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Adds a Naersk-based build to check that this compiles, with a Lockfile
based on the ~2018 crate versions.
Change-Id: I0460a476d3b983fcf71e35e6b480f4a526118b58
Reviewed-on: https://cl.tvl.fyi/c/depot/+/803
Reviewed-by: BuildkiteCI
Reviewed-by: tazjin <mail@tazj.in>
Tested-by: BuildkiteCI
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These are updated for all sorts of things and should just be silently
ignored by besadii.
Change-Id: I0a6de373b21d6bef5fd31d0a1d3f72c501073bba
Reviewed-on: https://cl.tvl.fyi/c/depot/+/801
Reviewed-by: BuildkiteCI
Reviewed-by: Kane York <rikingcoding@gmail.com>
Tested-by: BuildkiteCI
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Change-Id: Ib9793da985128b4a8f64b04086ea89ce81118188
Reviewed-on: https://cl.tvl.fyi/c/depot/+/705
Tested-by: BuildkiteCI
Reviewed-by: Kane York <rikingcoding@gmail.com>
Reviewed-by: tazjin <mail@tazj.in>
Reviewed-by: BuildkiteCI
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We have this nice `runExecline` now, so we don’t need to use
`runCommand` (which spawns bash) just to write a simple script.
Change-Id: I2941ed8c1448fa1d7cc02dc18b24a8a945b2c38b
Reviewed-on: https://cl.tvl.fyi/c/depot/+/704
Tested-by: BuildkiteCI
Reviewed-by: tazjin <mail@tazj.in>
Reviewed-by: BuildkiteCI
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runExecline is a primitive that just does not care.
It’s similar to `runCommand`, but instead of concatenating bash
scripts left and right, it actually *uses* the features of
`derivation`, passing things to `args` and making it possible to
overwrite the `builder` in a sensible manner.
Additionally, it provides a way to pass a nix string to `stdin` of the
build script.
Similar to `writeExecline`, the passed script is not a string, but a
nested list of nix lists representing execline blocks. Escaping is
done by the implementation, the user can just use normal nix strings.
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