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Adds all the functionality described in the README in cl/4066.
This code is very closely related to //users/tazjin/russian/russian.el
Change-Id: I14f1052cebfbe4886e75e8efc730eacbf8773f29
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Change-Id: I00965fc24ccfddc278e7ab9243661aea282ff385
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otherwise we'd return the string "nil", which with the substring-ing
that was happening would end up as "Inbox: i" in the status bar
Change-Id: I567a6042b592dd9313bfa22d480c22936494a8c1
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For the i3 status bar - this API changed to return a list recently,
which is super frustrating
Change-Id: Ib921b6431331c766b67ea5053f2d9f3d86cf54b4
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Passively is a tool to help people learn information via Emacs,
designed for language learning.
As of this CL, the actual implementation still lives in
//users/tazjin/russian/russian.el but I am generalising it here.
Change-Id: Iac5a8cfc78415496637a7ba5ddc4c2a1aa6bee26
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Slightly more ergonomic in some setups.
Change-Id: I565f2d242852ffd299ef5d5740a47520187dd4b4
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This makes it possible to use besadii for any TVL-ish setup using
Gerrit and Buildkite, with the same hook functionality as for TVL.
Change-Id: I1144b68d7ec01c4c8e34f7bee4da590f2ff8c53c
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Adds configuration keys and rudimentary validation for all other
besadii settings that are currently hardcoded.
This adds the config options:
* repository: Name of the repository in Gerrit.
* branch: Name of the HEAD branch in the repository.
* gerritUrl: Base URL of the Gerrit instance
* gerritUser: Username of the Gerrit user
* gerritPassword: Password of the Gerrit user
* buildkiteOrg: Name of the Buildkite organisation
* buildkiteProject: Name of the pipeline inside the Buildkite
organisation
* buildkiteToken: Auth token for Buildkite access
All of these configuration options are required.
Change-Id: Ie6b109de9cd8484a3773c6351d7fd140f39a49ed
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On whitby, the besadii config will live in
/etc/secrets/besadii.json. This CL updates the call sites to pass this
config path to besadii so that it can load Sourcegraph configuration.
Change-Id: Ia139b9fa3b827e7a5f2386214390acc6fe19a75a
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Initial step towards moving besadii away from hardcoded values and
onto config files. This is required because I want to reuse besadii
outside of the TVL context.
Change-Id: Id4fa7a49c5d4f876a02b202f04a421ab5ba0dcc4
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Change the Nixery configuration to use the plain nixpkgs package path
instead of the depot path. AFAIK, nobody uses this to fetches depot
packages at the moment - but plenty of people fetch non-depot
packages.
This means that Nixery is cache-busted less often (previously on every
commit => every deploy).
We'll figure out another way to have a depot Nixery later.
Change-Id: Iba632333346181c3d2ce992fbab396ed0d9f86aa
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The blog index page is at the root and people may manually edit the
URL.
Change-Id: I6cdaaaee6223524a9e950584379cfac34f8be160
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... the idea being that this might lead to some people from the Moscow
Nix community to reach out, which would be beneficial for me in terms
of having some IRL people to bounce ideas around with.
Change-Id: Ib41f54609e9ec9d7fdafbf7024fb5df7034afd87
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Change-Id: Iac08e992a4c610a6f152c1dc5e681b17298b8834
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Change-Id: I0781b2aa3624df9a3158296edcbbbf2ee845102b
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Change-Id: I6f69507c75436e882f2248430eb894b1310bfca8
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Change-Id: I16c565ac1194cec44382b77f1c65c5ff569fdcca
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Removes besadii support for the previously used 'ref-updated' hook and
instead introduces support for the 'change-merged' and
'patchset-created' hooks.
These hooks more accurately capture the semantics of when besadii
should trigger CI builds and using them will avoid problems such as
skipping 'canon' builds if chains of CLs are submitted together.
Change-Id: Ib90356c069780bf0c0250e56b927e46a5b31ce7f
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Change-Id: Ic0ee18466fbaca1a374e7489be640f49571eb9c5
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Change-Id: I76c9c2c5cc82c7d0f59f907b6f1abee92a92cbf7
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This incorporates feedback from sterni from cl/4052 and chipb on IRC.
Change-Id: I0547d130dcd578746d5183c563be4b1d042cb5f8
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See cl/4049
Change-Id: I583e4bcf88342a998d7a5a9fd92f73d0710ee2e9
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Change-Id: I8bec643267785c6d3523380a2a17ab5e9213b51c
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This post is intended to just let people know about the existence of
Tvix, tell them a bit about the background and how to follow along.
Change-Id: Ib5194d3aa385a0e30b4768ba28cb063784f6e0a3
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Change-Id: I4d1f9284ec004931c07c04d614b01f28eedea508
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Change-Id: I8720d49f8f3f4010f57a53e763a4f246bf4eb3d8
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Instead of manually tracking the build status through Buildkite
metadata, use the Buildkite GraphQL API in the `:duck:` build
step (i.e. the one that determines the status of the entire pipeline
to be reported back to Gerrit) to fetch the number of failed jobs.
This way we have less manual state accounting in the pipeline.
The downside is that the GraphQL query embedded here is a little hard
to read.
