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-rw-r--r--tvix/eval/src/compiler/bindings.rs689
1 files changed, 689 insertions, 0 deletions
diff --git a/tvix/eval/src/compiler/bindings.rs b/tvix/eval/src/compiler/bindings.rs
new file mode 100644
index 0000000000..55621aa0d8
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+++ b/tvix/eval/src/compiler/bindings.rs
@@ -0,0 +1,689 @@
+//! This module implements compiler logic related to name/value
+//! binding definitions (that is, attribute sets and let-expressions).
+//!
+//! In the case of recursive scopes these cases share almost all of
+//! their (fairly complex) logic.
+
+use super::*;
+
+// Data structures to track the bindings observed in the
+// second pass, and forward the information needed to compile
+// their value.
+enum BindingKind {
+    InheritFrom {
+        namespace: ast::Expr,
+        name: SmolStr,
+        span: Span,
+    },
+
+    Plain {
+        expr: ast::Expr,
+    },
+}
+
+struct KeySlot {
+    slot: LocalIdx,
+    name: SmolStr,
+}
+
+struct TrackedBinding {
+    key_slot: Option<KeySlot>,
+    value_slot: LocalIdx,
+    kind: BindingKind,
+}
+
+/// AST-traversing functions related to bindings.
+impl Compiler<'_> {
+    /// Compiles inherited values in an attribute set. Inherited
+    /// values are *always* inherited from the outer scope, even if
+    /// there is a matching name within a recursive attribute set.
+    fn compile_inherit_attrs(
+        &mut self,
+        slot: LocalIdx,
+        inherits: AstChildren<ast::Inherit>,
+    ) -> usize {
+        // Count the number of inherited values, so that the outer
+        // constructor can emit the correct number of pairs when
+        // constructing attribute sets.
+        let mut count = 0;
+
+        for inherit in inherits {
+            match inherit.from() {
+                Some(from) => {
+                    for attr in inherit.attrs() {
+                        count += 1;
+
+                        let name = match self.expr_static_attr_str(&attr) {
+                            Some(name) => name,
+                            None => {
+                                // TODO(tazjin): error variant for dynamic
+                                // key in *inherit* (or generalise it)
+                                self.emit_error(&attr, ErrorKind::DynamicKeyInLet);
+                                continue;
+                            }
+                        };
+
+                        let name_span = self.span_for(&attr);
+
+                        // First emit the identifier itself (this
+                        // becomes the new key).
+                        self.emit_constant(Value::String(SmolStr::new(&name).into()), &attr);
+                        self.scope_mut().declare_phantom(name_span, true);
+
+                        // Then emit the node that we're inheriting
+                        // from.
+                        //
+                        // TODO: Likely significant optimisation
+                        // potential in having a multi-select
+                        // instruction followed by a merge, rather
+                        // than pushing/popping the same attrs
+                        // potentially a lot of times.
+                        let val_idx = self.scope_mut().declare_phantom(name_span, false);
+                        self.compile(val_idx, from.expr().unwrap());
+                        self.emit_force(&from.expr().unwrap());
+                        self.emit_constant(Value::String(name.into()), &attr);
+                        self.push_op(OpCode::OpAttrsSelect, &attr);
+                        self.scope_mut().mark_initialised(val_idx);
+                    }
+                }
+
+                None => {
+                    for attr in inherit.attrs() {
+                        count += 1;
+
+                        // Emit the key to use for OpAttrs
+                        let name = match self.expr_static_attr_str(&attr) {
+                            Some(name) => name,
+                            None => {
+                                // TODO(tazjin): error variant for dynamic
+                                // key in *inherit* (or generalise it)
+                                self.emit_error(&attr, ErrorKind::DynamicKeyInLet);
+                                continue;
+                            }
+                        };
+
+                        let name_span = self.span_for(&attr);
+                        self.emit_constant(Value::String(SmolStr::new(&name).into()), &attr);
+                        self.scope_mut().declare_phantom(name_span, true);
+
+                        // Emit the value.
