diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/display/mod.rs | 14 | ||||
-rw-r--r-- | src/display/viewport.rs | 1 | ||||
-rw-r--r-- | src/entities/character.rs | 19 | ||||
-rw-r--r-- | src/entities/mod.rs | 14 | ||||
-rw-r--r-- | src/game.rs | 78 | ||||
-rw-r--r-- | src/main.rs | 18 | ||||
-rw-r--r-- | src/settings.rs | 12 | ||||
-rw-r--r-- | src/types/collision.rs | 8 | ||||
-rw-r--r-- | src/types/entity_map.rs | 242 | ||||
-rw-r--r-- | src/types/mod.rs | 78 | ||||
-rw-r--r-- | src/util/mod.rs | 0 |
11 files changed, 448 insertions, 36 deletions
diff --git a/src/display/mod.rs b/src/display/mod.rs index 664aaf319cc7..9e15a0d97d62 100644 --- a/src/display/mod.rs +++ b/src/display/mod.rs @@ -14,5 +14,17 @@ pub fn clear<T: Write>(out: &mut T) -> io::Result<()> { pub trait Draw: Positioned { /// Draw this entity, assuming the character is already at the correct /// position - fn do_draw<W: Write>(&self, out: &mut W) -> io::Result<()>; + fn do_draw(&self, out: &mut Write) -> io::Result<()>; +} + +impl<T : Draw> Draw for &T { + fn do_draw(&self, out: &mut Write) -> io::Result<()> { + (**self).do_draw(out) + } +} + +impl<T : Draw> Draw for Box<T> { + fn do_draw(&self, out: &mut Write) -> io::Result<()> { + (**self).do_draw(out) + } } diff --git a/src/display/viewport.rs b/src/display/viewport.rs index 24cc5272cb8e..780eb887143d 100644 --- a/src/display/viewport.rs +++ b/src/display/viewport.rs @@ -2,7 +2,6 @@ use super::BoxStyle; use super::Draw; use crate::display::draw_box::draw_box; use crate::display::utils::clone_times; -use crate::display::utils::times; use crate::types::{BoundingBox, Position, Positioned}; use std::fmt::{self, Debug}; use std::io::{self, Write}; diff --git a/src/entities/character.rs b/src/entities/character.rs index f436608ea5e7..fb5a89591c95 100644 --- a/src/entities/character.rs +++ b/src/entities/character.rs @@ -1,13 +1,13 @@ +use crate::display; +use crate::entities::Entity; +use crate::types::{Position, Speed}; use proptest_derive::Arbitrary; use std::io::{self, Write}; use termion::cursor; -use crate::display; -use crate::types::{Position, Speed}; - const DEFAULT_SPEED: Speed = Speed(100); -#[derive(Debug, PartialEq, Eq, Arbitrary)] +#[derive(Debug, PartialEq, Eq, Arbitrary, Clone)] pub struct Character { /// The position of the character, relative to the game pub position: Position, @@ -26,13 +26,12 @@ impl Character { } positioned!(Character); +positioned_mut!(Character); + +impl Entity for Character {} impl display::Draw for Character { - fn do_draw<W: Write>(&self, out: &mut W) -> io::Result<()> { - write!( - out, - "@{}", - cursor::Left(1), - ) + fn do_draw(&self, out: &mut Write) -> io::Result<()> { + write!(out, "@{}", cursor::Left(1),) } } diff --git a/src/entities/mod.rs b/src/entities/mod.rs index 0320f2ddd9c1..a23b15eef34c 100644 --- a/src/entities/mod.rs +++ b/src/entities/mod.rs @@ -1,2 +1,16 @@ pub mod character; +use crate::display::Draw; +use crate::types::{Positioned, PositionedMut}; pub use character::Character; +use downcast_rs::Downcast; +use std::io::{self, Write}; + +pub trait Entity: Positioned + PositionedMut + Draw + Downcast {} + +impl_downcast!(Entity); + +impl Draw for Box<dyn Entity> { + fn do_draw(&self, out: &mut Write) -> io::Result<()> { + (**self).do_draw(out) + } +} diff --git a/src/game.rs b/src/game.rs index daa5fa575f68..90d94dc5f220 100644 --- a/src/game.rs +++ b/src/game.rs @@ -1,10 +1,14 @@ use crate::display::{self, Viewport}; use crate::entities::Character; +use crate::entities::Entity; use crate::messages::message; use crate::settings::Settings; use crate::types::command::Command; -use crate::types::Positioned; -use crate::types::{BoundingBox, Dimensions, Position}; +use crate::types::entity_map::EntityID; +use