diff options
Diffstat (limited to 'third_party/abseil_cpp/absl/synchronization/internal')
15 files changed, 3419 insertions, 0 deletions
diff --git a/third_party/abseil_cpp/absl/synchronization/internal/create_thread_identity.cc b/third_party/abseil_cpp/absl/synchronization/internal/create_thread_identity.cc new file mode 100644 index 000000000000..53a71b342b9f --- /dev/null +++ b/third_party/abseil_cpp/absl/synchronization/internal/create_thread_identity.cc @@ -0,0 +1,140 @@ +// Copyright 2017 The Abseil Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// https://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +#include <stdint.h> +#include <new> + +// This file is a no-op if the required LowLevelAlloc support is missing. +#include "absl/base/internal/low_level_alloc.h" +#ifndef ABSL_LOW_LEVEL_ALLOC_MISSING + +#include <string.h> + +#include "absl/base/attributes.h" +#include "absl/base/internal/spinlock.h" +#include "absl/base/internal/thread_identity.h" +#include "absl/synchronization/internal/per_thread_sem.h" + +namespace absl { +ABSL_NAMESPACE_BEGIN +namespace synchronization_internal { + +// ThreadIdentity storage is persistent, we maintain a free-list of previously +// released ThreadIdentity objects. +ABSL_CONST_INIT static base_internal::SpinLock freelist_lock( + absl::kConstInit, base_internal::SCHEDULE_KERNEL_ONLY); +ABSL_CONST_INIT static base_internal::ThreadIdentity* thread_identity_freelist; + +// A per-thread destructor for reclaiming associated ThreadIdentity objects. +// Since we must preserve their storage we cache them for re-use. +void ReclaimThreadIdentity(void* v) { + base_internal::ThreadIdentity* identity = + static_cast<base_internal::ThreadIdentity*>(v); + + // all_locks might have been allocated by the Mutex implementation. + // We free it here when we are notified that our thread is dying. + if (identity->per_thread_synch.all_locks != nullptr) { + base_internal::LowLevelAlloc::Free(identity->per_thread_synch.all_locks); + } + + PerThreadSem::Destroy(identity); + + // We must explicitly clear the current thread's identity: + // (a) Subsequent (unrelated) per-thread destructors may require an identity. + // We must guarantee a new identity is used in this case (this instructor + // will be reinvoked up to PTHREAD_DESTRUCTOR_ITERATIONS in this case). + // (b) ThreadIdentity implementations may depend on memory that is not + // reinitialized before reuse. We must allow explicit clearing of the + // association state in this case. + base_internal::ClearCurrentThreadIdentity(); + { + base_internal::SpinLockHolder l(&freelist_lock); + identity->next = thread_identity_freelist; + thread_identity_freelist = identity; + } +} + +// Return value rounded up to next multiple of align. +// Align must be a power of two. +static intptr_t RoundUp(intptr_t addr, intptr_t align) { + return (addr + align - 1) & ~(align - 1); +} + +static void ResetThreadIdentity(base_internal::ThreadIdentity* identity) { + base_internal::PerThreadSynch* pts = &identity->per_thread_synch; + pts->next = nullptr; + pts->skip = nullptr; + pts->may_skip = false; + pts->waitp = nullptr; + pts->suppress_fatal_errors = false; + pts->readers = 0; + pts->priority = 0; + pts->next_priority_read_cycles = 0; + pts->state.store(base_internal::PerThreadSynch::State::kAvailable, + std::memory_order_relaxed); + pts->maybe_unlocking = false; + pts->wake = false; + pts->cond_waiter = false; + pts->all_locks = nullptr; + identity->blocked_count_ptr = nullptr; + identity->ticker.store(0, std::memory_order_relaxed); + identity->wait_start.store(0, std::memory_order_relaxed); + identity->is_idle.store(false, std::memory_order_relaxed); + identity->next = nullptr; +} + +static base_internal::ThreadIdentity* NewThreadIdentity() { + base_internal::ThreadIdentity* identity = nullptr; + + { + // Re-use a previously released object if possible. + base_internal::SpinLockHolder l(&freelist_lock); + if (thread_identity_freelist) { + identity = thread_identity_freelist; // Take list-head. + thread_identity_freelist = thread_identity_freelist->next; + } + } + + if (identity == nullptr) { + // Allocate enough space to align ThreadIdentity to a multiple of + // PerThreadSynch::kAlignment. This space is never released (it is + // added to a freelist by ReclaimThreadIdentity instead). + void* allocation = base_internal::LowLevelAlloc::Alloc( + sizeof(*identity) + base_internal::PerThreadSynch::kAlignment - 1); + // Round up the address to the required alignment. + identity = reinterpret_cast<base_internal::ThreadIdentity*>( + RoundUp(reinterpret_cast<intptr_t>(allocation), + base_internal::PerThreadSynch::kAlignment)); + } + ResetThreadIdentity(identity); + + return identity; +} + +// Allocates and attaches ThreadIdentity object for the calling thread. Returns +// the new identity. +// REQUIRES: CurrentThreadIdentity(false) == nullptr +base_internal::ThreadIdentity* CreateThreadIdentity() { + base_internal::ThreadIdentity* identity = NewThreadIdentity(); + PerThreadSem::Init(identity); + // Associate the value with the current thread, and attach our destructor. + base_internal::SetCurrentThreadIdentity(identity, ReclaimThreadIdentity); + return identity; +} + +} // namespace synchronization_internal +ABSL_NAMESPACE_END +} // namespace absl + +#endif // ABSL_LOW_LEVEL_ALLOC_MISSING diff --git a/third_party/abseil_cpp/absl/synchronization/internal/create_thread_identity.h b/third_party/abseil_cpp/absl/synchronization/internal/create_thread_identity.h new file mode 100644 index 000000000000..e121f68377b1 --- /dev/null +++ b/third_party/abseil_cpp/absl/synchronization/internal/create_thread_identity.h @@ -0,0 +1,60 @@ +/* + * Copyright 2017 The Abseil Authors. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * https://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +// Interface for getting the current ThreadIdentity, creating one if necessary. +// See thread_identity.h. +// +// This file is separate from thread_identity.h because creating a new +// ThreadIdentity requires slightly higher level libraries (per_thread_sem +// and low_level_alloc) than accessing an existing one. This separation allows +// us to have a smaller //absl/base:base. + +#ifndef ABSL_SYNCHRONIZATION_INTERNAL_CREATE_THREAD_IDENTITY_H_ +#define ABSL_SYNCHRONIZATION_INTERNAL_CREATE_THREAD_IDENTITY_H_ + +#include "absl/base/internal/thread_identity.h" +#include "absl/base/port.h" + +namespace absl { +ABSL_NAMESPACE_BEGIN +namespace synchronization_internal { + +// Allocates and attaches a ThreadIdentity object for the calling thread. +// For private use only. +base_internal::ThreadIdentity* CreateThreadIdentity(); + +// A per-thread destructor for reclaiming associated ThreadIdentity objects. +// For private use only. +void ReclaimThreadIdentity(void* v); + +// Returns the ThreadIdentity object representing the calling thread; guaranteed +// to be unique for its lifetime. The returned object will remain valid for the +// program's lifetime; although it may be re-assigned to a subsequent thread. +// If one does not exist for the calling thread, allocate it now. +inline base_internal::ThreadIdentity* GetOrCreateCurrentThreadIdentity() { + base_internal::ThreadIdentity* identity = + base_internal::CurrentThreadIdentityIfPresent(); + if (ABSL_PREDICT_FALSE(identity == nullptr)) { + return CreateThreadIdentity(); + } + return identity; +} + +} // namespace synchronization_internal +ABSL_NAMESPACE_END +} // namespace absl + +#endif // ABSL_SYNCHRONIZATION_INTERNAL_CREATE_THREAD_IDENTITY_H_ diff --git a/third_party/abseil_cpp/absl/synchronization/internal/graphcycles.cc b/third_party/abseil_cpp/absl/synchronization/internal/graphcycles.cc new file mode 100644 index 000000000000..19f9aab5b1a5 --- /dev/null +++ b/third_party/abseil_cpp/absl/synchronization/internal/graphcycles.cc @@ -0,0 +1,697 @@ +// Copyright 2017 The Abseil Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// https://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +// GraphCycles provides incremental cycle detection on a dynamic +// graph using the following algorithm: +// +// A dynamic topological sort algorithm for directed acyclic graphs +// David J. Pearce, Paul H. J. Kelly +// Journal of Experimental Algorithmics (JEA) JEA Homepage archive +// Volume 11, 2006, Article No. 1.7 +// +// Brief summary of the algorithm: +// +// (1) Maintain a rank for each node that is consistent +// with the topological sort of the graph. I.e., path from x to y +// implies rank[x] < rank[y]. +// (2) When a new edge (x->y) is inserted, do nothing if rank[x] < rank[y]. +// (3) Otherwise: adjust ranks in the neighborhood of x and y. + +#include "absl/base/attributes.h" +// This file is a no-op if the required LowLevelAlloc support is missing. +#include "absl/base/internal/low_level_alloc.h" +#ifndef ABSL_LOW_LEVEL_ALLOC_MISSING + +#include "absl/synchronization/internal/graphcycles.h" + +#include <algorithm> +#include <array> +#include "absl/base/internal/hide_ptr.h" +#include "absl/base/internal/raw_logging.h" +#include "absl/base/internal/spinlock.h" + +// Do not use STL. This module does not use standard memory allocation. + +namespace absl { +ABSL_NAMESPACE_BEGIN +namespace synchronization_internal { + +namespace { + +// Avoid LowLevelAlloc's default arena since it calls malloc hooks in +// which people are doing things like acquiring Mutexes. +ABSL_CONST_INIT static absl::base_internal::SpinLock arena_mu( + absl::kConstInit, base_internal::SCHEDULE_KERNEL_ONLY); +ABSL_CONST_INIT static base_internal::LowLevelAlloc::Arena* arena; + +static void InitArenaIfNecessary() { + arena_mu.Lock(); + if (arena == nullptr) { + arena = base_internal::LowLevelAlloc::NewArena(0); + } + arena_mu.Unlock(); +} + +// Number of inlined elements in Vec. Hash table implementation +// relies on this being a power of two. +static const uint32_t kInline = 8; + +// A simple LowLevelAlloc based resizable vector with inlined storage +// for a few elements. T must be a plain type since constructor +// and destructor are not run on elements of type T managed by Vec. +template <typename T> +class Vec { + public: + Vec() { Init(); } + ~Vec() { Discard(); } + + void clear() { + Discard(); + Init(); + } + + bool empty() const { return size_ == 0; } + uint32_t size() const { return size_; } + T* begin() { return ptr_; } + T* end() { return ptr_ + size_; } + const T& operator[](uint32_t i) const { return ptr_[i]; } + T& operator[](uint32_t i) { return ptr_[i]; } + const T& back() const { return ptr_[size_-1]; } + void pop_back() { size_--; } + + void push_back(const T& v) { + if (size_ == capacity_) Grow(size_ + 1); + ptr_[size_] = v; + size_++; + } + + void resize(uint32_t n) { + if (n > capacity_) Grow(n); + size_ = n; + } + + void fill(const T& val) { + for (uint32_t i = 0; i < size(); i++) { + ptr_[i] = val; + } + } + + // Guarantees src is empty at end. + // Provided for the hash table resizing code below. + void MoveFrom(Vec<T>* src) { + if (src->ptr_ == src->space_) { + // Need to actually copy + resize(src->size_); + std::copy(src->ptr_, src->ptr_ + src->size_, ptr_); + src->size_ = 0; + } else { + Discard(); + ptr_ = src->ptr_; + size_ = src->size_; + capacity_ = src->capacity_; + src->Init(); + } + } + + private: + T* ptr_; + T space_[kInline]; + uint32_t size_; + uint32_t capacity_; + + void Init() { + ptr_ = space_; + size_ = 0; + capacity_ = kInline; + } + + void Discard() { + if (ptr_ != space_) base_internal::LowLevelAlloc::Free(ptr_); + } + + void Grow(uint32_t n) { + while (capacity_ < n) { + capacity_ *= 2; + } + size_t request = static_cast<size_t>(capacity_) * sizeof(T); + T* copy = static_cast<T*>( + base_internal::LowLevelAlloc::AllocWithArena(request, arena)); + std::copy(ptr_, ptr_ + size_, copy); + Discard(); + ptr_ = copy; + } + + Vec(const Vec&) = delete; + Vec& operator=(const Vec&) = delete; +}; + +// A hash set of non-negative int32_t that uses Vec for its underlying storage. +class NodeSet { + public: + NodeSet() { Init(); } + + void clear() { Init(); } + bool contains(int32_t v) const { return table_[FindIndex(v)] == v; } + + bool insert(int32_t v) { + uint32_t i = FindIndex(v); + if (table_[i] == v) { + return false; + } + if (table_[i] == kEmpty) { + // Only inserting over an empty cell increases the number of occupied + // slots. + occupied_++; + } + table_[i] = v; + // Double when 75% full. + if (occupied_ >= table_.size() - table_.size()/4) Grow(); + return true; + } + + void erase(uint32_t v) { + uint32_t i = FindIndex(v); + if (static_cast<uint32_t>(table_[i]) == v) { + table_[i] = kDel; + } + } + + // Iteration: is done via HASH_FOR_EACH + // Example: + // HASH_FOR_EACH(elem, node->out) { ... } +#define HASH_FOR_EACH(elem, eset) \ + for (int32_t elem, _cursor = 0; (eset).Next(&_cursor, &elem); ) + bool Next(int32_t* cursor, int32_t* elem) { + while (static_cast<uint32_t>(*cursor) < table_.size()) { + int32_t v = table_[*cursor]; + (*cursor)++; + if (v >= 0) { + *elem = v; + return true; + } + } + return false; + } + + private: + enum : int32_t { kEmpty = -1, kDel = -2 }; + Vec<int32_t> table_; + uint32_t occupied_; // Count of non-empty slots (includes deleted slots) + + static uint32_t Hash(uint32_t a) { return a * 41; } + + // Return index for storing v. May return an empty index or deleted index + int FindIndex(int32_t v) const { + // Search starting at hash index. + const uint32_t mask = table_.size() - 1; + uint32_t i = Hash(v) & mask; + int deleted_index = -1; // If >= 0, index of first deleted element we see + while (true) { + int32_t e = table_[i]; + if (v == e) { + return i; + } else if (e == kEmpty) { + // Return any previously encountered deleted slot. + return (deleted_index >= 0) ? deleted_index : i; + } else if (e == kDel && deleted_index < 0) { + // Keep searching since v might be present later. + deleted_index = i; + } + i = (i + 1) & mask; // Linear probing; quadratic is slightly slower. + } + } + + void Init() { + table_.clear(); + table_.resize(kInline); + table_.fill(kEmpty); + occupied_ = 0; + } + + void Grow() { + Vec<int32_t> copy; + copy.MoveFrom(&table_); + occupied_ = 0; + table_.resize(copy.size() * 2); + table_.fill(kEmpty); + + for (const auto& e : copy) { + if (e >= 0) insert(e); + } + } + + NodeSet(const NodeSet&) = delete; + NodeSet& operator=(const NodeSet&) = delete; +}; + +// We encode a node index and a node version in GraphId. The version +// number is incremented when the GraphId is freed which automatically +// invalidates all copies of the GraphId. + +inline GraphId MakeId(int32_t index, uint32_t version) { + GraphId g; + g.handle = + (static_cast<uint64_t>(version) << 32) | static_cast<uint32_t>(index); + return g; +} + +inline int32_t NodeIndex(GraphId id) { + return static_cast<uint32_t>(id.handle & 0xfffffffful); +} + +inline uint32_t NodeVersion(GraphId id) { + return static_cast<uint32_t>(id.handle >> 32); +} + +struct Node { + int32_t rank; // rank number assigned by Pearce-Kelly algorithm + uint32_t version; // Current version number + int32_t next_hash; // Next entry in hash table + bool visited; // Temporary marker used by depth-first-search + uintptr_t masked_ptr; // User-supplied pointer + NodeSet in; // List of immediate predecessor nodes in graph + NodeSet out; // List of immediate successor nodes in graph + int priority; // Priority of recorded stack trace. + int nstack; // Depth of recorded stack trace. + void* stack[40]; // stack[0,nstack-1] holds stack trace for node. +}; + +// Hash table for pointer to node index lookups. +class PointerMap { + public: + explicit PointerMap(const Vec<Node*>* nodes) : nodes_(nodes) { + table_.fill(-1); + } + + int32_t Find(void* ptr) { + auto masked = base_internal::HidePtr(ptr); + for (int32_t i = table_[Hash(ptr)]; i != -1;) { + Node* n = (*nodes_)[i]; + if (n->masked_ptr == masked) return i; + i = n->next_hash; + } + return -1; + } + + void Add(void* ptr, int32_t i) { + int32_t* head = &table_[Hash(ptr)]; + (*nodes_)[i]->next_hash = *head; + *head = i; + } + + int32_t Remove(void* ptr) { + // Advance through linked list while keeping track of the + // predecessor slot that points to the current entry. + auto masked = base_internal::HidePtr(ptr); + for (int32_t* slot = &table_[Hash(ptr)]; *slot != -1; ) { + int32_t index = *slot; + Node* n = (*nodes_)[index]; + if (n->masked_ptr == masked) { + *slot = n->next_hash; // Remove n from linked list + n->next_hash = -1; + return index; + } + slot = &n->next_hash; + } + return -1; + } + + private: + // Number of buckets in hash table for pointer lookups. + static constexpr uint32_t kHashTableSize = 8171; // should be prime + + const Vec<Node*>* nodes_; + std::array<int32_t, kHashTableSize> table_; + + static uint32_t Hash(void* ptr) { + return reinterpret_cast<uintptr_t>(ptr) % kHashTableSize; + } +}; + +} // namespace + +struct GraphCycles::Rep { + Vec<Node*> nodes_; + Vec<int32_t> free_nodes_; // Indices for unused entries in nodes_ + PointerMap ptrmap_; + + // Temporary state. + Vec<int32_t> deltaf_; // Results of forward DFS + Vec<int32_t> deltab_; // Results of backward DFS + Vec<int32_t> list_; // All nodes to reprocess + Vec<int32_t> merged_; // Rank values to assign to list_ entries + Vec<int32_t> stack_; // Emulates recursion stack for depth-first searches + + Rep() : ptrmap_(&nodes_) {} +}; + +static Node* FindNode(GraphCycles::Rep* rep, GraphId id) { + Node* n = rep->nodes_[NodeIndex(id)]; + return (n->version == NodeVersion(id)) ? n : nullptr; +} + +GraphCycles::GraphCycles() { + InitArenaIfNecessary(); + rep_ = new (base_internal::LowLevelAlloc::AllocWithArena(sizeof(Rep), arena)) + Rep; +} + +GraphCycles::~GraphCycles() { + for (auto* node : rep_->nodes_) { + node->Node::~Node(); + base_internal::LowLevelAlloc::Free(node); + } + rep_->Rep::~Rep(); + base_internal::LowLevelAlloc::Free(rep_); +} + +bool GraphCycles::CheckInvariants() const { + Rep* r = rep_; + NodeSet ranks; // Set of ranks seen so far. + for (uint32_t x = 0; x < r->nodes_.size(); x++) { + Node* nx = r->nodes_[x]; + void* ptr = base_internal::UnhidePtr<void>(nx->masked_ptr); + if (ptr != nullptr && static_cast<uint32_t>(r->ptrmap_.Find(ptr)) != x) { + ABSL_RAW_LOG(FATAL, "Did not find live node in hash table %u %p", x, ptr); + } + if (nx->visited) { + ABSL_RAW_LOG(FATAL, "Did not clear visited marker on node %u", x); + } + if (!ranks.insert(nx->rank)) { + ABSL_RAW_LOG(FATAL, "Duplicate occurrence of rank %d", nx->rank); + } + HASH_FOR_EACH(y, nx->out) { + Node* ny = r->nodes_[y]; + if (nx->rank >= ny->rank) { + ABSL_RAW_LOG(FATAL, "Edge %u->%d has bad rank assignment %d->%d", x, y, + nx->rank, ny->rank); + } + } + } + return true; +} + +GraphId GraphCycles::GetId(void* ptr) { + int32_t i = rep_->ptrmap_.Find(ptr); + if (i != -1) { + return MakeId(i, rep_->nodes_[i]->version); + } else if (rep_->free_nodes_.empty()) { + Node* n = + new (base_internal::LowLevelAlloc::AllocWithArena(sizeof(Node), arena)) + Node; + n->version = 1; // Avoid 0 since it is used by InvalidGraphId() + n->visited = false; + n->rank = rep_->nodes_.size(); + n->masked_ptr = base_internal::HidePtr(ptr); + n->nstack = 0; + n->priority = 0; + rep_->nodes_.push_back(n); + rep_->ptrmap_.Add(ptr, n->rank); + return MakeId(n->rank, n->version); + } else { + // Preserve preceding rank since the set of ranks in use must be + // a permutation of [0,rep_->nodes_.size()-1]. + int32_t r = rep_->free_nodes_.back(); + rep_->free_nodes_.pop_back(); + Node* n = rep_->nodes_[r]; + n->masked_ptr = base_internal::HidePtr(ptr); + n->nstack = 0; + n->priority = 0; + rep_->ptrmap_.Add(ptr, r); + return MakeId(r, n->version); + } +} + +void GraphCycles::RemoveNode(void* ptr) { + int32_t i = rep_->ptrmap_.Remove(ptr); + if (i == -1) { + return; + } + Node* x = rep_->nodes_[i]; + HASH_FOR_EACH(y, x->out) { + rep_->nodes_[y]->in.erase(i); + } + HASH_FOR_EACH(y, x->in) { + rep_->nodes_[y]->out.erase(i); + } + x->in.clear(); + x->out.clear(); + x->masked_ptr = base_internal::HidePtr<void>(nullptr); + if (x->version == std::numeric_limits<uint32_t>::max()) { + // Cannot use x any more + } else { + x->version++; // Invalidates all copies of node. + rep_->free_nodes_.push_back(i); + } +} + +void* GraphCycles::Ptr(GraphId id) { + Node* n = FindNode(rep_, id); + return n == nullptr ? nullptr + : base_internal::UnhidePtr<void>(n->masked_ptr); +} + +bool GraphCycles::HasNode(GraphId node) { + return FindNode(rep_, node) != nullptr; +} + +bool GraphCycles::HasEdge(GraphId x, GraphId y) const { + Node* xn = FindNode(rep_, x); + return xn && FindNode(rep_, y) && xn->out.contains(NodeIndex(y)); +} + +void GraphCycles::RemoveEdge(GraphId x, GraphId y) { + Node* xn = FindNode(rep_, x); + Node* yn = FindNode(rep_, y); + if (xn && yn) { + xn->out.erase(NodeIndex(y)); + yn->in.erase(NodeIndex(x)); + // No need to update the rank assignment since a previous valid + // rank assignment remains valid after an edge deletion. + } +} + +static bool ForwardDFS(GraphCycles::Rep* r, int32_t n, int32_t upper_bound); +static void BackwardDFS(GraphCycles::Rep* r, int32_t n, int32_t lower_bound); +static void Reorder(GraphCycles::Rep* r); +static void Sort(const Vec<Node*>&, Vec<int32_t>* delta); +static void MoveToList( + GraphCycles::Rep* r, Vec<int32_t>* src, Vec<int32_t>* dst); + +bool GraphCycles::InsertEdge(GraphId idx, GraphId idy) { + Rep* r = rep_; + const int32_t x = NodeIndex(idx); + const int32_t y = NodeIndex(idy); + Node* nx = FindNode(r, idx); + Node* ny = FindNode(r, idy); + if (nx == nullptr || ny == nullptr) return true; // Expired ids + + if (nx == ny) return false; // Self edge + if (!nx->out.insert(y)) { + // Edge already exists. + return true; + } + + ny->in.insert(x); + + if (nx->rank <= ny->rank) { + // New edge is consistent with existing rank assignment. + return true; + } + + // Current rank assignments are incompatible with the new edge. Recompute. + // We only need to consider nodes that fall in the range [ny->rank,nx->rank]. + if (!ForwardDFS(r, y, nx->rank)) { + // Found a cycle. Undo the insertion and tell caller. + nx->out.erase(y); + ny->in.erase(x); + // Since we do not call Reorder() on this path, clear any visited + // markers left by ForwardDFS. + for (const auto& d : r->deltaf_) { + r->nodes_[d]->visited = false; + } + return false; + } + BackwardDFS(r, x, ny->rank); + Reorder(r); + return true; +} + +static bool ForwardDFS(GraphCycles::Rep* r, int32_t n, int32_t upper_bound) { + // Avoid recursion since stack space might be limited. + // We instead keep a stack of nodes to visit. + r->deltaf_.clear(); + r->stack_.clear(); + r->stack_.push_back(n); + while (!r->stack_.empty()) { + n = r->stack_.back(); + r->stack_.pop_back(); + Node* nn = r->nodes_[n]; + if (nn->visited) continue; + + nn->visited = true; + r->deltaf_.push_back(n); + + HASH_FOR_EACH(w, nn->out) { + Node* nw = r->nodes_[w]; + if (nw->rank == upper_bound) { + return false; // Cycle + } + if (!nw->visited && nw->rank < upper_bound) { + r->stack_.push_back(w); + } + } + } + return true; +} + +static void BackwardDFS(GraphCycles::Rep* r, int32_t n, int32_t lower_bound) { + r->deltab_.clear(); + r->stack_.clear(); + r->stack_.push_back(n); + while (!r->stack_.empty()) { + n = r->stack_.back(); + r->stack_.pop_back(); + Node* nn = r->nodes_[n]; + if (nn->visited) continue; + + nn->visited = true; + r->deltab_.push_back(n); + + HASH_FOR_EACH(w, nn->in) { + Node* nw = r->nodes_[w]; + if (!nw->visited && lower_bound < nw->rank) { + r->stack_.push_back(w); + } + } + } +} + +static void Reorder(GraphCycles::Rep* r) { + Sort(r->nodes_, &r->deltab_); + Sort(r->nodes_, &r->deltaf_); + + // Adds contents of delta lists to list_ (backwards deltas first). + r->list_.clear(); + MoveToList(r, &r->deltab_, &r->list_); + MoveToList(r, &r->deltaf_, &r->list_); + + // Produce sorted list of all ranks that will be reassigned. + r->merged_.resize(r->deltab_.size() + r->deltaf_.size()); + std::merge(r->deltab_.begin(), r->deltab_.end(), + r->deltaf_.begin(), r->deltaf_.end(), + r->merged_.begin()); + + // Assign the ranks in order to the collected list. + for (uint32_t i = 0; i < r->list_.size(); i++) { + r->nodes_[r->list_[i]]->rank = r->merged_[i]; + } +} + +static void Sort(const Vec<Node*>& nodes, Vec<int32_t>* delta) { + struct ByRank { + const Vec<Node*>* nodes; + bool operator()(int32_t a, int32_t b) const { + return (*nodes)[a]->rank < (*nodes)[b]->rank; + } + }; + ByRank cmp; + cmp.nodes = &nodes; + std::sort(delta->begin(), delta->end(), cmp); +} + +static void MoveToList( + GraphCycles::Rep* r, Vec<int32_t>* src, Vec<int32_t>* dst) { + for (auto& v : *src) { + int32_t w = v; + v = r->nodes_[w]->rank; // Replace v entry with its rank + r->nodes_[w]->visited = false; // Prepare for future DFS calls + dst->push_back(w); + } +} + +int GraphCycles::FindPath(GraphId idx, GraphId idy, int max_path_len, + GraphId path[]) const { + Rep* r = rep_; + if (FindNode(r, idx) == nullptr || FindNode(r, idy) == nullptr) return 0; + const int32_t x = NodeIndex(idx); + const int32_t y = NodeIndex(idy); + + // Forward depth first search starting at x until we hit y. + // As we descend into a node, we push it onto the path. + // As we leave a node, we remove it from the path. + int path_len = 0; + + NodeSet seen; + r->stack_.clear(); + r->stack_.push_back(x); + while (!r->stack_.empty()) { + int32_t n = r->stack_.back(); + r->stack_.pop_back(); + if (n < 0) { + // Marker to indicate that we are leaving a node + path_len--; + continue; + } + + if (path_len < max_path_len) { + path[path_len] = MakeId(n, rep_->nodes_[n]->version); + } + path_len++; + r->stack_.push_back(-1); // Will remove tentative path entry + + if (n == y) { + return path_len; + } + + HASH_FOR_EACH(w, r->nodes_[n]->out) { + if (seen.insert(w)) { + r->stack_.push_back(w); + } + } + } + + return 0; +} + +bool GraphCycles::IsReachable(GraphId x, GraphId y) const { + return