+                        self.compile_identifier_access(slot, &name, &attr);
+                        self.scope_mut().declare_phantom(name_span, true);
+                    }
+                }
+            }
+        }
+
+        count
+    }
+
+    /// Compile the statically known entries of an attribute set. Which
+    /// keys are which is not known from the iterator, so discovered
+    /// dynamic keys are returned from here.
+    fn compile_static_attr_entries(
+        &mut self,
+        count: &mut usize,
+        entries: AstChildren<ast::AttrpathValue>,
+    ) -> Vec<ast::AttrpathValue> {
+        let mut dynamic_attrs: Vec<ast::AttrpathValue> = vec![];
+
+        'entries: for kv in entries {
+            // Attempt to turn the attrpath into a list of static
+            // strings, but abort this process if any dynamic
+            // fragments are encountered.
+            let static_attrpath: Option<Vec<String>> = kv
+                .attrpath()
+                .unwrap()
+                .attrs()
+                .map(|a| self.expr_static_attr_str(&a))
+                .collect();
+
+            let fragments = match static_attrpath {
+                Some(fragments) => fragments,
+                None => {
+                    dynamic_attrs.push(kv);
+                    continue 'entries;
+                }
+            };
+
+            // At this point we can increase the counter because we
+            // know that this particular attribute is static and can
+            // thus be processed here.
+            *count += 1;
+
+            let key_count = fragments.len();
+            for fragment in fragments.into_iter() {
+                self.emit_constant(Value::String(fragment.into()), &kv.attrpath().unwrap());
+            }
+
+            // We're done with the key if there was only one fragment,
+            // otherwise we need to emit an instruction to construct
+            // the attribute path.
+            if key_count > 1 {
+                self.push_op(
+                    OpCode::OpAttrPath(Count(key_count)),
+                    &kv.attrpath().unwrap(),
+                );
+            }
+
+            // The value is just compiled as normal so that its
+            // resulting value is on the stack when the attribute set
+            // is constructed at runtime.
+            let value_span = self.span_for(&kv.value().unwrap());
+            let value_slot = self.scope_mut().declare_phantom(value_span, false);
+            self.compile(value_slot, kv.value().unwrap());
+            self.scope_mut().mark_initialised(value_slot);
+        }
+
+        dynamic_attrs
+    }
+
+    /// Compile the dynamic entries of an attribute set, where keys
+    /// are only known at runtime.
+    fn compile_dynamic_attr_entries(
+        &mut self,
+        count: &mut usize,
+        entries: Vec<ast::AttrpathValue>,
+    ) {
+        for entry in entries.into_iter() {
+            *count += 1;
+
+            let mut key_count = 0;
+            let key_span = self.span_for(&entry.attrpath().unwrap());
+            let key_idx = self.scope_mut().declare_phantom(key_span, false);
+
+            for fragment in entry.attrpath().unwrap().attrs() {
+                // Key fragments can contain dynamic expressions,
+                // which makes accounting for their stack slots very
+                // tricky.
+                //
+                // In order to ensure the locals are correctly cleaned
+                // up, we essentially treat any key fragment after the
+                // first one (which has a locals index that will
+                // become that of the final key itself) as being part
+                // of a separate scope, which results in the somewhat
+                // annoying setup logic below.
+                let fragment_slot = match key_count {
+                    0 => key_idx,
+                    1 => {
+                        self.scope_mut().begin_scope();
+                        self.scope_mut().declare_phantom(key_span, false)
+                    }
+                    _ => self.scope_mut().declare_phantom(key_span, false),
+                };
+
+                key_count += 1;
+                self.compile_attr(fragment_slot, fragment);
+                self.scope_mut().mark_initialised(fragment_slot);
+            }
+
+            // We're done with the key if there was only one fragment,
+            // otherwise we need to emit an instruction to construct
+            // the attribute path.
+            if key_count > 1 {
+                self.push_op(
+                    OpCode::OpAttrPath(Count(key_count)),
+                    &entry.attrpath().unwrap(),
+                );
+
+                // Close the temporary scope that was set up for the
+                // key fragments.
+                self.scope_mut().end_scope();
+            }
+
+            // The value is just compiled as normal so that its
+            // resulting value is on the stack when the attribute set
+            // is constructed at runtime.
