diff options
Diffstat (limited to 'src/Xanthous/Game/Lenses.hs')
-rw-r--r-- | src/Xanthous/Game/Lenses.hs | 13 |
1 files changed, 9 insertions, 4 deletions
diff --git a/src/Xanthous/Game/Lenses.hs b/src/Xanthous/Game/Lenses.hs index 101de3021c48..f49477a2db23 100644 --- a/src/Xanthous/Game/Lenses.hs +++ b/src/Xanthous/Game/Lenses.hs @@ -6,6 +6,7 @@ module Xanthous.Game.Lenses , characterPosition , updateCharacterVision , getInitialState + , initialStateFromSeed -- * Collisions , Collision(..) @@ -16,6 +17,7 @@ import Xanthous.Prelude -------------------------------------------------------------------------------- import System.Random import Control.Monad.State +import Control.Monad.Random (getRandom) -------------------------------------------------------------------------------- import Xanthous.Game.State import Xanthous.Data @@ -28,9 +30,12 @@ import Xanthous.Entities.Creature (Creature) -------------------------------------------------------------------------------- getInitialState :: IO GameState -getInitialState = do - _randomGen <- getStdGen - let char = mkCharacter +getInitialState = initialStateFromSeed <$> getRandom + +initialStateFromSeed :: Int -> GameState +initialStateFromSeed seed = + let _randomGen = mkStdGen seed + char = mkCharacter (_characterEntityID, _entities) = EntityMap.insertAtReturningID (Position 0 0) @@ -42,7 +47,7 @@ getInitialState = do _debugState = DebugState { _allRevealed = False } - pure GameState {..} + in GameState {..} positionedCharacter :: Lens' GameState (Positioned Character) |