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+//
+//  Copyright 2019 The Abseil Authors.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+//      https://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+// -----------------------------------------------------------------------------
+// File: flag.h
+// -----------------------------------------------------------------------------
+//
+// This header file defines the `absl::Flag<T>` type for holding command-line
+// flag data, and abstractions to create, get and set such flag data.
+//
+// It is important to note that this type is **unspecified** (an implementation
+// detail) and you do not construct or manipulate actual `absl::Flag<T>`
+// instances. Instead, you define and declare flags using the
+// `ABSL_FLAG()` and `ABSL_DECLARE_FLAG()` macros, and get and set flag values
+// using the `absl::GetFlag()` and `absl::SetFlag()` functions.
+
+#ifndef ABSL_FLAGS_FLAG_H_
+#define ABSL_FLAGS_FLAG_H_
+
+#include <string>
+#include <type_traits>
+
+#include "absl/base/attributes.h"
+#include "absl/base/config.h"
+#include "absl/base/optimization.h"
+#include "absl/flags/config.h"
+#include "absl/flags/internal/flag.h"
+#include "absl/flags/internal/registry.h"
+#include "absl/strings/string_view.h"
+
+namespace absl {
+ABSL_NAMESPACE_BEGIN
+
+// Flag
+//
+// An `absl::Flag` holds a command-line flag value, providing a runtime
+// parameter to a binary. Such flags should be defined in the global namespace
+// and (preferably) in the module containing the binary's `main()` function.
+//
+// You should not construct and cannot use the `absl::Flag` type directly;
+// instead, you should declare flags using the `ABSL_DECLARE_FLAG()` macro
+// within a header file, and define your flag using `ABSL_FLAG()` within your
+// header's associated `.cc` file. Such flags will be named `FLAGS_name`.
+//
+// Example:
+//
+//    .h file
+//
+//      // Declares usage of a flag named "FLAGS_count"
+//      ABSL_DECLARE_FLAG(int, count);
+//
+//    .cc file
+//
+//      // Defines a flag named "FLAGS_count" with a default `int` value of 0.
+//      ABSL_FLAG(int, count, 0, "Count of items to process");
+//
+// No public methods of `absl::Flag<T>` are part of the Abseil Flags API.
+#if !defined(_MSC_VER) || defined(__clang__)
+template <typename T>
+using Flag = flags_internal::Flag<T>;
+#else
+// MSVC debug builds do not implement initialization with constexpr constructors
+// correctly. To work around this we add a level of indirection, so that the
+// class `absl::Flag` contains an `internal::Flag*` (instead of being an alias
+// to that class) and dynamically allocates an instance when necessary. We also
+// forward all calls to internal::Flag methods via trampoline methods. In this
+// setup the `absl::Flag` class does not have constructor and virtual methods,
+// all the data members are public and thus MSVC is able to initialize it at
+// link time. To deal with multiple threads accessing the flag for the first
+// time concurrently we use an atomic boolean indicating if flag object is
+// initialized. We also employ the double-checked locking pattern where the
+// second level of protection is a global Mutex, so if two threads attempt to
+// construct the flag concurrently only one wins.
+// This solution is based on a recomendation here:
+// https://developercommunity.visualstudio.com/content/problem/336946/class-with-constexpr-constructor-not-using-static.html?childToView=648454#comment-648454
+
+namespace flags_internal {
+absl::Mutex* GetGlobalConstructionGuard();
+}  // namespace flags_internal
+
+template <typename T>
+class Flag {
+ public:
+  // No constructor and destructor to ensure this is an aggregate type.
+  // Visual Studio 2015 still requires the constructor for class to be
+  // constexpr initializable.
+#if _MSC_VER <= 1900
+  constexpr Flag(const char* name, const char* filename,
+                 const flags_internal::HelpGenFunc help_gen,
+                 const flags_internal::FlagDfltGenFunc default_value_gen)
+      : name_(name),
+        filename_(filename),
+        help_gen_(help_gen),
+        default_value_gen_(default_value_gen),
+        inited_(false),
+        impl_(nullptr) {}
+#endif
+
+  flags_internal::Flag<T>& GetImpl() const {
+    if (!inited_.load(std::memory_order_acquire)) {
+      absl::MutexLock l(flags_internal::GetGlobalConstructionGuard());
+
+      if (inited_.load(std::memory_order_acquire)) {
+        return *impl_;
+      }
+
+      impl_ = new flags_internal::Flag<T>(
+          name_, filename_,
+          {flags_internal::FlagHelpMsg(help_gen_),
+           flags_internal::FlagHelpKind::kGenFunc},
+          {flags_internal::FlagDefaultSrc(default_value_gen_),
+           flags_internal::FlagDefaultKind::kGenFunc});
+      inited_.store(true, std::memory_order_release);
+    }
+
+    return *impl_;
+  }
+
+  // Public methods of `absl::Flag<T>` are NOT part of the Abseil Flags API.
