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Diffstat (limited to 'users/glittershark/xanthous/src/Xanthous/Data/EntityMap/Graphics.hs')
-rw-r--r-- | users/glittershark/xanthous/src/Xanthous/Data/EntityMap/Graphics.hs | 64 |
1 files changed, 0 insertions, 64 deletions
diff --git a/users/glittershark/xanthous/src/Xanthous/Data/EntityMap/Graphics.hs b/users/glittershark/xanthous/src/Xanthous/Data/EntityMap/Graphics.hs deleted file mode 100644 index 19e7b0cdf086..000000000000 --- a/users/glittershark/xanthous/src/Xanthous/Data/EntityMap/Graphics.hs +++ /dev/null @@ -1,64 +0,0 @@ --------------------------------------------------------------------------------- -module Xanthous.Data.EntityMap.Graphics - ( visiblePositions - , visibleEntities - , linesOfSight - , canSee - ) where --------------------------------------------------------------------------------- -import Xanthous.Prelude hiding (lines) --------------------------------------------------------------------------------- -import Xanthous.Util (takeWhileInclusive) -import Xanthous.Data -import Xanthous.Data.Entities -import Xanthous.Data.EntityMap -import Xanthous.Game.State -import Xanthous.Util.Graphics (circle, line) --------------------------------------------------------------------------------- - --- | Returns a set of positions that are visible, when taking into account --- 'blocksVision', from the given position, within the given radius. -visiblePositions - :: Entity e - => Position - -> Word -- ^ Vision radius - -> EntityMap e - -> Set Position -visiblePositions pos radius - = setFromList . positions . visibleEntities pos radius - --- | Returns a list of individual lines of sight, each of which is a list of --- entities at positions on that line of sight -linesOfSight - :: forall e. Entity e - => Position - -> Word - -> EntityMap e - -> [[(Position, Vector (EntityID, e))]] -linesOfSight (view _Position -> pos) visionRadius em - = entitiesOnLines - <&> takeWhileInclusive - (none (view blocksVision . entityAttributes . snd) . snd) - where - radius = circle pos $ fromIntegral visionRadius - lines = line pos <$> radius - entitiesOnLines :: [[(Position, Vector (EntityID, e))]] - entitiesOnLines = lines <&> map getPositionedAt - getPositionedAt :: V2 Int -> (Position, Vector (EntityID, e)) - getPositionedAt p = - let ppos = _Position # p - in (ppos, over _2 (view positioned) <$> atPositionWithIDs ppos em) - --- | Given a point and a radius of vision, returns a list of all entities that --- are *visible* (eg, not blocked by an entity that obscures vision) from that --- point -visibleEntities :: Entity e => Position -> Word -> EntityMap e -> EntityMap e -visibleEntities pos visionRadius - = fromEIDsAndPositioned - . foldMap (\(p, es) -> over _2 (Positioned p) <$> es) - . fold - . linesOfSight pos visionRadius - -canSee :: Entity e => (e -> Bool) -> Position -> Word -> EntityMap e -> Bool -canSee match pos radius = any match . visibleEntities pos radius --- ^ this might be optimizable |