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-rw-r--r--users/grfn/xanthous/src/Xanthous/Data/EntityMap/Graphics.hs72
1 files changed, 0 insertions, 72 deletions
diff --git a/users/grfn/xanthous/src/Xanthous/Data/EntityMap/Graphics.hs b/users/grfn/xanthous/src/Xanthous/Data/EntityMap/Graphics.hs
deleted file mode 100644
index 1398c611cf..0000000000
--- a/users/grfn/xanthous/src/Xanthous/Data/EntityMap/Graphics.hs
+++ /dev/null
@@ -1,72 +0,0 @@
---------------------------------------------------------------------------------
-module Xanthous.Data.EntityMap.Graphics
-  ( visiblePositions
-  , visibleEntities
-  , lineOfSight
-  , linesOfSight
-  , canSee
-  ) where
---------------------------------------------------------------------------------
-import Xanthous.Prelude hiding (lines)
---------------------------------------------------------------------------------
-import Xanthous.Util (takeWhileInclusive)
-import Xanthous.Data
-import Xanthous.Data.Entities
-import Xanthous.Data.EntityMap
-import Xanthous.Game.State
-import Xanthous.Util.Graphics (circle, line)
---------------------------------------------------------------------------------
-
--- | Returns a set of positions that are visible, when taking into account
--- 'blocksVision', from the given position, within the given radius.
-visiblePositions
-  :: Entity e
-  => Position
-  -> Word -- ^ Vision radius
-  -> EntityMap e
-  -> Set Position
-visiblePositions pos radius
-  = setFromList . positions . visibleEntities pos radius
-
--- | Returns a list of entities on the *line of sight* from the first position
--- to the second position
-lineOfSight
-  :: forall e. Entity e
-  => Position -- ^ Origin
-  -> Position -- ^ Destination
-  -> EntityMap e
-  -> [(Position, Vector (EntityID, e))]
-lineOfSight (view _Position -> origin) (view _Position -> destination) em =
-  takeWhileInclusive (none (view blocksVision . entityAttributes . snd) . snd)
-    $ getPositionedAt <$> line origin destination
-  where
-    getPositionedAt :: V2 Int -> (Position, Vector (EntityID, e))
-    getPositionedAt (review _Position -> p) =
-      (p, over _2 (view positioned) <$> atPositionWithIDs p em)
-
--- | Returns a list of individual lines of sight, each of which is a list of
--- entities at positions on that line of sight
-linesOfSight
-  :: forall e. Entity e
-  => Position    -- ^ Centerpoint
-  -> Word        -- ^ Radius
-  -> EntityMap e
-  -> [[(Position, Vector (EntityID, e))]]
-linesOfSight pos visionRadius em =
-  radius <&> \edge -> lineOfSight pos (_Position # edge) em
-  where
-    radius = circle (pos ^. _Position) $ fromIntegral visionRadius
-
--- | Given a point and a radius of vision, returns a list of all entities that
--- are *visible* (eg, not blocked by an entity that obscures vision) from that
--- point
-visibleEntities :: Entity e => Position -> Word -> EntityMap e -> EntityMap e
-visibleEntities pos visionRadius
-  = fromEIDsAndPositioned
-  . foldMap (\(p, es) -> over _2 (Positioned p) <$> es)
-  . fold
-  . linesOfSight pos visionRadius
-
-canSee :: Entity e => (e -> Bool) -> Position -> Word -> EntityMap e -> Bool
-canSee match pos radius = any match . visibleEntities pos radius
--- ^ this might be optimizable