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-rw-r--r--tvix/eval/src/compiler/attrs.rs365
1 files changed, 0 insertions, 365 deletions
diff --git a/tvix/eval/src/compiler/attrs.rs b/tvix/eval/src/compiler/attrs.rs
deleted file mode 100644
index 704bf211ff..0000000000
--- a/tvix/eval/src/compiler/attrs.rs
+++ /dev/null
@@ -1,365 +0,0 @@
-//! This module implements compiler logic related to attribute sets
-//! (construction, access operators, ...).
-
-use super::*;
-
-impl Compiler<'_> {
-    pub(super) fn compile_attr(&mut self, slot: LocalIdx, node: ast::Attr) {
-        match node {
-            ast::Attr::Dynamic(dynamic) => {
-                self.compile(slot, dynamic.expr().unwrap());
-                self.emit_force(&dynamic.expr().unwrap());
-            }
-
-            ast::Attr::Str(s) => {
-                self.compile_str(slot, s.clone());
-                self.emit_force(&s);
-            }
-
-            ast::Attr::Ident(ident) => self.emit_literal_ident(&ident),
-        }
-    }
-
-    /// Compiles inherited values in an attribute set. Inherited
-    /// values are *always* inherited from the outer scope, even if
-    /// there is a matching name within a recursive attribute set.
-    fn compile_inherit_attrs(
-        &mut self,
-        slot: LocalIdx,
-        inherits: AstChildren<ast::Inherit>,
-    ) -> usize {
-        // Count the number of inherited values, so that the outer
-        // constructor can emit the correct number of pairs when
-        // constructing attribute sets.
-        let mut count = 0;
-
-        for inherit in inherits {
-            match inherit.from() {
-                Some(from) => {
-                    for attr in inherit.attrs() {
-                        count += 1;
-
-                        let name = match self.expr_static_attr_str(&attr) {
-                            Some(name) => name,
-                            None => {
-                                // TODO(tazjin): error variant for dynamic
-                                // key in *inherit* (or generalise it)
-                                self.emit_error(&attr, ErrorKind::DynamicKeyInLet);
-                                continue;
-                            }
-                        };
-
-                        let name_span = self.span_for(&attr);
-
-                        // First emit the identifier itself (this
-                        // becomes the new key).
-                        self.emit_constant(Value::String(SmolStr::new(&name).into()), &attr);
-                        self.scope_mut().declare_phantom(name_span, true);
-
-                        // Then emit the node that we're inheriting
-                        // from.
-                        //
-                        // TODO: Likely significant optimisation
-                        // potential in having a multi-select
-                        // instruction followed by a merge, rather
-                        // than pushing/popping the same attrs
-                        // potentially a lot of times.
-                        let val_idx = self.scope_mut().declare_phantom(name_span, false);
-                        self.compile(val_idx, from.expr().unwrap());
-                        self.emit_force(&from.expr().unwrap());
-                        self.emit_constant(Value::String(name.into()), &attr);
-                        self.push_op(OpCode::OpAttrsSelect, &attr);
-                        self.scope_mut().mark_initialised(val_idx);
-                    }
-                }
-
-                None => {
-                    for attr in inherit.attrs() {
-                        count += 1;
-
-                        // Emit the key to use for OpAttrs
-                        let name = match self.expr_static_attr_str(&attr) {
-                            Some(name) => name,
-                            None => {
-                                // TODO(tazjin): error variant for dynamic
-                                // key in *inherit* (or generalise it)
-                                self.emit_error(&attr, ErrorKind::DynamicKeyInLet);
-                                continue;
-                            }
-                        };
-
-                        let name_span = self.span_for(&attr);
-                        self.emit_constant(Value::String(SmolStr::new(&name).into()), &attr);
-                        self.scope_mut().declare_phantom(name_span, true);
-
-                        // Emit the value.
-                        self.compile_identifier_access(slot, &name, &attr);
-                        self.scope_mut().declare_phantom(name_span, true);
-                    }
-                }
-            }
-        }
-
-        count
-    }
-
-    /// Compile the statically known entries of an attribute set. Which
-    /// keys are which is not known from the iterator, so discovered
-    /// dynamic keys are returned from here.
-    fn compile_static_attr_entries(
-        &mut self,
-        count: &mut usize,
-        entries: AstChildren<ast::AttrpathValue>,
-    ) -> Vec<ast::AttrpathValue> {
-        let mut dynamic_attrs: Vec<ast::AttrpathValue> = vec![];
-
-        'entries: for kv in entries {
-            // Attempt to turn the attrpath into a list of static
-            // strings, but abort this process if any dynamic
-            // fragments are encountered.
