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-rw-r--r--third_party/git/refs/ref-cache.c551
1 files changed, 551 insertions, 0 deletions
diff --git a/third_party/git/refs/ref-cache.c b/third_party/git/refs/ref-cache.c
new file mode 100644
index 000000000000..b7052f72e2f4
--- /dev/null
+++ b/third_party/git/refs/ref-cache.c
@@ -0,0 +1,551 @@
+#include "../cache.h"
+#include "../refs.h"
+#include "refs-internal.h"
+#include "ref-cache.h"
+#include "../iterator.h"
+
+void add_entry_to_dir(struct ref_dir *dir, struct ref_entry *entry)
+{
+	ALLOC_GROW(dir->entries, dir->nr + 1, dir->alloc);
+	dir->entries[dir->nr++] = entry;
+	/* optimize for the case that entries are added in order */
+	if (dir->nr == 1 ||
+	    (dir->nr == dir->sorted + 1 &&
+	     strcmp(dir->entries[dir->nr - 2]->name,
+		    dir->entries[dir->nr - 1]->name) < 0))
+		dir->sorted = dir->nr;
+}
+
+struct ref_dir *get_ref_dir(struct ref_entry *entry)
+{
+	struct ref_dir *dir;
+	assert(entry->flag & REF_DIR);
+	dir = &entry->u.subdir;
+	if (entry->flag & REF_INCOMPLETE) {
+		if (!dir->cache->fill_ref_dir)
+			BUG("incomplete ref_store without fill_ref_dir function");
+
+		dir->cache->fill_ref_dir(dir->cache->ref_store, dir, entry->name);
+		entry->flag &= ~REF_INCOMPLETE;
+	}
+	return dir;
+}
+
+struct ref_entry *create_ref_entry(const char *refname,
+				   const struct object_id *oid, int flag)
+{
+	struct ref_entry *ref;
+
+	FLEX_ALLOC_STR(ref, name, refname);
+	oidcpy(&ref->u.value.oid, oid);
+	ref->flag = flag;
+	return ref;
+}
+
+struct ref_cache *create_ref_cache(struct ref_store *refs,
+				   fill_ref_dir_fn *fill_ref_dir)
+{
+	struct ref_cache *ret = xcalloc(1, sizeof(*ret));
+
+	ret->ref_store = refs;
+	ret->fill_ref_dir = fill_ref_dir;
+	ret->root = create_dir_entry(ret, "", 0, 1);
+	return ret;
+}
+
+static void clear_ref_dir(struct ref_dir *dir);
+
+static void free_ref_entry(struct ref_entry *entry)
+{
+	if (entry->flag & REF_DIR) {
+		/*
+		 * Do not use get_ref_dir() here, as that might
+		 * trigger the reading of loose refs.
+		 */
+		clear_ref_dir(&entry->u.subdir);
+	}
+	free(entry);
+}
+
+void free_ref_cache(struct ref_cache *cache)
+{
+	free_ref_entry(cache->root);
+	free(cache);
+}
+
+/*
+ * Clear and free all entries in dir, recursively.
+ */
+static void clear_ref_dir(struct ref_dir *dir)
+{
+	int i;
+	for (i = 0; i < dir->nr; i++)
+		free_ref_entry(dir->entries[i]);
+	FREE_AND_NULL(dir->entries);
+	dir->sorted = dir->nr = dir->alloc = 0;
+}
+
+struct ref_entry *create_dir_entry(struct ref_cache *cache,
+				   const char *dirname, size_t len,
+				   int incomplete)
+{
+	struct ref_entry *direntry;
+
+	FLEX_ALLOC_MEM(direntry, name, dirname, len);
+	direntry->u.subdir.cache = cache;
+	direntry->flag = REF_DIR | (incomplete ? REF_INCOMPLETE : 0);
+	return direntry;
+}
+
+static int ref_entry_cmp(const void *a, const void *b)
+{
+	struct ref_entry *one = *(struct ref_entry **)a;
+	struct ref_entry *two = *(struct ref_entry **)b;
+	return strcmp(one->name, two->name);
+}
+
+static void sort_ref_dir(struct ref_dir *dir);
+
+struct string_slice {
+	size_t len;
+	const char *str;
+};
+
+static int ref_entry_cmp_sslice(const void *key_, const void *ent_)
+{
+	const struct string_slice *key = key_;
+	const struct ref_entry *ent = *(const struct ref_entry * const *)ent_;
+	int cmp = strncmp(key->str, ent->name, key->len);
+	if (cmp)
+		return cmp;
+	return '\0' - (unsigned char)ent->name[key->len];
+}
+
+int search_ref_dir(struct ref_dir *dir, const char *refname, size_t len)
+{
+	struct ref_entry **r;
+	struct string_slice key;
+
+	if (refname == NULL || !dir->nr)
+		return -1;
+
+	sort_ref_dir(dir);
+	key.len = len;
+	key.str = refname;
+	r = bsearch(&key, dir->entries, dir->nr, sizeof(*dir->entries),
+		    ref_entry_cmp_sslice);
+
+	if (r == NULL)
+		return -1;
+
+	return r - dir->entries;
+}
+
+/*
+ * Search for a directory entry directly within dir (without
+ * recursing).  Sort dir if necessary.  subdirname must be a directory
+ * name (i.e., end in '/').  If mkdir is set, then create the
+ * directory if it is missing; otherwise, return NULL if the desired
+ * directory cannot be found.  dir must already be complete.
