diff options
Diffstat (limited to 'users/glittershark/xanthous/src/Xanthous/Game/State.hs')
-rw-r--r-- | users/glittershark/xanthous/src/Xanthous/Game/State.hs | 558 |
1 files changed, 0 insertions, 558 deletions
diff --git a/users/glittershark/xanthous/src/Xanthous/Game/State.hs b/users/glittershark/xanthous/src/Xanthous/Game/State.hs deleted file mode 100644 index f614cad47339..000000000000 --- a/users/glittershark/xanthous/src/Xanthous/Game/State.hs +++ /dev/null @@ -1,558 +0,0 @@ -{-# LANGUAGE StandaloneDeriving #-} -{-# LANGUAGE RecordWildCards #-} -{-# LANGUAGE UndecidableInstances #-} -{-# LANGUAGE TemplateHaskell #-} -{-# LANGUAGE GADTs #-} -{-# LANGUAGE AllowAmbiguousTypes #-} --------------------------------------------------------------------------------- -module Xanthous.Game.State - ( GameState(..) - , entities - , levels - , revealedPositions - , messageHistory - , randomGen - , activePanel - , promptState - , characterEntityID - , autocommand - , GamePromptState(..) - - -- * Game Level - , GameLevel(..) - , levelEntities - , upStaircasePosition - , levelRevealedPositions - - -- * Messages - , MessageHistory(..) - , HasMessages(..) - , HasTurn(..) - , HasDisplayedTurn(..) - , pushMessage - , previousMessage - , nextTurn - - -- * Autocommands - , Autocommand(..) - , AutocommandState(..) - , _NoAutocommand - , _ActiveAutocommand - - -- * App monad - , AppT(..) - , AppM - , runAppT - - -- * Entities - , Draw(..) - , Brain(..) - , Brainless(..) - , brainVia - , Collision(..) - , Entity(..) - , SomeEntity(..) - , downcastEntity - , _SomeEntity - , entityIs - -- ** Vias - , Color(..) - , DrawNothing(..) - , DrawRawChar(..) - , DrawRawCharPriority(..) - , DrawCharacter(..) - , DrawStyledCharacter(..) - , DeriveEntity(..) - -- ** Field classes - , HasChar(..) - , HasStyle(..) - - -- * Debug State - , DebugState(..) - , debugState - , allRevealed - ) where --------------------------------------------------------------------------------- -import Xanthous.Prelude --------------------------------------------------------------------------------- -import Data.List.NonEmpty ( NonEmpty((:|))) -import qualified Data.List.NonEmpty as NonEmpty -import Data.Typeable -import Data.Coerce -import System.Random -import Test.QuickCheck -import Test.QuickCheck.Arbitrary.Generic -import Control.Monad.Random.Class -import Control.Monad.State -import Control.Monad.Trans.Control (MonadTransControl(..)) -import Control.Monad.Trans.Compose -import Control.Monad.Morph (MFunctor(..)) -import Brick (EventM, Widget, raw, str, emptyWidget) -import Data.Aeson (ToJSON(..), FromJSON(..), Value(Null)) -import qualified Data.Aeson as JSON -import Data.Aeson.Generic.DerivingVia -import Data.Generics.Product.Fields -import qualified Graphics.Vty.Attributes as Vty -import qualified Graphics.Vty.Image as Vty --------------------------------------------------------------------------------- -import Xanthous.Util (KnownBool(..)) -import Xanthous.Util.QuickCheck (GenericArbitrary(..)) -import Xanthous.Data -import Xanthous.Data.App -import Xanthous.Data.Levels -import Xanthous.Data.EntityMap (EntityMap, EntityID) -import Xanthous.Data.EntityChar -import Xanthous.Data.VectorBag -import Xanthous.Data.Entities -import Xanthous.Orphans () -import Xanthous.Game.Prompt -import Xanthous.Game.Env --------------------------------------------------------------------------------- - -data MessageHistory - = MessageHistory - { _messages :: Map Word (NonEmpty Text) - , _turn :: Word - , _displayedTurn :: Maybe Word - } - deriving stock (Show, Eq, Generic) - deriving anyclass (NFData, CoArbitrary, Function) - deriving Arbitrary via GenericArbitrary MessageHistory - deriving (ToJSON, FromJSON) - via WithOptions '[ FieldLabelModifier '[Drop 1] ] - MessageHistory -makeFieldsNoPrefix ''MessageHistory - -instance Semigroup MessageHistory where - (MessageHistory msgs₁ turn₁ dt₁) <> (MessageHistory msgs₂ turn₂ dt₂) = - MessageHistory (msgs₁ <> msgs₂) (max turn₁ turn₂) $ case (dt₁, dt₂) of - (_, Nothing) -> Nothing - (Just t, _) -> Just t - (Nothing, Just t) -> Just t - -instance Monoid MessageHistory where - mempty = MessageHistory mempty 0 Nothing - -type instance Element MessageHistory = [Text] -instance MonoFunctor MessageHistory where - omap f mh@(MessageHistory _ t _) = - mh & messages . at t %~ (NonEmpty.nonEmpty . f . toList =<<) - -instance MonoComonad MessageHistory where - oextract (MessageHistory ms t dt) = maybe [] toList $ ms ^. at (fromMaybe t dt) - oextend cok mh@(MessageHistory _ t dt) = - mh & messages . at (fromMaybe t dt) .~ NonEmpty.nonEmpty (cok mh) - -pushMessage :: Text -> MessageHistory -> MessageHistory -pushMessage msg mh@(MessageHistory _ turn' _) = - mh - & messages . at turn' %~ \case - Nothing -> Just $ msg :| mempty - Just msgs -> Just $ msg <| msgs - & displayedTurn .~ Nothing - -nextTurn :: MessageHistory -> MessageHistory -nextTurn = (turn +~ 1) . (displayedTurn .~ Nothing) - -previousMessage :: MessageHistory -> MessageHistory -previousMessage mh = mh & displayedTurn .~ maximumOf - (messages . ifolded . asIndex . filtered (< mh ^. turn)) - mh - - --------------------------------------------------------------------------------- - -data GamePromptState m where - NoPrompt :: GamePromptState m - WaitingPrompt :: Text -> Prompt m -> GamePromptState m - deriving stock (Show, Generic) - deriving anyclass (NFData) - --- | Non-injective! We never try to serialize waiting prompts, since: --- --- * they contain callback functions --- * we can't save the game when in a prompt anyway -instance ToJSON (GamePromptState m) where - toJSON _ = Null - --- | Always expects Null -instance FromJSON (GamePromptState m) where - parseJSON Null = pure NoPrompt - parseJSON _ = fail "Invalid GamePromptState; expected null" - -instance CoArbitrary (GamePromptState m) where - coarbitrary NoPrompt = variant @Int 1 - coarbitrary (WaitingPrompt txt _) = variant @Int 2 . coarbitrary txt - -instance Function (GamePromptState m) where - function = functionMap onlyNoPrompt (const NoPrompt) - where - onlyNoPrompt NoPrompt = () - onlyNoPrompt (WaitingPrompt _ _) = - error "Can't handle prompts in Function!" - --------------------------------------------------------------------------------- - -newtype AppT m a - = AppT { unAppT :: ReaderT GameEnv (StateT GameState m) a } - deriving ( Functor - , Applicative - , Monad - , MonadState GameState - , MonadReader GameEnv - , MonadIO - ) - via (ReaderT GameEnv (StateT GameState m)) - deriving ( MonadTrans - , MFunctor - ) - via (ReaderT GameEnv `ComposeT` StateT GameState) - -type AppM = AppT (EventM ResourceName) - --------------------------------------------------------------------------------- - -class Draw a where - drawWithNeighbors :: Neighbors (VectorBag SomeEntity) -> a -> Widget n - drawWithNeighbors = const draw - - draw :: a -> Widget n - draw = drawWithNeighbors $ pure mempty - - -- | higher priority gets drawn on top - drawPriority :: a -> Word - drawPriority = const minBound - -instance Draw a => Draw (Positioned a) where - drawWithNeighbors ns (Positioned _ a) = drawWithNeighbors