diff options
Diffstat (limited to 'src/libutil/pool.hh')
-rw-r--r-- | src/libutil/pool.hh | 69 |
1 files changed, 54 insertions, 15 deletions
diff --git a/src/libutil/pool.hh b/src/libutil/pool.hh index d63912e28aa9..4b865a19389e 100644 --- a/src/libutil/pool.hh +++ b/src/libutil/pool.hh @@ -1,8 +1,10 @@ #pragma once -#include <memory> -#include <list> #include <functional> +#include <limits> +#include <list> +#include <memory> +#include <cassert> #include "sync.hh" #include "ref.hh" @@ -39,37 +41,58 @@ private: struct State { - unsigned int count = 0; - std::list<ref<R>> idle; + size_t inUse = 0; + size_t max; + std::vector<ref<R>> idle; }; Sync<State> state; + std::condition_variable_any wakeup; + public: - Pool(const Factory & factory = []() { return make_ref<R>(); }) + Pool(size_t max = std::numeric_limits<size_t>::max, + const Factory & factory = []() { return make_ref<R>(); }) : factory(factory) - { } + { + auto state_(state.lock()); + state_->max = max; + } + + ~Pool() + { + auto state_(state.lock()); + assert(!state_->inUse); + state_->max = 0; + state_->idle.clear(); + } class Handle { private: Pool & pool; - ref<R> r; + std::shared_ptr<R> r; friend Pool; Handle(Pool & pool, std::shared_ptr<R> r) : pool(pool), r(r) { } public: - Handle(Handle && h) : pool(h.pool), r(h.r) { abort(); } + Handle(Handle && h) : pool(h.pool), r(h.r) { h.r.reset(); } Handle(const Handle & l) = delete; ~Handle() { - auto state_(pool.state.lock()); - state_->idle.push_back(r); + if (!r) return; + { + auto state_(pool.state.lock()); + state_->idle.push_back(ref<R>(r)); + assert(state_->inUse); + state_->inUse--; + } + pool.wakeup.notify_one(); } R * operator -> () { return &*r; } @@ -80,22 +103,38 @@ public: { { auto state_(state.lock()); + + /* If we're over the maximum number of instance, we need + to wait until a slot becomes available. */ + while (state_->idle.empty() && state_->inUse >= state_->max) + state_.wait(wakeup); + if (!state_->idle.empty()) { auto p = state_->idle.back(); state_->idle.pop_back(); + state_->inUse++; return Handle(*this, p); } - state_->count++; + + state_->inUse++; + } + + /* We need to create a new instance. Because that might take a + while, we don't hold the lock in the meantime. */ + try { + Handle h(*this, factory()); + return h; + } catch (...) { + auto state_(state.lock()); + state_->inUse--; + throw; } - /* Note: we don't hold the lock while creating a new instance, - because creation might take a long time. */ - return Handle(*this, factory()); } unsigned int count() { auto state_(state.lock()); - return state_->count; + return state_->count + state_->inUse; } }; |