+            let value_span = self.span_for(&entry.value().unwrap());
+            let value_slot = self.scope_mut().declare_phantom(value_span, false);
+            self.compile(value_slot, entry.value().unwrap());
+            self.scope_mut().mark_initialised(value_slot);
+        }
+    }
+
+    /// Compile attribute set literals into equivalent bytecode.
+    ///
+    /// This is complicated by a number of features specific to Nix
+    /// attribute sets, most importantly:
+    ///
+    /// 1. Keys can be dynamically constructed through interpolation.
+    /// 2. Keys can refer to nested attribute sets.
+    /// 3. Attribute sets can (optionally) be recursive.
+    pub(super) fn compile_attr_set(&mut self, slot: LocalIdx, node: ast::AttrSet) {
+        // Open a scope to track the positions of the temporaries used
+        // by the `OpAttrs` instruction.
+        self.scope_mut().begin_scope();
+
+        if node.rec_token().is_some() {
+            let count = self.compile_recursive_scope(slot, true, &node);
+            self.push_op(OpCode::OpAttrs(Count(count)), &node);
+        } else {
+            let mut count = self.compile_inherit_attrs(slot, node.inherits());
+
+            let dynamic_entries =
+                self.compile_static_attr_entries(&mut count, node.attrpath_values());
+
+            self.compile_dynamic_attr_entries(&mut count, dynamic_entries);
+
+            self.push_op(OpCode::OpAttrs(Count(count)), &node);
+        }
+
+        // Remove the temporary scope, but do not emit any additional
+        // cleanup (OpAttrs consumes all of these locals).
+        self.scope_mut().end_scope();
+    }
+
+    fn compile_recursive_scope<N>(&mut self, slot: LocalIdx, rec_attrs: bool, node: &N) -> usize
+    where
+        N: ToSpan + ast::HasEntry,
+    {
+        let mut count = 0;
+        self.scope_mut().begin_scope();
+
+        // First pass to find all plain inherits (if they are not useless).
+        // Since they always resolve to a higher scope, we can just compile and
+        // declare them immediately. This needs to happen *before* we declare
+        // any other locals in the scope or the stack order gets messed up.
+        // While we are looping through the inherits, already note all inherit
+        // (from) expressions, that may very well resolve recursively and need
+        // to be compiled like normal let in bindings.
+        let mut inherit_froms: Vec<(ast::Expr, String, Span)> = vec![];
+        for inherit in node.inherits() {
+            match inherit.from() {
+                // Within a `let` binding, inheriting from the outer
+                // scope is a no-op *if* the identifier can be
+                // statically resolved.
+                None if !rec_attrs && !self.scope().has_with() => {
+                    self.emit_warning(&inherit, WarningKind::UselessInherit);
+                    continue;
+                }
+
+                None => {
+                    for attr in inherit.attrs() {
+                        let name = match self.expr_static_attr_str(&attr) {
+                            Some(name) => name,
+                            None => {
+                                // TODO(tazjin): error variant for dynamic
+                                // key in *inherit* (or generalise it)
+                                self.emit_error(&attr, ErrorKind::DynamicKeyInLet);
+                                continue;
+                            }
+                        };
+
+                        count += 1;
+
+                        // If the identifier resolves statically in a
+                        // `let`, it has precedence over dynamic
+                        // bindings, and the inherit is useless.
+                        if !rec_attrs
+                            && matches!(
+                                self.scope_mut().resolve_local(&name),
+                                LocalPosition::Known(_)
+                            )
+                        {
+                            self.emit_warning(&attr, WarningKind::UselessInherit);
+                            continue;
+                        }
+
+                        if rec_attrs {
+                            self.emit_constant(Value::String(SmolStr::new(&name).into()), &attr);
+                            let span = self.span_for(&attr);
+                            self.scope_mut().declare_phantom(span, true);
+                        }
+
+                        self.compile_identifier_access(slot, &name, &attr);
+                        let idx = self.declare_local(&attr, &name);
+                        self.scope_mut().mark_initialised(idx);
+                    }
+                }
+
+                Some(from) => {
+                    for attr in inherit.attrs() {
+                        let name = match self.expr_static_attr_str(&attr) {
+                            Some(name) => name,
+                            None => {
+                                // TODO(tazjin): error variant for dynamic
+                                // key in *inherit* (or generalise it)
+                                self.emit_error(&attr, ErrorKind::DynamicKeyInLet);
+                                continue;
+                            }
+                        };
+
+                        count += 1;
+                        inherit_froms.push((from.expr().unwrap(), name, self.span_for(&attr)));
+                    }
+                }
+            }
+        }
+
+        // Vector to track these observed bindings.