ns a - draw (Positioned _ a) = draw a - -newtype DrawCharacter (char :: Symbol) (a :: Type) where - DrawCharacter :: a -> DrawCharacter char a - -instance KnownSymbol char => Draw (DrawCharacter char a) where - draw _ = str $ symbolVal @char Proxy - -data Color = Black | Red | Green | Yellow | Blue | Magenta | Cyan | White - -class KnownColor (color :: Color) where - colorVal :: forall proxy. proxy color -> Vty.Color - -instance KnownColor 'Black where colorVal _ = Vty.black -instance KnownColor 'Red where colorVal _ = Vty.red -instance KnownColor 'Green where colorVal _ = Vty.green -instance KnownColor 'Yellow where colorVal _ = Vty.yellow -instance KnownColor 'Blue where colorVal _ = Vty.blue -instance KnownColor 'Magenta where colorVal _ = Vty.magenta -instance KnownColor 'Cyan where colorVal _ = Vty.cyan -instance KnownColor 'White where colorVal _ = Vty.white - -class KnownMaybeColor (maybeColor :: Maybe Color) where - maybeColorVal :: forall proxy. proxy maybeColor -> Maybe Vty.Color - -instance KnownMaybeColor 'Nothing where maybeColorVal _ = Nothing -instance KnownColor color => KnownMaybeColor ('Just color) where - maybeColorVal _ = Just $ colorVal @color Proxy - -newtype DrawStyledCharacter (fg :: Maybe Color) (bg :: Maybe Color) (char :: Symbol) (a :: Type) where - DrawStyledCharacter :: a -> DrawStyledCharacter fg bg char a - -instance - ( KnownMaybeColor fg - , KnownMaybeColor bg - , KnownSymbol char - ) - => Draw (DrawStyledCharacter fg bg char a) where - draw _ = raw $ Vty.string attr $ symbolVal @char Proxy - where attr = Vty.Attr - { Vty.attrStyle = Vty.Default - , Vty.attrForeColor = maybe Vty.Default Vty.SetTo - $ maybeColorVal @fg Proxy - , Vty.attrBackColor = maybe Vty.Default Vty.SetTo - $ maybeColorVal @bg Proxy - , Vty.attrURL = Vty.Default - } - -instance Draw EntityChar where - draw EntityChar{..} = raw $ Vty.string _style [_char] - --------------------------------------------------------------------------------- - -newtype DrawNothing (a :: Type) = DrawNothing a - -instance Draw (DrawNothing a) where - draw = const emptyWidget - drawPriority = const 0 - -newtype DrawRawChar (rawField :: Symbol) (a :: Type) = DrawRawChar a - -instance - forall rawField a raw. - ( HasField rawField a a raw raw - , HasChar raw EntityChar - ) => Draw (DrawRawChar rawField a) where - draw (DrawRawChar e) = draw $ e ^. field @rawField . char - -newtype DrawRawCharPriority - (rawField :: Symbol) - (priority :: Nat) - (a :: Type) - = DrawRawCharPriority a - -instance - forall rawField priority a raw. - ( HasField rawField a a raw raw - , KnownNat priority - , HasChar raw EntityChar - ) => Draw (DrawRawCharPriority rawField priority a) where - draw (DrawRawCharPriority e) = draw $ e ^. field @rawField . char - drawPriority = const . fromIntegral $ natVal @priority Proxy - - --------------------------------------------------------------------------------- - -class Brain a where - step :: Ticks -> Positioned a -> AppM (Positioned a) - -- | Does this entity ever move on its own? - entityCanMove :: a -> Bool - entityCanMove = const False - -newtype Brainless a = Brainless a - -instance Brain (Brainless a) where - step = const pure - --- | Workaround for the inability to use DerivingVia on Brain due to the lack of --- higher-order roles (specifically AppT not having its last type argument have --- role representational bc of StateT) -brainVia - :: forall brain entity. (Coercible entity brain, Brain brain) - => (entity -> brain) -- ^ constructor, ignored - -> (Ticks -> Positioned entity -> AppM (Positioned entity)) -brainVia _ ticks = fmap coerce . step ticks . coerce @_ @(Positioned brain) - --------------------------------------------------------------------------------- - -class ( Show a, Eq a, Ord a, NFData a - , ToJSON a, FromJSON a - , Draw a, Brain a - ) => Entity a where - entityAttributes :: a -> EntityAttributes - entityAttributes = const defaultEntityAttributes - description :: a -> Text - entityChar :: a -> EntityChar - entityCollision :: a -> Maybe Collision - entityCollision = const $ Just Stop - -data SomeEntity where - SomeEntity :: forall a. (Entity a, Typeable a) => a -> SomeEntity - -instance Show SomeEntity where - show (SomeEntity e) = "SomeEntity (" <> show e <> ")" - -instance Eq SomeEntity where - (SomeEntity (a :: ea)) == (SomeEntity (b :: eb)) = case eqT @ea @eb of - Just Refl -> a == b - _ -> False - -instance Ord SomeEntity where - compare (SomeEntity (a :: ea)) (SomeEntity (b :: eb)) = case eqT @ea @eb of - Just Refl -> compare a b - _ -> compare (typeRep $ Proxy @ea) (typeRep $ Proxy @eb) - - -instance NFData SomeEntity where - rnf (SomeEntity ent) = ent `deepseq` () - -instance ToJSON SomeEntity where - toJSON (SomeEntity ent) = entityToJSON ent - where - entityToJSON :: forall entity. (Entity entity, Typeable entity) - => entity -> JSON.Value - entityToJSON entity = JSON.object - [ "type" JSON..= tshow (typeRep @_ @entity Proxy) - , "data" JSON..= toJSON entity - ] - -instance Draw SomeEntity where - drawWithNeighbors ns (SomeEntity ent) = drawWithNeighbors ns ent - drawPriority (SomeEntity ent) = drawPriority ent - -instance Brain SomeEntity where - step ticks (Positioned p (SomeEntity ent)) = - fmap SomeEntity <$> step ticks (Positioned p ent) - entityCanMove (SomeEntity ent) = entityCanMove ent - -downcastEntity :: forall (a :: Type). (Typeable a) => SomeEntity -> Maybe a -downcastEntity (SomeEntity e) = cast e - -entityIs :: forall (a :: Type). (Typeable a) => SomeEntity -> Bool -entityIs = isJust . downcastEntity @a - -_SomeEntity :: forall a. (Entity a, Typeable a) => Prism' SomeEntity a -_SomeEntity = prism' SomeEntity downcastEntity - -newtype DeriveEntity - (blocksVision :: Bool) - (description :: Symbol) - (entityChar :: Symbol) - (entity :: Type) - = DeriveEntity entity - deriving newtype (Show, Eq, Ord, NFData, ToJSON, FromJSON, Draw) - -instance Brain entity => Brain (DeriveEntity b d c entity) where - step = brainVia $ \(DeriveEntity e) -> e - -instance - ( KnownBool blocksVision - , KnownSymbol description - , KnownSymbol entityChar - , Show entity, Eq entity, Ord entity, NFData entity - , ToJSON entity, FromJSON entity - , Draw entity, Brain entity - ) - => Entity (DeriveEntity blocksVision description entityChar entity) where - entityAttributes _ = defaultEntityAttributes - & blocksVision .~ boolVal @blocksVision - description _ = pack . symbolVal $ Proxy @description - entityChar _ = fromString . symbolVal $ Proxy @entityChar - --------------------------------------------------------------------------------- - -data GameLevel = GameLevel - { _levelEntities :: !(EntityMap SomeEntity) - , _upStaircasePosition :: !Position - , _levelRevealedPositions :: !