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diff --git a/third_party/abseil_cpp/absl/container/internal/common.h b/third_party/abseil_cpp/absl/container/internal/common.h
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+// Copyright 2018 The Abseil Authors.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+//      https://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+#ifndef ABSL_CONTAINER_INTERNAL_CONTAINER_H_
+#define ABSL_CONTAINER_INTERNAL_CONTAINER_H_
+
+#include <cassert>
+#include <type_traits>
+
+#include "absl/meta/type_traits.h"
+#include "absl/types/optional.h"
+
+namespace absl {
+ABSL_NAMESPACE_BEGIN
+namespace container_internal {
+
+template <class, class = void>
+struct IsTransparent : std::false_type {};
+template <class T>
+struct IsTransparent<T, absl::void_t<typename T::is_transparent>>
+    : std::true_type {};
+
+template <bool is_transparent>
+struct KeyArg {
+  // Transparent. Forward `K`.
+  template <typename K, typename key_type>
+  using type = K;
+};
+
+template <>
+struct KeyArg<false> {
+  // Not transparent. Always use `key_type`.
+  template <typename K, typename key_type>
+  using type = key_type;
+};
+
+// The node_handle concept from C++17.
+// We specialize node_handle for sets and maps. node_handle_base holds the
+// common API of both.
+template <typename PolicyTraits, typename Alloc>
+class node_handle_base {
+ protected:
+  using slot_type = typename PolicyTraits::slot_type;
+
+ public:
+  using allocator_type = Alloc;
+
+  constexpr node_handle_base() = default;
+  node_handle_base(node_handle_base&& other) noexcept {
+    *this = std::move(other);
+  }
+  ~node_handle_base() { destroy(); }
+  node_handle_base& operator=(node_handle_base&& other) noexcept {
+    destroy();
+    if (!other.empty()) {
+      alloc_ = other.alloc_;
+      PolicyTraits::transfer(alloc(), slot(), other.slot());
+      other.reset();
+    }
+    return *this;
+  }
+
+  bool empty() const noexcept { return !alloc_; }
+  explicit operator bool() const noexcept { return !empty(); }
+  allocator_type get_allocator() const { return *alloc_; }
+
+ protected:
+  friend struct CommonAccess;
+
+  struct transfer_tag_t {};
+  node_handle_base(transfer_tag_t, const allocator_type& a, slot_type* s)
+      : alloc_(a) {
+    PolicyTraits::transfer(alloc(), slot(), s);
+  }
+
+  struct move_tag_t {};
+  node_handle_base(move_tag_t, const allocator_type& a, slot_type* s)
+      : alloc_(a) {
+    PolicyTraits::construct(alloc(), slot(), s);
+  }
+
+  void destroy() {
+    if (!empty()) {
+      PolicyTraits::destroy(alloc(), slot());
+      reset();
+    }
+  }
+
+  void reset() {
+    assert(alloc_.has_value());
+    alloc_ = absl::nullopt;
+  }
+
+  slot_type* slot() const {
+    assert(!empty());
+    return reinterpret_cast<slot_type*>(std::addressof(slot_space_));
+  }
+  allocator_type* alloc() { return std::addressof(*alloc_); }
+
+ private:
+  absl::optional<allocator_type> alloc_ = {};
+  alignas(slot_type) mutable unsigned char slot_space_[sizeof(slot_type)] = {};
+};
+
+// For sets.
+template <typename Policy, typename PolicyTraits, typename Alloc,
+          typename = void>
+class node_handle : public node_handle_base<PolicyTraits, Alloc> {
+  using Base = node_handle_base<PolicyTraits, Alloc>;
+
+ public:
+  using value_type = typename PolicyTraits::value_type;
+
+  constexpr node_handle() {}
+
+  value_type& value() const { return PolicyTraits::element(this->slot()); }
+
+ private:
+  friend struct CommonAccess;
+
+  using Base::Base;
+};
+
+// For maps.
+template <typename Policy, typename PolicyTraits, typename Alloc>
+class node_handle<Policy, PolicyTraits, Alloc,
+                  absl::void_t<typename Policy::mapped_type>>
+    : public node_handle_base<PolicyTraits, Alloc> {
+  using Base = node_handle_base<PolicyTraits, Alloc>;
+  using slot_type = typename PolicyTraits::slot_type;
+
+ public:
+  using key_type = typename Policy::key_type;
+  using mapped_type = typename Policy::mapped_type;
+
+  constexpr node_handle() {}
+
+  auto key() const -> decltype(PolicyTraits::key(std::declval<slot_type*>())) {
+    return PolicyTraits::key(this->slot());
+  }
+
+  mapped_type& mapped() const {
+    return PolicyTraits::value(&PolicyTraits::element(this->slot()));
+  }
+
+ private:
+  friend struct CommonAccess;
+
+  using Base::Base;
+};
+
+// Provide access to non-public node-handle functions.
+struct CommonAccess {
+  template <typename Node>
+  static auto GetSlot(const Node& node) -> decltype(node.slot()) {
+    return node.slot();
+  }
+
+  template <typename Node>
+  static void Destroy(Node* node) {
+    node->destroy();
+  }
+
+  template <typename Node>
+  static void Reset(Node* node) {
+    node->reset();
+  }
+
+  template <typename T, typename... Args>
+  static T Transfer(Args&&... args) {
+    return T(typename T::transfer_tag_t{}, std::forward<Args>(args)...);
+  }
+
+  template <typename T, typename... Args>
+  static T Move(Args&&... args) {
+    return T(typename T::move_tag_t{}, std::forward<Args>(args)...);
+  }
+};
+
+// Implement the insert_return_type<> concept of C++17.
+template <class Iterator, class NodeType>
+struct InsertReturnType {
+  Iterator position;
+  bool inserted;
+  NodeType node;
+};
+
+}  // namespace container_internal
+ABSL_NAMESPACE_END
+}  // namespace absl
+
+#endif  // ABSL_CONTAINER_INTERNAL_CONTAINER_H_