diff options
Diffstat (limited to 'third_party/abseil_cpp/absl/synchronization/blocking_counter.h')
-rw-r--r-- | third_party/abseil_cpp/absl/synchronization/blocking_counter.h | 99 |
1 files changed, 99 insertions, 0 deletions
diff --git a/third_party/abseil_cpp/absl/synchronization/blocking_counter.h b/third_party/abseil_cpp/absl/synchronization/blocking_counter.h new file mode 100644 index 000000000000..1f53f9f24045 --- /dev/null +++ b/third_party/abseil_cpp/absl/synchronization/blocking_counter.h @@ -0,0 +1,99 @@ +// +// Copyright 2017 The Abseil Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// https://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +// ----------------------------------------------------------------------------- +// blocking_counter.h +// ----------------------------------------------------------------------------- + +#ifndef ABSL_SYNCHRONIZATION_BLOCKING_COUNTER_H_ +#define ABSL_SYNCHRONIZATION_BLOCKING_COUNTER_H_ + +#include "absl/base/thread_annotations.h" +#include "absl/synchronization/mutex.h" + +namespace absl { +ABSL_NAMESPACE_BEGIN + +// BlockingCounter +// +// This class allows a thread to block for a pre-specified number of actions. +// `BlockingCounter` maintains a single non-negative abstract integer "count" +// with an initial value `initial_count`. A thread can then call `Wait()` on +// this blocking counter to block until the specified number of events occur; +// worker threads then call 'DecrementCount()` on the counter upon completion of +// their work. Once the counter's internal "count" reaches zero, the blocked +// thread unblocks. +// +// A `BlockingCounter` requires the following: +// - its `initial_count` is non-negative. +// - the number of calls to `DecrementCount()` on it is at most +// `initial_count`. +// - `Wait()` is called at most once on it. +// +// Given the above requirements, a `BlockingCounter` provides the following +// guarantees: +// - Once its internal "count" reaches zero, no legal action on the object +// can further change the value of "count". +// - When `Wait()` returns, it is legal to destroy the `BlockingCounter`. +// - When `Wait()` returns, the number of calls to `DecrementCount()` on +// this blocking counter exactly equals `initial_count`. +// +// Example: +// BlockingCounter bcount(N); // there are N items of work +// ... Allow worker threads to start. +// ... On completing each work item, workers do: +// ... bcount.DecrementCount(); // an item of work has been completed +// +// bcount.Wait(); // wait for all work to be complete +// +class BlockingCounter { + public: + explicit BlockingCounter(int initial_count) + : count_(initial_count), num_waiting_(0) {} + + BlockingCounter(const BlockingCounter&) = delete; + BlockingCounter& operator=(const BlockingCounter&) = delete; + + // BlockingCounter::DecrementCount() + // + // Decrements the counter's "count" by one, and return "count == 0". This + // function requires that "count != 0" when it is called. + // + // Memory ordering: For any threads X and Y, any action taken by X + // before it calls `DecrementCount()` is visible to thread Y after + // Y's call to `DecrementCount()`, provided Y's call returns `true`. + bool DecrementCount(); + + // BlockingCounter::Wait() + // + // Blocks until the counter reaches zero. This function may be called at most + // once. On return, `DecrementCount()` will have been called "initial_count" + // times and the blocking counter may be destroyed. + // + // Memory ordering: For any threads X and Y, any action taken by X + // before X calls `DecrementCount()` is visible to Y after Y returns + // from `Wait()`. + void Wait(); + + private: + Mutex lock_; + int count_ ABSL_GUARDED_BY(lock_); + int num_waiting_ ABSL_GUARDED_BY(lock_); +}; + +ABSL_NAMESPACE_END +} // namespace absl + +#endif // ABSL_SYNCHRONIZATION_BLOCKING_COUNTER_H_ |