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Diffstat (limited to 'third_party/git/compat/obstack.c')
-rw-r--r-- | third_party/git/compat/obstack.c | 413 |
1 files changed, 0 insertions, 413 deletions
diff --git a/third_party/git/compat/obstack.c b/third_party/git/compat/obstack.c deleted file mode 100644 index 27cd5c1ea1f9..000000000000 --- a/third_party/git/compat/obstack.c +++ /dev/null @@ -1,413 +0,0 @@ -/* obstack.c - subroutines used implicitly by object stack macros - Copyright (C) 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1996, 1997, 1998, - 1999, 2000, 2001, 2002, 2003, 2004, 2005 Free Software Foundation, Inc. - This file is part of the GNU C Library. - - The GNU C Library is free software; you can redistribute it and/or - modify it under the terms of the GNU Lesser General Public - License as published by the Free Software Foundation; either - version 2.1 of the License, or (at your option) any later version. - - The GNU C Library is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Lesser General Public License for more details. - - You should have received a copy of the GNU Lesser General Public - License along with the GNU C Library; if not, see - <http://www.gnu.org/licenses/>. */ - -#include "git-compat-util.h" -#include <gettext.h> -#include "obstack.h" - -/* NOTE BEFORE MODIFYING THIS FILE: This version number must be - incremented whenever callers compiled using an old obstack.h can no - longer properly call the functions in this obstack.c. */ -#define OBSTACK_INTERFACE_VERSION 1 - -/* Comment out all this code if we are using the GNU C Library, and are not - actually compiling the library itself, and the installed library - supports the same library interface we do. This code is part of the GNU - C Library, but also included in many other GNU distributions. Compiling - and linking in this code is a waste when using the GNU C library - (especially if it is a shared library). Rather than having every GNU - program understand `configure --with-gnu-libc' and omit the object - files, it is simpler to just do this in the source for each such file. */ - -#include <stdio.h> /* Random thing to get __GNU_LIBRARY__. */ -#if !defined _LIBC && defined __GNU_LIBRARY__ && __GNU_LIBRARY__ > 1 -# include <gnu-versions.h> -# if _GNU_OBSTACK_INTERFACE_VERSION == OBSTACK_INTERFACE_VERSION -# define ELIDE_CODE -# endif -#endif - -#include <stddef.h> - -#ifndef ELIDE_CODE - - -# if HAVE_INTTYPES_H -# include <inttypes.h> -# endif -# if HAVE_STDINT_H || defined _LIBC -# include <stdint.h> -# endif - -/* Determine default alignment. */ -union fooround -{ - uintmax_t i; - long double d; - void *p; -}; -struct fooalign -{ - char c; - union fooround u; -}; -/* If malloc were really smart, it would round addresses to DEFAULT_ALIGNMENT. - But in fact it might be less smart and round addresses to as much as - DEFAULT_ROUNDING. So we prepare for it to do that. */ -enum - { - DEFAULT_ALIGNMENT = offsetof (struct fooalign, u), - DEFAULT_ROUNDING = sizeof (union fooround) - }; - -/* When we copy a long block of data, this is the unit to do it with. - On some machines, copying successive ints does not work; - in such a case, redefine COPYING_UNIT to `long' (if that works) - or `char' as a last resort. */ -# ifndef COPYING_UNIT -# define COPYING_UNIT int -# endif - - -/* The functions allocating more room by calling `obstack_chunk_alloc' - jump to the handler pointed to by `obstack_alloc_failed_handler'. - This can be set to a user defined function which should either - abort gracefully or use longjump - but shouldn't return. This - variable by default points to the internal function - `print_and_abort'. */ -static void print_and_abort (void); -void (*obstack_alloc_failed_handler) (void) = print_and_abort; - -# ifdef _LIBC -# if SHLIB_COMPAT (libc, GLIBC_2_0, GLIBC_2_3_4) -/* A looong time ago (before 1994, anyway; we're not sure) this global variable - was used by non-GNU-C macros to avoid multiple evaluation. The GNU C - library still exports it because somebody might use it. */ -struct obstack *_obstack_compat; -compat_symbol (libc, _obstack_compat, _obstack, GLIBC_2_0); -# endif -# endif - -/* Define a macro that either calls functions with the traditional malloc/free - calling interface, or calls functions with the mmalloc/mfree interface - (that adds an extra first argument), based on the state of use_extra_arg. - For free, do not use ?:, since some compilers, like the MIPS compilers, - do not allow (expr) ? void : void. */ - -# define CALL_CHUNKFUN(h, size) \ - (((h) -> use_extra_arg) \ - ? (*(h)->chunkfun.extra) ((h)->extra_arg, (size)) \ - : (*(h)->chunkfun.plain) ((size))) - -# define CALL_FREEFUN(h, old_chunk) \ - do { \ - if ((h) -> use_extra_arg) \ - (*(h)->freefun.extra) ((h)->extra_arg, (old_chunk)); \ - else \ - (*(h)->freefun.plain) ((old_chunk)); \ - } while (0) - - -/* Initialize an obstack H for use. Specify chunk size SIZE (0 means default). - Objects start on multiples of ALIGNMENT (0 means use default). - CHUNKFUN is the function to use to allocate chunks, - and FREEFUN the function to free them. - - Return nonzero if successful, calls obstack_alloc_failed_handler if - allocation fails. */ - -int -_obstack_begin (struct obstack *h, - int size, int alignment, - void *(*chunkfun) (long), - void (*freefun) (void *)) -{ - register struct _obstack_chunk *chunk; /* points to new chunk */ - - if (alignment == 0) - alignment = DEFAULT_ALIGNMENT; - if (size == 0) - /* Default size is what GNU malloc can fit in a 4096-byte block. */ - { - /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc. - Use the values for range checking, because if range checking is off, - the extra bytes won't be missed terribly, but if range checking is on - and we used a larger request, a whole extra 4096 bytes would be - allocated. - - These number are irrelevant to the new GNU malloc. I suspect it is - less sensitive to the size of the request. */ - int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1)) - + 4 + DEFAULT_ROUNDING - 1) - & ~(DEFAULT_ROUNDING - 1)); - size = 4096 - extra; - } - - h->chunkfun.plain = chunkfun; - h->freefun.plain = freefun; - h->chunk_size = size; - h->alignment_mask = alignment - 1; - h->use_extra_arg = 0; - - chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size); - if (!chunk) - (*obstack_alloc_failed_handler) (); - h->next_free = h->object_base = __PTR_ALIGN ((char *) chunk, chunk->contents, - alignment - 1); - h->chunk_limit = chunk->limit - = (char *) chunk + h->chunk_size; - chunk->prev = NULL; - /* The initial chunk now contains no empty object. */ - h->maybe_empty_object = 0; - h->alloc_failed = 0; - return 1; -} - -int -_obstack_begin_1 (struct obstack *h, int size, int alignment, - void *(*chunkfun) (void *, long), - void (*freefun) (void *, void *), - void *arg) -{ - register struct _obstack_chunk *chunk; /* points to new chunk */ - - if (alignment == 0) - alignment = DEFAULT_ALIGNMENT; - if (size == 0) - /* Default size is what GNU malloc can fit in a 4096-byte block. */ - { - /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc. - Use the values for range checking, because if range checking is off, - the extra bytes won't be missed terribly, but if range checking is on - and we used a larger request, a whole extra 4096 bytes would be - allocated. - - These number are irrelevant to the new GNU malloc. I suspect it is - less sensitive to the size of the request. */ - int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1)) - + 4 + DEFAULT_ROUNDING - 1) - & ~(DEFAULT_ROUNDING - 1)); - size = 4096 - extra; - } - - h->chunkfun.extra = (struct _obstack_chunk * (*)(void *,long)) chunkfun; - h->freefun.extra = (void (*) (void *, struct _obstack_chunk *)) freefun; - - h->chunk_size = size; - h->alignment_mask = alignment - 1; - h->extra_arg = arg; - h->use_extra_arg = 1; - - chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size); - if (!chunk) - (*obstack_alloc_failed_handler) (); - h->next_free = h->object_base = __PTR_ALIGN ((char *) chunk, chunk->contents, - alignment - 1); - h->chunk_limit = chunk->limit - = (char *) chunk + h->chunk_size; - chunk->prev = NULL; - /* The initial chunk now contains no empty object. */ - h->maybe_empty_object = 0; - h->alloc_failed = 0; - return 1; -} - -/* Allocate a new current chunk for the obstack *H - on the assumption that LENGTH bytes need to be added - to the current object, or a new object of length LENGTH allocated. - Copies any partial object from the end of the old chunk - to the beginning of the new one. */ - -void -_obstack_newchunk (struct obstack *h, int length) -{ - register struct _obstack_chunk *old_chunk = h->chunk; - register struct _obstack_chunk *new_chunk; - register long new_size; - register long obj_size = h->next_free - h->object_base; - register long i; - long already; - char *object_base; - - /* Compute size for new chunk. */ - new_size = (obj_size + length) + (obj_size >> 3) + h->alignment_mask + 100; - if (new_size < h->chunk_size) - new_size = h->chunk_size; - - /* Allocate and initialize the new chunk. */ - new_chunk = CALL_CHUNKFUN (h, new_size); - if (!new_chunk) - (*obstack_alloc_failed_handler) (); - h->chunk = new_chunk; - new_chunk->prev = old_chunk; - new_chunk->limit = h->chunk_limit = (char *) new_chunk + new_size; - - /* Compute an aligned object_base in the new chunk */ - object_base = - __PTR_ALIGN ((char *) new_chunk, new_chunk->contents, h->alignment_mask); - - /* Move the existing object to the new chunk. - Word at a time is fast and is safe if the object - is sufficiently aligned. */ - if (h->alignment_mask + 1 >= DEFAULT_ALIGNMENT) - { - for (i = obj_size / sizeof (COPYING_UNIT) - 1; - i >= 0; i--) - ((COPYING_UNIT *)object_base)[i] - = ((COPYING_UNIT *)h->object_base)[i]; - /* We used to copy the odd few remaining bytes as one extra COPYING_UNIT, - but that can cross a page boundary on a machine - which does not do strict alignment for COPYING_UNITS. */ - already = obj_size / sizeof (COPYING_UNIT) * sizeof (COPYING_UNIT); - } - else - already = 0; - /* Copy remaining bytes one by one. */ - for (i = already; i < obj_size; i++) - object_base[i] = h->object_base[i]; - - /* If the object just copied was the only data in OLD_CHUNK, - free that chunk and remove it from the chain. - But not if that chunk might contain an empty object. */ - if (! h->maybe_empty_object - && (h->object_base - == __PTR_ALIGN ((char *) old_chunk, old_chunk->contents, - h->alignment_mask))) - { - new_chunk->prev = old_chunk->prev; - CALL_FREEFUN (h, old_chunk); - } - - h->object_base = object_base; - h->next_free = h->object_base + obj_size; - /* The new chunk certainly contains no empty object yet. */ - h->maybe_empty_object = 0; -} -# ifdef _LIBC -libc_hidden_def (_obstack_newchunk) -# endif - -/* Return nonzero if object OBJ has been allocated from obstack H. - This is here for debugging. - If you use it in a program, you are probably losing. */ - -/* Suppress -Wmissing-prototypes warning. We don't want to declare this in - obstack.h because it is just for debugging. */ -int _obstack_allocated_p (struct obstack *h, void *obj); - -int -_obstack_allocated_p (struct obstack *h, void *obj) -{ - register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */ - register struct _obstack_chunk *plp; /* point to previous chunk if any */ - - lp = (h)->chunk; - /* We use >= rather than > since the object cannot be exactly at - the beginning of the chunk but might be an empty object exactly - at the end of an adjacent chunk. */ - while (lp != NULL && ((void *) lp >= obj || (void *) (lp)->limit < obj)) - { - plp = lp->prev; - lp = plp; - } - return lp != NULL; -} - -/* Free objects in obstack H, including OBJ and everything allocate - more recently than OBJ. If OBJ is zero, free everything in H. */ - -# undef obstack_free - -void -obstack_free (struct obstack *h, void *obj) -{ - register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */ - register struct _obstack_chunk *plp; /* point to previous chunk if any */ - - lp = h->chunk; - /* We use >= because there cannot be an object at the beginning of a chunk. - But there can be an empty object at that address - at the end of another chunk. */ - while (lp != NULL && ((void *) lp >= obj || (void *) (lp)->limit < obj)) - { - plp = lp->prev; - CALL_FREEFUN (h, lp); - lp = plp; - /* If we switch chunks, we can't tell whether the new current - chunk contains an empty object, so assume that it may. */ - h->maybe_empty_object = 1; - } - if (lp) - { - h->object_base = h->next_free = (char *) (obj); - h->chunk_limit = lp->limit; - h->chunk = lp; - } - else if (obj != NULL) - /* obj is not in any of the chunks! */ - abort (); -} - -# ifdef _LIBC -/* Older versions of libc used a function _obstack_free intended to be - called by non-GCC compilers. */ -strong_alias (obstack_free, _obstack_free) -# endif - -int -_obstack_memory_used (struct obstack *h) -{ - register struct _obstack_chunk* lp; - register int nbytes = 0; - - for (lp = h->chunk; lp != NULL; lp = lp->prev) - { - nbytes += lp->limit - (char *) lp; - } - return nbytes; -} - -# ifdef _LIBC -# include <libio/iolibio.h> -# endif - -# ifndef __attribute__ -/* This feature is available in gcc versions 2.5 and later. */ -# if __GNUC__ < 2 || (__GNUC__ == 2 && __GNUC_MINOR__ < 5) -# define __attribute__(Spec) /* empty */ -# endif -# endif - -static void -print_and_abort (void) -{ - /* Don't change any of these strings. Yes, it would be possible to add - the newline to the string and use fputs or so. But this must not - happen because the "memory exhausted" message appears in other places - like this and the translation should be reused instead of creating - a very similar string which requires a separate translation. */ -# ifdef _LIBC - (void) __fxprintf (NULL, "%s\n", _("memory exhausted")); -# else - fprintf (stderr, "%s\n", _("memory exhausted")); -# endif - exit (1); -} - -#endif /* !ELIDE_CODE */ |