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-rw-r--r--src/libutil/thread-pool.hh119
1 files changed, 119 insertions, 0 deletions
diff --git a/src/libutil/thread-pool.hh b/src/libutil/thread-pool.hh
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+++ b/src/libutil/thread-pool.hh
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+#pragma once
+
+#include "sync.hh"
+#include "util.hh"
+
+#include <queue>
+#include <functional>
+#include <thread>
+#include <map>
+
+namespace nix {
+
+MakeError(ThreadPoolShutDown, Error)
+
+/* A simple thread pool that executes a queue of work items
+   (lambdas). */
+class ThreadPool
+{
+public:
+
+    ThreadPool(size_t maxThreads = 0);
+
+    ~ThreadPool();
+
+    // FIXME: use std::packaged_task?
+    typedef std::function<void()> work_t;
+
+    /* Enqueue a function to be executed by the thread pool. */
+    void enqueue(const work_t & t);
+
+    /* Execute work items until the queue is empty. Note that work
+       items are allowed to add new items to the queue; this is
+       handled correctly. Queue processing stops prematurely if any
+       work item throws an exception. This exception is propagated to
+       the calling thread. If multiple work items throw an exception
+       concurrently, only one item is propagated; the others are
+       printed on stderr and otherwise ignored. */
+    void process();
+
+private:
+
+    size_t maxThreads;
+
+    struct State
+    {
+        std::queue<work_t> left;
+        size_t pending = 0;
+        std::exception_ptr exception;
+        std::vector<std::thread> workers;
+        bool quit = false;
+    };
+
+    Sync<State> state_;
+
+    std::condition_variable work, done;
+
+    void workerEntry();
+};
+
+/* Process in parallel a set of items of type T that have a partial
+   ordering between them. Thus, any item is only processed after all
+   its dependencies have been processed. */
+template<typename T>
+void processGraph(
+    ThreadPool & pool,
+    const std::set<T> & nodes,
+    std::function<std::set<T>(const T &)> getEdges,
+    std::function<void(const T &)> processNode)
+{
+    struct Graph {
+        std::set<T> left;
+        std::map<T, std::set<T>> refs, rrefs;
+        std::function<void(T)> wrap;
+    };
+
+    ref<Sync<Graph>> graph_ = make_ref<Sync<Graph>>();
+
+    auto wrapWork = [&pool, graph_, processNode](const T & node) {
+        processNode(node);
+
+        /* Enqueue work for all nodes that were waiting on this one. */
+        {
+            auto graph(graph_->lock());
+            graph->left.erase(node);
+            for (auto & rref : graph->rrefs[node]) {
+                auto & refs(graph->refs[rref]);
+                auto i = refs.find(node);
+                assert(i != refs.end());
+                refs.erase(i);
+                if (refs.empty())
+                    pool.enqueue(std::bind(graph->wrap, rref));
+            }
+        }
+    };
+
+    {
+        auto graph(graph_->lock());
+        graph->left = nodes;
+        graph->wrap = wrapWork;
+    }
+
+    /* Build the dependency graph; enqueue all nodes with no
+       dependencies. */
+    for (auto & node : nodes) {
+        auto refs = getEdges(node);
+        {
+            auto graph(graph_->lock());
+            for (auto & ref : refs)
+                if (ref != node && graph->left.count(ref)) {
+                    graph->refs[node].insert(ref);
+                    graph->rrefs[ref].insert(node);
+                }
+            if (graph->refs[node].empty())
+                pool.enqueue(std::bind(graph->wrap, node));
+        }
+    }
+}
+
+}