diff options
Diffstat (limited to 'src/Xanthous/App.hs')
-rw-r--r-- | src/Xanthous/App.hs | 87 |
1 files changed, 70 insertions, 17 deletions
diff --git a/src/Xanthous/App.hs b/src/Xanthous/App.hs index 0f49b4d8007c..0c7b85541ae0 100644 --- a/src/Xanthous/App.hs +++ b/src/Xanthous/App.hs @@ -4,11 +4,13 @@ module Xanthous.App (makeApp) where import Xanthous.Prelude import Brick hiding (App, halt, continue, raw) import qualified Brick +import Brick.Widgets.Edit (handleEditorEvent) import Graphics.Vty.Attributes (defAttr) -import Graphics.Vty.Input.Events (Event(EvKey)) -import Control.Monad.State (get) +import Graphics.Vty.Input.Events (Event(EvKey), Key(..)) +import Control.Monad.State (get, state, StateT(..)) +import Data.Coerce import Control.Monad.State.Class (modify) -import Data.Aeson (object) +import Data.Aeson (object, ToJSON) import qualified Data.Aeson as A -------------------------------------------------------------------------------- import Xanthous.Command @@ -20,14 +22,13 @@ import Xanthous.Data import qualified Xanthous.Data.EntityMap as EntityMap import Xanthous.Game import Xanthous.Game.Draw (drawGame) +import Xanthous.Game.Prompt import Xanthous.Monad import Xanthous.Resource (Name) +import Xanthous.Messages (message) -------------------------------------------------------------------------------- -import Xanthous.Entities.Creature (Creature) -import qualified Xanthous.Entities.Creature as Creature import qualified Xanthous.Entities.Character as Character -import Xanthous.Entities.RawTypes (EntityRaw(..)) -import Xanthous.Entities.Raws (raw) +import Xanthous.Entities.Character (characterName) import Xanthous.Entities import Xanthous.Entities.Item (Item) import Xanthous.Generators @@ -41,7 +42,7 @@ makeApp :: IO App makeApp = pure $ Brick.App { appDraw = drawGame , appChooseCursor = const headMay - , appHandleEvent = \state event -> runAppM (handleEvent event) state + , appHandleEvent = \game event -> runAppM (handleEvent event) game , appStartEvent = runAppM $ startEvent >> get , appAttrMap = const $ attrMap defAttr [] } @@ -49,14 +50,13 @@ makeApp = pure $ Brick.App runAppM :: AppM a -> GameState -> EventM Name a runAppM appm = fmap fst . runAppT appm -testGormlak :: Creature -testGormlak = - let Just (Creature gormlak) = raw "gormlak" - in Creature.newWithType gormlak +-- testGormlak :: Creature +-- testGormlak = +-- let Just (Creature gormlak) = raw "gormlak" +-- in Creature.newWithType gormlak startEvent :: AppM () startEvent = do - say_ ["welcome"] level <- generateLevel SCaveAutomata CaveAutomata.defaultParams $ Dimensions 80 80 @@ -64,15 +64,23 @@ startEvent = do entities <>= (SomeEntity <$> level ^. levelItems) characterPosition .= level ^. levelCharacterPosition modify updateCharacterVision - -- entities %= EntityMap.insertAt (Position 10 10) (SomeEntity testGormlak) - + prompt_ @'StringPrompt ["character", "namePrompt"] Uncancellable + $ \(StringResult s) -> do + character . characterName ?= s + say ["welcome"] =<< use character handleEvent :: BrickEvent Name () -> AppM (Next GameState) -handleEvent (VtyEvent (EvKey k mods)) +handleEvent ev = use promptState >>= \case + NoPrompt -> handleNoPromptEvent ev + WaitingPrompt msg pr -> handlePromptEvent msg pr ev + + +handleNoPromptEvent :: BrickEvent Name () -> AppM (Next GameState) +handleNoPromptEvent (VtyEvent (EvKey k mods)) | Just command <- commandFromKey k mods = do messageHistory %= hideMessage handleCommand command -handleEvent _ = continue +handleNoPromptEvent _ = continue handleCommand :: Command -> AppM (Next GameState) handleCommand Quit = halt @@ -106,3 +114,48 @@ handleCommand PreviousMessage = do messageHistory %= popMessage continue +handlePromptEvent + :: Text -- ^ Prompt message + -> Prompt (AppT Identity) + -> BrickEvent Name () + -> AppM (Next GameState) +handlePromptEvent _ (Prompt Cancellable _ _ _) (VtyEvent (EvKey KEsc [])) = do + promptState .= NoPrompt + continue +handlePromptEvent _ pr (VtyEvent (EvKey KEnter [])) = do + () <- state . coerce $ submitPrompt pr + promptState .= NoPrompt + continue +handlePromptEvent + msg + (Prompt c SStringPrompt (StringPromptState edit) cb) + (VtyEvent ev) + = do + edit' <- lift $ handleEditorEvent ev edit + let prompt' = Prompt c SStringPrompt (StringPromptState edit') cb + promptState .= WaitingPrompt msg prompt' + continue +handlePromptEvent _ _ _ = undefined + +prompt + :: forall (pt :: PromptType) (params :: Type). + (ToJSON params, SingPromptType pt) + => [Text] -- ^ Message key + -> params -- ^ Message params + -> PromptCancellable + -> (PromptResult pt -> AppT Identity ()) -- ^ Prompt promise handler + -> AppM () +prompt msgPath params cancellable cb = do + let pt = singPromptType @pt + msg <- message msgPath params + let p = mkPrompt cancellable pt cb + promptState .= WaitingPrompt msg p + +prompt_ + :: forall (pt :: PromptType) . + (SingPromptType pt) + => [Text] -- ^ Message key + -> PromptCancellable + -> (PromptResult pt -> AppT Identity ()) -- ^ Prompt promise handler + -> AppM () +prompt_ msg = prompt msg $ object [] |