+  // See https://abseil.io/docs/cpp/guides/flags
+  bool IsRetired() const { return GetImpl().IsRetired(); }
+  absl::string_view Name() const { return GetImpl().Name(); }
+  std::string Help() const { return GetImpl().Help(); }
+  bool IsModified() const { return GetImpl().IsModified(); }
+  bool IsSpecifiedOnCommandLine() const {
+    return GetImpl().IsSpecifiedOnCommandLine();
+  }
+  std::string Filename() const { return GetImpl().Filename(); }
+  std::string DefaultValue() const { return GetImpl().DefaultValue(); }
+  std::string CurrentValue() const { return GetImpl().CurrentValue(); }
+  template <typename U>
+  inline bool IsOfType() const {
+    return GetImpl().template IsOfType<U>();
+  }
+  T Get() const { return GetImpl().Get(); }
+  void Set(const T& v) { GetImpl().Set(v); }
+  void InvokeCallback() { GetImpl().InvokeCallback(); }
+
+  const CommandLineFlag& Reflect() const { return GetImpl().Reflect(); }
+
+  // The data members are logically private, but they need to be public for
+  // this to be an aggregate type.
+  const char* name_;
+  const char* filename_;
+  const flags_internal::HelpGenFunc help_gen_;
+  const flags_internal::FlagDfltGenFunc default_value_gen_;
+
+  mutable std::atomic<bool> inited_;
+  mutable flags_internal::Flag<T>* impl_;
+};
+#endif
+
+// GetFlag()
+//
+// Returns the value (of type `T`) of an `absl::Flag<T>` instance, by value. Do
+// not construct an `absl::Flag<T>` directly and call `absl::GetFlag()`;
+// instead, refer to flag's constructed variable name (e.g. `FLAGS_name`).
+// Because this function returns by value and not by reference, it is
+// thread-safe, but note that the operation may be expensive; as a result, avoid
+// `absl::GetFlag()` within any tight loops.
+//
+// Example:
+//
+//   // FLAGS_count is a Flag of type `int`
+//   int my_count = absl::GetFlag(FLAGS_count);
+//
+//   // FLAGS_firstname is a Flag of type `std::string`
+//   std::string first_name = absl::GetFlag(FLAGS_firstname);
+template <typename T>
+ABSL_MUST_USE_RESULT T GetFlag(const absl::Flag<T>& flag) {
+  return flag.Get();
+}
+
+// SetFlag()
+//
+// Sets the value of an `absl::Flag` to the value `v`. Do not construct an
+// `absl::Flag<T>` directly and call `absl::SetFlag()`; instead, use the
+// flag's variable name (e.g. `FLAGS_name`). This function is
+// thread-safe, but is potentially expensive. Avoid setting flags in general,
+// but especially within performance-critical code.
+template <typename T>
+void SetFlag(absl::Flag<T>* flag, const T& v) {
+  flag->Set(v);
+}
+
+// Overload of `SetFlag()` to allow callers to pass in a value that is
+// convertible to `T`. E.g., use this overload to pass a "const char*" when `T`
+// is `std::string`.
+template <typename T, typename V>
+void SetFlag(absl::Flag<T>* flag, const V& v) {
+  T value(v);
+  flag->Set(value);
+}
+
+// GetFlagReflectionHandle()
+//
+// Returns the reflection handle corresponding to specified Abseil Flag
+// instance. Use this handle to access flag's reflection information, like name,
+// location, default value etc.
+//
+// Example:
+//
+//   std::string = absl::GetFlagReflectionHandle(FLAGS_count).DefaultValue();
+
+template <typename T>
+const CommandLineFlag& GetFlagReflectionHandle(const absl::Flag<T>& f) {
+  return f.Reflect();
+}
+
+ABSL_NAMESPACE_END
+}  // namespace absl
+
+
+// ABSL_FLAG()
+//
+// This macro defines an `absl::Flag<T>` instance of a specified type `T`:
+//
+//   ABSL_FLAG(T, name, default_value, help);
+//
+// where:
+//
+//   * `T` is a supported flag type (see the list of types in `marshalling.h`),
+//   * `name` designates the name of the flag (as a global variable
+//     `FLAGS_name`),
+//   * `default_value` is an expression holding the default value for this flag
+//     (which must be implicitly convertible to `T`),
+//   * `help` is the help text, which can also be an expression.