FindPath(x, y, 0, nullptr) > 0; +} + +void GraphCycles::UpdateStackTrace(GraphId id, int priority, + int (*get_stack_trace)(void** stack, int)) { + Node* n = FindNode(rep_, id); + if (n == nullptr || n->priority >= priority) { + return; + } + n->nstack = (*get_stack_trace)(n->stack, ABSL_ARRAYSIZE(n->stack)); + n->priority = priority; +} + +int GraphCycles::GetStackTrace(GraphId id, void*** ptr) { + Node* n = FindNode(rep_, id); + if (n == nullptr) { + *ptr = nullptr; + return 0; + } else { + *ptr = n->stack; + return n->nstack; + } +} + +} // namespace synchronization_internal +ABSL_NAMESPACE_END +} // namespace absl + +#endif // ABSL_LOW_LEVEL_ALLOC_MISSING diff --git a/third_party/abseil_cpp/absl/synchronization/internal/graphcycles.h b/third_party/abseil_cpp/absl/synchronization/internal/graphcycles.h new file mode 100644 index 000000000000..ceba33e4de89 --- /dev/null +++ b/third_party/abseil_cpp/absl/synchronization/internal/graphcycles.h @@ -0,0 +1,141 @@ +// Copyright 2017 The Abseil Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// https://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// + +#ifndef ABSL_SYNCHRONIZATION_INTERNAL_GRAPHCYCLES_H_ +#define ABSL_SYNCHRONIZATION_INTERNAL_GRAPHCYCLES_H_ + +// GraphCycles detects the introduction of a cycle into a directed +// graph that is being built up incrementally. +// +// Nodes are identified by small integers. It is not possible to +// record multiple edges with the same (source, destination) pair; +// requests to add an edge where one already exists are silently +// ignored. +// +// It is also not possible to introduce a cycle; an attempt to insert +// an edge that would introduce a cycle fails and returns false. +// +// GraphCycles uses no internal locking; calls into it should be +// serialized externally. + +// Performance considerations: +// Works well on sparse graphs, poorly on dense graphs. +// Extra information is maintained incrementally to detect cycles quickly. +// InsertEdge() is very fast when the edge already exists, and reasonably fast +// otherwise. +// FindPath() is linear in the size of the graph. +// The current implementation uses O(|V|+|E|) space. + +#include <cstdint> + +#include "absl/base/config.h" + +namespace absl { +ABSL_NAMESPACE_BEGIN +namespace synchronization_internal { + +// Opaque identifier for a graph node. +struct GraphId { + uint64_t handle; + + bool operator==(const GraphId& x) const { return handle == x.handle; } + bool operator!=(const GraphId& x) const { return handle != x.handle; } +}; + +// Return an invalid graph id that will never be assigned by GraphCycles. +inline GraphId InvalidGraphId() { + return GraphId{0}; +} + +class GraphCycles { + public: + GraphCycles(); + ~GraphCycles(); + + // Return the id to use for ptr, assigning one if necessary. + // Subsequent calls with the same ptr value will return the same id + // until Remove(). + GraphId GetId(void* ptr); + + // Remove "ptr" from the graph. Its corresponding node and all + // edges to and from it are removed. + void RemoveNode(void* ptr); + + // Return the pointer associated with id, or nullptr if id is not + // currently in the graph. + void* Ptr(GraphId id); + + // Attempt to insert an edge from source_node to dest_node. If the + // edge would introduce a cycle, return false without making any + // changes. Otherwise add the edge and return true. + bool InsertEdge(GraphId source_node, GraphId dest_node); + + // Remove any edge that exists from source_node to dest_node. + void RemoveEdge(GraphId source_node, GraphId dest_node); + + // Return whether node exists in the graph. + bool HasNode(GraphId node); + + // Return whether there is an edge directly from source_node to dest_node. + bool HasEdge(GraphId source_node, GraphId dest_node) const; + + // Return whether dest_node is reachable from source_node + // by following edges. + bool IsReachable(GraphId source_node, GraphId dest_node) const; + + // Find a path from "source" to "dest". If such a path exists, + // place the nodes on the path in the array path[], and return + // the number of nodes on the path. If the path is longer than + // max_path_len nodes, only the first max_path_len nodes are placed + // in path[]. The client should compare the return value with + // max_path_len" to see when this occurs. If no path exists, return + // 0. Any valid path stored in path[] will start with "source" and + // end with "dest". There is no guarantee that the path is the + // shortest, but no node will appear twice in the path, except the + // source and destination node if they are identical; therefore, the + // return value is at most one greater than the number of nodes in + // the graph. + int FindPath(GraphId source, GraphId dest, int max_path_len, + GraphId path[]) const; + + // Update the stack trace recorded for id with the current stack + // trace if the last time it was updated had a smaller priority + // than the priority passed on this call. + // + // *get_stack_trace is called to get the stack trace. + void UpdateStackTrace(GraphId id, int priority, + int (*get_stack_trace)(void**, int)); + + // Set *ptr to the beginning of the array that holds the recorded + // stack trace for id and return the depth of the stack trace. + int GetStackTrace(GraphId id, void*** ptr); + + // Check internal invariants. Crashes on failure, returns true on success. + // Expensive: should only be called from graphcycles_test.cc. + bool CheckInvariants() const; + + // ---------------------------------------------------- + struct Rep; + private: + Rep *rep_; // opaque representation + GraphCycles(const GraphCycles&) = delete; + GraphCycles& operator=(const GraphCycles&) = delete; +}; + +} // namespace synchronization_internal +ABSL_NAMESPACE_END +} // namespace absl + +#endif diff --git a/third_party/abseil_cpp/absl/synchronization/internal/graphcycles_benchmark.cc b/third_party/abseil_cpp/absl/synchronization/internal/graphcycles_benchmark.cc new file mode 100644 index 000000000000..54823e0ba51a --- /dev/null +++ b/third_party/abseil_cpp/absl/synchronization/internal/graphcycles_benchmark.cc @@ -0,0 +1,44 @@ +// Copyright 2018 The Abseil Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// https://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +#include "absl/synchronization/internal/graphcycles.h" + +#include <algorithm> +#include <cstdint> +#include <vector> + +#include "benchmark/benchmark.h" +#include "absl/base/internal/raw_logging.h" + +namespace { + +void BM_StressTest(benchmark::State& state) { + const int num_nodes = state.range(0); + while (state.KeepRunningBatch(num_nodes)) { + absl::synchronization_internal::GraphCycles g; + std::vector<absl::synchronization_internal::GraphId> nodes(num_nodes); + for (int i = 0; i < num_nodes; i++) { + nodes[i] = g.GetId(reinterpret_cast<void*>(static_cast<uintptr_t>(i))); + } + for (int i = 0; i < num_nodes; i++) { + int end = std::min(num_nodes, i + 5); + for (int j = i + 1; j < end; j++) { + ABSL_RAW_CHECK(g.InsertEdge(nodes[i], nodes[j]), ""); + } + } + } +} +BENCHMARK(BM_StressTest)->Range(2048, 1048576); + +} // namespace diff --git a/third_party/abseil_cpp/absl/synchronization/internal/graphcycles_test.cc b/third_party/abseil_cpp/absl/synchronization/internal/graphcycles_test.cc new file mode 100644 index 000000000000..74eaffe7a806 --- /dev/null +++ b/third_party/abseil_cpp/absl/synchronization/internal/graphcycles_test.cc @@ -0,0 +1,464 @@ +// Copyright 2017 The Abseil Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// https://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +#include "absl/synchronization/internal/graphcycles.h" + +#include <map> +#include <random> +#include <unordered_set> +#include <utility> +#include <vector> + +#include "gtest/gtest.h" +#include "absl/base/internal/raw_logging.h" +#include "absl/base/macros.h" + +namespace absl { +ABSL_NAMESPACE_BEGIN +namespace synchronization_internal { + +// We emulate a GraphCycles object with a node vector and an edge vector. +// We then compare the two implementations. + +using Nodes = std::vector<int>; +struct Edge { + int from; + int to; +}; +using Edges = std::vector<Edge>; +using RandomEngine = std::mt19937_64; + +// Mapping from integer index to GraphId. +typedef std::map<int, GraphId> IdMap; +static GraphId Get(const IdMap& id, int num) { + auto iter = id.find(num); + return (iter == id.end()) ? InvalidGraphId() : iter->second; +} + +// Return whether "to" is reachable from "from". +static bool IsReachable(Edges *edges, int from, int to, + std::unordered_set<int> *seen) { + seen->insert(from); // we are investigating "from"; don't do it again + if (from == to) return true; + for (const auto &edge : *edges) { + if (edge.from == from) { + if (edge.to == to) { // success via edge directly + return true; + } else if (seen->find(edge.to) == seen->end() && // success via edge + IsReachable(edges, edge.to, to, seen)) { + return true; + } + } + } + return false; +} + +static void PrintEdges(Edges *edges) { + ABSL_RAW_LOG(INFO, "EDGES (%zu)", edges->size()); + for (const auto &edge : *edges) { + int a = edge.from; + int b = edge.to; + ABSL_RAW_LOG(INFO, "%d %d", a, b); + } + ABSL_RAW_LOG(INFO, "---"); +} + +static void PrintGCEdges(Nodes *nodes, const IdMap &id, GraphCycles *gc) { + ABSL_RAW_LOG(INFO, "GC EDGES"); + for (int a : *nodes) { + for (int b : *nodes) { + if (gc->HasEdge(Get(id, a), Get(id, b))) { + ABSL_RAW_LOG(INFO, "%d %d", a, b); + } + } + } + ABSL_RAW_LOG(INFO, "---"); +} + +static void PrintTransitiveClosure(Nodes *nodes, Edges *edges) { + ABSL_RAW_LOG(INFO, "Transitive closure"); + for (int a : *nodes) { + for (int b : *nodes) { + std::unordered_set<int> seen; + if (IsReachable(edges, a, b, &seen)) { + ABSL_RAW_LOG(INFO, "%d %d", a, b); + } + } + } + ABSL_RAW_LOG(INFO, "---"); +} + +static void PrintGCTransitiveClosure(Nodes *nodes, const IdMap &id, + GraphCycles *gc) { + ABSL_RAW_LOG(INFO, "GC Transitive closure"); + for (int a : *nodes) { + for (int b : *nodes) { + if (gc->IsReachable(Get(id, a), Get(id, b))) { + ABSL_RAW_LOG(INFO, "%d %d", a, b); + } + } + } + ABSL_RAW_LOG(INFO, "---"); +} + +static void CheckTransitiveClosure(Nodes *nodes, Edges *edges, const IdMap &id, + GraphCycles *gc) { + std::unordered_set<int> seen; + for (const auto &a : *nodes) { + for (const auto &b : *nodes) { + seen.clear(); + bool gc_reachable = gc->IsReachable(Get(id, a), Get(id, b)); + bool reachable = IsReachable(edges, a, b, &seen); + if (gc_reachable != reachable) { + PrintEdges(edges); + PrintGCEdges(nodes, id, gc); + PrintTransitiveClosure(nodes, edges); + PrintGCTransitiveClosure(nodes, id, gc); + ABSL_RAW_LOG(FATAL, "gc_reachable %s reachable %s a %d b %d", + gc_reachable ? "true" : "false", + reachable ? "true" : "false", a, b); + } + } + } +} + +static void CheckEdges(Nodes *nodes, Edges *edges, const IdMap &id, + GraphCycles *gc) { + int count = 0; + for (const auto &edge : *edges) { + int a = edge.from; + int b = edge.to; + if (!gc->HasEdge(Get(id, a), Get(id, b))) { + PrintEdges(edges); + PrintGCEdges(nodes, id, gc); + ABSL_RAW_LOG(FATAL, "!gc->HasEdge(%d, %d)", a, b); + } + } + for (const auto &a : *nodes) { + for (const auto &b : *nodes) { + if (gc->HasEdge(Get(id, a), Get(id, b))) { + count++; + } + } + } + if (count != edges->size()) { + PrintEdges(edges); + PrintGCEdges(nodes, id, gc); + ABSL_RAW_LOG(FATAL, "edges->size() %zu count %d", edges->size(), count); + } +} + +static void CheckInvariants(const GraphCycles &gc) { + if (ABSL_PREDICT_FALSE(!gc.CheckInvariants())) + ABSL_RAW_LOG(FATAL, "CheckInvariants"); +} + +// Returns the index of a randomly chosen node in *nodes. +// Requires *nodes be non-empty. +static int RandomNode(RandomEngine* rng, Nodes *nodes) { + std::uniform_int_distribution<int> uniform(0, nodes->size()-1); + return uniform(*rng); +} + +// Returns the index of a randomly chosen edge in *edges. +// Requires *edges be non-empty. +static int RandomEdge(RandomEngine* rng, Edges *edges) { + std::uniform_int_distribution<int> uniform(0, edges->size()-1); + return uniform(*rng); +} + +// Returns the index of edge (from, to) in *edges or -1 if it is not in *edges. +static int EdgeIndex(Edges *edges, int from, int to) { + int i = 0; + while (i != edges->size() && + ((*edges)[i].from != from || (*edges)[i].to != to)) { + i++; + } + return i == edges->size()? -1 : i; +} + +TEST(GraphCycles, RandomizedTest) { + int next_node = 0; + Nodes nodes; + Edges edges; // from, to + IdMap id; + GraphCycles graph_cycles; + static const int kMaxNodes = 7; // use <= 7 nodes to keep test short + static const int kDataOffset = 17; // an offset to the node-specific data + int n = 100000; + int op = 0; + RandomEngine rng(testing::UnitTest::GetInstance()->random_seed()); + std::uniform_int_distribution<int> uniform(0, 5); + + auto ptr = [](intptr_t i) { + return reinterpret_cast<void*>(i + kDataOffset); + }; + + for (int iter = 0; iter != n; iter++) { + for (const auto &node : nodes) { + ASSERT_EQ(graph_cycles.Ptr(Get(id, node)), ptr(node)) << " node " << node; + } + CheckEdges(&nodes, &edges, id, &graph_cycles); + CheckTransitiveClosure(&nodes, &edges, id, &graph_cycles); + op = uniform(rng); + switch (op) { + case 0: // Add a node + if (nodes.size() < kMaxNodes) { + int new_node = next_node++; + GraphId new_gnode = graph_cycles.GetId(ptr(new_node)); + ASSERT_NE(new_gnode, InvalidGraphId()); + id[new_node] = new_gnode; + ASSERT_EQ(ptr(new_node), graph_cycles.Ptr(new_gnode)); + nodes.push_back(new_node); + } + break; + + case 1: // Remove a node + if (nodes.size() > 0) { + int node_index = RandomNode(&rng, &nodes); + int node = nodes[node_index]; + nodes[node_index] = nodes.back(); + nodes.pop_back(); + graph_cycles.RemoveNode(ptr(node)); + ASSERT_EQ(graph_cycles.Ptr(Get(id, node)), nullptr); + id.erase(node); + int i = 0; + while (i != edges.size()) { + if (edges[i].from == node || edges[i].to == node) { + edges[i] = edges.back(); + edges.pop_back(); + } else { + i++; + } + } + } + break; + + case 2: // Add an edge + if (nodes.size() > 0) { + int from = RandomNode(&rng, &nodes); + int to = RandomNode(&rng, &nodes); + if (EdgeIndex(&edges, nodes[from], nodes[to]) == -1) { + if (graph_cycles.InsertEdge(id[nodes[from]], id[nodes[to]])) { + Edge new_edge; + new_edge.from = nodes[from]; + new_edge.to = nodes[to]; + edges.push_back(new_edge); + } else { + std::unordered_set<int> seen; + ASSERT_TRUE(IsReachable(&edges, nodes[to], nodes[from], &seen)) + << "Edge " << nodes[to] << "->" << nodes[from]; + } + } + } + break; + + case 3: // Remove an edge + if (edges.size() > 0) { + int i = RandomEdge(&rng, &edges); + int from = edges[i].from; + int to = edges[i].to; + ASSERT_EQ(i, EdgeIndex(&edges, from, to)); + edges[i] = edges.back(); + edges.pop_back(); + ASSERT_EQ(-1, EdgeIndex(&edges, from, to)); + graph_cycles.RemoveEdge(id[from], id[to]); + } + break; + + case 4: // Check a path + if (nodes.size() > 0) { + int from = RandomNode(&rng, &nodes); + int to = RandomNode(&rng, &nodes); + GraphId path[2*kMaxNodes]; + int path_len = graph_cycles.FindPath(id[nodes[from]], id[nodes[to]], + ABSL_ARRAYSIZE(path), path); + std::unordered_set<int> seen; + bool reachable = IsReachable(&edges, nodes[from], nodes[to], &seen); + bool gc_reachable = + graph_cycles.IsReachable(Get(id, nodes[from]), Get(id, nodes[to])); + ASSERT_EQ(path_len != 0, reachable); + ASSERT_EQ(path_len != 0, gc_reachable); + // In the following line, we add one because a node can appear + // twice, if the path is from that node to itself, perhaps via + // every other node. + ASSERT_LE(path_len, kMaxNodes + 1); + if (path_len != 0) { + ASSERT_EQ(id[nodes[from]], path[0]); + ASSERT_EQ(id[nodes[to]], path[path_len-1]); + for (int i = 1; i < path_len; i++) { + ASSERT_TRUE(graph_cycles.HasEdge(path[i-1], path[i])); + } + } + } + break; + + case 5: // Check invariants + CheckInvariants(graph_cycles); + break; + + default: + ABSL_RAW_LOG(FATAL, "op %d", op); + } + + // Very rarely, test graph expansion by adding then removing many nodes. + std::bernoulli_distribution one_in_1024(1.0 / 1024); + if (one_in_1024(rng)) { + CheckEdges(&nodes, &edges, id, &graph_cycles); + CheckTransitiveClosure(&nodes, &edges, id, &graph_cycles); + for (int i = 0; i != 256; i++) { + int new_node = next_node++; + GraphId new_gnode = graph_cycles.GetId(ptr(new_node)); + ASSERT_NE(InvalidGraphId(), new_gnode); + id[new_node] = new_gnode; + ASSERT_EQ(ptr(new_node), graph_cycles.Ptr(new_gnode)); + for (const auto &node : nodes) { + ASSERT_NE(node, new_node); + } + nodes.push_back(new_node); + } + for (int i = 0; i != 256; i++) { + ASSERT_GT(nodes.size(), 0); + int node_index = RandomNode(&rng, &nodes); + int node = nodes[node_index]; + nodes[node_index] = nodes.back(); + nodes.pop_back(); + graph_cycles.RemoveNode(ptr(node)); + id.erase(node); + int j = 0; + while (j != edges.size()) { + if (edges[j].from == node || edges[j].to == node) { + edges[j] = edges.back(); + edges.pop_back(); + } else { + j++; + } + } + } + CheckInvariants(graph_cycles); + } + } +} + +class GraphCyclesTest : public ::testing::Test { + public: + IdMap id_; + GraphCycles g_; + + static void* Ptr(int i) { + return reinterpret_cast<void*>(static_cast<uintptr_t>(i)); + } + + static int Num(void* ptr) { + return static_cast<int>(reinterpret_cast<uintptr_t>(ptr)); + } + + // Test relies on ith NewNode() call returning Node numbered i + GraphCyclesTest() { + for (int i = 0; i < 100; i++) { + id_[i] = g_.GetId(Ptr(i)); + } + CheckInvariants(g_); + } + + bool AddEdge(int x, int y) { + return g_.InsertEdge(Get(id_, x), Get(id_, y)); + } + + void AddMultiples() { + // For every node x > 0: add edge to 2*x, 3*x + for (int x = 1; x < 25; x++) { + EXPECT_TRUE(AddEdge(x, 2*x)) << x; + EXPECT_TRUE(AddEdge(x, 3*x)) << x; + } + CheckInvariants(g_); + } + + std::string Path(int x, int y) { + GraphId path[5]; + int np = g_.FindPath(Get(id_, x), Get(id_, y), ABSL_ARRAYSIZE(path), path); + std::string result; + for (int i = 0; i < np; i++) { + if (i >= ABSL_ARRAYSIZE(path)) { + result += " ..."; + break; + } + if (!result.empty()) result.push_back(' '); + char buf[20]; + snprintf(buf, sizeof(buf), "%d", Num(g_.Ptr(path[i]))); + result += buf; + } + return result; + } +}; + +TEST_F(GraphCyclesTest, NoCycle) { + AddMultiples(); + CheckInvariants(g_); +} + +TEST_F(GraphCyclesTest, SimpleCycle) { + AddMultiples(); + EXPECT_FALSE(AddEdge(8, 4)); + EXPECT_EQ("4 8", Path(4, 8)); + CheckInvariants(g_); +} + +TEST_F(GraphCyclesTest, IndirectCycle) { + AddMultiples(); + EXPECT_TRUE(AddEdge(16, 9)); + CheckInvariants(g_); + EXPECT_FALSE(AddEdge(9, 2)); + EXPECT_EQ("2 4 8 16 9", Path(2, 9)); + CheckInvariants(g_); +} + +TEST_F(GraphCyclesTest, LongPath) { + ASSERT_TRUE(AddEdge(2, 4)); + ASSERT_TRUE(AddEdge(4, 6)); + ASSERT_TRUE(AddEdge(6, 8)); + ASSERT_TRUE(AddEdge(8, 10)); + ASSERT_TRUE(AddEdge(10, 12)); + ASSERT_FALSE(AddEdge(12, 2)); + EXPECT_EQ("2 4 6 8 10 ...", Path(2, 12)); + CheckInvariants(g_); +} + +TEST_F(GraphCyclesTest, RemoveNode) { + ASSERT_TRUE(AddEdge(1, 2)); + ASSERT_TRUE(AddEdge(2, 3)); + ASSERT_TRUE(AddEdge(3, 4)); + ASSERT_TRUE(AddEdge(4, 5)); + g_.RemoveNode(g_.Ptr(id_[3])); + id_.erase(3); + ASSERT_TRUE(AddEdge(5, 1)); +} + +TEST_F(GraphCyclesTest, ManyEdges) { + const int N = 50; + for (int i = 0; i < N; i++) { + for (int j = 1; j < N; j++) { + ASSERT_TRUE(AddEdge(i, i+j)); + } + } + CheckInvariants(g_); + ASSERT_TRUE(AddEdge(2*N-1, 0)); + CheckInvariants(g_); + ASSERT_FALSE(AddEdge(10, 9)); + CheckInvariants(g_); +} + +} // namespace synchronization_internal +ABSL_NAMESPACE_END +} // namespace absl diff --git a/third_party/abseil_cpp/absl/synchronization/internal/kernel_timeout.h b/third_party/abseil_cpp/absl/synchronization/internal/kernel_timeout.h new file mode 100644 index 000000000000..d6ac5db0af10 --- /dev/null +++ b/third_party/abseil_cpp/absl/synchronization/internal/kernel_timeout.h @@ -0,0 +1,155 @@ +// Copyright 2017 The Abseil Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// https://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// + +// An optional absolute timeout, with nanosecond granularity, +// compatible with absl::Time. Suitable for in-register +// parameter-passing (e.g. syscalls.) +// Constructible from a absl::Time (for a timeout to be respected) or {} +// (for "no timeout".) +// This is a private low-level API for use by a handful of low-level +// components that are friends of this class. Higher-level components +// should build APIs based on absl::Time and absl::Duration. + +#ifndef ABSL_SYNCHRONIZATION_INTERNAL_KERNEL_TIMEOUT_H_ +#define ABSL_SYNCHRONIZATION_INTERNAL_KERNEL_TIMEOUT_H_ + +#include <time.h> +#include <algorithm> +#include <limits> + +#include "absl/base/internal/raw_logging.h" +#include "absl/time/clock.h" +#include "absl/time/time.h" + +namespace absl { +ABSL_NAMESPACE_BEGIN +namespace synchronization_internal { + +class Futex; +class Waiter; + +class KernelTimeout { + public: + // A timeout that should expire at <t>. Any value, in the full + // InfinitePast() to InfiniteFuture() range, is valid here and will be + // respected. + explicit KernelTimeout(absl::Time t) : ns_(MakeNs(t)) {} + // No timeout. + KernelTimeout() : ns_(0) {} + + // A more explicit factory for those who prefer it. Equivalent to {}. + static KernelTimeout Never() { return {}; } + + // We explicitly do not support other custom formats: timespec, int64_t nanos. + // Unify on this and absl::Time, please. + + bool has_timeout() const { return ns_ != 0; } + + private: + // internal rep, not user visible: ns after unix epoch. + // zero = no timeout. + // Negative we treat as an unlikely (and certainly expired!) but valid + // timeout. + int64_t ns_; + + static int64_t MakeNs(absl::Time t) { + // optimization--InfiniteFuture is common "no timeout" value + // and cheaper to compare than convert. + if (t == absl::InfiniteFuture()) return 0; + int64_t x = ToUnixNanos(t); + + // A timeout that lands exactly on the epoch (x=0) needs to be respected, + // so we alter it unnoticably to 1. Negative timeouts are in + // theory supported, but handled poorly by the kernel (long + // delays) so push them forward too; since all such times have + // already passed, it's indistinguishable. + if (x <= 0) x = 1; + // A time larger than what can be represented to the kernel is treated + // as no timeout. + if (x == (std::numeric_limits<int64_t>::max)()) x = 0; + return x; + } + + // Convert to parameter for sem_timedwait/futex/similar. Only for approved + // users. Do not call if !has_timeout. + struct timespec MakeAbsTimespec() { + int64_t n = ns_; + static const int64_t kNanosPerSecond = 1000 * 1000 * 1000; + if (n == 0) { + ABSL_RAW_LOG( + ERROR, + "Tried to create a timespec from a non-timeout; never do this."); + // But we'll try to continue sanely. no-timeout ~= saturated timeout. + n = (std::numeric_limits<int64_t>::max)(); + } + + // Kernel APIs validate timespecs as being at or after the epoch, + // despite the kernel time type being signed. However, no one can + // tell the difference between a timeout at or before the epoch (since + // all such timeouts have expired!) + if (n < 0) n = 0; + + struct timespec abstime; + int64_t seconds = (std::min)(n / kNanosPerSecond, + int64_t{(std::numeric_limits<time_t>::max)()}); + abstime.tv_sec = static_cast<time_t>(seconds); + abstime.tv_nsec = + static_cast<decltype(abstime.tv_nsec)>(n % kNanosPerSecond); + return abstime; + } + +#ifdef _WIN32 + // Converts to milliseconds from now, or INFINITE when + // !has_timeout(). For use by SleepConditionVariableSRW on + // Windows. Callers should recognize that the return value is a + // relative duration (it should be recomputed by calling this method + // in the case of a spurious wakeup). + // This header file may be included transitively by public header files, + // so we define our own DWORD and INFINITE instead of getting them from + // <intsafe.h> and <WinBase.h>. + typedef unsigned long DWord; // NOLINT + DWord InMillisecondsFromNow() const { + constexpr DWord kInfinite = (std::numeric_limits<DWord>::max)(); + if (!has_timeout()) { + return kInfinite; + } + // The use of absl::Now() to convert from absolute time to + // relative time means that absl::Now() cannot use anything that + // depends on KernelTimeout (for example, Mutex) on Windows. + int64_t now = ToUnixNanos(absl::Now()); + if (ns_ >= now) { + // Round up so that Now() + ms_from_now >= ns_. + constexpr uint64_t max_nanos = + (std::numeric_limits<int64_t>::max)() - 999999u; + uint64_t ms_from_now = + (std::min<uint64_t>(max_nanos, ns_ - now) + 999999u) / 1000000u; + if (ms_from_now > kInfinite) { + return kInfinite; + } + return static_cast<DWord>(ms_from_now); + } + return 0; + } +#endif + + friend class Futex; + friend class Waiter; +}; + +} // namespace synchronization_internal +ABSL_NAMESPACE_END +} // namespace absl + +#endif // ABSL_SYNCHRONIZATION_INTERNAL_KERNEL_TIMEOUT_H_ diff --git a/third_party/abseil_cpp/absl/synchronization/internal/mutex_nonprod.cc b/third_party/abseil_cpp/absl/synchronization/internal/mutex_nonprod.cc new file mode 100644 index 000000000000..1732f8365005 --- /dev/null +++ b/third_party/abseil_cpp/absl/synchronization/internal/mutex_nonprod.cc @@ -0,0 +1,324 @@ +// Copyright 2017 The Abseil Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// https://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +// Implementation of a small subset of Mutex and CondVar functionality +// for platforms where the production implementation hasn't been fully +// ported yet. + +#include "absl/synchronization/mutex.h" + +#if defined(_WIN32) +#include <chrono> // NOLINT(build/c++11) +#else +#include <sys/time.h> +#include <time.h> +#endif + +#include <algorithm> + +#include "absl/base/internal/raw_logging.h" +#include "absl/time/time.h" + +namespace absl { +ABSL_NAMESPACE_BEGIN + +void SetMutexDeadlockDetectionMode(OnDeadlockCycle) {} +void