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-rw-r--r--third_party/abseil_cpp/absl/numeric/int128_have_intrinsic.inc302
1 files changed, 0 insertions, 302 deletions
diff --git a/third_party/abseil_cpp/absl/numeric/int128_have_intrinsic.inc b/third_party/abseil_cpp/absl/numeric/int128_have_intrinsic.inc
deleted file mode 100644
index d6c76dd320..0000000000
--- a/third_party/abseil_cpp/absl/numeric/int128_have_intrinsic.inc
+++ /dev/null
@@ -1,302 +0,0 @@
-//
-// Copyright 2017 The Abseil Authors.
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-//      https://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-
-// This file contains :int128 implementation details that depend on internal
-// representation when ABSL_HAVE_INTRINSIC_INT128 is defined. This file is
-// included by int128.h and relies on ABSL_INTERNAL_WCHAR_T being defined.
-
-namespace int128_internal {
-
-// Casts from unsigned to signed while preserving the underlying binary
-// representation.
-constexpr __int128 BitCastToSigned(unsigned __int128 v) {
-  // Casting an unsigned integer to a signed integer of the same
-  // width is implementation defined behavior if the source value would not fit
-  // in the destination type. We step around it with a roundtrip bitwise not
-  // operation to make sure this function remains constexpr. Clang and GCC
-  // optimize this to a no-op on x86-64.
-  return v & (static_cast<unsigned __int128>(1) << 127)
-             ? ~static_cast<__int128>(~v)
-             : static_cast<__int128>(v);
-}
-
-}  // namespace int128_internal
-
-inline int128& int128::operator=(__int128 v) {
-  v_ = v;
-  return *this;
-}
-
-constexpr uint64_t Int128Low64(int128 v) {
-  return static_cast<uint64_t>(v.v_ & ~uint64_t{0});
-}
-
-constexpr int64_t Int128High64(int128 v) {
-  // Initially cast to unsigned to prevent a right shift on a negative value.
-  return int128_internal::BitCastToSigned(
-      static_cast<uint64_t>(static_cast<unsigned __int128>(v.v_) >> 64));
-}
-
-constexpr int128::int128(int64_t high, uint64_t low)
-    // Initially cast to unsigned to prevent a left shift that overflows.
-    : v_(int128_internal::BitCastToSigned(static_cast<unsigned __int128>(high)
-                                           << 64) |
-         low) {}
-
-
-constexpr int128::int128(int v) : v_{v} {}
-
-constexpr int128::int128(long v) : v_{v} {}       // NOLINT(runtime/int)
-
-constexpr int128::int128(long long v) : v_{v} {}  // NOLINT(runtime/int)
-
-constexpr int128::int128(__int128 v) : v_{v} {}
-
-constexpr int128::int128(unsigned int v) : v_{v} {}
-
-constexpr int128::int128(unsigned long v) : v_{v} {}  // NOLINT(runtime/int)
-
-// NOLINTNEXTLINE(runtime/int)
-constexpr int128::int128(unsigned long long v) : v_{v} {}
-
-constexpr int128::int128(unsigned __int128 v) : v_{static_cast<__int128>(v)} {}
-
-inline int128::int128(float v) {
-  v_ = static_cast<__int128>(v);
-}
-
-inline int128::int128(double v) {
-  v_ = static_cast<__int128>(v);
-}
-
-inline int128::int128(long double v) {
-  v_ = static_cast<__int128>(v);
-}
-
-constexpr int128::int128(uint128 v) : v_{static_cast<__int128>(v)} {}
-
-constexpr int128::operator bool() const { return static_cast<bool>(v_); }
-
-constexpr int128::operator char() const { return static_cast<char>(v_); }
-
-constexpr int128::operator signed char() const {
-  return static_cast<signed char>(v_);
-}
-
-constexpr int128::operator unsigned char() const {
-  return static_cast<unsigned char>(v_);
-}
-
-constexpr int128::operator char16_t() const {
-  return static_cast<char16_t>(v_);
-}
-
-constexpr int128::operator char32_t() const {
-  return static_cast<char32_t>(v_);
-}
-
-constexpr int128::operator ABSL_INTERNAL_WCHAR_T() const {
-  return static_cast<ABSL_INTERNAL_WCHAR_T>(v_);
-}
-
-constexpr int128::operator short() const {  // NOLINT(runtime/int)
-  return static_cast<short>(v_);            // NOLINT(runtime/int)
-}
-
-constexpr int128::operator unsigned short() const {  // NOLINT(runtime/int)
-  return static_cast<unsigned short>(v_);            // NOLINT(runtime/int)
-}
-
-constexpr int128::operator int() const {
-  return static_cast<int>(v_);
-}
-
-constexpr int128::operator unsigned int() const {
-  return static_cast<unsigned int>(v_);
-}
-
-constexpr int128::operator long() const {  // NOLINT(runtime/int)
-  return static_cast<long>(v_);            // NOLINT(runtime/int)
-}
-
-constexpr int128::operator unsigned long() const {  // NOLINT(runtime/int)
-  return static_cast<unsigned long>(v_);            // NOLINT(runtime/int)
-}
-
-constexpr int128::operator long long() const {  // NOLINT(runtime/int)
-  return static_cast<long long>(v_);            // NOLINT(runtime/int)
-}
-
-constexpr int128::operator unsigned long long() const {  // NOLINT(runtime/int)
-  return static_cast<unsigned long long>(v_);            // NOLINT(runtime/int)
-}
-
-constexpr int128::operator __int128() const { return v_; }
-
-constexpr int128::operator unsigned __int128() const {
-  return static_cast<unsigned __int128>(v_);
-}
-
-// Clang on PowerPC sometimes produces incorrect __int128 to floating point
-// conversions. In that case, we do the conversion with a similar implementation
-// to the conversion operators in int128_no_intrinsic.inc.
