diff options
Diffstat (limited to 'users/grfn/xanthous/src/Xanthous/App')
-rw-r--r-- | users/grfn/xanthous/src/Xanthous/App/Autocommands.hs | 64 | ||||
-rw-r--r-- | users/grfn/xanthous/src/Xanthous/App/Common.hs | 67 | ||||
-rw-r--r-- | users/grfn/xanthous/src/Xanthous/App/Prompt.hs | 161 | ||||
-rw-r--r-- | users/grfn/xanthous/src/Xanthous/App/Time.hs | 40 |
4 files changed, 332 insertions, 0 deletions
diff --git a/users/grfn/xanthous/src/Xanthous/App/Autocommands.hs b/users/grfn/xanthous/src/Xanthous/App/Autocommands.hs new file mode 100644 index 000000000000..f393a0e2ea9a --- /dev/null +++ b/users/grfn/xanthous/src/Xanthous/App/Autocommands.hs @@ -0,0 +1,64 @@ +-------------------------------------------------------------------------------- +module Xanthous.App.Autocommands + ( runAutocommand + , autoStep + ) where +-------------------------------------------------------------------------------- +import Xanthous.Prelude +-------------------------------------------------------------------------------- +import Control.Concurrent (threadDelay) +import qualified Data.Aeson as A +import Data.Aeson (object) +import Data.List.NonEmpty (nonEmpty) +import qualified Data.List.NonEmpty as NE +import Control.Monad.State (gets) +-------------------------------------------------------------------------------- +import Xanthous.App.Common +import Xanthous.App.Time +import Xanthous.Data +import Xanthous.Data.App +import Xanthous.Entities.Character (speed) +import Xanthous.Entities.Creature (Creature, creatureType) +import Xanthous.Entities.RawTypes (hostile) +import Xanthous.Game.State +-------------------------------------------------------------------------------- + +autoStep :: Autocommand -> AppM () +autoStep (AutoMove dir) = do + newPos <- uses characterPosition $ move dir + collisionAt newPos >>= \case + Nothing -> do + characterPosition .= newPos + stepGameBy =<< uses (character . speed) (|*| 1) + describeEntitiesAt newPos + maybeVisibleEnemies <- nonEmpty <$> enemiesInSight + for_ maybeVisibleEnemies $ \visibleEnemies -> do + say ["autoMove", "enemyInSight"] + $ object [ "firstEntity" A..= NE.head visibleEnemies ] + cancelAutocommand + Just _ -> cancelAutocommand + where + enemiesInSight :: AppM [Creature] + enemiesInSight = do + ents <- gets characterVisibleEntities + pure $ ents + ^.. folded + . _SomeEntity @Creature + . filtered (view $ creatureType . hostile) + +-------------------------------------------------------------------------------- + +autocommandIntervalμs :: Int +autocommandIntervalμs = 1000 * 50 -- 50 ms + +runAutocommand :: Autocommand -> AppM () +runAutocommand ac = do + env <- ask + tid <- liftIO . async $ runReaderT go env + autocommand .= ActiveAutocommand ac tid + where + go = everyμs autocommandIntervalμs $ sendEvent AutoContinue + +-- | Perform 'act' every μs microseconds forever +everyμs :: MonadIO m => Int -> m () -> m () +everyμs μs act = act >> liftIO (threadDelay μs) >> everyμs μs act diff --git a/users/grfn/xanthous/src/Xanthous/App/Common.hs b/users/grfn/xanthous/src/Xanthous/App/Common.hs new file mode 100644 index 000000000000..69ba6f0e0596 --- /dev/null +++ b/users/grfn/xanthous/src/Xanthous/App/Common.hs @@ -0,0 +1,67 @@ +-------------------------------------------------------------------------------- +module Xanthous.App.Common + ( describeEntities + , describeEntitiesAt + , entitiesAtPositionWithType + + -- * Re-exports + , MonadState + , MonadRandom + , EntityMap + , module Xanthous.Game.Lenses + , module Xanthous.Monad + ) where +-------------------------------------------------------------------------------- +import Xanthous.Prelude +-------------------------------------------------------------------------------- +import Data.Aeson (object) +import qualified Data.Aeson as A +import Control.Monad.State (MonadState) +import Control.Monad.Random (MonadRandom) +-------------------------------------------------------------------------------- +import Xanthous.Data (Position, positioned) +import Xanthous.Data.EntityMap (EntityMap) +import qualified Xanthous.Data.EntityMap as EntityMap +import Xanthous.Game +import Xanthous.Game.Lenses +import Xanthous.Game.State +import Xanthous.Monad +import Xanthous.Entities.Character (Character) +import Xanthous.Util.Inflection (toSentence) +-------------------------------------------------------------------------------- + +entitiesAtPositionWithType + :: forall a. (Entity a, Typeable a) + => Position + -> EntityMap SomeEntity + -> [(EntityMap.EntityID, a)] +entitiesAtPositionWithType pos em = + let someEnts = EntityMap.atPositionWithIDs pos em + in flip foldMap someEnts $ \(eid, view positioned -> se) -> + case downcastEntity @a se of + Just e -> [(eid, e)] + Nothing -> [] + +describeEntitiesAt :: (MonadState GameState m, MonadRandom m) => Position -> m () +describeEntitiesAt pos = + use ( entities + . EntityMap.atPosition pos + . to (filter (not . entityIs @Character)) + ) >>= \case + Empty -> pure () + ents -> describeEntities ents + +describeEntities + :: ( Entity entity + , MonadRandom m + , MonadState GameState m + , MonoFoldable (f Text) + , Functor f + , Element (f Text) ~ Text + ) + => f entity + -> m () +describeEntities ents = + let descriptions = description <$> ents + in say ["entities", "description"] + $ object ["entityDescriptions" A..= toSentence descriptions] diff --git a/users/grfn/xanthous/src/Xanthous/App/Prompt.hs b/users/grfn/xanthous/src/Xanthous/App/Prompt.hs new file mode 100644 index 000000000000..9b5a3bf24fa7 --- /dev/null +++ b/users/grfn/xanthous/src/Xanthous/App/Prompt.hs @@ -0,0 +1,161 @@ +{-# LANGUAGE UndecidableInstances #-} +-------------------------------------------------------------------------------- +module Xanthous.App.Prompt + ( handlePromptEvent + , clearPrompt + , prompt + , prompt_ + , confirm_ + , confirm + , menu + , menu_ + ) where +-------------------------------------------------------------------------------- +import Xanthous.Prelude +-------------------------------------------------------------------------------- +import Brick (BrickEvent(..), Next) +import Brick.Widgets.Edit (handleEditorEvent) +import Data.Aeson (ToJSON, object) +import Graphics.Vty.Input.Events (Event(EvKey), Key(..)) +import GHC.TypeLits (ErrorMessage(..)) +-------------------------------------------------------------------------------- +import Xanthous.App.Common +import Xanthous.Data (move) +import Xanthous.Command (directionFromChar) +import Xanthous.Data.App (ResourceName, AppEvent) +import Xanthous.Game.Prompt +import Xanthous.Game.State +import qualified Xanthous.Messages as Messages +-------------------------------------------------------------------------------- + +handlePromptEvent + :: Text -- ^ Prompt message + -> Prompt AppM + -> BrickEvent ResourceName AppEvent + -> AppM (Next GameState) + +handlePromptEvent _ (Prompt Cancellable _ _ _ _) (VtyEvent (EvKey KEsc [])) + = clearPrompt >> continue +handlePromptEvent _ pr (VtyEvent (EvKey KEnter [])) + = clearPrompt >> submitPrompt pr >> continue + +handlePromptEvent _ pr@(Prompt _ SConfirm _ _ _) (VtyEvent (EvKey (KChar 'y') [])) + = clearPrompt >> submitPrompt pr >> continue + +handlePromptEvent _ (Prompt _ SConfirm _ _ _) (VtyEvent (EvKey (KChar 'n') [])) + = clearPrompt >> continue + +handlePromptEvent + msg + (Prompt c SStringPrompt (StringPromptState edit) pri cb) + (VtyEvent ev) + = do + edit' <- lift $ handleEditorEvent ev edit + let prompt' = Prompt c SStringPrompt (StringPromptState edit') pri cb + promptState .= WaitingPrompt msg prompt' + continue + +handlePromptEvent _ (Prompt _ SDirectionPrompt _ _ cb) + (VtyEvent (EvKey (KChar (directionFromChar -> Just dir)) [])) + = clearPrompt >> cb (DirectionResult dir) >> continue +handlePromptEvent _ (Prompt _ SDirectionPrompt _ _ _) _ = continue + +handlePromptEvent _ (Prompt _ SMenu _ items' cb) (VtyEvent (EvKey (KChar chr) [])) + | Just (MenuOption _ res) <- items' ^. at chr + = clearPrompt >> cb (MenuResult res) >> continue + | otherwise + = continue + +handlePromptEvent + msg + (Prompt c SPointOnMap (PointOnMapPromptState pos) pri cb) + (VtyEvent (EvKey (KChar (directionFromChar -> Just dir)) [])) + = let pos' = move dir pos + prompt' = Prompt c SPointOnMap (PointOnMapPromptState pos') pri cb + in promptState .