+//
+// This macro expands to a flag named 'FLAGS_name' of type 'T':
+//
+//   absl::Flag<T> FLAGS_name = ...;
+//
+// Note that all such instances are created as global variables.
+//
+// For `ABSL_FLAG()` values that you wish to expose to other translation units,
+// it is recommended to define those flags within the `.cc` file associated with
+// the header where the flag is declared.
+//
+// Note: do not construct objects of type `absl::Flag<T>` directly. Only use the
+// `ABSL_FLAG()` macro for such construction.
+#define ABSL_FLAG(Type, name, default_value, help) \
+  ABSL_FLAG_IMPL(Type, name, default_value, help)
+
+// ABSL_FLAG().OnUpdate()
+//
+// Defines a flag of type `T` with a callback attached:
+//
+//   ABSL_FLAG(T, name, default_value, help).OnUpdate(callback);
+//
+// After any setting of the flag value, the callback will be called at least
+// once. A rapid sequence of changes may be merged together into the same
+// callback. No concurrent calls to the callback will be made for the same
+// flag. Callbacks are allowed to read the current value of the flag but must
+// not mutate that flag.
+//
+// The update mechanism guarantees "eventual consistency"; if the callback
+// derives an auxiliary data structure from the flag value, it is guaranteed
+// that eventually the flag value and the derived data structure will be
+// consistent.
+//
+// Note: ABSL_FLAG.OnUpdate() does not have a public definition. Hence, this
+// comment serves as its API documentation.
+
+
+// -----------------------------------------------------------------------------
+// Implementation details below this section
+// -----------------------------------------------------------------------------
+
+// ABSL_FLAG_IMPL macro definition conditional on ABSL_FLAGS_STRIP_NAMES
+#if !defined(_MSC_VER) || defined(__clang__)
+#define ABSL_FLAG_IMPL_FLAG_PTR(flag) flag
+#define ABSL_FLAG_IMPL_HELP_ARG(name)                      \
+  absl::flags_internal::HelpArg<AbslFlagHelpGenFor##name>( \
+      FLAGS_help_storage_##name)
+#define ABSL_FLAG_IMPL_DEFAULT_ARG(Type, name) \
+  absl::flags_internal::DefaultArg<Type, AbslFlagDefaultGenFor##name>(0)
+#else
+#define ABSL_FLAG_IMPL_FLAG_PTR(flag) flag.GetImpl()
+#define ABSL_FLAG_IMPL_HELP_ARG(name) &AbslFlagHelpGenFor##name::NonConst
+#define ABSL_FLAG_IMPL_DEFAULT_ARG(Type, name) &AbslFlagDefaultGenFor##name::Gen
+#endif
+
+#if ABSL_FLAGS_STRIP_NAMES
+#define ABSL_FLAG_IMPL_FLAGNAME(txt) ""
+#define ABSL_FLAG_IMPL_FILENAME() ""
+#define ABSL_FLAG_IMPL_REGISTRAR(T, flag) \
+  absl::flags_internal::FlagRegistrar<T, false>(ABSL_FLAG_IMPL_FLAG_PTR(flag))
+#else
+#define ABSL_FLAG_IMPL_FLAGNAME(txt) txt
+#define ABSL_FLAG_IMPL_FILENAME() __FILE__
+#define ABSL_FLAG_IMPL_REGISTRAR(T, flag) \
+  absl::flags_internal::FlagRegistrar<T, true>(ABSL_FLAG_IMPL_FLAG_PTR(flag))
+#endif
+
+// ABSL_FLAG_IMPL macro definition conditional on ABSL_FLAGS_STRIP_HELP
+
+#if ABSL_FLAGS_STRIP_HELP
+#define ABSL_FLAG_IMPL_FLAGHELP(txt) absl::flags_internal::kStrippedFlagHelp
+#else
+#define ABSL_FLAG_IMPL_FLAGHELP(txt) txt
+#endif
+
+// AbslFlagHelpGenFor##name is used to encapsulate both immediate (method Const)
+// and lazy (method NonConst) evaluation of help message expression. We choose
+// between the two via the call to HelpArg in absl::Flag instantiation below.