EnableMutexInvariantDebugging(bool) {} + +namespace synchronization_internal { + +namespace { + +// Return the current time plus the timeout. +absl::Time DeadlineFromTimeout(absl::Duration timeout) { + return absl::Now() + timeout; +} + +// Limit the deadline to a positive, 32-bit time_t value to accommodate +// implementation restrictions. This also deals with InfinitePast and +// InfiniteFuture. +absl::Time LimitedDeadline(absl::Time deadline) { + deadline = std::max(absl::FromTimeT(0), deadline); + deadline = std::min(deadline, absl::FromTimeT(0x7fffffff)); + return deadline; +} + +} // namespace + +#if defined(_WIN32) + +MutexImpl::MutexImpl() {} + +MutexImpl::~MutexImpl() { + if (locked_) { + std_mutex_.unlock(); + } +} + +void MutexImpl::Lock() { + std_mutex_.lock(); + locked_ = true; +} + +bool MutexImpl::TryLock() { + bool locked = std_mutex_.try_lock(); + if (locked) locked_ = true; + return locked; +} + +void MutexImpl::Unlock() { + locked_ = false; + released_.SignalAll(); + std_mutex_.unlock(); +} + +CondVarImpl::CondVarImpl() {} + +CondVarImpl::~CondVarImpl() {} + +void CondVarImpl::Signal() { std_cv_.notify_one(); } + +void CondVarImpl::SignalAll() { std_cv_.notify_all(); } + +void CondVarImpl::Wait(MutexImpl* mu) { + mu->released_.SignalAll(); + std_cv_.wait(mu->std_mutex_); +} + +bool CondVarImpl::WaitWithDeadline(MutexImpl* mu, absl::Time deadline) { + mu->released_.SignalAll(); + time_t when = ToTimeT(deadline); + int64_t nanos = ToInt64Nanoseconds(deadline - absl::FromTimeT(when)); + std::chrono::system_clock::time_point deadline_tp = + std::chrono::system_clock::from_time_t(when) + + std::chrono::duration_cast<std::chrono::system_clock::duration>( + std::chrono::nanoseconds(nanos)); + auto deadline_since_epoch = + std::chrono::duration_cast<std::chrono::duration<double>>( + deadline_tp - std::chrono::system_clock::from_time_t(0)); + return std_cv_.wait_until(mu->std_mutex_, deadline_tp) == + std::cv_status::timeout; +} + +#else // ! _WIN32 + +MutexImpl::MutexImpl() { + ABSL_RAW_CHECK(pthread_mutex_init(&pthread_mutex_, nullptr) == 0, + "pthread error"); +} + +MutexImpl::~MutexImpl() { + if (locked_) { + ABSL_RAW_CHECK(pthread_mutex_unlock(&pthread_mutex_) == 0, "pthread error"); + } + ABSL_RAW_CHECK(pthread_mutex_destroy(&pthread_mutex_) == 0, "pthread error"); +} + +void MutexImpl::Lock() { + ABSL_RAW_CHECK(pthread_mutex_lock(&pthread_mutex_) == 0, "pthread error"); + locked_ = true; +} + +bool MutexImpl::TryLock() { + bool locked = (0 == pthread_mutex_trylock(&pthread_mutex_)); + if (locked) locked_ = true; + return locked; +} + +void MutexImpl::Unlock() { + locked_ = false; + released_.SignalAll(); + ABSL_RAW_CHECK(pthread_mutex_unlock(&pthread_mutex_) == 0, "pthread error"); +} + +CondVarImpl::CondVarImpl() { + ABSL_RAW_CHECK(pthread_cond_init(&pthread_cv_, nullptr) == 0, + "pthread error"); +} + +CondVarImpl::~CondVarImpl() { + ABSL_RAW_CHECK(pthread_cond_destroy(&pthread_cv_) == 0, "pthread error"); +} + +void CondVarImpl::Signal() { + ABSL_RAW_CHECK(pthread_cond_signal(&pthread_cv_) == 0, "pthread error"); +} + +void CondVarImpl::SignalAll() { + ABSL_RAW_CHECK(pthread_cond_broadcast(&pthread_cv_) == 0, "pthread error"); +} + +void CondVarImpl::Wait(MutexImpl* mu) { + mu->released_.SignalAll(); + ABSL_RAW_CHECK(pthread_cond_wait(&pthread_cv_, &mu->pthread_mutex_) == 0, + "pthread error"); +} + +bool CondVarImpl::WaitWithDeadline(MutexImpl* mu, absl::Time deadline) { + mu->released_.SignalAll(); + struct timespec ts = ToTimespec(deadline); + int rc = pthread_cond_timedwait(&pthread_cv_, &mu->pthread_mutex_, &ts); + if (rc == ETIMEDOUT) return true; + ABSL_RAW_CHECK(rc == 0, "pthread error"); + return false; +} + +#endif // ! _WIN32 + +void MutexImpl::Await(const Condition& cond) { + if (cond.Eval()) return; + released_.SignalAll(); + do { + released_.Wait(this); + } while (!cond.Eval()); +} + +bool MutexImpl::AwaitWithDeadline(const Condition& cond, absl::Time deadline) { + if (cond.Eval()) return true; + released_.SignalAll(); + while (true) { + if (released_.WaitWithDeadline(this, deadline)) return false; + if (cond.Eval()) return true; + } +} + +} // namespace synchronization_internal + +Mutex::Mutex() {} + +Mutex::~Mutex() {} + +void Mutex::Lock() { impl()->Lock(); } + +void Mutex::Unlock() { impl()->Unlock(); } + +bool Mutex::TryLock() { return impl()->TryLock(); } + +void Mutex::ReaderLock() { Lock(); } + +void Mutex::ReaderUnlock() { Unlock(); } + +void Mutex::Await(const Condition& cond) { impl()->Await(cond); } + +void Mutex::LockWhen(const Condition& cond) { + Lock(); + Await(cond); +} + +bool Mutex::AwaitWithDeadline(const Condition& cond, absl::Time deadline) { + return impl()->AwaitWithDeadline( + cond, synchronization_internal::LimitedDeadline(deadline)); +} + +bool Mutex::AwaitWithTimeout(const Condition& cond, absl::Duration timeout) { + return AwaitWithDeadline( + cond, synchronization_internal::DeadlineFromTimeout(timeout)); +} + +bool Mutex::LockWhenWithDeadline(const Condition& cond, absl::Time deadline) { + Lock(); + return AwaitWithDeadline(cond, deadline); +} + +bool Mutex::LockWhenWithTimeout(const Condition& cond, absl::Duration timeout) { + return LockWhenWithDeadline( + cond, synchronization_internal::DeadlineFromTimeout(timeout)); +} + +void Mutex::ReaderLockWhen(const Condition& cond) { + ReaderLock(); + Await(cond); +} + +bool Mutex::ReaderLockWhenWithTimeout(const Condition& cond, + absl::Duration timeout) { + return LockWhenWithTimeout(cond, timeout); +} +bool Mutex::ReaderLockWhenWithDeadline(const Condition& cond, + absl::Time deadline) { + return LockWhenWithDeadline(cond, deadline); +} + +void Mutex::EnableDebugLog(const char*) {} +void Mutex::EnableInvariantDebugging(void (*)(void*), void*) {} +void Mutex::ForgetDeadlockInfo() {} +void Mutex::AssertHeld() const {} +void Mutex::AssertReaderHeld() const {} +void Mutex::AssertNotHeld() const {} + +CondVar::CondVar() {} + +CondVar::~CondVar() {} + +void CondVar::Signal() { impl()->Signal(); } + +void CondVar::SignalAll() { impl()->SignalAll(); } + +void CondVar::Wait(Mutex* mu) { return impl()->Wait(mu->impl()); } + +bool CondVar::WaitWithDeadline(Mutex* mu, absl::Time deadline) { + return impl()->WaitWithDeadline( + mu->impl(), synchronization_internal::LimitedDeadline(deadline)); +} + +bool CondVar::WaitWithTimeout(Mutex* mu, absl::Duration timeout) { + return WaitWithDeadline(mu, absl::Now() + timeout); +} + +void CondVar::EnableDebugLog(const char*) {} + +#ifdef THREAD_SANITIZER +extern "C" void __tsan_read1(void *addr); +#else +#define __tsan_read1(addr) // do nothing if TSan not enabled +#endif + +// A function that just returns its argument, dereferenced +static bool Dereference(void *arg) { + // ThreadSanitizer does not instrument this file for memory accesses. + // This function dereferences a user variable that can participate + // in a data race, so we need to manually tell TSan about this memory access. + __tsan_read1(arg); + return *(static_cast<bool *>(arg)); +} + +Condition::Condition() {} // null constructor, used for kTrue only +const Condition Condition::kTrue; + +Condition::Condition(bool (*func)(void *), void *arg) + : eval_(&CallVoidPtrFunction), + function_(func), + method_(nullptr), + arg_(arg) {} + +bool Condition::CallVoidPtrFunction(const Condition *c) { + return (*c->function_)(c->arg_); +} + +Condition::Condition(const bool *cond) + : eval_(CallVoidPtrFunction), + function_(Dereference), + method_(nullptr), + // const_cast is safe since Dereference does not modify arg + arg_(const_cast<bool *>(cond)) {} + +bool Condition::Eval() const { + // eval_ == null for kTrue + return (this->eval_ == nullptr) || (*this->eval_)(this); +} + +void RegisterSymbolizer(bool (*)(const void*, char*, int)) {} + +ABSL_NAMESPACE_END +} // namespace absl diff --git a/third_party/abseil_cpp/absl/synchronization/internal/mutex_nonprod.inc b/third_party/abseil_cpp/absl/synchronization/internal/mutex_nonprod.inc new file mode 100644 index 000000000000..d83bc8a94c75 --- /dev/null +++ b/third_party/abseil_cpp/absl/synchronization/internal/mutex_nonprod.inc @@ -0,0 +1,249 @@ +// Do not include. This is an implementation detail of base/mutex.h. +// +// Declares three classes: +// +// base::internal::MutexImpl - implementation helper for Mutex +// base::internal::CondVarImpl - implementation helper for CondVar +// base::internal::SynchronizationStorage<T> - implementation helper for +// Mutex, CondVar + +#include <type_traits> + +#if defined(_WIN32) +#include <condition_variable> +#include <mutex> +#else +#include <pthread.h> +#endif + +#include "absl/base/call_once.h" +#include "absl/time/time.h" + +// Declare that Mutex::ReaderLock is actually Lock(). Intended primarily +// for tests, and even then as a last resort. +#ifdef ABSL_MUTEX_READER_LOCK_IS_EXCLUSIVE +#error ABSL_MUTEX_READER_LOCK_IS_EXCLUSIVE cannot be directly set +#else +#define ABSL_MUTEX_READER_LOCK_IS_EXCLUSIVE 1 +#endif + +// Declare that Mutex::EnableInvariantDebugging is not implemented. +// Intended primarily for tests, and even then as a last resort. +#ifdef ABSL_MUTEX_ENABLE_INVARIANT_DEBUGGING_NOT_IMPLEMENTED +#error ABSL_MUTEX_ENABLE_INVARIANT_DEBUGGING_NOT_IMPLEMENTED cannot be directly set +#else +#define ABSL_MUTEX_ENABLE_INVARIANT_DEBUGGING_NOT_IMPLEMENTED 1 +#endif + +namespace absl { +ABSL_NAMESPACE_BEGIN +class Condition; + +namespace synchronization_internal { + +class MutexImpl; + +// Do not use this implementation detail of CondVar. Provides most of the +// implementation, but should not be placed directly in static storage +// because it will not linker initialize properly. See +// SynchronizationStorage<T> below for what we mean by linker +// initialization. +class CondVarImpl { + public: + CondVarImpl(); + CondVarImpl(const CondVarImpl&) = delete; + CondVarImpl& operator=(const CondVarImpl&) = delete; + ~CondVarImpl(); + + void Signal(); + void SignalAll(); + void Wait(MutexImpl* mutex); + bool WaitWithDeadline(MutexImpl* mutex, absl::Time deadline); + + private: +#if defined(_WIN32) + std::condition_variable_any std_cv_; +#else + pthread_cond_t pthread_cv_; +#endif +}; + +// Do not use this implementation detail of Mutex. Provides most of the +// implementation, but should not be placed directly in static storage +// because it will not linker initialize properly. See +// SynchronizationStorage<T> below for what we mean by linker +// initialization. +class MutexImpl { + public: + MutexImpl(); + MutexImpl(const MutexImpl&) = delete; + MutexImpl& operator=(const MutexImpl&) = delete; + ~MutexImpl(); + + void Lock(); + bool TryLock(); + void Unlock(); + void Await(const Condition& cond); + bool AwaitWithDeadline(const Condition& cond, absl::Time deadline); + + private: + friend class CondVarImpl; + +#if defined(_WIN32) + std::mutex std_mutex_; +#else + pthread_mutex_t pthread_mutex_; +#endif + + // True if the underlying mutex is locked. If the destructor is entered + // while locked_, the underlying mutex is unlocked. Mutex supports + // destruction while locked, but the same is undefined behavior for both + // pthread_mutex_t and std::mutex. + bool locked_ = false; + + // Signaled before releasing the lock, in support of Await. + CondVarImpl released_; +}; + +// Do not use this implementation detail of CondVar and Mutex. A storage +// space for T that supports a LinkerInitialized constructor. T must +// have a default constructor, which is called by the first call to +// get(). T's destructor is never called if the LinkerInitialized +// constructor is called. +// +// Objects constructed with the default constructor are constructed and +// destructed like any other object, and should never be allocated in +// static storage. +// +// Objects constructed with the LinkerInitialized constructor should +// always be in static storage. For such objects, calls to get() are always +// valid, except from signal handlers. +// +// Note that this implementation relies on undefined language behavior that +// are known to hold for the set of supported compilers. An analysis +// follows. +// +// From the C++11 standard: +// +// [basic.life] says an object has non-trivial initialization if it is of +// class type and it is initialized by a constructor other than a trivial +// default constructor. (the LinkerInitialized constructor is +// non-trivial) +// +// [basic.life] says the lifetime of an object with a non-trivial +// constructor begins when the call to the constructor is complete. +// +// [basic.life] says the lifetime of an object with non-trivial destructor +// ends when the call to the destructor begins. +// +// [basic.life] p5 specifies undefined behavior when accessing non-static +// members of an instance outside its +// lifetime. (SynchronizationStorage::get() access non-static members) +// +// So, LinkerInitialized object of SynchronizationStorage uses a +// non-trivial constructor, which is called at