-            let static_attrpath: Option<Vec<String>> = kv
-                .attrpath()
-                .unwrap()
-                .attrs()
-                .map(|a| self.expr_static_attr_str(&a))
-                .collect();
-
-            let fragments = match static_attrpath {
-                Some(fragments) => fragments,
-                None => {
-                    dynamic_attrs.push(kv);
-                    continue 'entries;
-                }
-            };
-
-            // At this point we can increase the counter because we
-            // know that this particular attribute is static and can
-            // thus be processed here.
-            *count += 1;
-
-            let key_count = fragments.len();
-            for fragment in fragments.into_iter() {
-                self.emit_constant(Value::String(fragment.into()), &kv.attrpath().unwrap());
-            }
-
-            // We're done with the key if there was only one fragment,
-            // otherwise we need to emit an instruction to construct
-            // the attribute path.
-            if key_count > 1 {
-                self.push_op(
-                    OpCode::OpAttrPath(Count(key_count)),
-                    &kv.attrpath().unwrap(),
-                );
-            }
-
-            // The value is just compiled as normal so that its
-            // resulting value is on the stack when the attribute set
-            // is constructed at runtime.
-            let value_span = self.span_for(&kv.value().unwrap());
-            let value_slot = self.scope_mut().declare_phantom(value_span, false);
-            self.compile(value_slot, kv.value().unwrap());
-            self.scope_mut().mark_initialised(value_slot);
-        }
-
-        dynamic_attrs
-    }
-
-    /// Compile the dynamic entries of an attribute set, where keys
-    /// are only known at runtime.
-    fn compile_dynamic_attr_entries(
-        &mut self,
-        count: &mut usize,
-        entries: Vec<ast::AttrpathValue>,
-    ) {
-        for entry in entries.into_iter() {
-            *count += 1;
-
-            let mut key_count = 0;
-            let key_span = self.span_for(&entry.attrpath().unwrap());
-            let key_idx = self.scope_mut().declare_phantom(key_span, false);
-
-            for fragment in entry.attrpath().unwrap().attrs() {
-                // Key fragments can contain dynamic expressions,
-                // which makes accounting for their stack slots very
-                // tricky.
-                //
-                // In order to ensure the locals are correctly cleaned
-                // up, we essentially treat any key fragment after the
-                // first one (which has a locals index that will
-                // become that of the final key itself) as being part
-                // of a separate scope, which results in the somewhat
-                // annoying setup logic below.
-                let fragment_slot = match key_count {
-                    0 => key_idx,
-                    1 => {
-                        self.scope_mut().begin_scope();
-                        self.scope_mut().declare_phantom(key_span, false)
-                    }
-                    _ => self.scope_mut().declare_phantom(key_span, false),
-                };
-
-                key_count += 1;
-                self.compile_attr(fragment_slot, fragment);
-                self.scope_mut().mark_initialised(fragment_slot);
-            }
-
-            // We're done with the key if there was only one fragment,
-            // otherwise we need to emit an instruction to construct
-            // the attribute path.
-            if key_count > 1 {
-                self.push_op(
-                    OpCode::OpAttrPath(Count(key_count)),
-                    &entry.attrpath().unwrap(),
-                );
-
-                // Close the temporary scope that was set up for the
-                // key fragments.
-                self.scope_mut().end_scope();
-            }
-
-            // The value is just compiled as normal so that its
-            // resulting value is on the stack when the attribute set
-            // is constructed at runtime.
-            let value_span = self.span_for(&entry.value().unwrap());
-            let value_slot = self.scope_mut().declare_phantom(value_span, false);
-            self.compile(value_slot, entry.value().unwrap());
-            self.scope_mut().mark_initialised(value_slot);
-        }
-    }
-
-    /// Compile attribute set literals into equivalent bytecode.
-    ///
-    /// This is complicated by a number of features specific to Nix
-    /// attribute sets, most importantly:
-    ///
-    /// 1. Keys can be dynamically constructed through interpolation.
-    /// 2. Keys can refer to nested attribute sets.
-    /// 3. Attribute sets can (optionally) be recursive.
-    pub(super) fn compile_attr_set(&mut self, slot: LocalIdx, node: ast::AttrSet) {
-        // Open a scope to track the positions of the temporaries used
-        // by the `OpAttrs` instruction.
-        self.scope_mut().begin_scope();
-
-        if node.rec_token().is_some() {
-            let count = self.compile_recursive_scope(slot, true, &node);
-            self.push_op(OpCode::OpAttrs(Count(count)), &node);
-        } else {
-            let mut count = self.compile_inherit_attrs(slot, node.inherits());
-
-            let dynamic_entries =
-                self.compile_static_attr_entries(&mut count, node.attrpath_values());
-
-            self.compile_dynamic_attr_entries(&mut count, dynamic_entries);
-
-            self.push_op(OpCode::OpAttrs(Count(count)), &node);
-        }
-
-        // Remove the temporary scope, but do not emit any additional
-        // cleanup (OpAttrs consumes all of these locals).