+// If help message expression is constexpr evaluable compiler will optimize
+// away this whole struct.
+// TODO(rogeeff): place these generated structs into local namespace and apply
+// ABSL_INTERNAL_UNIQUE_SHORT_NAME.
+// TODO(rogeeff): Apply __attribute__((nodebug)) to FLAGS_help_storage_##name
+#define ABSL_FLAG_IMPL_DECLARE_HELP_WRAPPER(name, txt)                       \
+  struct AbslFlagHelpGenFor##name {                                          \
+    /* The expression is run in the caller as part of the   */               \
+    /* default value argument. That keeps temporaries alive */               \
+    /* long enough for NonConst to work correctly.          */               \
+    static constexpr absl::string_view Value(                                \
+        absl::string_view v = ABSL_FLAG_IMPL_FLAGHELP(txt)) {                \
+      return v;                                                              \
+    }                                                                        \
+    static std::string NonConst() { return std::string(Value()); }           \
+  };                                                                         \
+  constexpr auto FLAGS_help_storage_##name ABSL_INTERNAL_UNIQUE_SMALL_NAME() \
+      ABSL_ATTRIBUTE_SECTION_VARIABLE(flags_help_cold) =                     \
+          absl::flags_internal::HelpStringAsArray<AbslFlagHelpGenFor##name>( \
+              0);
+
+#define ABSL_FLAG_IMPL_DECLARE_DEF_VAL_WRAPPER(name, Type, default_value)     \
+  struct AbslFlagDefaultGenFor##name {                                        \
+    Type value = absl::flags_internal::InitDefaultValue<Type>(default_value); \
+    static void Gen(void* p) {                                                \
+      new (p) Type(AbslFlagDefaultGenFor##name{}.value);                      \
+    }                                                                         \
+  };
+
+// ABSL_FLAG_IMPL
+//
+// Note: Name of registrar object is not arbitrary. It is used to "grab"
+// global name for FLAGS_no<flag_name> symbol, thus preventing the possibility
+// of defining two flags with names foo and nofoo.
+#define ABSL_FLAG_IMPL(Type, name, default_value, help)                       \
+  namespace absl /* block flags in namespaces */ {}                           \
+  ABSL_FLAG_IMPL_DECLARE_DEF_VAL_WRAPPER(name, Type, default_value)           \
+  ABSL_FLAG_IMPL_DECLARE_HELP_WRAPPER(name, help)                             \
+  ABSL_CONST_INIT absl::Flag<Type> FLAGS_##name{                              \
+      ABSL_FLAG_IMPL_FLAGNAME(#name), ABSL_FLAG_IMPL_FILENAME(),              \
+      ABSL_FLAG_IMPL_HELP_ARG(name), ABSL_FLAG_IMPL_DEFAULT_ARG(Type, name)}; \
+  extern absl::flags_internal::FlagRegistrarEmpty FLAGS_no##name;             \
+  absl::flags_internal::FlagRegistrarEmpty FLAGS_no##name =                   \
+      ABSL_FLAG_IMPL_REGISTRAR(Type, FLAGS_##name)
+
+// ABSL_RETIRED_FLAG
+//
+// Designates the flag (which is usually pre-existing) as "retired." A retired
+// flag is a flag that is now unused by the program, but may still be passed on
+// the command line, usually by production scripts. A retired flag is ignored
+// and code can't access it at runtime.
+//
+// This macro registers a retired flag with given name and type, with a name
+// identical to the name of the original flag you are retiring. The retired
+// flag's type can change over time, so that you can retire code to support a
+// custom flag type.
+//
+// This macro has the same signature as `ABSL_FLAG`. To retire a flag, simply
+// replace an `ABSL_FLAG` definition with `ABSL_RETIRED_FLAG`, leaving the
+// arguments unchanged (unless of course you actually want to retire the flag
+// type at this time as well).
+//
+// `default_value` is only used as a double check on the type. `explanation` is
+// unused.
+// TODO(rogeeff): Return an anonymous struct instead of bool, and place it into
+// the unnamed namespace.
+#define ABSL_RETIRED_FLAG(type, flagname, default_value, explanation) \
+  ABSL_ATTRIBUTE_UNUSED static const bool ignored_##flagname =        \
+      ([] { return type(default_value); },                            \
+       absl::flags_internal::RetiredFlag<type>(#flagname))
+
+#endif  // ABSL_FLAGS_FLAG_H_