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-rw-r--r--src/libstore/sqlite.hh102
1 files changed, 102 insertions, 0 deletions
diff --git a/src/libstore/sqlite.hh b/src/libstore/sqlite.hh
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+++ b/src/libstore/sqlite.hh
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+#pragma once
+
+#include <functional>
+#include <string>
+
+#include "types.hh"
+
+class sqlite3;
+class sqlite3_stmt;
+
+namespace nix {
+
+/* RAII wrapper to close a SQLite database automatically. */
+struct SQLite
+{
+    sqlite3 * db;
+    SQLite() { db = 0; }
+    ~SQLite();
+    operator sqlite3 * () { return db; }
+};
+
+/* RAII wrapper to create and destroy SQLite prepared statements. */
+struct SQLiteStmt
+{
+    sqlite3 * db = 0;
+    sqlite3_stmt * stmt = 0;
+    SQLiteStmt() { }
+    void create(sqlite3 * db, const std::string & s);
+    ~SQLiteStmt();
+    operator sqlite3_stmt * () { return stmt; }
+
+    /* Helper for binding / executing statements. */
+    class Use
+    {
+        friend struct SQLiteStmt;
+    private:
+        SQLiteStmt & stmt;
+        unsigned int curArg = 1;
+        Use(SQLiteStmt & stmt);
+
+    public:
+
+        ~Use();
+
+        /* Bind the next parameter. */
+        Use & operator () (const std::string & value, bool notNull = true);
+        Use & operator () (int64_t value, bool notNull = true);
+        Use & bind(); // null
+
+        int step();
+
+        /* Execute a statement that does not return rows. */
+        void exec();
+
+        /* For statements that return 0 or more rows. Returns true iff
+           a row is available. */
+        bool next();
+
+        std::string getStr(int col);
+        int64_t getInt(int col);
+    };
+
+    Use use()
+    {
+        return Use(*this);
+    }
+};
+
+/* RAII helper that ensures transactions are aborted unless explicitly
+   committed. */
+struct SQLiteTxn
+{
+    bool active = false;
+    sqlite3 * db;
+
+    SQLiteTxn(sqlite3 * db);
+
+    void commit();
+
+    ~SQLiteTxn();
+};
+
+
+MakeError(SQLiteError, Error);
+MakeError(SQLiteBusy, SQLiteError);
+
+[[noreturn]] void throwSQLiteError(sqlite3 * db, const format & f);
+
+/* Convenience function for retrying a SQLite transaction when the
+   database is busy. */
+template<typename T>
+T retrySQLite(std::function<T()> fun)
+{
+    while (true) {
+        try {
+            return fun();
+        } catch (SQLiteBusy & e) {
+        }
+    }
+}
+
+}