+ */
+static struct ref_dir *search_for_subdir(struct ref_dir *dir,
+					 const char *subdirname, size_t len,
+					 int mkdir)
+{
+	int entry_index = search_ref_dir(dir, subdirname, len);
+	struct ref_entry *entry;
+	if (entry_index == -1) {
+		if (!mkdir)
+			return NULL;
+		/*
+		 * Since dir is complete, the absence of a subdir
+		 * means that the subdir really doesn't exist;
+		 * therefore, create an empty record for it but mark
+		 * the record complete.
+		 */
+		entry = create_dir_entry(dir->cache, subdirname, len, 0);
+		add_entry_to_dir(dir, entry);
+	} else {
+		entry = dir->entries[entry_index];
+	}
+	return get_ref_dir(entry);
+}
+
+/*
+ * If refname is a reference name, find the ref_dir within the dir
+ * tree that should hold refname. If refname is a directory name
+ * (i.e., it ends in '/'), then return that ref_dir itself. dir must
+ * represent the top-level directory and must already be complete.
+ * Sort ref_dirs and recurse into subdirectories as necessary. If
+ * mkdir is set, then create any missing directories; otherwise,
+ * return NULL if the desired directory cannot be found.
+ */
+static struct ref_dir *find_containing_dir(struct ref_dir *dir,
+					   const char *refname, int mkdir)
+{
+	const char *slash;
+	for (slash = strchr(refname, '/'); slash; slash = strchr(slash + 1, '/')) {
+		size_t dirnamelen = slash - refname + 1;
+		struct ref_dir *subdir;
+		subdir = search_for_subdir(dir, refname, dirnamelen, mkdir);
+		if (!subdir) {
+			dir = NULL;
+			break;
+		}
+		dir = subdir;
+	}
+
+	return dir;
+}
+
+struct ref_entry *find_ref_entry(struct ref_dir *dir, const char *refname)
+{
+	int entry_index;
+	struct ref_entry *entry;
+	dir = find_containing_dir(dir, refname, 0);
+	if (!dir)
+		return NULL;
+	entry_index = search_ref_dir(dir, refname, strlen(refname));
+	if (entry_index == -1)
+		return NULL;
+	entry = dir->entries[entry_index];
+	return (entry->flag & REF_DIR) ? NULL : entry;
+}
+
+int remove_entry_from_dir(struct ref_dir *dir, const char *refname)
+{
+	int refname_len = strlen(refname);
+	int entry_index;
+	struct ref_entry *entry;
+	int is_dir = refname[refname_len - 1] == '/';
+	if (is_dir) {
+		/*
+		 * refname represents a reference directory.  Remove
+		 * the trailing slash; otherwise we will get the
+		 * directory *representing* refname rather than the
+		 * one *containing* it.
+		 */
+		char *dirname = xmemdupz(refname, refname_len - 1);
+		dir = find_containing_dir(dir, dirname, 0);
+		free(dirname);
+	} else {
+		dir = find_containing_dir(dir, refname, 0);
+	}
+	if (!dir)
+		return -1;
+	entry_index = search_ref_dir(dir, refname, refname_len);
+	if (entry_index == -1)
+		return -1;
+	entry = dir->entries[entry_index];
+
+	MOVE_ARRAY(&dir->entries[entry_index],
+		   &dir->entries[entry_index + 1], dir->nr - entry_index - 1);
+	dir->nr--;
+	if (dir->sorted > entry_index)
+		dir->sorted--;
+	free_ref_entry(entry);
+	return dir->nr;
+}
+
+int add_ref_entry(struct ref_dir *dir, struct ref_entry *ref)
+{
+	dir = find_containing_dir(dir, ref->name, 1);
+	if (!dir)
+		return -1;
+	add_entry_to_dir(dir, ref);
+	return 0;
+}
+
+/*
+ * Emit a warning and return true iff ref1 and ref2 have the same name
+ * and the same oid. Die if they have the same name but different
+ * oids.
