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+// Copyright 2018 The Abseil Authors.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+//      https://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+// -----------------------------------------------------------------------------
+// File: hash.h
+// -----------------------------------------------------------------------------
+//
+// This header file defines the Abseil `hash` library and the Abseil hashing
+// framework. This framework consists of the following:
+//
+//   * The `absl::Hash` functor, which is used to invoke the hasher within the
+//     Abseil hashing framework. `absl::Hash<T>` supports most basic types and
+//     a number of Abseil types out of the box.
+//   * `AbslHashValue`, an extension point that allows you to extend types to
+//     support Abseil hashing without requiring you to define a hashing
+//     algorithm.
+//   * `HashState`, a type-erased class which implements the manipulation of the
+//     hash state (H) itself, contains member functions `combine()` and
+//     `combine_contiguous()`, which you can use to contribute to an existing
+//     hash state when hashing your types.
+//
+// Unlike `std::hash` or other hashing frameworks, the Abseil hashing framework
+// provides most of its utility by abstracting away the hash algorithm (and its
+// implementation) entirely. Instead, a type invokes the Abseil hashing
+// framework by simply combining its state with the state of known, hashable
+// types. Hashing of that combined state is separately done by `absl::Hash`.
+//
+// One should assume that a hash algorithm is chosen randomly at the start of
+// each process.  E.g., `absl::Hash<int>{}(9)` in one process and
+// `absl::Hash<int>{}(9)` in another process are likely to differ.
+//
+// `absl::Hash` is intended to strongly mix input bits with a target of passing
+// an [Avalanche Test](https://en.wikipedia.org/wiki/Avalanche_effect).
+//
+// Example:
+//
+//   // Suppose we have a class `Circle` for which we want to add hashing:
+//   class Circle {
+//    public:
+//     ...
+//    private:
+//     std::pair<int, int> center_;
+//     int radius_;
+//   };
+//
+//   // To add hashing support to `Circle`, we simply need to add a free
+//   // (non-member) function `AbslHashValue()`, and return the combined hash
+//   // state of the existing hash state and the class state. You can add such a
+//   // free function using a friend declaration within the body of the class:
+//   class Circle {
+//    public:
+//     ...
+//     template <typename H>
+//     friend H AbslHashValue(H h, const Circle& c) {
+//       return H::combine(std::move(h), c.center_, c.radius_);
+//     }
+//     ...
+//   };
+//
+// For more information, see Adding Type Support to `absl::Hash` below.
+//
+#ifndef ABSL_HASH_HASH_H_
+#define ABSL_HASH_HASH_H_
+
+#include "absl/hash/internal/hash.h"
+
+namespace absl {
+ABSL_NAMESPACE_BEGIN
+
+// -----------------------------------------------------------------------------
+// `absl::Hash`
+// -----------------------------------------------------------------------------
+//
+// `absl::Hash<T>` is a convenient general-purpose hash functor for any type `T`
+// satisfying any of the following conditions (in order):
+//
+//  * T is an arithmetic or pointer type
+//  * T defines an overload for `AbslHashValue(H, const T&)` for an arbitrary
+//    hash state `H`.
+//  - T defines a specialization of `std::hash<T>`
+//
+// `absl::Hash` intrinsically supports the following types:
+//
+//   * All integral types (including bool)
+//   * All enum types
+//   * All floating-point types (although hashing them is discouraged)
+//   * All pointer types, including nullptr_t
+//   * std::pair<T1, T2>, if T1 and T2 are hashable
+//   * std::tuple<Ts...>, if all the Ts... are hashable
+//   * std::unique_ptr and std::shared_ptr
+//   * All string-like types including:
+//     * absl::Cord
+//     * std::string
+//     * std::string_view (as well as any instance of std::basic_string that
+//       uses char and std::char_traits)
+//  * All the standard sequence containers (provided the elements are hashable)
+//  * All the standard ordered associative containers (provided the elements are
+//    hashable)
+//  * absl types such as the following:
+//    * absl::string_view
+//    * absl::InlinedVector
+//    * absl::FixedArray
+//    * absl::uint128
+//    * absl::Time, absl::Duration, and absl::TimeZone
+//
+// Note: the list above is not meant to be exhaustive. Additional type support
+// may be added, in which case the above list will be updated.