+        let mut bindings: Vec<TrackedBinding> = vec![];
+
+        // Begin second pass to ensure that all remaining identifiers
+        // (that may resolve recursively) are known.
+
+        // Begin with the inherit (from)s since they all become a thunk anyway
+        for (from, name, span) in inherit_froms {
+            let key_slot = if rec_attrs {
+                Some(KeySlot {
+                    slot: self.scope_mut().declare_phantom(span, false),
+                    name: SmolStr::new(&name),
+                })
+            } else {
+                None
+            };
+
+            let value_slot = self.declare_local(&span, &name);
+
+            bindings.push(TrackedBinding {
+                key_slot,
+                value_slot,
+                kind: BindingKind::InheritFrom {
+                    namespace: from,
+                    name: SmolStr::new(&name),
+                    span,
+                },
+            });
+        }
+
+        // Declare all regular bindings
+        for entry in node.attrpath_values() {
+            count += 1;
+
+            let mut path = match self.normalise_ident_path(entry.attrpath().unwrap().attrs()) {
+                Ok(p) => p,
+                Err(err) => {
+                    self.errors.push(err);
+                    continue;
+                }
+            };
+
+            if path.len() != 1 {
+                self.emit_error(
+                    &entry,
+                    ErrorKind::NotImplemented("nested bindings in recursive scope :("),
+                );
+                continue;
+            }
+
+            let key_slot = if rec_attrs {
+                let span = self.span_for(&entry.attrpath().unwrap());
+                Some(KeySlot {
+                    slot: self.scope_mut().declare_phantom(span, false),
+                    name: SmolStr::new(&path[0]),
+                })
+            } else {
+                None
+            };
+
+            let value_slot = self.declare_local(&entry.attrpath().unwrap(), path.pop().unwrap());
+
+            bindings.push(TrackedBinding {
+                key_slot,
+                value_slot,
+                kind: BindingKind::Plain {
+                    expr: entry.value().unwrap(),
+                },
+            });
+        }
+
+        // Third pass to place the values in the correct stack slots.
+        let mut value_indices: Vec<LocalIdx> = vec![];
+        for binding in bindings.into_iter() {
+            value_indices.push(binding.value_slot);
+
+            if let Some(key_slot) = binding.key_slot {
+                let span = self.scope()[key_slot.slot].span;
+                self.emit_constant(Value::String(key_slot.name.into()), &span);
+                self.scope_mut().mark_initialised(key_slot.slot);
+            }
+
+            match binding.kind {
+                // This entry is an inherit (from) expr. The value is
+                // placed on the stack by selecting an attribute.
+                BindingKind::InheritFrom {
+                    namespace,
+                    name,
+                    span,
+                } => {
+                    // Create a thunk wrapping value (which may be one as well) to
+                    // avoid forcing the from expr too early.
+                    self.thunk(binding.value_slot, &namespace, move |c, n, s| {
+                        c.compile(s, n.clone());
+                        c.emit_force(n);
+
+                        c.emit_constant(Value::String(name.into()), &span);
+                        c.push_op(OpCode::OpAttrsSelect, &span);
+                    })
+                }
+
+                // Binding is "just" a plain expression that needs to
+                // be compiled.
+                BindingKind::Plain { expr } => self.compile(binding.value_slot, expr),
+            }
+
+            // Any code after this point will observe the value in the
+            // right stack slot, so mark it as initialised.
+            self.scope_mut().mark_initialised(binding.value_slot);
+        }
+
+        // Fourth pass to emit finaliser instructions if necessary.