(Set Position) - } - deriving stock (Show, Eq, Generic) - deriving anyclass (NFData) - deriving (ToJSON) - via WithOptions '[ FieldLabelModifier '[Drop 1] ] - GameLevel - --------------------------------------------------------------------------------- - -data Autocommand - = AutoMove Direction - deriving stock (Show, Eq, Ord, Generic) - deriving anyclass (NFData, Hashable, ToJSON, FromJSON, CoArbitrary, Function) - deriving Arbitrary via GenericArbitrary Autocommand -{-# ANN module ("HLint: ignore Use newtype instead of data" :: String) #-} - -data AutocommandState - = NoAutocommand - | ActiveAutocommand Autocommand (Async ()) - deriving stock (Eq, Ord, Generic) - deriving anyclass (Hashable) - -instance Show AutocommandState where - show NoAutocommand = "NoAutocommand" - show (ActiveAutocommand ac _) = - "(ActiveAutocommand " <> show ac <> " <Async>)" - -instance ToJSON AutocommandState where - toJSON = const Null - -instance FromJSON AutocommandState where - parseJSON Null = pure NoAutocommand - parseJSON _ = fail "Invalid AutocommandState; expected null" - -instance NFData AutocommandState where - rnf NoAutocommand = () - rnf (ActiveAutocommand ac t) = ac `deepseq` t `seq` () - -instance CoArbitrary AutocommandState where - coarbitrary NoAutocommand = variant @Int 1 - coarbitrary (ActiveAutocommand ac t) - = variant @Int 2 - . coarbitrary ac - . coarbitrary (hash t) - -instance Function AutocommandState where - function = functionMap onlyNoAC (const NoAutocommand) - where - onlyNoAC NoAutocommand = () - onlyNoAC _ = error "Can't handle autocommands in Function" - --------------------------------------------------------------------------------- - - -data DebugState = DebugState - { _allRevealed :: !Bool - } - deriving stock (Show, Eq, Generic) - deriving anyclass (NFData, CoArbitrary, Function) - deriving (ToJSON, FromJSON) - via WithOptions '[ FieldLabelModifier '[Drop 1] ] - DebugState -{-# ANN DebugState ("HLint: ignore Use newtype instead of data" :: String) #-} - -instance Arbitrary DebugState where - arbitrary = genericArbitrary - -data GameState = GameState - { _levels :: !(Levels GameLevel) - , _characterEntityID :: !EntityID - , _messageHistory :: !MessageHistory - , _randomGen :: !StdGen - - -- | The active panel displayed in the UI, if any - , _activePanel :: !(Maybe Panel) - - , _promptState :: !(GamePromptState AppM) - , _debugState :: !DebugState - , _autocommand :: !AutocommandState - } - deriving stock (Show, Generic) - deriving anyclass (NFData) - deriving (ToJSON) - via WithOptions '[ FieldLabelModifier '[Drop 1] ] - GameState - -makeLenses ''GameLevel -makeLenses ''GameState - -entities :: Lens' GameState (EntityMap SomeEntity) -entities = levels . current . levelEntities - -revealedPositions :: Lens' GameState (Set Position) -revealedPositions = levels . current . levelRevealedPositions - -instance Eq GameState where - (==) = (==) `on` \gs -> - ( gs ^. entities - , gs ^. revealedPositions - , gs ^. characterEntityID - , gs ^. messageHistory - , gs ^. activePanel - , gs ^. debugState - ) - --------------------------------------------------------------------------------- - -runAppT :: Monad m => AppT m a -> GameEnv -> GameState -> m (a, GameState) -runAppT appt env initialState - = flip runStateT initialState - . flip runReaderT env - . unAppT - $ appt - -instance (Monad m) => MonadRandom (AppT m) where - getRandomR rng = randomGen %%= randomR rng - getRandom = randomGen %%= random - getRandomRs rng = uses randomGen $ randomRs rng - getRandoms = uses randomGen randoms - -instance MonadTransControl AppT where - type StT AppT a = (a, GameState) - liftWith f - = AppT - . ReaderT $ \e - -> StateT $ \s - -> (,s) <$> f (\action -> runAppT action e s) - restoreT = AppT . ReaderT . const . StateT . const - --------------------------------------------------------------------------------- - -makeLenses ''DebugState -makePrisms ''AutocommandState |