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canon
subtree-staging
monorepo for the virus lounge
The Virus Lounge
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2019-09-25
Add Github Actions config
Griffin Smith
1
-0
/
+19
2019-09-21
Implement combat
Griffin Smith
7
-34
/
+95
2019-09-20
Describe what you see when you walk over items
Griffin Smith
12
-14
/
+82
2019-09-20
Add doors and an open command
Griffin Smith
13
-29
/
+151
2019-09-20
Add the beginnings of a prompt system
Griffin Smith
12
-96
/
+312
2019-09-19
Add items and inventory
Griffin Smith
20
-106
/
+365
2019-09-15
Remove all but the largest region in caves
Griffin Smith
2
-4
/
+12
2019-09-15
Scroll the viewport around the character
Griffin Smith
1
-1
/
+11
2019-09-15
Progressively reveal the map to the player
Griffin Smith
17
-52
/
+454
2019-09-14
Fill the outer edges of generated levels
Griffin Smith
2
-1
/
+13
2019-09-14
Implement collision
Griffin Smith
2
-3
/
+29
2019-09-13
Place the chacracter in the level at startup time
Griffin Smith
9
-34
/
+171
2019-09-09
Convert generated levels to walls
Griffin Smith
20
-115
/
+356
2019-09-07
gitignore debug.log
Griffin Smith
1
-0
/
+4
2019-09-07
Add cellular-automata cave generator
Griffin Smith
10
-8
/
+434
2019-09-02
Put a test gormlak on the screen
Griffin Smith
5
-19
/
+66
2019-09-02
Add raws, loaded statically from a folder
Griffin Smith
10
-10
/
+204
2019-09-02
Add commands for diagonal movement
Griffin Smith
1
-0
/
+4
2019-09-02
Add a previous message command
Griffin Smith
5
-6
/
+31
2019-09-02
Link up messages to the overall game
Griffin Smith
9
-39
/
+155
2019-09-01
Implement messages
Griffin Smith
13
-17
/
+587
2019-08-31
Add entities, and allow walking around
Griffin Smith
21
-31
/
+718
2019-08-31
Use haskellSrc2nix over explicit cabal2nix
Griffin Smith
5
-34
/
+21
2019-08-25
An @-sign in a box, in haskell
Griffin Smith
17
-3
/
+1075
2019-08-25
Wipe Rust project
Griffin Smith
47
-6087
/
+0
2019-08-03
Add method for writing option menus to viewport
Griffin Smith
4
-22
/
+116
2019-08-03
Add inventory, and the ability to pick up items
Griffin Smith
8
-6
/
+63
2019-08-03
Fix a bunch more Clippy lints, but disable in Circle
Griffin Smith
18
-76
/
+72
2019-08-03
Clear messages every turn
Griffin Smith
1
-0
/
+11
2019-08-03
Add clippy to circleCI and fix all lints
Griffin Smith
16
-83
/
+89
2019-07-29
Describe what you see when you walk over it
Griffin Smith
12
-48
/
+168
2019-07-28
Add functions for making sentences from lists
Griffin Smith
3
-0
/
+101
2019-07-28
Re-draw entities when you walk over them
Griffin Smith
4
-3
/
+15
2019-07-28
Turns out, collect is the answer
Griffin Smith
1
-15
/
+8
2019-07-28
Check rustfmt and run tests in Circle
Griffin Smith
1
-0
/
+33
2019-07-28
Add CircleCI config
Griffin Smith
1
-0
/
+3
2019-07-28
Make EntityMap::append not overwrite entities
Griffin Smith
1
-34
/
+75
2019-07-28
Add some more name prompts
Griffin Smith
1
-1
/
+8
2019-07-28
Allow converting generated levels to entities
Griffin Smith
17
-62
/
+557
2019-07-27
Add a generic text-prompt system
Griffin Smith
11
-54
/
+488
2019-07-22
Add more command-line options for generating caves
Griffin Smith
4
-25
/
+106
2019-07-20
Cellular-automata based cave level generator
Griffin Smith
6
-3
/
+162
2019-07-19
Add the beginning of item entities
Griffin Smith
14
-35
/
+274
2019-07-19
add a test ensuring messages work
Griffin Smith
1
-1
/
+17
2019-07-19
Add templates for messages
Griffin Smith
9
-101
/
+548
2019-07-14
Always reset the cursor back to the character
Griffin Smith
2
-4
/
+16
2019-07-14
Implement extremely basic combat
Griffin Smith
9
-48
/
+220
2019-07-14
Add (statically-included) entity raws
Griffin Smith
9
-5
/
+306
2019-07-14
Allow static_cfg to include entire directories
Griffin Smith
6
-40
/
+156
2019-07-14
Factor out static_cfg from static init of messages
Griffin Smith
4
-12
/
+45
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