+//
+// -----------------------------------------------------------------------------
+// absl::Hash Invocation Evaluation
+// -----------------------------------------------------------------------------
+//
+// When invoked, `absl::Hash<T>` searches for supplied hash functions in the
+// following order:
+//
+//   * Natively supported types out of the box (see above)
+//   * Types for which an `AbslHashValue()` overload is provided (such as
+//     user-defined types). See "Adding Type Support to `absl::Hash`" below.
+//   * Types which define a `std::hash<T>` specialization
+//
+// The fallback to legacy hash functions exists mainly for backwards
+// compatibility. If you have a choice, prefer defining an `AbslHashValue`
+// overload instead of specializing any legacy hash functors.
+//
+// -----------------------------------------------------------------------------
+// The Hash State Concept, and using `HashState` for Type Erasure
+// -----------------------------------------------------------------------------
+//
+// The `absl::Hash` framework relies on the Concept of a "hash state." Such a
+// hash state is used in several places:
+//
+// * Within existing implementations of `absl::Hash<T>` to store the hashed
+//   state of an object. Note that it is up to the implementation how it stores
+//   such state. A hash table, for example, may mix the state to produce an
+//   integer value; a testing framework may simply hold a vector of that state.
+// * Within implementations of `AbslHashValue()` used to extend user-defined
+//   types. (See "Adding Type Support to absl::Hash" below.)
+// * Inside a `HashState`, providing type erasure for the concept of a hash
+//   state, which you can use to extend the `absl::Hash` framework for types
+//   that are otherwise difficult to extend using `AbslHashValue()`. (See the
+//   `HashState` class below.)
+//
+// The "hash state" concept contains two member functions for mixing hash state:
+//
+// * `H::combine(state, values...)`
+//
+//   Combines an arbitrary number of values into a hash state, returning the
+//   updated state. Note that the existing hash state is move-only and must be
+//   passed by value.
+//
+//   Each of the value types T must be hashable by H.
+//
+//   NOTE:
+//
+//     state = H::combine(std::move(state), value1, value2, value3);
+//
+//   must be guaranteed to produce the same hash expansion as
+//
+//     state = H::combine(std::move(state), value1);
+//     state = H::combine(std::move(state), value2);
+//     state = H::combine(std::move(state), value3);
+//
+// * `H::combine_contiguous(state, data, size)`
+//
+//    Combines a contiguous array of `size` elements into a hash state,
+//    returning the updated state. Note that the existing hash state is
+//    move-only and must be passed by value.
+//
+//    NOTE:
+//
+//      state = H::combine_contiguous(std::move(state), data, size);
+//
+//    need NOT be guaranteed to produce the same hash expansion as a loop
+//    (it may perform internal optimizations). If you need this guarantee, use a
+//    loop instead.
+//
+// -----------------------------------------------------------------------------
+// Adding Type Support to `absl::Hash`
+// -----------------------------------------------------------------------------
+//
+// To add support for your user-defined type, add a proper `AbslHashValue()`
+// overload as a free (non-member) function. The overload will take an
+// existing hash state and should combine that state with state from the type.
+//
+// Example:
+//
+//   template <typename H>
+//   H AbslHashValue(H state, const MyType& v) {
+//     return H::combine(std::move(state), v.field1, ..., v.fieldN);
+//   }
+//
+// where `(field1, ..., fieldN)` are the members you would use on your
+// `operator==` to define equality.
+//
+// Notice that `AbslHashValue` is not a class member, but an ordinary function.
+// An `AbslHashValue` overload for a type should only be declared in the same
+// file and namespace as said type. The proper `AbslHashValue` implementation
+// for a given type will be discovered via ADL.