crate::types::entity_map::EntityMap; +use crate::types::{ + BoundingBox, Collision, Dimensions, Position, Positioned, PositionedMut, +}; use rand::rngs::SmallRng; use rand::SeedableRng; use std::io::{self, StdinLock, StdoutLock, Write}; @@ -16,6 +20,20 @@ type Stdout<'a> = RawTerminal<StdoutLock<'a>>; type Rng = SmallRng; +type AnEntity<'a> = Box<dyn Entity>; + +impl<'a> Positioned for AnEntity<'a> { + fn position(&self) -> Position { + (**self).position() + } +} + +impl<'a> PositionedMut for AnEntity<'a> { + fn set_position(&mut self, pos: Position) { + (**self).set_position(pos) + } +} + /// The full state of a running Game pub struct Game<'a> { settings: Settings, @@ -25,8 +43,11 @@ pub struct Game<'a> { /// An iterator on keypresses from the user keys: Keys<StdinLock<'a>>, - /// The player character - character: Character, + /// The map of all the entities in the game + entities: EntityMap<AnEntity<'a>>, + + /// The entity ID of the player character + character_entity_id: EntityID, /// The messages that have been said to the user, in forward time order messages: Vec<String>, @@ -51,6 +72,7 @@ impl<'a> Game<'a> { Some(seed) => SmallRng::seed_from_u64(seed), None => SmallRng::from_entropy(), }; + let mut entities: EntityMap<AnEntity<'a>> = EntityMap::new(); Game { settings, rng, @@ -61,19 +83,34 @@ impl<'a> Game<'a> { stdout, ), keys: stdin.keys(), - character: Character::new(), + character_entity_id: entities.insert(Box::new(Character::new())), messages: Vec::new(), + entities, } } - /// Returns true if there's a collision in the game at the given Position - fn collision_at(&self, pos: Position) -> bool { - !pos.within(self.viewport.inner) + /// Returns a collision, if any, at the given Position in the game + fn collision_at(&self, pos: Position) -> Option<Collision> { + if !pos.within(self.viewport.inner) { + Some(Collision::Stop) + } else { + None + } + } + + fn character(&self) -> &Character { + debug!("ents: {:?} cid: {:?}", self.entities.ids().map(|id| *id).collect::<Vec<u32>>(), self.character_entity_id); + (*self.entities.get(self.character_entity_id).unwrap()) + .downcast_ref() + .unwrap() } /// Draw all the game entities to the screen fn draw_entities(&mut self) -> io::Result<()> { - self.viewport.draw(&self.character) + for entity in self.entities.entities() { + self.viewport.draw(entity)?; + } + Ok(()) } /// Get a message from the global map based on the rng in this game @@ -104,7 +141,6 @@ impl<'a> Game<'a> { self.viewport.init()?; self.draw_entities()?; self.say("global.welcome")?; - self.say("somethign else")?; self.flush()?; loop { let mut old_position = None; @@ -116,10 +152,18 @@ impl<'a> Game<'a> { } Some(Move(direction)) => { - let new_pos = self.character.position + direction; - if !self.collision_at(new_pos) { - old_position = Some(self.character.position); - self.character.position = new_pos; + use Collision::*; + let new_pos = self.character().position + direction; + match self.collision_at(new_pos) { + None => { + old_position = Some(self.character().position); + self.entities.update_position( + self.character_entity_id, + new_pos, + ); + } + Some(Combat) => unimplemented!(), + Some(Stop) => (), } } @@ -131,12 +175,14 @@ impl<'a> Game<'a> { match old_position { Some(old_pos) => { self.viewport.clear(old_pos)?; - self.viewport.draw(&self.character)?; + self.viewport.draw( + // TODO this clone feels unnecessary. + &self.character().clone())?; } None => (), } self.flush()?; - debug!("{:?}", self.character); + debug!("{:?