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-rw-r--r--configs/shared/emacs/.emacs.d/elpa/projectile-20180911.540/projectile-autoloads.el534
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diff --git a/configs/shared/emacs/.emacs.d/elpa/projectile-20180911.540/projectile-autoloads.el b/configs/shared/emacs/.emacs.d/elpa/projectile-20180911.540/projectile-autoloads.el
deleted file mode 100644
index 3c15a209d867..000000000000
--- a/configs/shared/emacs/.emacs.d/elpa/projectile-20180911.540/projectile-autoloads.el
+++ /dev/null
@@ -1,534 +0,0 @@
-;;; projectile-autoloads.el --- automatically extracted autoloads
-;;
-;;; Code:
-(add-to-list 'load-path (directory-file-name (or (file-name-directory #$) (car load-path))))
-
-;;;### (autoloads nil "projectile" "projectile.el" (23450 31814 702852
-;;;;;;  509000))
-;;; Generated autoloads from projectile.el
-
-(autoload 'projectile-version "projectile" "\
-Get the Projectile version as string.
-
-If called interactively or if SHOW-VERSION is non-nil, show the
-version in the echo area and the messages buffer.
-
-The returned string includes both, the version from package.el
-and the library version, if both a present and different.
-
-If the version number could not be determined, signal an error,
-if called interactively, or if SHOW-VERSION is non-nil, otherwise
-just return nil.
-
-\(fn &optional SHOW-VERSION)" t nil)
-
-(autoload 'projectile-invalidate-cache "projectile" "\
-Remove the current project's files from `projectile-projects-cache'.
-
-With a prefix argument ARG prompts for the name of the project whose cache
-to invalidate.
-
-\(fn ARG)" t nil)
-
-(autoload 'projectile-purge-file-from-cache "projectile" "\
-Purge FILE from the cache of the current project.
-
-\(fn FILE)" t nil)
-
-(autoload 'projectile-purge-dir-from-cache "projectile" "\
-Purge DIR from the cache of the current project.
-
-\(fn DIR)" t nil)
-
-(autoload 'projectile-cache-current-file "projectile" "\
-Add the currently visited file to the cache.
-
-\(fn)" t nil)
-
-(autoload 'projectile-discover-projects-in-directory "projectile" "\
-Discover any projects in DIRECTORY and add them to the projectile cache.
-This function is not recursive and only adds projects with roots
-at the top level of DIRECTORY.
-
-\(fn DIRECTORY)" t nil)
-
-(autoload 'projectile-switch-to-buffer "projectile" "\
-Switch to a project buffer.
-
-\(fn)" t nil)
-
-(autoload 'projectile-switch-to-buffer-other-window "projectile" "\
-Switch to a project buffer and show it in another window.
-
-\(fn)" t nil)
-
-(autoload 'projectile-switch-to-buffer-other-frame "projectile" "\
-Switch to a project buffer and show it in another window.
-
-\(fn)" t nil)
-
-(autoload 'projectile-display-buffer "projectile" "\
-Display a project buffer in another window without selecting it.
-
-\(fn)" t nil)
-
-(autoload 'projectile-project-buffers-other-buffer "projectile" "\
-Switch to the most recently selected buffer project buffer.
-Only buffers not visible in windows are returned.
-
-\(fn)" t nil)
-
-(autoload 'projectile-multi-occur "projectile" "\
-Do a `multi-occur' in the project's buffers.
-With a prefix argument, show NLINES of context.
-
-\(fn &optional NLINES)" t nil)
-
-(autoload 'projectile-find-other-file "projectile" "\
-Switch between files with the same name but different extensions.
-With FLEX-MATCHING, match any file that contains the base name of current file.
-Other file extensions can be customized with the variable `projectile-other-file-alist'.
-
-\(fn &optional FLEX-MATCHING)" t nil)
-
-(autoload 'projectile-find-other-file-other-window "projectile" "\
-Switch between files with the same name but different extensions in other window.
-With FLEX-MATCHING, match any file that contains the base name of current file.
