diff options
Diffstat (limited to 'users/glittershark/xanthous/src/Xanthous/Generators.hs')
-rw-r--r-- | users/glittershark/xanthous/src/Xanthous/Generators.hs | 16 |
1 files changed, 15 insertions, 1 deletions
diff --git a/users/glittershark/xanthous/src/Xanthous/Generators.hs b/users/glittershark/xanthous/src/Xanthous/Generators.hs index 9b2b90e300c7..5bc8bcf03582 100644 --- a/users/glittershark/xanthous/src/Xanthous/Generators.hs +++ b/users/glittershark/xanthous/src/Xanthous/Generators.hs @@ -6,7 +6,7 @@ module Xanthous.Generators ( generate , Generator(..) , SGenerator(..) - , GeneratorInput + , GeneratorInput(..) , generateFromInput , parseGeneratorInput , showCells @@ -17,6 +17,7 @@ module Xanthous.Generators , levelDoors , levelCharacterPosition , levelTutorialMessage + , levelExtra , generateLevel , levelToEntityMap ) where @@ -31,6 +32,7 @@ import qualified Xanthous.Generators.CaveAutomata as CaveAutomata import qualified Xanthous.Generators.Dungeon as Dungeon import Xanthous.Generators.Util import Xanthous.Generators.LevelContents +import Xanthous.Generators.Village as Village import Xanthous.Data (Dimensions, Position'(Position), Position) import Xanthous.Data.EntityMap (EntityMap, _EntityMap) import qualified Xanthous.Data.EntityMap as EntityMap @@ -118,6 +120,7 @@ data Level = Level , _levelCreatures :: !(EntityMap Creature) , _levelTutorialMessage :: !(EntityMap GroundMessage) , _levelStaircases :: !(EntityMap Staircase) + , _levelExtra :: !(EntityMap SomeEntity) -- ^ TODO this is a bit of a hack... , _levelCharacterPosition :: !Position } deriving stock (Generic) @@ -134,6 +137,8 @@ generateLevel gen ps dims = do rand <- mkStdGen <$> getRandom let cells = generate gen ps dims rand _levelWalls = cellsToWalls cells + village <- generateVillage cells gen + let _levelExtra = village _levelItems <- randomItems cells _levelCreatures <- randomCreatures cells _levelDoors <- randomDoors cells @@ -152,3 +157,12 @@ levelToEntityMap level <> (SomeEntity <$> level ^. levelCreatures) <> (SomeEntity <$> level ^. levelTutorialMessage) <> (SomeEntity <$> level ^. levelStaircases) + <> (level ^. levelExtra) + +generateVillage + :: MonadRandom m + => Cells -- ^ Wall positions + -> SGenerator gen + -> m (EntityMap SomeEntity) +generateVillage wallPositions SCaveAutomata = Village.fromCave wallPositions +generateVillage _ _ = pure mempty |