}", self.character()); } Ok(()) } diff --git a/src/main.rs b/src/main.rs index 6b0ae18181ef..8d7222106c52 100644 --- a/src/main.rs +++ b/src/main.rs @@ -13,9 +13,12 @@ extern crate clap; extern crate prettytable; #[macro_use] extern crate lazy_static; +#[cfg(test)] #[macro_use] extern crate maplit; - +#[macro_use] +extern crate downcast_rs; +extern crate backtrace; mod display; mod game; @@ -24,12 +27,14 @@ mod types; mod entities; mod messages; mod settings; +mod util; use clap::App; use game::Game; use prettytable::format::consts::FORMAT_BOX_CHARS; use settings::Settings; +use backtrace::Backtrace; use std::io::{self, StdinLock, StdoutLock}; use std::panic; @@ -43,7 +48,16 @@ fn init( w: u16, h: u16, ) { - panic::set_hook(Box::new(|info| error!("{}", info))); + panic::set_hook(if settings.logging.print_backtrace { + Box::new(|info| { + (error!("{}\n{:#?}", info, Backtrace::new())) + }) + } else { + Box::new(|info| { + (error!("{}\n{:#?}", info, Backtrace::new())) + }) + }); + let game = Game::new(settings, stdout, stdin, w, h); game.run().unwrap() } diff --git a/src/settings.rs b/src/settings.rs index 8444bf80eec8..1f205814d1dd 100644 --- a/src/settings.rs +++ b/src/settings.rs @@ -4,13 +4,16 @@ use log4rs::append::file::FileAppender; use log4rs::config::{Appender, Root}; use log4rs::encode::pattern::PatternEncoder; -#[derive(Debug, Deserialize)] +#[derive(Debug, Deserialize, Clone)] pub struct Logging { #[serde(default = "Logging::default_level")] pub level: LevelFilter, #[serde(default = "Logging::default_file")] pub file: String, + + #[serde(default = "Logging::default_print_backtrace")] + pub print_backtrace: bool, } impl Default for Logging { @@ -18,6 +21,7 @@ impl Default for Logging { Logging { level: LevelFilter::Off, file: "debug.log".to_string(), + print_backtrace: true, } } } @@ -44,9 +48,13 @@ impl Logging { fn default_file() -> String { Logging::default().file } + + fn default_print_backtrace() -> bool { + Logging::default().print_backtrace + } } -#[derive(Debug, Deserialize)] +#[derive(Debug, Deserialize, Clone)] pub struct Settings { pub seed: Option<u64>, pub logging: Logging, diff --git a/src/types/collision.rs b/src/types/collision.rs new file mode 100644 index 000000000000..f41e30fc516a --- /dev/null +++ b/src/types/collision.rs @@ -0,0 +1,8 @@ +/// Describes a kind of game collision +pub enum Collision { + /// Stop moving - you can't move there! + Stop, + + /// Moving into an entity at the given position indicates combat + Combat, +} diff --git a/src/types/entity_map.rs b/src/types/entity_map.rs new file mode 100644 index 000000000000..2d9f033a79d4 --- /dev/null +++ b/src/types/entity_map.rs @@ -0,0 +1,242 @@ +use crate::types::Position; +use crate::types::Positioned; +use crate::types::PositionedMut; +use std::collections::hash_map::HashMap; +use std::collections::BTreeMap; +use std::iter::FromIterator; + +pub type EntityID = u32; + +#[derive(Debug)] +pub struct EntityMap<A> { + by_position: BTreeMap<Position, Vec<EntityID>>, + by_id: HashMap<EntityID, A>, + last_id: EntityID, +} + +// impl<A: Debug> ArbitraryF1<A> for EntityMap<A> { +// type Parameters = (); +// fn lift1_with<AS>(base: AS, _: Self::Parameters) -> BoxedStrategy<Self> +// where +// AS: Strategy<Value = A> + 'static, +// { +// unimplemented!() +// } +// // type Strategy = strategy::Just<Self>; +// // fn arbitrary_with(params : Self::Parameters) -> Self::Strategy; +// } + +// impl<A: Arbitrary> Arbitrary for EntityMap<A> { +// type Parameters = A::Parameters; +// type Strategy = BoxedStrategy<Self>; +// fn arbitrary_with(params: Self::Parameters) -> Self::Strategy { +// let a_strat: A::Strategy = Arbitrary::arbitrary_with(params); +// ArbitraryF1::lift1::<A::Strategy>(a_strat) +// } +// } + +const BY_POS_INVARIANT: &'static str = + "Invariant: All references in EntityMap.by_position should point to existent references in by_id"; + +impl<A> EntityMap<A> { + pub fn new() -> EntityMap<A> { + EntityMap { + by_position: BTreeMap::new(), + by_id: HashMap::new(), + last_id: 0, + } + } + + pub fn len(&self) -> usize { + self.by_id.len() + } + + /// Returns a list of all entities at the given position + pub fn at<'a>(&'a self, pos: Position) -> Vec<&'a A> { + // self.by_position.get(&pos).iter().flat_map(|eids| { + // eids.iter() + // .map(|eid| self.by_id.get(eid).expect(BY_POS_INVARIANT)) + // }) + // gross. + match self.by_position.get(&pos) { + None => Vec::new(), + Some(eids) => { + let mut res = Vec::new(); + for eid in eids { + res.push(self.by_id.get(eid).expect(BY_POS_INVARIANT)); + } + res + } + } + } + + /// Remove all entities at the given position + pub fn remove_all_at(&mut self, pos: Position) { + self.by_position.remove(&pos).map(|eids| { + eids.iter() + .map(|eid| self.by_id.remove(&eid).expect(BY_POS_INVARIANT)); + }); + } + + pub fn get<'a>(&'a self, id: EntityID) -> Option<&'a A> { + self.by_id.get(&id) + } + + pub fn entities<'a>(&'a self) -> impl Iterator<Item = &'a A> { + self.by_id.values() + } + + pub fn entities_mut<'a>(&'a mut self) -> impl Iterator<Item = &'a mut A> { + self.by_id.values_mut() + } + + pub fn ids(&self) -> impl Iterator<Item = &EntityID> { + self.by_id.keys() + } + + fn next_id(&mut self) -> EntityID { + self.last_id += 1; + self.last_id + } +} + +impl<A: Positioned> EntityMap<A> { + pub fn insert(&mut self, entity: A) -> EntityID { + let pos = entity.position(); + let entity_id = self.next_id(); + self.by_id.entry(entity_id).or_insert(entity); + self.by_position + .entry(pos) + .or_insert(Vec::new()) + .push(entity_id); + entity_id + } +} + +impl<A: Positioned> FromIterator<A> for EntityMap<A> { + fn from_iter<I: IntoIterator<Item = A>>(iter: I) -> Self { + let mut em = EntityMap::new(); + for ent in iter { + em.insert(ent); + } + em + } +} + +impl<A: PositionedMut> EntityMap<A> { + pub fn update_position( + &mut self, + entity_id: EntityID, + new_position: Position, + ) { + let mut old_pos = None; + if let Some(entity) = self.by_id.get_mut(&entity_id) { + if entity.position() == new_position { + return; + } + old_pos = Some(entity.position()); + entity.set_position(new_position); + } + old_pos.map(|p| { + self.by_position + .get_mut(&p) + .map(|es| es.retain(|e| *e != entity_id)); + + self.by_position + .entry(new_position) + .or_insert(Vec::new()) + .push(entity_id); + }); + } +} + +#[cfg(test)] +mod tests { + use super::*; + use crate::types::PositionedMut; + use proptest::prelude::*; + use proptest_derive::Arbitrary; + + #[derive(Debug, Arbitrary, PartialEq, Eq, Clone)] + struct TestEntity { + position: Position, + name: String, + } + + impl Positioned for TestEntity { + fn position(&self) -> Position { + self.position + } + } + + impl PositionedMut for TestEntity { + fn set_position(&mut self, pos: Position) { + self.position = pos + } + } + + fn gen_entity_map() -> BoxedStrategy<EntityMap<TestEntity>> { + any::<Vec<TestEntity>>() + .prop_map(|ents| { + ents.iter() + .map(|e| e.clone()) + .collect::<EntityMap<TestEntity>>() + }) + .boxed() + } + + proptest! { + #![proptest_config(ProptestConfig::with_cases(10))] + + #[test] + fn test_entity_map_len(items: Vec<TestEntity>) { + let mut map = EntityMap::new(); + assert_eq!(map.len(), 0); + for ent in &items { + map.insert(ent); + } + assert_eq!(map.len(), items.len()); + } + + #[test] + fn test_entity_map_getset( + mut em in gen_entity_map(), + ent: TestEntity + ) { + em.insert(ent.clone()); + assert!(em.at(ent.position).iter().any(|e| **e == ent)) + } + + #[test] + fn test_entity_map_set_iter_contains( + mut em in gen_entity_map(), + ent: TestEntity + ) { + em.insert(ent.clone()); + assert!