about summary refs log tree commit diff
path: root/third_party/abseil_cpp/absl/random/seed_sequences.h
diff options
context:
space:
mode:
Diffstat (limited to 'third_party/abseil_cpp/absl/random/seed_sequences.h')
-rw-r--r--third_party/abseil_cpp/absl/random/seed_sequences.h110
1 files changed, 0 insertions, 110 deletions
diff --git a/third_party/abseil_cpp/absl/random/seed_sequences.h b/third_party/abseil_cpp/absl/random/seed_sequences.h
deleted file mode 100644
index ff1340cc8eed..000000000000
--- a/third_party/abseil_cpp/absl/random/seed_sequences.h
+++ /dev/null
@@ -1,110 +0,0 @@
-// Copyright 2017 The Abseil Authors.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-//      https://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-//
-// -----------------------------------------------------------------------------
-// File: seed_sequences.h
-// -----------------------------------------------------------------------------
-//
-// This header contains utilities for creating and working with seed sequences
-// conforming to [rand.req.seedseq]. In general, direct construction of seed
-// sequences is discouraged, but use-cases for construction of identical bit
-// generators (using the same seed sequence) may be helpful (e.g. replaying a
-// simulation whose state is derived from variates of a bit generator).
-
-#ifndef ABSL_RANDOM_SEED_SEQUENCES_H_
-#define ABSL_RANDOM_SEED_SEQUENCES_H_
-
-#include <iterator>
-#include <random>
-
-#include "absl/random/internal/salted_seed_seq.h"
-#include "absl/random/internal/seed_material.h"
-#include "absl/random/seed_gen_exception.h"
-#include "absl/types/span.h"
-
-namespace absl {
-ABSL_NAMESPACE_BEGIN
-
-// -----------------------------------------------------------------------------
-// absl::SeedSeq
-// -----------------------------------------------------------------------------
-//
-// `absl::SeedSeq` constructs a seed sequence according to [rand.req.seedseq]
-// for use within bit generators. `absl::SeedSeq`, unlike `std::seed_seq`
-// additionally salts the generated seeds with extra implementation-defined
-// entropy. For that reason, you can use `absl::SeedSeq` in combination with
-// standard library bit generators (e.g. `std::mt19937`) to introduce
-// non-determinism in your seeds.
-//
-// Example:
-//
-//   absl::SeedSeq my_seed_seq({a, b, c});
-//   std::mt19937 my_bitgen(my_seed_seq);
-//
-using SeedSeq = random_internal::SaltedSeedSeq<std::seed_seq>;
-
-// -----------------------------------------------------------------------------
-// absl::CreateSeedSeqFrom(bitgen*)
-// -----------------------------------------------------------------------------
-//
-// Constructs a seed sequence conforming to [rand.req.seedseq] using variates
-// produced by a provided bit generator.
-//
-// You should generally avoid direct construction of seed sequences, but
-// use-cases for reuse of a seed sequence to construct identical bit generators
-// may be helpful (eg. replaying a simulation whose state is derived from bit
-// generator values).
-//
-// If bitgen == nullptr, then behavior is undefined.
-//
-// Example:
-//
-//   absl::BitGen my_bitgen;
-//   auto seed_seq = absl::CreateSeedSeqFrom(&my_bitgen);
-//   absl::BitGen new_engine(seed_seq); // derived from my_bitgen, but not
-//                                      // correlated.
-//
-template <typename URBG>
-SeedSeq CreateSeedSeqFrom(URBG* urbg) {
-  SeedSeq::result_type
-      seed_material[random_internal::kEntropyBlocksNeeded];
-
-  if (!random_internal::ReadSeedMaterialFromURBG(
-          urbg, absl::MakeSpan(seed_material))) {
-    random_internal::ThrowSeedGenException();
-  }
-  return SeedSeq(std::begin(seed_material), std::end(seed_material));
-}
-
-// -----------------------------------------------------------------------------
-// absl::MakeSeedSeq()
-// -----------------------------------------------------------------------------
-//
-// Constructs an `absl::SeedSeq` salting the generated values using
-// implementation-defined entropy. The returned sequence can be used to create
-// equivalent bit generators correlated using this sequence.
-//
-// Example:
-//
-//   auto my_seed_seq = absl::MakeSeedSeq();
-//   std::mt19937 rng1(my_seed_seq);
-//   std::mt19937 rng2(my_seed_seq);
-//   EXPECT_EQ(rng1(), rng2());
-//
-SeedSeq MakeSeedSeq();
-
-ABSL_NAMESPACE_END
-}  // namespace absl
-
-#endif  // ABSL_RANDOM_SEED_SEQUENCES_H_