-        self.scope_mut().end_scope();
-    }
-
-    pub(super) fn compile_has_attr(&mut self, slot: LocalIdx, node: ast::HasAttr) {
-        // Put the attribute set on the stack.
-        self.compile(slot, node.expr().unwrap());
-        self.emit_force(&node);
-
-        // Push all path fragments with an operation for fetching the
-        // next nested element, for all fragments except the last one.
-        for (count, fragment) in node.attrpath().unwrap().attrs().enumerate() {
-            if count > 0 {
-                self.push_op(OpCode::OpAttrsTrySelect, &fragment);
-                self.emit_force(&fragment);
-            }
-
-            self.compile_attr(slot, fragment);
-        }
-
-        // After the last fragment, emit the actual instruction that
-        // leaves a boolean on the stack.
-        self.push_op(OpCode::OpHasAttr, &node);
-    }
-
-    pub(super) fn compile_select(&mut self, slot: LocalIdx, node: ast::Select) {
-        let set = node.expr().unwrap();
-        let path = node.attrpath().unwrap();
-
-        if node.or_token().is_some() {
-            self.compile_select_or(slot, set, path, node.default_expr().unwrap());
-            return;
-        }
-
-        // Push the set onto the stack
-        self.compile(slot, set.clone());
-
-        // Compile each key fragment and emit access instructions.
-        //
-        // TODO: multi-select instruction to avoid re-pushing attrs on
-        // nested selects.
-        for fragment in path.attrs() {
-            // Force the current set value.
-            self.emit_force(&fragment);
-
-            self.compile_attr(slot, fragment.clone());
-            self.push_op(OpCode::OpAttrsSelect, &fragment);
-        }
-    }
-
-    /// Compile an `or` expression into a chunk of conditional jumps.
-    ///
-    /// If at any point during attribute set traversal a key is
-    /// missing, the `OpAttrOrNotFound` instruction will leave a
-    /// special sentinel value on the stack.
-    ///
-    /// After each access, a conditional jump evaluates the top of the
-    /// stack and short-circuits to the default value if it sees the
-    /// sentinel.
-    ///
-    /// Code like `{ a.b = 1; }.a.c or 42` yields this bytecode and
-    /// runtime stack:
-    ///
-    /// ```notrust
-    ///            Bytecode                     Runtime stack
-    ///  ┌────────────────────────────┐   ┌─────────────────────────┐
-    ///  │    ...                     │   │ ...                     │
-    ///  │ 5  OP_ATTRS(1)             │ → │ 5  [ { a.b = 1; }     ] │
-    ///  │ 6  OP_CONSTANT("a")        │ → │ 6  [ { a.b = 1; } "a" ] │
-    ///  │ 7  OP_ATTR_OR_NOT_FOUND    │ → │ 7  [ { b = 1; }       ] │
-    ///  │ 8  JUMP_IF_NOT_FOUND(13)   │ → │ 8  [ { b = 1; }       ] │
-    ///  │ 9  OP_CONSTANT("C")        │ → │ 9  [ { b = 1; } "c"   ] │
-    ///  │ 10 OP_ATTR_OR_NOT_FOUND    │ → │ 10 [ NOT_FOUND        ] │
-    ///  │ 11 JUMP_IF_NOT_FOUND(13)   │ → │ 11 [                  ] │
-    ///  │ 12 JUMP(14)                │   │ ..     jumped over      │
-    ///  │ 13 CONSTANT(42)            │ → │ 12 [ 42 ]               │
-    ///  │ 14 ...                     │   │ ..   ....               │
-    ///  └────────────────────────────┘   └─────────────────────────┘
-    /// ```
-    fn compile_select_or(
-        &mut self,
-        slot: LocalIdx,
-        set: ast::Expr,
-        path: ast::Attrpath,
-        default: ast::Expr,
-    ) {
-        self.compile(slot, set.clone());
-        let mut jumps = vec![];
-
-        for fragment in path.attrs() {
-            self.emit_force(&fragment);
-            self.compile_attr(slot, fragment.clone());
-            self.push_op(OpCode::OpAttrsTrySelect, &fragment);
-            jumps.push(self.push_op(OpCode::OpJumpIfNotFound(JumpOffset(0)), &fragment));
-        }
-
-        let final_jump = self.push_op(OpCode::OpJump(JumpOffset(0)), &path);
-
-        for jump in jumps {
-            self.patch_jump(jump);
-        }
-
-        // Compile the default value expression and patch the final
-        // jump to point *beyond* it.
-        self.compile(slot, default);
-        self.patch_jump(final_jump);
-    }
-}