(em.entities().any(|e| *e == ent)) + } + + #[test] + fn test_update_position( + mut em in gen_entity_map(), + ent: TestEntity, + new_position: Position, + ) { + let original_position = ent.position(); + let entity_id = em.insert(ent.clone()); + em.update_position(entity_id, new_position); + + if new_position != original_position { + assert_eq!(em.at(original_position).len(), 0); + } + assert_eq!( + em.get(entity_id).map(|e| e.position()), + Some(new_position) + ); + assert_eq!( + em.at(new_position).iter().map(|e| e.name.clone()).collect::<Vec<_>>(), + vec![ent.name] + ) + } + } +} diff --git a/src/types/mod.rs b/src/types/mod.rs index ab66a50cc218..c0375a382fe2 100644 --- a/src/types/mod.rs +++ b/src/types/mod.rs @@ -1,7 +1,11 @@ use std::cmp::Ordering; use std::ops; +use std::rc::Rc; +pub mod collision; pub mod command; pub mod direction; +pub mod entity_map; +pub use collision::Collision; pub use direction::Direction; pub use direction::Direction::{Down, Left, Right, Up}; use proptest_derive::Arbitrary; @@ -43,13 +47,16 @@ impl BoundingBox { } } - pub fn from_corners(top_left: Position, lower_right: Position) -> BoundingBox { + pub fn from_corners( + top_left: Position, + lower_right: Position, + ) -> BoundingBox { BoundingBox { position: top_left, dimensions: Dimensions { w: (lower_right.x - top_left.x) as u16, h: (lower_right.y - top_left.y) as u16, - } + }, } } @@ -70,7 +77,11 @@ impl BoundingBox { /// Moves the top right corner of the bounding box by the offset specified /// by the given position, keeping the lower right corner in place pub fn move_tr_corner(self, offset: Position) -> BoundingBox { - self + offset - Dimensions { w: offset.x as u16, h: offset.y as u16 } + self + offset + - Dimensions { + w: offset.x as u16, + h: offset.y as u16, + } } } @@ -94,7 +105,7 @@ impl ops::Sub<Dimensions> for BoundingBox { } } -#[derive(Clone, Copy, Debug, PartialEq, Eq, Arbitrary)] +#[derive(Clone, Copy, Debug, PartialEq, Eq, Arbitrary, Hash, Ord)] pub struct Position { /// x (horizontal) position #[proptest(strategy = "std::ops::Range::<i16>::from(0..100)")] @@ -105,6 +116,10 @@ pub struct Position { pub y: i16, } +pub fn pos(x: i16, y: i16) -> Position { + Position { x, y } +} + pub const ORIGIN: Position = Position { x: 0, y: 0 }; pub const UNIT_POSITION: Position = Position { x: 1, y: 1 }; @@ -241,6 +256,47 @@ pub trait Positioned { } } +pub trait PositionedMut: Positioned { + fn set_position(&mut self, pos: Position); +} + +// impl<A, I> Positioned for A where A : Deref<Target = I>, I: Positioned { +// fn position(&self) -> Position { +// self.position() +// } +// } + +impl<T: Positioned> Positioned for Box<T> { + fn position(&self) -> Position { + (**self).position() + } +} + +impl<'a, T: Positioned> Positioned for &'a T { + fn position(&self) -> Position { + (**self).position() + } +} + +impl<'a, T: Positioned> Positioned for &'a mut T { + fn position(&self) -> Position { + (**self).position() + } +} + +impl<'a, T: Positioned> Positioned for Rc<T> { + fn position(&self) -> Position { + (**self).position() + } +} + +impl<'a, T: PositionedMut> PositionedMut for &'a mut T { + fn set_position(&mut self, pos: Position) { + (**self).set_position(pos) + } +} + +#[macro_export] macro_rules! positioned { ($name:ident) => { positioned!($name, position); @@ -254,6 +310,20 @@ macro_rules! positioned { }; } +#[macro_export] +macro_rules! positioned_mut { + ($name:ident) => { + positioned_mut!($name, position); + }; + ($name:ident, $attr:ident) => { + impl crate::types::PositionedMut for $name { + fn set_position(&mut self, pos: Position) { + self.$attr = pos; + } + } + }; +} + /// A number of ticks #[derive(Clone, Copy, Debug, PartialEq, Eq, Arbitrary)] pub struct Ticks(pub u16); diff --git a/src/util/mod.rs b/src/util/mod.rs new file mode 100644 index 000000000000..e69de29bb2d1 --- /dev/null +++ b/src/util/mod.rs |