+ */
+static int is_dup_ref(const struct ref_entry *ref1, const struct ref_entry *ref2)
+{
+	if (strcmp(ref1->name, ref2->name))
+		return 0;
+
+	/* Duplicate name; make sure that they don't conflict: */
+
+	if ((ref1->flag & REF_DIR) || (ref2->flag & REF_DIR))
+		/* This is impossible by construction */
+		die("Reference directory conflict: %s", ref1->name);
+
+	if (!oideq(&ref1->u.value.oid, &ref2->u.value.oid))
+		die("Duplicated ref, and SHA1s don't match: %s", ref1->name);
+
+	warning("Duplicated ref: %s", ref1->name);
+	return 1;
+}
+
+/*
+ * Sort the entries in dir non-recursively (if they are not already
+ * sorted) and remove any duplicate entries.
+ */
+static void sort_ref_dir(struct ref_dir *dir)
+{
+	int i, j;
+	struct ref_entry *last = NULL;
+
+	/*
+	 * This check also prevents passing a zero-length array to qsort(),
+	 * which is a problem on some platforms.
+	 */
+	if (dir->sorted == dir->nr)
+		return;
+
+	QSORT(dir->entries, dir->nr, ref_entry_cmp);
+
+	/* Remove any duplicates: */
+	for (i = 0, j = 0; j < dir->nr; j++) {
+		struct ref_entry *entry = dir->entries[j];
+		if (last && is_dup_ref(last, entry))
+			free_ref_entry(entry);
+		else
+			last = dir->entries[i++] = entry;
+	}
+	dir->sorted = dir->nr = i;
+}
+
+enum prefix_state {
+	/* All refs within the directory would match prefix: */
+	PREFIX_CONTAINS_DIR,
+
+	/* Some, but not all, refs within the directory might match prefix: */
+	PREFIX_WITHIN_DIR,
+
+	/* No refs within the directory could possibly match prefix: */
+	PREFIX_EXCLUDES_DIR
+};
+
+/*
+ * Return a `prefix_state` constant describing the relationship
+ * between the directory with the specified `dirname` and `prefix`.
+ */
+static enum prefix_state overlaps_prefix(const char *dirname,
+					 const char *prefix)
+{
+	while (*prefix && *dirname == *prefix) {
+		dirname++;
+		prefix++;
+	}
+	if (!*prefix)
+		return PREFIX_CONTAINS_DIR;
+	else if (!*dirname)
+		return PREFIX_WITHIN_DIR;
+	else
+		return PREFIX_EXCLUDES_DIR;
+}
+
+/*
+ * Load all of the refs from `dir` (recursively) that could possibly
+ * contain references matching `prefix` into our in-memory cache. If
+ * `prefix` is NULL, prime unconditionally.
+ */
+static void prime_ref_dir(struct ref_dir *dir, const char *prefix)
+{
+	/*
+	 * The hard work of loading loose refs is done by get_ref_dir(), so we
+	 * just need to recurse through all of the sub-directories. We do not
+	 * even need to care about sorting, as traversal order does not matter
+	 * to us.
+	 */
+	int i;
+	for (i = 0; i < dir->nr; i++) {
+		struct ref_entry *entry = dir->entries[i];
+		if (!(entry->flag & REF_DIR)) {
+			/* Not a directory; no need to recurse. */
+		} else if (!prefix) {
+			/* Recurse in any case: */
+			prime_ref_dir(get_ref_dir(entry), NULL);
+		} else {
+			switch (overlaps_prefix(entry->name, prefix)) {
+			case PREFIX_CONTAINS_DIR:
+				/*
+				 * Recurse, and from here down we
+				 * don't have to check the prefix
+				 * anymore:
+				 */
+				prime_ref_dir(get_ref_dir(entry), NULL);
+				break;
+			case PREFIX_WITHIN_DIR:
+				prime_ref_dir(get_ref_dir(entry), prefix);
+				break;
+			case PREFIX_EXCLUDES_DIR:
+				/* No need to prime this directory. */
+				break;
+			}
+		}
+	}
+}
+
+/*
+ * A level in the reference hierarchy that is currently being iterated
+ * through.
+ */
+struct cache_ref_iterator_level {
+	/*
+	 * The ref_dir being iterated over at this level. The ref_dir
+	 * is sorted before being stored here.
+	 */
+	struct ref_dir *dir;
+
+	enum prefix_state prefix_state;
+
+	/*
+	 * The index of the current entry within dir (which might
+	 * itself be a directory). If index == -1, then the iteration
+	 * hasn't yet begun. If index == dir->nr, then the iteration
+	 * through this level is over.
+	 */
+	int index;
+};
+
+/*
+ * Represent an iteration through a ref_dir in the memory cache. The
+ * iteration recurses through subdirectories.