some point during dynamic +// initialization, and is therefore subject to order of dynamic +// initialization bugs, where get() is called before the object's +// constructor is, resulting in undefined behavior. +// +// Similarly, a LinkerInitialized SynchronizationStorage object has a +// non-trivial destructor, and so its lifetime ends at some point during +// destruction of objects with static storage duration [basic.start.term] +// p4. There is a window where other exit code could call get() after this +// occurs, resulting in undefined behavior. +// +// Combined, these statements imply that LinkerInitialized instances +// of SynchronizationStorage<T> rely on undefined behavior. +// +// However, in practice, the implementation works on all supported +// compilers. Specifically, we rely on: +// +// a) zero-initialization being sufficient to initialize +// LinkerInitialized instances for the purposes of calling +// get(), regardless of when the constructor is called. This is +// because the is_dynamic_ boolean is correctly zero-initialized to +// false. +// +// b) the LinkerInitialized constructor is a NOP, and immaterial to +// even to concurrent calls to get(). +// +// c) the destructor being a NOP for LinkerInitialized objects +// (guaranteed by a check for !is_dynamic_), and so any concurrent and +// subsequent calls to get() functioning as if the destructor were not +// called, by virtue of the instances' storage remaining valid after the +// destructor runs. +// +// d) That a-c apply transitively when SynchronizationStorage<T> is the +// only member of a class allocated in static storage. +// +// Nothing in the language standard guarantees that a-d hold. In practice, +// these hold in all supported compilers. +// +// Future direction: +// +// Ideally, we would simply use std::mutex or a similar class, which when +// allocated statically would support use immediately after static +// initialization up until static storage is reclaimed (i.e. the properties +// we require of all "linker initialized" instances). +// +// Regarding construction in static storage, std::mutex is required to +// provide a constexpr default constructor [thread.mutex.class], which +// ensures the instance's lifetime begins with static initialization +// [basic.start.init], and so is immune to any problems caused by the order +// of dynamic initialization. However, as of this writing Microsoft's +// Visual Studio does not provide a constexpr constructor for std::mutex. +// See +// https://blogs.msdn.microsoft.com/vcblog/2015/06/02/constexpr-complete-for-vs-2015-rtm-c11-compiler-c17-stl/ +// +// Regarding destruction of instances in static storage, [basic.life] does +// say an object ends when storage in which the occupies is released, in +// the case of non-trivial destructor. However, std::mutex is not specified +// to have a trivial destructor. +// +// So, we would need a class with a constexpr default constructor and a +// trivial destructor. Today, we can achieve neither desired property using +// std::mutex directly. +template <typename T> +class SynchronizationStorage { + public: + // Instances allocated on the heap or on the stack should use the default + // constructor. + SynchronizationStorage() + : destruct_(true), once_() {} + + constexpr explicit SynchronizationStorage(absl::ConstInitType) + : destruct_(false), once_(), space_{{0}} {} + + SynchronizationStorage(SynchronizationStorage&) = delete; + SynchronizationStorage& operator=(SynchronizationStorage&) = delete; + + ~SynchronizationStorage() { + if (destruct_) { + get()->~T(); + } + } + + // Retrieve the object in storage. This is fast and thread safe, but does + // incur the cost of absl::call_once(). + T* get() { + absl::call_once(once_, SynchronizationStorage::Construct, this); + return reinterpret_cast<T*>(&space_); + } + + private: + static void Construct(SynchronizationStorage<T>* self) { + new (&self->space_) T(); + } + + // When true, T's destructor is run when this is destructed. + const bool destruct_; + + absl::once_flag once_; + + // An aligned space for the T. + alignas(T) unsigned char space_[sizeof(T)]; +}; + +} // namespace synchronization_internal +ABSL_NAMESPACE_END +} // namespace absl diff --git a/third_party/abseil_cpp/absl/synchronization/internal/per_thread_sem.cc b/third_party/abseil_cpp/absl/synchronization/internal/per_thread_sem.cc new file mode 100644 index 000000000000..821ca9b4e9c3 --- /dev/null +++ b/third_party/abseil_cpp/absl/synchronization/internal/per_thread_sem.cc @@ -0,0 +1,106 @@ +// Copyright 2017 The Abseil Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// https://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +// This file is a no-op if the required LowLevelAlloc support is missing. +#include "absl/base/internal/low_level_alloc.h" +#ifndef ABSL_LOW_LEVEL_ALLOC_MISSING + +#include "absl/synchronization/internal/per_thread_sem.h" + +#include <atomic> + +#include "absl/base/attributes.h" +#include "absl/base/internal/thread_identity.h" +#include "absl/synchronization/internal/waiter.h" + +namespace absl { +ABSL_NAMESPACE_BEGIN +namespace synchronization_internal { + +void PerThreadSem::SetThreadBlockedCounter(std::atomic<int> *counter) { + base_internal::ThreadIdentity *identity; + identity = GetOrCreateCurrentThreadIdentity(); + identity->blocked_count_ptr = counter; +} + +std::atomic<int> *PerThreadSem::GetThreadBlockedCounter() { + base_internal::ThreadIdentity *identity; + identity = GetOrCreateCurrentThreadIdentity(); + return identity->blocked_count_ptr; +} + +void PerThreadSem::Init(base_internal::ThreadIdentity *identity) { + new (Waiter::GetWaiter(identity)) Waiter(); + identity->ticker.store(0, std::memory_order_relaxed); + identity->wait_start.store(0, std::memory_order_relaxed); + identity->is_idle.store(false, std::memory_order_relaxed); +} + +void PerThreadSem::Destroy(base_internal::ThreadIdentity *identity) { + Waiter::GetWaiter(identity)->~Waiter(); +} + +void PerThreadSem::Tick(base_internal::ThreadIdentity *identity) { + const int ticker = + identity->ticker.fetch_add(1, std::memory_order_relaxed) + 1; + const int wait_start = identity->wait_start.load(std::memory_order_relaxed); + const bool is_idle = identity->is_idle.load(std::memory_order_relaxed); + if (wait_start && (ticker - wait_start > Waiter::kIdlePeriods) && !is_idle) { + // Wakeup the waiting thread since it is time for it to become idle. + Waiter::GetWaiter(identity)->Poke(); + } +} + +} // namespace synchronization_internal +ABSL_NAMESPACE_END +} // namespace absl + +extern "C" { + +ABSL_ATTRIBUTE_WEAK void AbslInternalPerThreadSemPost( + absl::base_internal::ThreadIdentity *identity) { + absl::synchronization_internal::Waiter::GetWaiter(identity)->Post(); +} + +ABSL_ATTRIBUTE_WEAK bool AbslInternalPerThreadSemWait( + absl::synchronization_internal::KernelTimeout t) { + bool timeout = false; + absl::base_internal::ThreadIdentity *identity; + identity = absl::synchronization_internal::GetOrCreateCurrentThreadIdentity(); + + // Ensure wait_start != 0. + int ticker = identity->ticker.load(std::memory_order_relaxed); + identity->wait_start.store(ticker ? ticker : 1, std::memory_order_relaxed); + identity->is_idle.store(false, std::memory_order_relaxed); + + if (identity->blocked_count_ptr != nullptr) { + // Increment count of threads blocked in a given thread pool. + identity->blocked_count_ptr->fetch_add(1, std::memory_order_relaxed); + } + + timeout = + !absl::synchronization_internal::Waiter::GetWaiter(identity)->Wait(t); + + if (identity->blocked_count_ptr != nullptr) { + identity->blocked_count_ptr->fetch_sub(1, std::memory_order_relaxed); + } + + identity->is_idle.store(false, std::memory_order_relaxed); + identity->wait_start.store(0, std::memory_order_relaxed); + return !timeout; +} + +} // extern "C" + +#endif // ABSL_LOW_LEVEL_ALLOC_MISSING diff --git a/third_party/abseil_cpp/absl/synchronization/internal/per_thread_sem.h b/third_party/abseil_cpp/absl/synchronization/internal/per_thread_sem.h new file mode 100644 index 000000000000..8ab439153ac1 --- /dev/null +++ b/third_party/abseil_cpp/absl/synchronization/internal/per_thread_sem.h @@ -0,0 +1,115 @@ +// Copyright 2017 The Abseil Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// https://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// + +// PerThreadSem is a low-level synchronization primitive controlling the +// runnability of a single thread, used internally by Mutex and CondVar. +// +// This is NOT a general-purpose synchronization mechanism, and should not be +// used directly by applications. Applications should use Mutex and CondVar. +// +// The semantics of PerThreadSem are the same as that of a counting semaphore. +// Each thread maintains an abstract "count" value associated with its identity. + +#ifndef ABSL_SYNCHRONIZATION_INTERNAL_PER_THREAD_SEM_H_ +#define ABSL_SYNCHRONIZATION_INTERNAL_PER_THREAD_SEM_H_ + +#include <atomic> + +#include "absl/base/internal/thread_identity.h" +#include "absl/synchronization/internal/create_thread_identity.h" +#include "absl/synchronization/internal/kernel_timeout.h" + +namespace absl { +ABSL_NAMESPACE_BEGIN + +class Mutex; + +namespace synchronization_internal { + +class PerThreadSem { + public: + PerThreadSem() = delete; + PerThreadSem(const PerThreadSem&) = delete; + PerThreadSem& operator=(const PerThreadSem&) = delete; + + // Routine invoked periodically (once a second) by a background thread. + // Has no effect on user-visible state. + static void Tick(base_internal::ThreadIdentity* identity); + + // --------------------------------------------------------------------------- + // Routines used by autosizing threadpools to detect when threads are + // blocked. Each thread has a counter pointer, initially zero. If non-zero, + // the implementation atomically increments the counter when it blocks on a + // semaphore, a decrements it again when it wakes. This allows a threadpool + // to keep track of how many of its threads are blocked. + // SetThreadBlockedCounter() should be used only by threadpool + // implementations. GetThreadBlockedCounter() should be used by modules that + // block threads; if the pointer returned is non-zero, the location should be + // incremented before the thread blocks, and decremented after it wakes. + static void SetThreadBlockedCounter(std::atomic<int> *counter); + static std::atomic<int> *GetThreadBlockedCounter(); + + private: + // Create the PerThreadSem associated with "identity". Initializes count=0. + // REQUIRES: May only be called by ThreadIdentity. + static void Init(base_internal::ThreadIdentity* identity); + + // Destroy the PerThreadSem associated with "identity". + // REQUIRES: May only be called by ThreadIdentity. + static void Destroy(base_internal::ThreadIdentity* identity); + + // Increments "identity"'s count. + static inline void Post(base_internal::ThreadIdentity* identity); + + // Waits until either our count > 0 or t has expired. + // If count > 0, decrements count and returns true. Otherwise returns false. + // !t.has_timeout() => Wait(t) will return true. + static inline bool Wait(KernelTimeout t); + + // White-listed callers. + friend class PerThreadSemTest; + friend class absl::Mutex; + friend absl::base_internal::ThreadIdentity* CreateThreadIdentity(); + friend void ReclaimThreadIdentity(void* v); +}; + +} // namespace synchronization_internal +ABSL_NAMESPACE_END +} // namespace absl + +// In some build configurations we pass --detect-odr-violations to the +// gold linker. This causes it to flag weak symbol overrides as ODR +// violations. Because ODR only applies to C++ and not C, +// --detect-odr-violations ignores symbols not mangled with C++ names. +// By changing our extension points to be extern "C", we dodge this +// check. +extern "C" { +void AbslInternalPerThreadSemPost( + absl::base_internal::ThreadIdentity* identity); +bool AbslInternalPerThreadSemWait( + absl::synchronization_internal::KernelTimeout t); +} // extern "C" + +void absl::synchronization_internal::PerThreadSem::Post( + absl::base_internal::ThreadIdentity* identity) { + AbslInternalPerThreadSemPost(identity); +} + +bool absl::synchronization_internal::PerThreadSem::Wait( + absl::synchronization_internal::KernelTimeout t) { + return AbslInternalPerThreadSemWait(t); +} + +#endif // ABSL_SYNCHRONIZATION_INTERNAL_PER_THREAD_SEM_H_ diff --git a/third_party/abseil_cpp/absl/synchronization/internal/per_thread_sem_test.cc b/third_party/abseil_cpp/absl/synchronization/internal/per_thread_sem_test.cc new file mode 100644 index 000000000000..b5a2f6d4b5cb --- /dev/null +++ b/third_party/abseil_cpp/absl/synchronization/internal/per_thread_sem_test.cc @@ -0,0 +1,180 @@ +// Copyright 2017 The Abseil Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// https://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +#include "absl/synchronization/internal/per_thread_sem.h" + +#include <atomic> +#include <condition_variable> // NOLINT(build/c++11) +#include <functional> +#include <limits> +#include <mutex> // NOLINT(build/c++11) +#include <string> +#include <thread> // NOLINT(build/c++11) + +#include "gtest/gtest.h" +#include "absl/base/internal/cycleclock.h" +#include "absl/base/internal/thread_identity.h" +#include "absl/strings/str_cat.h" +#include "absl/time/clock.h" +#include "absl/time/time.h" + +// In this test we explicitly avoid the use of synchronization +// primitives which might use PerThreadSem, most notably absl::Mutex. + +namespace absl { +ABSL_NAMESPACE_BEGIN +namespace synchronization_internal { + +class SimpleSemaphore { + public: + SimpleSemaphore() : count_(0) {} + + // Decrements (locks) the semaphore. If the semaphore's value is + // greater than zero, then the decrement proceeds, and the function + // returns, immediately. If the semaphore currently has the value + // zero, then the call blocks until it becomes possible to perform + // the decrement. + void Wait() { + std::unique_lock<std::mutex> lock(mu_); + cv_.wait(lock, [this]() { return count_ > 0; }); + --count_; + cv_.notify_one(); + } + + // Increments (unlocks) the semaphore. If the semaphore's value + // consequently becomes greater than zero, then another thread + // blocked Wait() call will be woken up and proceed to lock the + // semaphore. + void Post() { + std::lock_guard<std::mutex> lock(mu_); + ++count_; + cv_.notify_one(); + } + + private: + std::mutex mu_; + std::condition_variable cv_; + int count_; +}; + +struct ThreadData { + int num_iterations; // Number of replies to send. + SimpleSemaphore identity2_written; // Posted by thread writing identity2. + base_internal::ThreadIdentity *identity1; // First Post()-er. + base_internal::ThreadIdentity *identity2; // First Wait()-er. + KernelTimeout timeout; +}; + +// Need friendship with PerThreadSem. +class PerThreadSemTest : public testing::Test { + public: + static void TimingThread(ThreadData* t) { + t->identity2 = GetOrCreateCurrentThreadIdentity(); + t->identity2_written.Post(); + while (t->num_iterations--) { + Wait(t->timeout); + Post(t->identity1); + } + } + + void TestTiming(const char *msg, bool timeout) { + static const int kNumIterations = 100; + ThreadData t; + t.num_iterations = kNumIterations; + t.timeout = timeout ? + KernelTimeout(absl::Now() + absl::Seconds(10000)) // far in the future + : KernelTimeout::Never(); + t.identity1 = GetOrCreateCurrentThreadIdentity(); + + // We can't use the Thread class here because it uses the Mutex + // class which will invoke PerThreadSem, so we use std::thread instead. + std::thread partner_thread(std::bind(TimingThread, &t)); + + // Wait for our partner thread to register their identity. + t.identity2_written.Wait(); + + int64_t min_cycles = std::numeric_limits<int64_t>::max(); + int64_t total_cycles = 0; + for (int i = 0; i < kNumIterations; ++i) { + absl::SleepFor(absl::Milliseconds(20)); + int64_t cycles = base_internal::CycleClock::Now(); + Post(t.identity2); + Wait(t.timeout); + cycles = base_internal::CycleClock::Now() - cycles; + min_cycles = std::min(min_cycles, cycles); + total_cycles += cycles; + } + std::string out = StrCat( + msg, "min cycle count=", min_cycles, " avg cycle count=", + absl::SixDigits(static_cast<double>(total_cycles) / kNumIterations)); + printf("%s\n", out.c_str()); + + partner_thread.join(); + } + + protected: + static void Post(base_internal::ThreadIdentity *id) { + PerThreadSem::Post(id); + } + static bool Wait(KernelTimeout t) { + return PerThreadSem::Wait(t); + } + + // convenience overload + static bool Wait(absl::Time t) { + return Wait(KernelTimeout(t)); + } + + static void Tick(base_internal::ThreadIdentity *identity) { + PerThreadSem::Tick(identity); + } +}; + +namespace { + +TEST_F(PerThreadSemTest, WithoutTimeout) { + PerThreadSemTest::TestTiming("Without timeout: ", false); +} + +TEST_F(PerThreadSemTest, WithTimeout) { + PerThreadSemTest::TestTiming("With timeout: ", true); +} + +TEST_F(PerThreadSemTest, Timeouts) { + const absl::Duration delay = absl::Milliseconds(50); + const absl::Time start = absl::Now(); + EXPECT_FALSE(Wait(start + delay)); + const absl::Duration elapsed = absl::Now() - start; + // Allow for a slight early return, to account for quality of implementation + // issues on various platforms. + const absl::Duration slop = absl::Microseconds(200); + EXPECT_LE(delay - slop, elapsed) + << "Wait returned " << delay - elapsed + << " early (with " << slop << " slop), start time was " << start; + + absl::Time negative_timeout = absl::UnixEpoch() - absl::Milliseconds(100); + EXPECT_FALSE(Wait(negative_timeout)); + EXPECT_LE(negative_timeout, absl::Now() + slop); // trivially true :) + + Post(GetOrCreateCurrentThreadIdentity()); + // The wait here has an expired timeout, but we have a wake to consume, + // so this should succeed + EXPECT_TRUE(Wait(negative_timeout)); +} + +} // namespace + +} // namespace synchronization_internal +ABSL_NAMESPACE_END +} // namespace absl diff --git a/third_party/abseil_cpp/absl/synchronization/internal/thread_pool.h b/third_party/abseil_cpp/absl/synchronization/internal/thread_pool.h new file mode 100644 index 000000000000..0cb96dacde83 --- /dev/null +++ b/third_party/abseil_cpp/absl/synchronization/internal/thread_pool.h @@ -0,0 +1,93 @@ +// Copyright 2017 The Abseil Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// https://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +#ifndef ABSL_SYNCHRONIZATION_INTERNAL_THREAD_POOL_H_ +#define ABSL_SYNCHRONIZATION_INTERNAL_THREAD_POOL_H_ + +#include <cassert> +#include <cstddef> +#include <functional> +#include <queue> +#include <thread> // NOLINT(build/c++11) +#include <vector> + +#include "absl/base/thread_annotations.h" +#include "absl/synchronization/mutex.h" + +namespace absl { +ABSL_NAMESPACE_BEGIN +namespace synchronization_internal { + +// A simple ThreadPool implementation for tests. +class ThreadPool { + public: + explicit ThreadPool(int num_threads) { + for (int i = 0; i < num_threads; ++i) { + threads_.push_back(std::thread(&ThreadPool::WorkLoop, this)); + } + } + + ThreadPool(const ThreadPool &) = delete; + ThreadPool &operator=(const ThreadPool &) = delete; + + ~ThreadPool() { + { + absl::MutexLock l(&mu_); + for (size_t i = 0; i < threads_.size(); i++) { + queue_.push(nullptr); // Shutdown signal. + } + } + for (auto &t : threads_) { + t.join(); + } + } + + // Schedule a function to be run on a ThreadPool thread immediately. + void Schedule(std::function<void()> func) { + assert(func != nullptr); + absl::MutexLock l(&mu_); + queue_.push(std::move(func)); + } + + private: + bool WorkAvailable() const ABSL_EXCLUSIVE_LOCKS_REQUIRED(mu_) { + return !queue_.empty(); + } + + void WorkLoop() { + while (true) { + std::function<void()> func; + { + absl::MutexLock l(&mu_); + mu_.Await(absl::Condition(this, &ThreadPool::WorkAvailable)); + func = std::move(queue_.front()); + queue_.pop(); + } + if (func == nullptr) { // Shutdown signal. + break; + } + func(); + } + } + + absl::Mutex mu_; + std::queue<std::function<void()>> queue_ ABSL_GUARDED_BY(mu_); + std::vector<std::thread> threads_; +}; + +} // namespace synchronization_internal +ABSL_NAMESPACE_END +} // namespace absl + +#endif // ABSL_SYNCHRONIZATION_INTERNAL_THREAD_POOL_H_ diff --git a/third_party/abseil_cpp/absl/synchronization/internal/waiter.cc b/third_party/abseil_cpp/absl/synchronization/internal/waiter.cc new file mode 100644 index 000000000000..b6150b9b2bf1 --- /dev/null +++ b/third_party/abseil_cpp/absl/synchronization/internal/waiter.cc @@ -0,0 +1,492 @@ +// Copyright 2017 The Abseil Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// https://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +#include "absl/synchronization/internal/waiter.h" + +#include "absl/base/config.h" + +#ifdef _WIN32 +#include <windows.h> +#else +#include <pthread.h> +#include <sys/time.h> +#include <unistd.h> +#endif + +#ifdef __linux__ +#include <linux/futex.h> +#include <sys/syscall.h> +#endif + +#ifdef ABSL_HAVE_SEMAPHORE_H +#include <semaphore.h> +#endif + +#include <errno.h> +#include <stdio.h> +#include <time.h> + +#include <atomic> +#include <cassert> +#include <cstdint> +#include <new> +#include <type_traits> + +#include "absl/base/internal/raw_logging.h" +#include "absl/base/internal/thread_identity.h" +#include "absl/base/optimization.h" +#include "absl/synchronization/internal/kernel_timeout.h" + +namespace absl { +ABSL_NAMESPACE_BEGIN +namespace synchronization_internal { + +static void MaybeBecomeIdle() { + base_internal::ThreadIdentity *identity = + base_internal::CurrentThreadIdentityIfPresent(); + assert(identity != nullptr); + const bool is_idle = identity->is_idle.load(std::memory_order_relaxed); + const int ticker = identity->ticker.load(std::memory_order_relaxed); + const int wait_start = identity->wait_start.load(std::memory_order_relaxed); + if (!is_idle && ticker - wait_start > Waiter::kIdlePeriods) { + identity->is_idle.store(true, std::memory_order_relaxed); + } +} + +#if ABSL_WAITER_MODE == ABSL_WAITER_MODE_FUTEX + +// Some Android headers are missing these definitions even though they +// support these futex operations. +#ifdef __BIONIC__ +#ifndef SYS_futex +#define SYS_futex __NR_futex +#endif +#ifndef FUTEX_WAIT_BITSET +#define FUTEX_WAIT_BITSET 9 +#endif +#ifndef FUTEX_PRIVATE_FLAG +#define FUTEX_PRIVATE_FLAG 128 +#endif +#ifndef FUTEX_CLOCK_REALTIME +#define FUTEX_CLOCK_REALTIME 256 +#endif +#ifndef FUTEX_BITSET_MATCH_ANY +#define FUTEX_BITSET_MATCH_ANY 0xFFFFFFFF +#endif +#endif + +#if defined(__NR_futex_time64) && !defined(SYS_futex_time64) +#define SYS_futex_time64 __NR_futex_time64 +#endif + +#if defined(SYS_futex_time64) && !defined(SYS_futex) +#define SYS_futex SYS_futex_time64 +#endif + +class Futex { + public: + static int WaitUntil(std::atomic<int32_t> *v, int32_t val, + KernelTimeout t) { + int err = 0; + if (t.has_timeout()) { + // https://locklessinc.com/articles/futex_cheat_sheet/ + // Unlike FUTEX_WAIT, FUTEX_WAIT_BITSET uses absolute time. + struct timespec abs_timeout = t.MakeAbsTimespec(); + // Atomically check that the futex value is still 0, and if it + // is, sleep until abs_timeout or until woken by FUTEX_WAKE. + err = syscall( + SYS_futex, reinterpret_cast<int32_t *>(v), + FUTEX_WAIT_BITSET | FUTEX_PRIVATE_FLAG | FUTEX_CLOCK_REALTIME, val, + &abs_timeout, nullptr, FUTEX_BITSET_MATCH_ANY); + } else { + // Atomically check that the futex value is still 0, and if it + // is, sleep until woken by FUTEX_WAKE. + err = syscall(SYS_futex, reinterpret_cast<int32_t *>(v), + FUTEX_WAIT | FUTEX_PRIVATE_FLAG, val, nullptr); + } + if (err != 0) { + err = -errno; + } + return err; + } + + static int Wake(std::atomic<int32_t> *v, int32_t count) { + int err = syscall(SYS_futex, reinterpret_cast<int32_t *>(v), + FUTEX_WAKE | FUTEX_PRIVATE_FLAG, count); + if (ABSL_PREDICT_FALSE(err < 0)) { + err = -errno; + } + return err; + } +}; + +Waiter::Waiter() { + futex_.store(0, std::memory_order_relaxed); +} + +Waiter::~Waiter() = default; + +bool Waiter::Wait(KernelTimeout t) { + // Loop until we can atomically decrement futex from a positive + // value, waiting on a futex while we believe it is zero. + // Note that, since the thread ticker is just reset, we don't need to check + // whether the thread is idle on the very first pass of the loop. + bool first_pass = true; + while (true) { + int32_t x = futex_.load(std::memory_order_relaxed); + while (x != 0) { + if (!futex_.compare_exchange_weak(x, x - 1, + std::memory_order_acquire, + std::memory_order_relaxed)) { + continue; // Raced with someone, retry. + } + return true; // Consumed a wakeup, we are done. + } + + + if (!first_pass) MaybeBecomeIdle(); + const int err = Futex::WaitUntil(&futex_, 0, t); + if (err != 0) { + if (err == -EINTR || err == -EWOULDBLOCK) { + // Do nothing, the loop will retry. + } else if (err == -ETIMEDOUT) { + return false; + } else { + ABSL_RAW_LOG(FATAL, "Futex operation failed with error %d\n", err); + } + } + first_pass = false; + } +} + +void Waiter::Post() { + if (futex_.fetch_add(1, std::memory_order_release) == 0) { + // We incremented from 0, need to wake a potential waiter. + Poke(); + } +} + +void Waiter::Poke() { + // Wake one thread waiting on the futex. + const int err = Futex::Wake(&futex_, 1); + if (ABSL_PREDICT_FALSE(err < 0)) { + ABSL_RAW_LOG(FATAL, "Futex operation failed with error %d\n", err); + } +} + +#elif ABSL_WAITER_MODE == ABSL_WAITER_MODE_CONDVAR + +class PthreadMutexHolder { + public: + explicit PthreadMutexHolder(pthread_mutex_t *mu) : mu_(mu) { + const int err = pthread_mutex_lock(mu_); + if (err != 0) { + ABSL_RAW_LOG(FATAL, "pthread_mutex_lock failed: %d", err); + } + } + + PthreadMutexHolder(const PthreadMutexHolder &rhs) = delete; + PthreadMutexHolder &operator=(const PthreadMutexHolder &rhs) = delete; + + ~PthreadMutexHolder() { + const int err = pthread_mutex_unlock(mu_); + if (err != 