+//
+// Note: unlike `std::hash', `absl::Hash` should never be specialized. It must
+// only be extended by adding `AbslHashValue()` overloads.
+//
+template <typename T>
+using Hash = absl::hash_internal::Hash<T>;
+
+// HashState
+//
+// A type erased version of the hash state concept, for use in user-defined
+// `AbslHashValue` implementations that can't use templates (such as PImpl
+// classes, virtual functions, etc.). The type erasure adds overhead so it
+// should be avoided unless necessary.
+//
+// Note: This wrapper will only erase calls to:
+//     combine_contiguous(H, const unsigned char*, size_t)
+//
+// All other calls will be handled internally and will not invoke overloads
+// provided by the wrapped class.
+//
+// Users of this class should still define a template `AbslHashValue` function,
+// but can use `absl::HashState::Create(&state)` to erase the type of the hash
+// state and dispatch to their private hashing logic.
+//
+// This state can be used like any other hash state. In particular, you can call
+// `HashState::combine()` and `HashState::combine_contiguous()` on it.
+//
+// Example:
+//
+//   class Interface {
+//    public:
+//     template <typename H>
+//     friend H AbslHashValue(H state, const Interface& value) {
+//       state = H::combine(std::move(state), std::type_index(typeid(*this)));
+//       value.HashValue(absl::HashState::Create(&state));
+//       return state;
+//     }
+//    private:
+//     virtual void HashValue(absl::HashState state) const = 0;
+//   };
+//
+//   class Impl : Interface {
+//    private:
+//     void HashValue(absl::HashState state) const override {
+//       absl::HashState::combine(std::move(state), v1_, v2_);
+//     }
+//     int v1_;
+//     std::string v2_;
+//   };
+class HashState : public hash_internal::HashStateBase<HashState> {
+ public:
+  // HashState::Create()
+  //
+  // Create a new `HashState` instance that wraps `state`. All calls to
+  // `combine()` and `combine_contiguous()` on the new instance will be
+  // redirected to the original `state` object. The `state` object must outlive
+  // the `HashState` instance.
+  template <typename T>
+  static HashState Create(T* state) {
+    HashState s;
+    s.Init(state);
+    return s;
+  }
+
+  HashState(const HashState&) = delete;
+  HashState& operator=(const HashState&) = delete;
+  HashState(HashState&&) = default;
+  HashState& operator=(HashState&&) = default;
+
+  // HashState::combine()
+  //
+  // Combines an arbitrary number of values into a hash state, returning the
+  // updated state.
+  using HashState::HashStateBase::combine;
+
+  // HashState::combine_contiguous()
+  //
+  // Combines a contiguous array of `size` elements into a hash state, returning
+  // the updated state.
+  static HashState combine_contiguous(HashState hash_state,
+                                      const unsigned char* first, size_t size) {
+    hash_state.combine_contiguous_(hash_state.state_, first, size);
+    return hash_state;
+  }
+  using HashState::HashStateBase::combine_contiguous;
+
+ private:
+  HashState() = default;
+
+  template <typename T>
+  static void CombineContiguousImpl(void* p, const unsigned char* first,
+                                    size_t size) {
+    T& state = *static_cast<T*>(p);
+    state = T::combine_contiguous(std::move(state), first, size);
+  }
+
+  template <typename T>
+  void Init(T* state) {
+    state_ = state;
+    combine_contiguous_ = &CombineContiguousImpl<T>;
+  }
+
+  // Do not erase an already erased state.
+  void Init(HashState* state) {
+    state_ = state->state_;
+    combine_contiguous_ = state->combine_contiguous_;
+  }
+
+  void* state_;
+  void (*combine_contiguous_)(void*, const unsigned char*, size_t);
+};
+
+ABSL_NAMESPACE_END
+}  // namespace absl
+
+#endif  // ABSL_HASH_HASH_H_