-Other file extensions can be customized with the variable `projectile-other-file-alist'.
-
-\(fn &optional FLEX-MATCHING)" t nil)
-
-(autoload 'projectile-find-other-file-other-frame "projectile" "\
-Switch between files with the same name but different extensions in other window.
-With FLEX-MATCHING, match any file that contains the base name of current file.
-Other file extensions can be customized with the variable `projectile-other-file-alist'.
-
-\(fn &optional FLEX-MATCHING)" t nil)
-
-(autoload 'projectile-find-file-dwim "projectile" "\
-Jump to a project's files using completion based on context.
-
-With a prefix ARG invalidates the cache first.
-
-If point is on a filename, Projectile first tries to search for that
-file in project:
-
-- If it finds just a file, it switches to that file instantly.  This works even
-if the filename is incomplete, but there's only a single file in the current project
-that matches the filename at point.  For example, if there's only a single file named
-\"projectile/projectile.el\" but the current filename is \"projectile/proj\" (incomplete),
-`projectile-find-file-dwim' still switches to \"projectile/projectile.el\" immediately
- because this is the only filename that matches.
-
-- If it finds a list of files, the list is displayed for selecting.  A list of
-files is displayed when a filename appears more than one in the project or the
-filename at point is a prefix of more than two files in a project.  For example,
-if `projectile-find-file-dwim' is executed on a filepath like \"projectile/\", it lists
-the content of that directory.  If it is executed on a partial filename like
- \"projectile/a\", a list of files with character 'a' in that directory is presented.
-
-- If it finds nothing, display a list of all files in project for selecting.
-
-\(fn &optional ARG)" t nil)
-
-(autoload 'projectile-find-file-dwim-other-window "projectile" "\
-Jump to a project's files using completion based on context in other window.
-
-With a prefix ARG invalidates the cache first.
-
-If point is on a filename, Projectile first tries to search for that
-file in project:
-
-- If it finds just a file, it switches to that file instantly.  This works even
-if the filename is incomplete, but there's only a single file in the current project
-that matches the filename at point.  For example, if there's only a single file named
-\"projectile/projectile.el\" but the current filename is \"projectile/proj\" (incomplete),
-`projectile-find-file-dwim-other-window' still switches to \"projectile/projectile.el\"
-immediately because this is the only filename that matches.
-
-- If it finds a list of files, the list is displayed for selecting.  A list of
-files is displayed when a filename appears more than one in the project or the
-filename at point is a prefix of more than two files in a project.  For example,
-if `projectile-find-file-dwim-other-window' is executed on a filepath like \"projectile/\", it lists
-the content of that directory.  If it is executed on a partial filename
-like \"projectile/a\", a list of files with character 'a' in that directory
-is presented.
-
-- If it finds nothing, display a list of all files in project for selecting.
-
-\(fn &optional ARG)" t nil)
-
-(autoload 'projectile-find-file-dwim-other-frame "projectile" "\
-Jump to a project's files using completion based on context in other frame.
-
-With a prefix ARG invalidates the cache first.
-
-If point is on a filename, Projectile first tries to search for that
-file in project:
-
-- If it finds just a file, it switches to that file instantly.  This works even
-if the filename is incomplete, but there's only a single file in the current project
-that matches the filename at point.  For example, if there's only a single file named
-\"projectile/projectile.el\" but the current filename is \"projectile/proj\" (incomplete),
-`projectile-find-file-dwim-other-frame' still switches to \"projectile/projectile.el\"
-immediately because this is the only filename that matches.
-
-- If it finds a list of files, the list is displayed for selecting.  A list of
-files is displayed when a filename appears more than one in the project or the
-filename at point is a prefix of more than two files in a project.  For example,
-if `projectile-find-file-dwim-other-frame' is executed on a filepath like \"projectile/\", it lists
-the content of that directory.  If it is executed on a partial filename
-like \"projectile/a\", a list of files with character 'a' in that directory
-is presented.