= WaitingPrompt msg prompt' + >> continue +handlePromptEvent _ (Prompt _ SPointOnMap _ _ _) _ = continue + +handlePromptEvent + _ + (Prompt Cancellable _ _ _ _) + (VtyEvent (EvKey (KChar 'q') [])) + = clearPrompt >> continue +handlePromptEvent _ _ _ = continue + +clearPrompt :: AppM () +clearPrompt = promptState .= NoPrompt + +class NotMenu (pt :: PromptType) +instance NotMenu 'StringPrompt +instance NotMenu 'Confirm +instance NotMenu 'DirectionPrompt +instance NotMenu 'PointOnMap +instance NotMenu 'Continue +instance TypeError ('Text "Cannot use `prompt` or `prompt_` for menu prompts" + ':$$: 'Text "Use `menu` or `menu_` instead") + => NotMenu ('Menu a) + +prompt + :: forall (pt :: PromptType) (params :: Type). + (ToJSON params, SingPromptType pt, NotMenu pt) + => [Text] -- ^ Message key + -> params -- ^ Message params + -> PromptCancellable + -> (PromptResult pt -> AppM ()) -- ^ Prompt promise handler + -> AppM () +prompt msgPath params cancellable cb = do + let pt = singPromptType @pt + msg <- Messages.message msgPath params + p <- case pt of + SPointOnMap -> do + charPos <- use characterPosition + pure $ mkPointOnMapPrompt cancellable charPos cb + SStringPrompt -> pure $ mkPrompt cancellable pt cb + SConfirm -> pure $ mkPrompt cancellable pt cb + SDirectionPrompt -> pure $ mkPrompt cancellable pt cb + SContinue -> pure $ mkPrompt cancellable pt cb + SMenu -> error "unreachable" + promptState .= WaitingPrompt msg p + +prompt_ + :: forall (pt :: PromptType). + (SingPromptType pt, NotMenu pt) + => [Text] -- ^ Message key + -> PromptCancellable + -> (PromptResult pt -> AppM ()) -- ^ Prompt promise handler + -> AppM () +prompt_ msg = prompt msg $ object [] + +confirm + :: ToJSON params + => [Text] -- ^ Message key + -> params + -> AppM () + -> AppM () +confirm msgPath params + = prompt @'Confirm msgPath params Cancellable . const + +confirm_ :: [Text] -> AppM () -> AppM () +confirm_ msgPath = confirm msgPath $ object [] + +menu :: forall (a :: Type) (params :: Type). + (ToJSON params) + => [Text] -- ^ Message key + -> params -- ^ Message params + -> PromptCancellable + -> Map Char (MenuOption a) -- ^ Menu items + -> (PromptResult ('Menu a) -> AppM ()) -- ^ Menu promise handler + -> AppM () +menu msgPath params cancellable items' cb = do + msg <- Messages.message msgPath params + let p = mkMenu cancellable items' cb + promptState .= WaitingPrompt msg p + +menu_ :: forall (a :: Type). + [Text] -- ^ Message key + -> PromptCancellable + -> Map Char (MenuOption a) -- ^ Menu items + -> (PromptResult ('Menu a) -> AppM ()) -- ^ Menu promise handler + -> AppM () +menu_ msgPath = menu msgPath $ object [] diff --git a/users/grfn/xanthous/src/Xanthous/App/Time.hs b/users/grfn/xanthous/src/Xanthous/App/Time.hs new file mode 100644 index 000000000000..b17348f3853e --- /dev/null +++ b/users/grfn/xanthous/src/Xanthous/App/Time.hs @@ -0,0 +1,40 @@ +-------------------------------------------------------------------------------- +module Xanthous.App.Time + ( stepGame + , stepGameBy + ) where +-------------------------------------------------------------------------------- +import Xanthous.Prelude +-------------------------------------------------------------------------------- +import System.Exit +-------------------------------------------------------------------------------- +import Xanthous.Data (Ticks) +import Xanthous.App.Prompt +import qualified Xanthous.Data.EntityMap as EntityMap +import Xanthous.Entities.Character (isDead) +import Xanthous.Game.State +import Xanthous.Game.Prompt +import Xanthous.Game.Lenses +import Control.Monad.State (modify) +-------------------------------------------------------------------------------- + + +stepGameBy :: Ticks -> AppM () +stepGameBy ticks = do + ents <- uses entities EntityMap.toEIDsAndPositioned + for_ ents $ \(eid, pEntity) -> do + pEntity' <- step ticks pEntity + entities . ix eid .= pEntity' + + modify updateCharacterVision + + whenM (uses character isDead) + . prompt_ @'Continue ["dead"] Uncancellable + . const . lift . liftIO + $ exitSuccess + +ticksPerTurn :: Ticks +ticksPerTurn = 100 + +stepGame :: AppM () +stepGame = stepGameBy ticksPerTurn |