-#if defined(__clang__) && !defined(__ppc64__)
-inline int128::operator float() const { return static_cast<float>(v_); }
-
-inline int128::operator double () const { return static_cast<double>(v_); }
-
-inline int128::operator long double() const {
-  return static_cast<long double>(v_);
-}
-
-#else  // Clang on PowerPC
-// Forward declaration for conversion operators to floating point types.
-int128 operator-(int128 v);
-bool operator!=(int128 lhs, int128 rhs);
-
-inline int128::operator float() const {
-  // We must convert the absolute value and then negate as needed, because
-  // floating point types are typically sign-magnitude. Otherwise, the
-  // difference between the high and low 64 bits when interpreted as two's
-  // complement overwhelms the precision of the mantissa.
-  //
-  // Also check to make sure we don't negate Int128Min()
-  return v_ < 0 && *this != Int128Min()
-             ? -static_cast<float>(-*this)
-             : static_cast<float>(Int128Low64(*this)) +
-                   std::ldexp(static_cast<float>(Int128High64(*this)), 64);
-}
-
-inline int128::operator double() const {
-  // See comment in int128::operator float() above.
-  return v_ < 0 && *this != Int128Min()
-             ? -static_cast<double>(-*this)
-             : static_cast<double>(Int128Low64(*this)) +
-                   std::ldexp(static_cast<double>(Int128High64(*this)), 64);
-}
-
-inline int128::operator long double() const {
-  // See comment in int128::operator float() above.
-  return v_ < 0 && *this != Int128Min()
-             ? -static_cast<long double>(-*this)
-             : static_cast<long double>(Int128Low64(*this)) +
-                   std::ldexp(static_cast<long double>(Int128High64(*this)),
-                              64);
-}
-#endif  // Clang on PowerPC
-
-// Comparison operators.
-
-inline bool operator==(int128 lhs, int128 rhs) {
-  return static_cast<__int128>(lhs) == static_cast<__int128>(rhs);
-}
-
-inline bool operator!=(int128 lhs, int128 rhs) {
-  return static_cast<__int128>(lhs) != static_cast<__int128>(rhs);
-}
-
-inline bool operator<(int128 lhs, int128 rhs) {
-  return static_cast<__int128>(lhs) < static_cast<__int128>(rhs);
-}
-
-inline bool operator>(int128 lhs, int128 rhs) {
-  return static_cast<__int128>(lhs) > static_cast<__int128>(rhs);
-}
-
-inline bool operator<=(int128 lhs, int128 rhs) {
-  return static_cast<__int128>(lhs) <= static_cast<__int128>(rhs);
-}
-
-inline bool operator>=(int128 lhs, int128 rhs) {
-  return static_cast<__int128>(lhs) >= static_cast<__int128>(rhs);
-}
-
-// Unary operators.
-
-inline int128 operator-(int128 v) {
-  return -static_cast<__int128>(v);
-}
-
-inline bool operator!(int128 v) {
-  return !static_cast<__int128>(v);
-}
-
-inline int128 operator~(int128 val) {
-  return ~static_cast<__int128>(val);
-}
-
-// Arithmetic operators.
-
-inline int128 operator+(int128 lhs, int128 rhs) {
-  return static_cast<__int128>(lhs) + static_cast<__int128>(rhs);
-}
-
-inline int128 operator-(int128 lhs, int128 rhs) {
-  return static_cast<__int128>(lhs) - static_cast<__int128>(rhs);
-}
-
-inline int128 operator*(int128 lhs, int128 rhs) {
-  return static_cast<__int128>(lhs) * static_cast<__int128>(rhs);
-}
-
-inline int128 operator/(int128 lhs, int128 rhs) {
-  return static_cast<__int128>(lhs) / static_cast<__int128>(rhs);
-}
-
-inline int128 operator%(int128 lhs, int128 rhs) {
-  return static_cast<__int128>(lhs) % static_cast<__int128>(rhs);
-}
-
-inline int128 int128::operator++(int) {
-  int128 tmp(*this);
-  ++v_;
-  return tmp;
-}
-
-inline int128 int128::operator--(int) {
-  int128 tmp(*this);
-  --v_;
-  return tmp;
-}
-
-inline int128& int128::operator++() {
-  ++v_;
-  return *this;
-}
-
-inline int128& int128::operator--() {
-  --v_;
-  return *this;
-}
-
-inline int128 operator|(int128 lhs, int128 rhs) {
-  return static_cast<__int128>(lhs) | static_cast<__int128>(rhs);
-}
-
-inline int128 operator&(int128 lhs, int128 rhs) {
-  return static_cast<__int128>(lhs) & static_cast<__int128>(rhs);
-}
-
-inline int128 operator^(int128 lhs, int128 rhs) {
-  return static_cast<__int128>(lhs) ^ static_cast<__int128>(rhs);
-}
-
-inline int128 operator<<(int128 lhs, int amount) {
-  return static_cast<__int128>(lhs) << amount;
-}
-
-inline int128 operator>>(int128 lhs, int amount) {
-  return static_cast<__int128>(lhs) >> amount;
-}