+        for idx in value_indices {
+            if self.scope()[idx].needs_finaliser {
+                let stack_idx = self.scope().stack_index(idx);
+                self.push_op(OpCode::OpFinalise(stack_idx), node);
+            }
+        }
+
+        count
+    }
+
+    /// Compile a standard `let ...; in ...` expression.
+    ///
+    /// Unless in a non-standard scope, the encountered values are
+    /// simply pushed on the stack and their indices noted in the
+    /// entries vector.
+    pub(super) fn compile_let_in(&mut self, slot: LocalIdx, node: ast::LetIn) {
+        self.compile_recursive_scope(slot, false, &node);
+
+        // Deal with the body, then clean up the locals afterwards.
+        self.compile(slot, node.body().unwrap());
+        self.cleanup_scope(&node);
+    }
+
+    pub(super) fn compile_legacy_let(&mut self, slot: LocalIdx, node: ast::LegacyLet) {
+        self.emit_warning(&node, WarningKind::DeprecatedLegacyLet);
+        self.scope_mut().begin_scope();
+        self.compile_recursive_scope(slot, true, &node);
+        self.push_op(OpCode::OpAttrs(Count(node.entries().count())), &node);
+        self.emit_constant(Value::String(SmolStr::new_inline("body").into()), &node);
+        self.push_op(OpCode::OpAttrsSelect, &node);
+    }
+
+    /// Resolve and compile access to an identifier in the scope.
+    fn compile_identifier_access<N: ToSpan + Clone>(
+        &mut self,
+        slot: LocalIdx,
+        ident: &str,
+        node: &N,
+    ) {
+        // If the identifier is a global, and it is not poisoned, emit
+        // the global directly.
+        if let Some(global) = self.globals.get(ident) {
+            if !self.scope().is_poisoned(ident) {
+                global.clone()(self, self.span_for(node));
+                return;
+            }
+        }
+
+        match self.scope_mut().resolve_local(ident) {
+            LocalPosition::Unknown => {
+                // Are we possibly dealing with an upvalue?
+                if let Some(idx) = self.resolve_upvalue(self.contexts.len() - 1, ident, node) {
+                    self.push_op(OpCode::OpGetUpvalue(idx), node);
+                    return;
+                }
+
+                // If there is a non-empty `with`-stack (or a parent
+                // context with one), emit a runtime dynamic
+                // resolution instruction.
+                if self.has_dynamic_ancestor() {
+                    self.emit_constant(Value::String(SmolStr::new(ident).into()), node);
+                    self.push_op(OpCode::OpResolveWith, node);
+                    return;
+                }
+
+                // Otherwise, this variable is missing.
+                self.emit_error(node, ErrorKind::UnknownStaticVariable);
+            }
+
+            LocalPosition::Known(idx) => {
+                let stack_idx = self.scope().stack_index(idx);
+                self.push_op(OpCode::OpGetLocal(stack_idx), node);
+            }
+
+            // This identifier is referring to a value from the same
+            // scope which is not yet defined. This identifier access
+            // must be thunked.
+            LocalPosition::Recursive(idx) => self.thunk(slot, node, move |compiler, node, _| {
+                let upvalue_idx = compiler.add_upvalue(
+                    compiler.contexts.len() - 1,
+                    node,
+                    UpvalueKind::Local(idx),
+                );
+                compiler.push_op(OpCode::OpGetUpvalue(upvalue_idx), node);
+            }),
+        };
+    }
+
+    pub(super) fn compile_ident(&mut self, slot: LocalIdx, node: ast::Ident) {
+        let ident = node.ident_token().unwrap();
+        self.compile_identifier_access(slot, ident.text(), &node);
+    }
+}
+
+/// Private compiler helpers related to bindings.
+impl Compiler<'_> {
+    fn resolve_upvalue<N: ToSpan>(
+        &mut self,
+        ctx_idx: usize,
+        name: &str,
+        node: &N,
+    ) -> Option<UpvalueIdx> {
+        if ctx_idx == 0 {
+            // There can not be any upvalue at the outermost context.
+            return None;
+        }
+
+        // Determine whether the upvalue is a local in the enclosing context.
