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-rw-r--r--third_party/abseil_cpp/absl/strings/internal/escaping.cc180
1 files changed, 0 insertions, 180 deletions
diff --git a/third_party/abseil_cpp/absl/strings/internal/escaping.cc b/third_party/abseil_cpp/absl/strings/internal/escaping.cc
deleted file mode 100644
index c5271286ad00..000000000000
--- a/third_party/abseil_cpp/absl/strings/internal/escaping.cc
+++ /dev/null
@@ -1,180 +0,0 @@
-// Copyright 2020 The Abseil Authors.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-//      https://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-
-#include "absl/strings/internal/escaping.h"
-
-#include "absl/base/internal/endian.h"
-#include "absl/base/internal/raw_logging.h"
-
-namespace absl {
-ABSL_NAMESPACE_BEGIN
-namespace strings_internal {
-
-const char kBase64Chars[] =
-    "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
-
-size_t CalculateBase64EscapedLenInternal(size_t input_len, bool do_padding) {
-  // Base64 encodes three bytes of input at a time. If the input is not
-  // divisible by three, we pad as appropriate.
-  //
-  // (from https://tools.ietf.org/html/rfc3548)
-  // Special processing is performed if fewer than 24 bits are available
-  // at the end of the data being encoded.  A full encoding quantum is
-  // always completed at the end of a quantity.  When fewer than 24 input
-  // bits are available in an input group, zero bits are added (on the
-  // right) to form an integral number of 6-bit groups.  Padding at the
-  // end of the data is performed using the '=' character.  Since all base
-  // 64 input is an integral number of octets, only the following cases
-  // can arise:
-
-  // Base64 encodes each three bytes of input into four bytes of output.
-  size_t len = (input_len / 3) * 4;
-
-  if (input_len % 3 == 0) {
-    // (from https://tools.ietf.org/html/rfc3548)
-    // (1) the final quantum of encoding input is an integral multiple of 24
-    // bits; here, the final unit of encoded output will be an integral
-    // multiple of 4 characters with no "=" padding,
-  } else if (input_len % 3 == 1) {
-    // (from https://tools.ietf.org/html/rfc3548)
-    // (2) the final quantum of encoding input is exactly 8 bits; here, the
-    // final unit of encoded output will be two characters followed by two
-    // "=" padding characters, or
-    len += 2;
-    if (do_padding) {
-      len += 2;
-    }
-  } else {  // (input_len % 3 == 2)
-    // (from https://tools.ietf.org/html/rfc3548)
-    // (3) the final quantum of encoding input is exactly 16 bits; here, the
-    // final unit of encoded output will be three characters followed by one
-    // "=" padding character.
-    len += 3;
-    if (do_padding) {
-      len += 1;
-    }
-  }
-
-  assert(len >= input_len);  // make sure we didn't overflow
-  return len;
-}
-
-size_t Base64EscapeInternal(const unsigned char* src, size_t szsrc, char* dest,
-                            size_t szdest, const char* base64,
-                            bool do_padding) {
-  static const char kPad64 = '=';
-
-  if (szsrc * 4 > szdest * 3) return 0;
-
-  char* cur_dest = dest;
-  const unsigned char* cur_src = src;
-
-  char* const limit_dest = dest + szdest;
-  const unsigned char* const limit_src = src + szsrc;
-
-  // Three bytes of data encodes to four characters of cyphertext.
-  // So we can pump through three-byte chunks atomically.
-  if (szsrc >= 3) {                    // "limit_src - 3" is UB if szsrc < 3.
-    while (cur_src < limit_src - 3) {  // While we have >= 32 bits.
-      uint32_t in = absl::big_endian::Load32(cur_src) >> 8;
-
-      cur_dest[0] = base64[in >> 18];
-      in &= 0x3FFFF;
-      cur_dest[1] = base64[in >> 12];
-      in &= 0xFFF;
-      cur_dest[2] = base64[in >> 6];
-      in &= 0x3F;
-      cur_dest[3] = base64[in];
-
-      cur_dest += 4;
-      cur_src += 3;
-    }
-  }
-  // To save time, we didn't update szdest or szsrc in the loop.  So do it now.
-  szdest = limit_dest - cur_dest;
-  szsrc = limit_src - cur_src;
-
-  /* now deal with the tail (<=3 bytes) */
-  switch (szsrc) {
-    case 0:
-      // Nothing left; nothing more to do.
-      break;
-    case 1: {
-      // One byte left: this encodes to two characters, and (optionally)
-      // two pad characters to round out the four-character cypherblock.
-      if (szdest < 2) return 0;
-      uint32_t in = cur_src[0];
-      cur_dest[0] = base64[in >> 2];
-      in &= 0x3;
-      cur_dest[1] = base64[in << 4];
-      cur_dest += 2;
-      szdest -= 2;
-      if (do_padding) {
-        if (szdest < 2) return 0;
-        cur_dest[0] = kPad64;
-        cur_dest[1] = kPad64;
-        cur_dest += 2;
-        szdest -= 2;
-      }
-      break;
-    }
-    case 2: {
-      // Two bytes left: this encodes to three characters, and (optionally)
-      // one pad character to round out the four-character cypherblock.
-      if (szdest < 3) return 0;
-      uint32_t in = absl::big_endian::Load16(cur_src);
-      cur_dest[0] = base64[in >> 10];
-      in &= 0x3FF;
-      cur_dest[1] = base64[in >> 4];
-      in &= 0x00F;
-      cur_dest[2] = base64[in << 2];
-      cur_dest += 3;
-      szdest -= 3;
-      if (do_padding) {
-        if (szdest < 1) return 0;
-        cur_dest[0] = kPad64;
-        cur_dest += 1;
-        szdest -= 1;
-      }
-      break;
-    }
-    case 3: {
-      // Three bytes left: same as in the big loop above.  We can't do this in
-      // the loop because the loop above always reads 4 bytes, and the fourth
-      // byte is past the end of the input.
-      if (szdest < 4) return 0;
-      uint32_t in = (cur_src[0] << 16) + absl::big_endian::Load16(cur_src + 1);
-      cur_dest[0] = base64[in >> 18];
-      in &= 0x3FFFF;
-      cur_dest[1] = base64[in >> 12];
-      in &= 0xFFF;
-      cur_dest[2] = base64[in >> 6];
-      in &= 0x3F;
-      cur_dest[3] = base64[in];
-      cur_dest += 4;
-      szdest -= 4;
-      break;
-    }
-    default:
-      // Should not be reached: blocks of 4 bytes are handled
-      // in the while loop before this switch statement.
-      ABSL_RAW_LOG(FATAL, "Logic problem? szsrc = %zu", szsrc);
-      break;
-  }
-  return (cur_dest - dest);
-}
-
-}  // namespace strings_internal
-ABSL_NAMESPACE_END
-}  // namespace absl