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+--------------------------------------------------------------------------------
+module Xanthous.Game.StateSpec (main, test) where
+--------------------------------------------------------------------------------
+import           Test.Prelude
+--------------------------------------------------------------------------------
+import           Xanthous.Game.State
+import           Xanthous.Entities.Raws (raws)
+import           Xanthous.Generators.Level.LevelContents (entityFromRaw)
+import           Control.Monad.Random (evalRandT)
+import           System.Random (getStdGen)
+--------------------------------------------------------------------------------
+
+main :: IO ()
+main = defaultMain test
+
+test :: TestTree
+test = testGroup "Xanthous.Game.StateSpec"
+  [ testGroup "entityTypeName"
+    [ testCase "for a creature" $ do
+        let gormlakRaw = raws ^?! ix "gormlak"
+        creature <- runRand $ entityFromRaw gormlakRaw
+        entityTypeName creature @?= "Creature"
+    , testCase "for an item" $ do
+        let stickRaw = raws ^?! ix "stick"
+        item <- runRand $ entityFromRaw stickRaw
+        entityTypeName item @?= "Item"
+    ]
+  ]
+  where
+    runRand x = evalRandT x =<< getStdGen