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Diffstat (limited to 'third_party/abseil_cpp/absl/random/internal/seed_material.h')
-rw-r--r-- | third_party/abseil_cpp/absl/random/internal/seed_material.h | 104 |
1 files changed, 104 insertions, 0 deletions
diff --git a/third_party/abseil_cpp/absl/random/internal/seed_material.h b/third_party/abseil_cpp/absl/random/internal/seed_material.h new file mode 100644 index 000000000000..4be10e925685 --- /dev/null +++ b/third_party/abseil_cpp/absl/random/internal/seed_material.h @@ -0,0 +1,104 @@ +// Copyright 2017 The Abseil Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// https://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +#ifndef ABSL_RANDOM_INTERNAL_SEED_MATERIAL_H_ +#define ABSL_RANDOM_INTERNAL_SEED_MATERIAL_H_ + +#include <cassert> +#include <cstdint> +#include <cstdlib> +#include <string> +#include <vector> + +#include "absl/base/attributes.h" +#include "absl/random/internal/fast_uniform_bits.h" +#include "absl/types/optional.h" +#include "absl/types/span.h" + +namespace absl { +ABSL_NAMESPACE_BEGIN +namespace random_internal { + +// Returns the number of 32-bit blocks needed to contain the given number of +// bits. +constexpr size_t SeedBitsToBlocks(size_t seed_size) { + return (seed_size + 31) / 32; +} + +// Amount of entropy (measured in bits) used to instantiate a Seed Sequence, +// with which to create a URBG. +constexpr size_t kEntropyBitsNeeded = 256; + +// Amount of entropy (measured in 32-bit blocks) used to instantiate a Seed +// Sequence, with which to create a URBG. +constexpr size_t kEntropyBlocksNeeded = + random_internal::SeedBitsToBlocks(kEntropyBitsNeeded); + +static_assert(kEntropyBlocksNeeded > 0, + "Entropy used to seed URBGs must be nonzero."); + +// Attempts to fill a span of uint32_t-values using an OS-provided source of +// true entropy (eg. /dev/urandom) into an array of uint32_t blocks of data. The +// resulting array may be used to initialize an instance of a class conforming +// to the C++ Standard "Seed Sequence" concept [rand.req.seedseq]. +// +// If values.data() == nullptr, the behavior is undefined. +ABSL_MUST_USE_RESULT +bool ReadSeedMaterialFromOSEntropy(absl::Span<uint32_t> values); + +// Attempts to fill a span of uint32_t-values using variates generated by an +// existing instance of a class conforming to the C++ Standard "Uniform Random +// Bit Generator" concept [rand.req.urng]. The resulting data may be used to +// initialize an instance of a class conforming to the C++ Standard +// "Seed Sequence" concept [rand.req.seedseq]. +// +// If urbg == nullptr or values.data() == nullptr, the behavior is undefined. +template <typename URBG> +ABSL_MUST_USE_RESULT bool ReadSeedMaterialFromURBG( + URBG* urbg, absl::Span<uint32_t> values) { + random_internal::FastUniformBits<uint32_t> distr; + + assert(urbg != nullptr && values.data() != nullptr); + if (urbg == nullptr || values.data() == nullptr) { + return false; + } + + for (uint32_t& seed_value : values) { + seed_value = distr(*urbg); + } + return true; +} + +// Mixes given sequence of values with into given sequence of seed material. +// Time complexity of this function is O(sequence.size() * +// seed_material.size()). +// +// Algorithm is based on code available at +// https://gist.github.com/imneme/540829265469e673d045 +// by Melissa O'Neill. +void MixIntoSeedMaterial(absl::Span<const uint32_t> sequence, + absl::Span<uint32_t> seed_material); + +// Returns salt value. +// +// Salt is obtained only once and stored in static variable. +// +// May return empty value if optaining the salt was not possible. +absl::optional<uint32_t> GetSaltMaterial(); + +} // namespace random_internal +ABSL_NAMESPACE_END +} // namespace absl + +#endif // ABSL_RANDOM_INTERNAL_SEED_MATERIAL_H_ |