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Diffstat (limited to 'users/grfn/xanthous/src/Xanthous/messages.yaml')
-rw-r--r-- | users/grfn/xanthous/src/Xanthous/messages.yaml | 120 |
1 files changed, 120 insertions, 0 deletions
diff --git a/users/grfn/xanthous/src/Xanthous/messages.yaml b/users/grfn/xanthous/src/Xanthous/messages.yaml new file mode 100644 index 000000000000..c1835ef2327b --- /dev/null +++ b/users/grfn/xanthous/src/Xanthous/messages.yaml @@ -0,0 +1,120 @@ +welcome: Welcome to Xanthous, {{characterName}}! It's dangerous out there, why not stay inside? Use hjklybnu to move. +dead: + - You have died... + - You die... + - You perish... + - You have perished... + +generic: + continue: Press enter to continue... + +save: + location: "Enter filename to save to: " + overwrite: "A file named {{filename}} already exists. Would you like to overwrite it? " + +quit: + confirm: Really quit without saving? + +entities: + description: You see here {{entityDescriptions}} + +pickUp: + menu: What would you like to pick up? + pickUp: You pick up the {{item.itemType.name}} + nothingToPickUp: "There's nothing here to pick up" + +cant: + goUp: + - You can't go up here + - There's nothing here that would let you go up + goDown: + - You can't go down here + - There's nothing here that would let you go down + +open: + prompt: Direction to open (hjklybnu.)? + success: "You open the door." + locked: "That door is locked" + nothingToOpen: "There's nothing to open there." + alreadyOpen: "That door is already open." + +close: + prompt: Direction to close (hjklybnu.)? + success: + - You close the door. + - You shut the door. + nothingToClose: "There's nothing to close there." + alreadyClosed: "That door is already closed." + blocked: "The {{entityDescriptions}} {{blockOrBlocks}} the door!" + +look: + prompt: Select a position on the map to describe (use Enter to confirm) + nothing: There's nothing there + +character: + namePrompt: "What's your name? " + +combat: + nothingToAttack: There's nothing to attack there. + menu: Which creature would you like to attack? + fistSelfDamage: + - You hit so hard with your fists you hurt yourself! + - The punch leaves your knuckles bloody! + hit: + fists: + - You punch the {{creature.creatureType.name}} with your bare fists! It hurts. A lot. + - You strike the {{creature.creatureType.name}} with your bare fists! It leaves a bit of a bruise on your knuckles. + generic: + - You hit the {{creature.creatureType.name}}. + - You attack the {{creature.creatureType.name}}. + creatureAttack: + - The {{creature.creatureType.name}} hits you! + - The {{creature.creatureType.name}} attacks you! + killed: + - You kill the {{creature.creatureType.name}}! + - You've killed the {{creature.creatureType.name}}! + +debug: + toggleRevealAll: revealAll now set to {{revealAll}} + +eat: + noFood: + - You have nothing edible. + - You don't have any food. + - You don't have anything to eat. + - You search your pockets for something edible, and come up short. + menuPrompt: What would you like to eat? + eat: You eat the {{item.itemType.name}}. + +read: + prompt: Direction to read (hjklybnu.)? + nothing: "There's nothing there to read" + result: "\"{{message}}\"" + +wield: + nothing: + - You aren't carrying anything you can wield + - You can't wield anything in your backpack + - You can't wield anything currently in your backpack + menu: What would you like to wield? + # TODO: use actual hands + wielded : You wield the {{wieldedItem.itemType.name}} in your right hand. + +drop: + nothing: You aren't carrying anything + menu: What would you like to drop? + # TODO: use actual hands + dropped: + - You drop the {{item.itemType.name}}. + - You drop the {{item.itemType.name}} on the ground. + - You put the {{item.itemType.name}} on the ground. + - You take the {{item.itemType.name}} out of your backpack and put it on the ground. + - You take the {{item.itemType.name}} out of your backpack and drop it on the ground. + +autoMove: + enemyInSight: + - There's a {{firstEntity.creatureType.name}} nearby! +### + +tutorial: + message1: The caves are dark and full of nightmarish creatures - and you are likely to perish without food. Seek out sustenance! You can pick items up with ,. |