-
-- If it finds nothing, display a list of all files in project for selecting.
-
-\(fn &optional ARG)" t nil)
-
-(autoload 'projectile-find-file "projectile" "\
-Jump to a project's file using completion.
-With a prefix ARG invalidates the cache first.
-
-\(fn &optional ARG)" t nil)
-
-(autoload 'projectile-find-file-other-window "projectile" "\
-Jump to a project's file using completion and show it in another window.
-
-With a prefix ARG invalidates the cache first.
-
-\(fn &optional ARG)" t nil)
-
-(autoload 'projectile-find-file-other-frame "projectile" "\
-Jump to a project's file using completion and show it in another frame.
-
-With a prefix ARG invalidates the cache first.
-
-\(fn &optional ARG)" t nil)
-
-(autoload 'projectile-find-dir "projectile" "\
-Jump to a project's directory using completion.
-
-With a prefix ARG invalidates the cache first.
-
-\(fn &optional ARG)" t nil)
-
-(autoload 'projectile-find-dir-other-window "projectile" "\
-Jump to a project's directory in other window using completion.
-
-With a prefix ARG invalidates the cache first.
-
-\(fn &optional ARG)" t nil)
-
-(autoload 'projectile-find-dir-other-frame "projectile" "\
-Jump to a project's directory in other window using completion.
-
-With a prefix ARG invalidates the cache first.
-
-\(fn &optional ARG)" t nil)
-
-(autoload 'projectile-find-test-file "projectile" "\
-Jump to a project's test file using completion.
-
-With a prefix ARG invalidates the cache first.
-
-\(fn &optional ARG)" t nil)
-
-(autoload 'projectile-project-info "projectile" "\
-Display info for current project.
-
-\(fn)" t nil)
-
-(autoload 'projectile-find-implementation-or-test-other-window "projectile" "\
-Open matching implementation or test file in other window.
-
-\(fn)" t nil)
-
-(autoload 'projectile-find-implementation-or-test-other-frame "projectile" "\
-Open matching implementation or test file in other frame.
-
-\(fn)" t nil)
-
-(autoload 'projectile-toggle-between-implementation-and-test "projectile" "\
-Toggle between an implementation file and its test file.
-
-\(fn)" t nil)
-
-(autoload 'projectile-grep "projectile" "\
-Perform rgrep in the project.
-
-With a prefix ARG asks for files (globbing-aware) which to grep in.
-With prefix ARG of `-' (such as `M--'), default the files (without prompt),
-to `projectile-grep-default-files'.
-
-With REGEXP given, don't query the user for a regexp.
-
-\(fn &optional REGEXP ARG)" t nil)
-
-(autoload 'projectile-ag "projectile" "\
-Run an ag search with SEARCH-TERM in the project.
-
-With an optional prefix argument ARG SEARCH-TERM is interpreted as a
-regular expression.
-
-\(fn SEARCH-TERM &optional ARG)" t nil)
-
-(autoload 'projectile-ripgrep "projectile" "\
-Run a Ripgrep search with `SEARCH-TERM' at current project root.
-
-SEARCH-TERM is a regexp.
-
-\(fn SEARCH-TERM)" t nil)
-
-(autoload 'projectile-regenerate-tags "projectile" "\
-Regenerate the project's [e|g]tags.
-
-\(fn)" t nil)
-
-(autoload 'projectile-find-tag "projectile" "\
-Find tag in project.
-
-\(fn)" t nil)
-
-(autoload 'projectile-run-command-in-root "projectile" "\
-Invoke `execute-extended-command' in the project's root.
-
-\(fn)" t nil)
-
-(autoload 'projectile-run-shell-command-in-root "projectile" "\
-Invoke `shell-command' in the project's root.
-
-\(fn)" t nil)
-
-(autoload 'projectile-run-async-shell-command-in-root "projectile" "\
-Invoke `async-shell-command' in the project's root.
-
-\(fn)" t nil)
-
-(autoload 'projectile-run-shell "projectile" "\
-Invoke `shell' in the project's root.