+        match self.contexts[ctx_idx - 1].scope.resolve_local(name) {
+            // recursive upvalues are dealt with the same way as
+            // standard known ones, as thunks and closures are
+            // guaranteed to be placed on the stack (i.e. in the right
+            // position) *during* their runtime construction
+            LocalPosition::Known(idx) | LocalPosition::Recursive(idx) => {
+                return Some(self.add_upvalue(ctx_idx, node, UpvalueKind::Local(idx)))
+            }
+
+            LocalPosition::Unknown => { /* continue below */ }
+        };
+
+        // If the upvalue comes from even further up, we need to
+        // recurse to make sure that the upvalues are created at each
+        // level.
+        if let Some(idx) = self.resolve_upvalue(ctx_idx - 1, name, node) {
+            return Some(self.add_upvalue(ctx_idx, node, UpvalueKind::Upvalue(idx)));
+        }
+
+        None
+    }
+
+    fn add_upvalue<N: ToSpan>(
+        &mut self,
+        ctx_idx: usize,
+        node: &N,
+        kind: UpvalueKind,
+    ) -> UpvalueIdx {
+        // If there is already an upvalue closing over the specified
+        // index, retrieve that instead.
+        for (idx, existing) in self.contexts[ctx_idx].scope.upvalues.iter().enumerate() {
+            if existing.kind == kind {
+                return UpvalueIdx(idx);
+            }
+        }
+
+        let span = self.span_for(node);
+        self.contexts[ctx_idx]
+            .scope
+            .upvalues
+            .push(Upvalue { kind, span });
+
+        let idx = UpvalueIdx(self.contexts[ctx_idx].lambda.upvalue_count);
+        self.contexts[ctx_idx].lambda.upvalue_count += 1;
+        idx
+    }
+
+    /// Convert a single identifier path fragment of a let binding to
+    /// a string if possible, or raise an error about the node being
+    /// dynamic.
+    fn binding_name(&self, node: ast::Attr) -> EvalResult<String> {
+        self.expr_static_attr_str(&node)
+            .ok_or_else(|| self.dynamic_key_error(&node))
+    }
+
+    /// Normalises identifier fragments into a single string vector
+    /// for `let`-expressions; fails if fragments requiring dynamic
+    /// computation are encountered.
+    fn normalise_ident_path<I: Iterator<Item = ast::Attr>>(
+        &self,
+        path: I,
+    ) -> EvalResult<Vec<String>> {
+        path.map(|node| self.binding_name(node)).collect()
+    }
+
+    /// Construct the error returned when a dynamic attribute is found
+    /// in a `let`-expression.
+    fn dynamic_key_error<N>(&self, node: &N) -> Error
+    where
+        N: ToSpan,
+    {
+        Error {
+            kind: ErrorKind::DynamicKeyInLet,
+            span: self.span_for(node),
+        }
+    }
+
+    /// Convert a non-dynamic string expression to a string if possible.
+    fn expr_static_str(&self, node: &ast::Str) -> Option<String> {
+        let mut parts = node.normalized_parts();
+
+        if parts.len() != 1 {
+            return None;
+        }
+
+        if let Some(ast::InterpolPart::Literal(lit)) = parts.pop() {
+            return Some(lit);
+        }
+
+        None
+    }
+
+    /// Convert the provided `ast::Attr` into a statically known
+    /// string if possible.
+    // TODO(tazjin): these should probably be SmolStr
+    fn expr_static_attr_str(&self, node: &ast::Attr) -> Option<String> {
+        match node {
+            ast::Attr::Ident(ident) => Some(ident.ident_token().unwrap().text().into()),
+            ast::Attr::Str(s) => self.expr_static_str(s),
+
+            // The dynamic node type is just a wrapper. C++ Nix does not
+            // care about the dynamic wrapper when determining whether the
+            // node itself is dynamic, it depends solely on the expression
+            // inside (i.e. `let ${"a"} = 1; in a` is valid).
+            ast::Attr::Dynamic(ref dynamic) => match dynamic.expr().unwrap() {
+                ast::Expr::Str(s) => self.expr_static_str(&s),
+                _ => None,
+            },
+        }
+    }
+}