffin Smith4-2/+33
2020-01-25 Factor out an "entitiesAtCharacter" lensGriffin Smith3-8/+13
2020-01-25 Put the character at the staircase when going downGriffin Smith1-1/+1
2020-01-25 Lower the maximum gormlak coefficientGriffin Smith1-1/+1
2020-01-20 Store revealed positions on the level itselfGriffin Smith5-19/+61
2020-01-20 Put new levels at the right position in the listGriffin Smith3-3/+8
2020-01-19 Switch to DelaunayTriangulation.NaiveGriffin Smith1-1/+4
2020-01-08 Generate more reasonable doorsGriffin Smith3-26/+91
2020-01-05 Add staircases, and moving between levelsGriffin Smith12-17/+125
2020-01-04 Add support for multiple levelsGriffin Smith11-14/+397
2020-01-03 Pin to a specific version of all-hiesGriffin Smith1-1/+1
2020-01-03 Track entity collision in the Entity classGriffin Smith9-35/+37
2020-01-03 Decouple Gormlak AI from creaturesGriffin Smith9-81/+149
2020-01-03 Describe doors as either closed or openGriffin Smith1-1/+2
2020-01-03 Don't render moving entities that aren't visibleGriffin Smith5-26/+49
2019-12-31 Fix ambiguity error in Opposite testsGriffin Smith2-2/+4
2019-12-31 Replace previously-wielded items when wieldingGriffin Smith1-1/+3
2019-12-31 Prompt before overwriting files when savingGriffin Smith4-14/+25
2019-12-30 Use more evocative characters for closed doorsGriffin Smith1-6/+8
2019-12-30 Place doors on the levelGriffin Smith4-17/+62
2019-12-30 Add dungeon level generationGriffin Smith20-103/+680
2019-12-30 Fix circle rendering, add filled circleGriffin Smith5-52/+124
2019-12-23 Don't send the welcome message when loadingGriffin Smith4-2/+12
2019-12-23 Update the vision every time we step the gameGriffin Smith4-2/+53
2019-12-23 Confirm before quittingGriffin Smith3-3/+28
2019-12-23 Preserve entityIDs in atPosition's setterGriffin Smith2-15/+50
2019-12-23 Add a drop commandGriffin Smith10-27/+197
2019-12-23 Use attack messages when attackingGriffin Smith2-10/+16
2019-12-23 Use wielded items to calculate damageGriffin Smith2-26/+35
2019-12-22 Add a wield commandGriffin Smith6-27/+77
2019-12-22 Add wielded, wieldable itemsGriffin Smith8-47/+268
2019-12-22 Fix rendering string promptsGriffin Smith1-1/+1