Notes:
* This needs an access token for Buildkite. We already have one for
besadii which is also run by the agents, so I've given it GraphQL
permissions and reused it.
* I almost introduced a very rare bug here: My initial intuition was
to simply `exit $FAILED_JOBS` - in the extremely rare case where
`$FAILED_JOBS % 256 = 0` this would mean we would ... fail to fail
the build :)
Change-Id: I61976b11b591d722494d3010a362b544efe2cb25
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This seems to do sorting slightly better.
Change-Id: I0d354a77b45b1a83d4bb5eb0acd024187b06929f
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for work
Change-Id: Ib8a8928f8315823a34b653d3e3dff46d10f930e6
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I wanna be able to man libc stuff
Change-Id: Ie38e6751af24ffcffa912621dc217dcef5c84dda
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We had a problem on whitby where decoding of the drv files would fail
with an utf8-decoding error.
This version of nix-diff will leniently input files as utf-8, with
replacement characters if necessary.
Change-Id: I5cb245923c6db0875e63e420cb0783e235b6859f
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... some issue snuck in on the first one, as is tradition.
Change-Id: I06ce4df82cde26231cd1ab3df500de02e981d9bc
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Change-Id: I85025754695a6173a23c9ea2eb19ddc8e97e4dcd
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For cases where a word raises more questions than are answered by my
existing notes, roots, translations and so on.
Change-Id: Ic9dd79ba4aef6e3c8e7e8e965195b67f7a0c65f3
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Adds a set of words that I consider "known" (but that should be in the
most frequent word list anyways). This set can be populated by
invoking `mark-last-russian-word-as-known` after display, and is
automatically persisted.
Right now there's nothing automatically loading it back in, just as
there is nothing loading any of this automatically, that's for the
future.
Change-Id: I51ee4f37114c6b95925e8ad5bdc5dc9b8657bdad
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This will make it possible to do operations on that word (i.e. marking
it as known, or opening the full definition page).
Change-Id: Ib77f7d2e4e96d6ab754b311a69f72e2b080657ac
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Change-Id: Ie666b6556d91513babd884b2ed1140cd6c0ed2a9
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We are changing the Gerrit hooks which invoke besadii, but this
structure will be used for both kinds.
Change-Id: Idb1cb0c640d2c42db8e7af39f3ab372a97bfef91
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This should keep up passive exposure to words, but needs a subsequent
function for filtering out things that are definitely known.
Since I'm keeping the frequent word list mostly intact the majority of
words are very basic, but it's those last 15-20% I'm interested
in (not completely imported yet).
Change-Id: I7a5684b8dca1fe5301e8b394be2627550a60e3c6
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Adds a stupid macro that populates a 'russian-words' hash table in
which merged definitions of words are available.
Change-Id: Ide7825577ba26d63ff564e54601541f39ab5a1a6
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This is causing failures when trying to update Sourcegraph at least,
for good measure I've trimmed both.
Change-Id: I40266ee83b4e266ffe50f16bb365eb2e51952513
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Change-Id: I434c0b8d5e5ce2d077630de2dd71de309b7d076f
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Change-Id: Ib1e1fe9749e56eefc83016b1946e6fe0b1f72339
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When a creature is killed, it now drops all the contents of its
inventory on the ground.
Change-Id: Ie95c397308ba2c9861f10e58b99c91c9cc759c56
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If a creature has a weapon wielded, then they now use that weapon to
attack the player *instead of* their natural attacks. This uses a new
`creatureAttackMessage` field on the Item raw for the message to use.
Change-Id: I73614f33dbf88dd4c68081f15710fa27b7b21ba2
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Add an `equippedItems` field to the CreatureType raw, which provides a
chance for generating that creature with an item equipped, which goes
into a new `inventory` field on the creature entity itself. Currently
the creature doesn't actually *use* this equipped item, but it's a step.
This commit also adds a broken-dagger equipped 90% of the time to the
"husk" creature.
Change-Id: I6416c0678ba7bc1b002c5ce6119f7dc97dd86437
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This is a bit silly, I assumed hte previous one would concatenate the
path before importing it into the store - but it doesn't.
Change-Id: Iebb4c9cb432751448deeac07d6b7ad8225711d30
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* The API for gradleGen changed which makes our override a bit simpler
at least.
Change-Id: Ib5d7bc33d30a4545235a8a74eadbb418cd76d1d0
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* Enforce the U+0000 to U+10FFFF range in `count` and throw an error if
the given codepoint exceeds the range (encoding U+0000 won't work of
course, but this is Nix's fault…).
* Check if the produced bytes are well formed and output an error if
not. This indicates that the codepoint can't be encoded as UTF-8, like
U+D800 which is reserved for UTF-16.
Change-Id: I18336e527484580f28cbfe784d51718ee15c5477
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Having `prettyRes` in the execline script causes it to fail because of
the argv limit if your test suite is long enough. For the succeeding one
we can work around this by hashing it (since we only care that something
changes if the test suite changes), in the case of the failing one where
we want to print the results, we use runExecline's stdin mechanism.
Change-Id: I2489f76acfbe809351f51caefe2a477328a70ee3
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