0) { + ABSL_RAW_LOG(FATAL, "pthread_mutex_unlock failed: %d", err); + } + } + + private: + pthread_mutex_t *mu_; +}; + +Waiter::Waiter() { + const int err = pthread_mutex_init(&mu_, 0); + if (err != 0) { + ABSL_RAW_LOG(FATAL, "pthread_mutex_init failed: %d", err); + } + + const int err2 = pthread_cond_init(&cv_, 0); + if (err2 != 0) { + ABSL_RAW_LOG(FATAL, "pthread_cond_init failed: %d", err2); + } + + waiter_count_ = 0; + wakeup_count_ = 0; +} + +Waiter::~Waiter() { + const int err = pthread_mutex_destroy(&mu_); + if (err != 0) { + ABSL_RAW_LOG(FATAL, "pthread_mutex_destroy failed: %d", err); + } + + const int err2 = pthread_cond_destroy(&cv_); + if (err2 != 0) { + ABSL_RAW_LOG(FATAL, "pthread_cond_destroy failed: %d", err2); + } +} + +bool Waiter::Wait(KernelTimeout t) { + struct timespec abs_timeout; + if (t.has_timeout()) { + abs_timeout = t.MakeAbsTimespec(); + } + + PthreadMutexHolder h(&mu_); + ++waiter_count_; + // Loop until we find a wakeup to consume or timeout. + // Note that, since the thread ticker is just reset, we don't need to check + // whether the thread is idle on the very first pass of the loop. + bool first_pass = true; + while (wakeup_count_ == 0) { + if (!first_pass) MaybeBecomeIdle(); + // No wakeups available, time to wait. + if (!t.has_timeout()) { + const int err = pthread_cond_wait(&cv_, &mu_); + if (err != 0) { + ABSL_RAW_LOG(FATAL, "pthread_cond_wait failed: %d", err); + } + } else { + const int err = pthread_cond_timedwait(&cv_, &mu_, &abs_timeout); + if (err == ETIMEDOUT) { + --waiter_count_; + return false; + } + if (err != 0) { + ABSL_RAW_LOG(FATAL, "pthread_cond_timedwait failed: %d", err); + } + } + first_pass = false; + } + // Consume a wakeup and we're done. + --wakeup_count_; + --waiter_count_; + return true; +} + +void Waiter::Post() { + PthreadMutexHolder h(&mu_); + ++wakeup_count_; + InternalCondVarPoke(); +} + +void Waiter::Poke() { + PthreadMutexHolder h(&mu_); + InternalCondVarPoke(); +} + +void Waiter::InternalCondVarPoke() { + if (waiter_count_ != 0) { + const int err = pthread_cond_signal(&cv_); + if (ABSL_PREDICT_FALSE(err != 0)) { + ABSL_RAW_LOG(FATAL, "pthread_cond_signal failed: %d", err); + } + } +} + +#elif ABSL_WAITER_MODE == ABSL_WAITER_MODE_SEM + +Waiter::Waiter() { + if (sem_init(&sem_, 0, 0) != 0) { + ABSL_RAW_LOG(FATAL, "sem_init failed with errno %d\n", errno); + } + wakeups_.store(0, std::memory_order_relaxed); +} + +Waiter::~Waiter() { + if (sem_destroy(&sem_) != 0) { + ABSL_RAW_LOG(FATAL, "sem_destroy failed with errno %d\n", errno); + } +} + +bool Waiter::Wait(KernelTimeout t) { + struct timespec abs_timeout; + if (t.has_timeout()) { + abs_timeout = t.MakeAbsTimespec(); + } + + // Loop until we timeout or consume a wakeup. + // Note that, since the thread ticker is just reset, we don't need to check + // whether the thread is idle on the very first pass of the loop. + bool first_pass = true; + while (true) { + int x = wakeups_.load(std::memory_order_relaxed); + while (x != 0) { + if (!wakeups_.compare_exchange_weak(x, x - 1, + std::memory_order_acquire, + std::memory_order_relaxed)) { + continue; // Raced with someone, retry. + } + // Successfully consumed a wakeup, we're done. + return true; + } + + if (!first_pass) MaybeBecomeIdle(); + // Nothing to consume, wait (looping on EINTR). + while (true) { + if (!t.has_timeout()) { + if (sem_wait(&sem_) == 0) break; + if (errno == EINTR) continue; + ABSL_RAW_LOG(FATAL, "sem_wait failed: %d", errno); + } else { + if (sem_timedwait(&sem_, &abs_timeout) == 0) break; + if (errno == EINTR) continue; + if (errno == ETIMEDOUT) return false; + ABSL_RAW_LOG(FATAL, "sem_timedwait failed: %d", errno); + } + } + first_pass = false; + } +} + +void Waiter::Post() { + // Post a wakeup. + if (wakeups_.fetch_add(1, std::memory_order_release) == 0) { + // We incremented from 0, need to wake a potential waiter. + Poke(); + } +} + +void Waiter::Poke() { + if (sem_post(&sem_) != 0) { // Wake any semaphore waiter. + ABSL_RAW_LOG(FATAL, "sem_post failed with errno %d\n", errno); + } +} + +#elif ABSL_WAITER_MODE == ABSL_WAITER_MODE_WIN32 + +class Waiter::WinHelper { + public: + static SRWLOCK *GetLock(Waiter *w) { + return reinterpret_cast<SRWLOCK *>(&w->mu_storage_); + } + + static CONDITION_VARIABLE *GetCond(Waiter *w) { + return reinterpret_cast<CONDITION_VARIABLE *>(&w->cv_storage_); + } + + static_assert(sizeof(SRWLOCK) == sizeof(void *), + "`mu_storage_` does not have the same size as SRWLOCK"); + static_assert(alignof(SRWLOCK) == alignof(void *), + "`mu_storage_` does not have the same alignment as SRWLOCK"); + + static_assert(sizeof(CONDITION_VARIABLE) == sizeof(void *), + "`ABSL_CONDITION_VARIABLE_STORAGE` does not have the same size " + "as `CONDITION_VARIABLE`"); + static_assert( + alignof(CONDITION_VARIABLE) == alignof(void *), + "`cv_storage_` does not have the same alignment as `CONDITION_VARIABLE`"); + + // The SRWLOCK and CONDITION_VARIABLE types must be trivially constructible + // and destructible because we never call their constructors or destructors. + static_assert(std::is_trivially_constructible<SRWLOCK>::value, + "The `SRWLOCK` type must be trivially constructible"); + static_assert( + std::is_trivially_constructible<CONDITION_VARIABLE>::value, + "The `CONDITION_VARIABLE` type must be trivially constructible"); + static_assert(std::is_trivially_destructible<SRWLOCK>::value, + "The `SRWLOCK` type must be trivially destructible"); + static_assert(std::is_trivially_destructible<CONDITION_VARIABLE>::value, + "The `CONDITION_VARIABLE` type must be trivially destructible"); +}; + +class LockHolder { + public: + explicit LockHolder(SRWLOCK* mu) : mu_(mu) { + AcquireSRWLockExclusive(mu_); + } + + LockHolder(const LockHolder&) = delete; + LockHolder& operator=(const LockHolder&) = delete; + + ~LockHolder() { + ReleaseSRWLockExclusive(mu_); + } + + private: + SRWLOCK* mu_; +}; + +Waiter::Waiter() { + auto *mu = ::new (static_cast<void *>(&mu_storage_)) SRWLOCK; + auto *cv = ::new (static_cast<void *>(&cv_storage_)) CONDITION_VARIABLE; + InitializeSRWLock(mu); + InitializeConditionVariable(cv); + waiter_count_ = 0; + wakeup_count_ = 0; +} + +// SRW locks and condition variables do not need to be explicitly destroyed. +// https://docs.microsoft.com/en-us/windows/win32/api/synchapi/nf-synchapi-initializesrwlock +// https://stackoverflow.com/questions/28975958/why-does-windows-have-no-deleteconditionvariable-function-to-go-together-with +Waiter::~Waiter() = default; + +bool Waiter::Wait(KernelTimeout t) { + SRWLOCK *mu = WinHelper::GetLock(this); + CONDITION_VARIABLE *cv = WinHelper::GetCond(this); + + LockHolder h(mu); + ++waiter_count_; + + // Loop until we find a wakeup to consume or timeout. + // Note that, since the thread ticker is just reset, we don't need to check + // whether the thread is idle on the very first pass of the loop. + bool first_pass = true; + while (wakeup_count_ == 0) { + if (!first_pass) MaybeBecomeIdle(); + // No wakeups available, time to wait. + if (!SleepConditionVariableSRW(cv, mu, t.InMillisecondsFromNow(), 0)) { + // GetLastError() returns a Win32 DWORD, but we assign to + // unsigned long to simplify the ABSL_RAW_LOG case below. The uniform + // initialization guarantees this is not a narrowing conversion. + const unsigned long err{GetLastError()}; // NOLINT(runtime/int) + if (err == ERROR_TIMEOUT) { + --waiter_count_; + return false; + } else { + ABSL_RAW_LOG(FATAL, "SleepConditionVariableSRW failed: %lu", err); + } + } + first_pass = false; + } + // Consume a wakeup and we're done. + --wakeup_count_; + --waiter_count_; + return true; +} + +void Waiter::Post() { + LockHolder h(WinHelper::GetLock(this)); + ++wakeup_count_; + InternalCondVarPoke(); +} + +void Waiter::Poke() { + LockHolder h(WinHelper::GetLock(this)); + InternalCondVarPoke(); +} + +void Waiter::InternalCondVarPoke() { + if (waiter_count_ != 0) { + WakeConditionVariable(WinHelper::GetCond(this)); + } +} + +#else +#error Unknown ABSL_WAITER_MODE +#endif + +} // namespace synchronization_internal +ABSL_NAMESPACE_END +} // namespace absl diff --git a/third_party/abseil_cpp/absl/synchronization/internal/waiter.h b/third_party/abseil_cpp/absl/synchronization/internal/waiter.h new file mode 100644 index 000000000000..ae83907b1ca4 --- /dev/null +++ b/third_party/abseil_cpp/absl/synchronization/internal/waiter.h @@ -0,0 +1,159 @@ +// Copyright 2017 The Abseil Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// https://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// + +#ifndef ABSL_SYNCHRONIZATION_INTERNAL_WAITER_H_ +#define ABSL_SYNCHRONIZATION_INTERNAL_WAITER_H_ + +#include "absl/base/config.h" + +#ifdef _WIN32 +#include <sdkddkver.h> +#else +#include <pthread.h> +#endif + +#ifdef __linux__ +#include <linux/futex.h> +#endif + +#ifdef ABSL_HAVE_SEMAPHORE_H +#include <semaphore.h> +#endif + +#include <atomic> +#include <cstdint> + +#include "absl/base/internal/thread_identity.h" +#include "absl/synchronization/internal/kernel_timeout.h" + +// May be chosen at compile time via -DABSL_FORCE_WAITER_MODE=<index> +#define ABSL_WAITER_MODE_FUTEX 0 +#define ABSL_WAITER_MODE_SEM 1 +#define ABSL_WAITER_MODE_CONDVAR 2 +#define ABSL_WAITER_MODE_WIN32 3 + +#if defined(ABSL_FORCE_WAITER_MODE) +#define ABSL_WAITER_MODE ABSL_FORCE_WAITER_MODE +#elif defined(_WIN32) && _WIN32_WINNT >= _WIN32_WINNT_VISTA +#define ABSL_WAITER_MODE ABSL_WAITER_MODE_WIN32 +#elif defined(__BIONIC__) +// Bionic supports all the futex operations we need even when some of the futex +// definitions are missing. +#define ABSL_WAITER_MODE ABSL_WAITER_MODE_FUTEX +#elif defined(__linux__) && defined(FUTEX_CLOCK_REALTIME) +// FUTEX_CLOCK_REALTIME requires Linux >= 2.6.28. +#define ABSL_WAITER_MODE ABSL_WAITER_MODE_FUTEX +#elif defined(ABSL_HAVE_SEMAPHORE_H) +#define ABSL_WAITER_MODE ABSL_WAITER_MODE_SEM +#else +#define ABSL_WAITER_MODE ABSL_WAITER_MODE_CONDVAR +#endif + +namespace absl { +ABSL_NAMESPACE_BEGIN +namespace synchronization_internal { + +// Waiter is an OS-specific semaphore. +class Waiter { + public: + // Prepare any data to track waits. + Waiter(); + + // Not copyable or movable + Waiter(const Waiter&) = delete; + Waiter& operator=(const Waiter&) = delete; + + // Destroy any data to track waits. + ~Waiter(); + + // Blocks the calling thread until a matching call to `Post()` or + // `t` has passed. Returns `true` if woken (`Post()` called), + // `false` on timeout. + bool Wait(KernelTimeout t); + + // Restart the caller of `Wait()` as with a normal semaphore. + void Post(); + + // If anyone is waiting, wake them up temporarily and cause them to + // call `MaybeBecomeIdle()`. They will then return to waiting for a + // `Post()` or timeout. + void Poke(); + + // Returns the Waiter associated with the identity. + static Waiter* GetWaiter(base_internal::ThreadIdentity* identity) { + static_assert( + sizeof(Waiter) <= sizeof(base_internal::ThreadIdentity::WaiterState), + "Insufficient space for Waiter"); + return reinterpret_cast<Waiter*>(identity->waiter_state.data); + } + + // How many periods to remain idle before releasing resources +#ifndef THREAD_SANITIZER + static constexpr int kIdlePeriods = 60; +#else + // Memory consumption under ThreadSanitizer is a serious concern, + // so we release resources sooner. The value of 1 leads to 1 to 2 second + // delay before marking a thread as idle. + static const int kIdlePeriods = 1; +#endif + + private: +#if ABSL_WAITER_MODE == ABSL_WAITER_MODE_FUTEX + // Futexes are defined by specification to be 32-bits. + // Thus std::atomic<int32_t> must be just an int32_t with lockfree methods. + std::atomic<int32_t> futex_; + static_assert(sizeof(int32_t) == sizeof(futex_), "Wrong size for futex"); + +#elif ABSL_WAITER_MODE == ABSL_WAITER_MODE_CONDVAR + // REQUIRES: mu_ must be held. + void InternalCondVarPoke(); + + pthread_mutex_t mu_; + pthread_cond_t cv_; + int waiter_count_; + int wakeup_count_; // Unclaimed wakeups. + +#elif ABSL_WAITER_MODE == ABSL_WAITER_MODE_SEM + sem_t sem_; + // This seems superfluous, but for Poke() we need to cause spurious + // wakeups on the semaphore. Hence we can't actually use the + // semaphore's count. + std::atomic<int> wakeups_; + +#elif ABSL_WAITER_MODE == ABSL_WAITER_MODE_WIN32 + // WinHelper - Used to define utilities for accessing the lock and + // condition variable storage once the types are complete. + class WinHelper; + + // REQUIRES: WinHelper::GetLock(this) must be held. + void InternalCondVarPoke(); + + // We can't include Windows.h in our headers, so we use aligned charachter + // buffers to define the storage of SRWLOCK and CONDITION_VARIABLE. + alignas(void*) unsigned char mu_storage_[sizeof(void*)]; + alignas(void*) unsigned char cv_storage_[sizeof(void*)]; + int waiter_count_; + int wakeup_count_; + +#else + #error Unknown ABSL_WAITER_MODE +#endif +}; + +} // namespace synchronization_internal +ABSL_NAMESPACE_END +} // namespace absl + +#endif // ABSL_SYNCHRONIZATION_INTERNAL_WAITER_H_ |