+ */
+struct cache_ref_iterator {
+	struct ref_iterator base;
+
+	/*
+	 * The number of levels currently on the stack. This is always
+	 * at least 1, because when it becomes zero the iteration is
+	 * ended and this struct is freed.
+	 */
+	size_t levels_nr;
+
+	/* The number of levels that have been allocated on the stack */
+	size_t levels_alloc;
+
+	/*
+	 * Only include references with this prefix in the iteration.
+	 * The prefix is matched textually, without regard for path
+	 * component boundaries.
+	 */
+	const char *prefix;
+
+	/*
+	 * A stack of levels. levels[0] is the uppermost level that is
+	 * being iterated over in this iteration. (This is not
+	 * necessary the top level in the references hierarchy. If we
+	 * are iterating through a subtree, then levels[0] will hold
+	 * the ref_dir for that subtree, and subsequent levels will go
+	 * on from there.)
+	 */
+	struct cache_ref_iterator_level *levels;
+};
+
+static int cache_ref_iterator_advance(struct ref_iterator *ref_iterator)
+{
+	struct cache_ref_iterator *iter =
+		(struct cache_ref_iterator *)ref_iterator;
+
+	while (1) {
+		struct cache_ref_iterator_level *level =
+			&iter->levels[iter->levels_nr - 1];
+		struct ref_dir *dir = level->dir;
+		struct ref_entry *entry;
+		enum prefix_state entry_prefix_state;
+
+		if (level->index == -1)
+			sort_ref_dir(dir);
+
+		if (++level->index == level->dir->nr) {
+			/* This level is exhausted; pop up a level */
+			if (--iter->levels_nr == 0)
+				return ref_iterator_abort(ref_iterator);
+
+			continue;
+		}
+
+		entry = dir->entries[level->index];
+
+		if (level->prefix_state == PREFIX_WITHIN_DIR) {
+			entry_prefix_state = overlaps_prefix(entry->name, iter->prefix);
+			if (entry_prefix_state == PREFIX_EXCLUDES_DIR)
+				continue;
+		} else {
+			entry_prefix_state = level->prefix_state;
+		}
+
+		if (entry->flag & REF_DIR) {
+			/* push down a level */
+			ALLOC_GROW(iter->levels, iter->levels_nr + 1,
+				   iter->levels_alloc);
+
+			level = &iter->levels[iter->levels_nr++];
+			level->dir = get_ref_dir(entry);
+			level->prefix_state = entry_prefix_state;
+			level->index = -1;
+		} else {
+			iter->base.refname = entry->name;
+			iter->base.oid = &entry->u.value.oid;
+			iter->base.flags = entry->flag;
+			return ITER_OK;
+		}
+	}
+}
+
+static int cache_ref_iterator_peel(struct ref_iterator *ref_iterator,
+				   struct object_id *peeled)
+{
+	return peel_object(ref_iterator->oid, peeled);
+}
+
+static int cache_ref_iterator_abort(struct ref_iterator *ref_iterator)
+{
+	struct cache_ref_iterator *iter =
+		(struct cache_ref_iterator *)ref_iterator;
+
+	free((char *)iter->prefix);
+	free(iter->levels);
+	base_ref_iterator_free(ref_iterator);
+	return ITER_DONE;
+}
+
+static struct ref_iterator_vtable cache_ref_iterator_vtable = {
+	cache_ref_iterator_advance,
+	cache_ref_iterator_peel,
+	cache_ref_iterator_abort
+};
+
+struct ref_iterator *cache_ref_iterator_begin(struct ref_cache *cache,
+					      const char *prefix,
+					      int prime_dir)
+{
+	struct ref_dir *dir;
+	struct cache_ref_iterator *iter;
+	struct ref_iterator *ref_iterator;
+	struct cache_ref_iterator_level *level;
+
+	dir = get_ref_dir(cache->root);
+	if (prefix && *prefix)
+		dir = find_containing_dir(dir, prefix, 0);
+	if (!dir)
+		/* There's nothing to iterate over. */
+		return empty_ref_iterator_begin();
+
+	if (prime_dir)
+		prime_ref_dir(dir, prefix);
+
+	iter = xcalloc(1, sizeof(*iter));
+	ref_iterator = &iter->base;
+	base_ref_iterator_init(ref_iterator, &cache_ref_iterator_vtable, 1);
+	ALLOC_GROW(iter->levels, 10, iter->levels_alloc);
+
+	iter->levels_nr = 1;
+	level = &iter->levels[0];
+	level->index = -1;
+	level->dir = dir;
+
+	if (prefix && *prefix) {
+		iter->prefix = xstrdup(prefix);
+		level->prefix_state = PREFIX_WITHIN_DIR;
+	} else {
+		level->prefix_state = PREFIX_CONTAINS_DIR;
+	}
+
+	return ref_iterator;
+}