diff options
Diffstat (limited to 'src/Xanthous/Game/Draw.hs')
-rw-r--r-- | src/Xanthous/Game/Draw.hs | 41 |
1 files changed, 31 insertions, 10 deletions
diff --git a/src/Xanthous/Game/Draw.hs b/src/Xanthous/Game/Draw.hs index e2390c47bf15..09015d06884f 100644 --- a/src/Xanthous/Game/Draw.hs +++ b/src/Xanthous/Game/Draw.hs @@ -14,6 +14,7 @@ import Xanthous.Data.EntityMap (EntityMap, atPosition) import qualified Xanthous.Data.EntityMap as EntityMap import Xanthous.Game.State import Xanthous.Entities.Character +import Xanthous.Entities.Item (Item) import Xanthous.Game ( GameState(..) , entities @@ -105,16 +106,36 @@ drawPanel game panel . viewport (Resource.Panel panel) Vertical $ case panel of InventoryPanel -> - let items = game ^. character . inventory - in if null items - then txtWrap "Your inventory is empty right now." - else - txtWrap "You are currently carrying the following items:" - <=> txt " " - <=> foldl' (<=>) emptyWidget - (map - (txtWrap . ((bullet <| " ") <>) . description) - items) + drawWielded (game ^. character . inventory . wielded) + <=> drawBackpack (game ^. character . inventory . backpack) + where + drawWielded :: Wielded -> Widget Name + drawWielded (Hands Nothing Nothing) = emptyWidget + drawWielded (DoubleHanded i) = + txt $ "You are holding " <> description i <> " in both hands" + drawWielded (Hands l r) = + maybe + emptyWidget + (\i -> + txt $ "You are holding " <> description i <> " in your left hand") + l + <=> + maybe + emptyWidget + (\i -> + txt $ "You are holding " <> description i <> " in your right hand") + r + + drawBackpack :: Vector Item -> Widget Name + drawBackpack Empty = txtWrap "Your backpack is empty right now." + drawBackpack backpackItems + = txtWrap ( "You are currently carrying the following items in your " + <> "backpack:") + <=> txt " " + <=> foldl' (<=>) emptyWidget + (map + (txtWrap . ((bullet <| " ") <>) . description) + backpackItems) drawCharacterInfo :: Character -> Widget Name drawCharacterInfo ch = txt " " <+> charName <+> charHitpoints |