-
-Switch to the project specific shell buffer if it already exists.
-
-\(fn)" t nil)
-
-(autoload 'projectile-run-eshell "projectile" "\
-Invoke `eshell' in the project's root.
-
-Switch to the project specific eshell buffer if it already exists.
-
-\(fn)" t nil)
-
-(autoload 'projectile-run-ielm "projectile" "\
-Invoke `ielm' in the project's root.
-
-Switch to the project specific ielm buffer if it already exists.
-
-\(fn)" t nil)
-
-(autoload 'projectile-run-term "projectile" "\
-Invoke `term' in the project's root.
-
-Switch to the project specific term buffer if it already exists.
-
-\(fn PROGRAM)" t nil)
-
-(autoload 'projectile-replace "projectile" "\
-Replace literal string in project using non-regexp `tags-query-replace'.
-
-With a prefix argument ARG prompts you for a directory on which
-to run the replacement.
-
-\(fn &optional ARG)" t nil)
-
-(autoload 'projectile-replace-regexp "projectile" "\
-Replace a regexp in the project using `tags-query-replace'.
-
-With a prefix argument ARG prompts you for a directory on which
-to run the replacement.
-
-\(fn &optional ARG)" t nil)
-
-(autoload 'projectile-kill-buffers "projectile" "\
-Kill all project buffers.
-
-\(fn)" t nil)
-
-(autoload 'projectile-save-project-buffers "projectile" "\
-Save all project buffers.
-
-\(fn)" t nil)
-
-(autoload 'projectile-dired "projectile" "\
-Open `dired' at the root of the project.
-
-\(fn)" t nil)
-
-(autoload 'projectile-dired-other-window "projectile" "\
-Open `dired'  at the root of the project in another window.
-
-\(fn)" t nil)
-
-(autoload 'projectile-dired-other-frame "projectile" "\
-Open `dired' at the root of the project in another frame.
-
-\(fn)" t nil)
-
-(autoload 'projectile-vc "projectile" "\
-Open `vc-dir' at the root of the project.
-
-For git projects `magit-status-internal' is used if available.
-For hg projects `monky-status' is used if available.
-
-If PROJECT-ROOT is given, it is opened instead of the project
-root directory of the current buffer file.  If interactively
-called with a prefix argument, the user is prompted for a project
-directory to open.
-
-\(fn &optional PROJECT-ROOT)" t nil)
-
-(autoload 'projectile-recentf "projectile" "\
-Show a list of recently visited files in a project.
-
-\(fn)" t nil)
-
-(autoload 'projectile-configure-project "projectile" "\
-Run project configure command.
-
-Normally you'll be prompted for a compilation command, unless
-variable `compilation-read-command'.  You can force the prompt
-with a prefix ARG.
-
-\(fn ARG)" t nil)
-
-(autoload 'projectile-compile-project "projectile" "\
-Run project compilation command.
-
-Normally you'll be prompted for a compilation command, unless
-variable `compilation-read-command'.  You can force the prompt
-with a prefix ARG.
-
-\(fn ARG)" t nil)
-
-(autoload 'projectile-test-project "projectile" "\
-Run project test command.
-
-Normally you'll be prompted for a compilation command, unless
-variable `compilation-read-command'.  You can force the prompt
-with a prefix ARG.
-
-\(fn ARG)" t nil)
-
-(autoload 'projectile-run-project "projectile" "\
-Run project run command.
-
-Normally you'll be prompted for a compilation command, unless
-variable `compilation-read-command'.  You can force the prompt
-with a prefix ARG.
-
-\(fn ARG)" t nil)
-
-(autoload 'projectile-switch-project "projectile" "\
-Switch to a project we have visited before.
-Invokes the command referenced by `projectile-switch-project-action' on switch.
-With a prefix ARG invokes `projectile-commander' instead of
-`projectile-switch-project-action.'
-
-\(fn &optional ARG)" t nil)
-
-(autoload 'projectile-switch-open-project "projectile" "\
-Switch to a project we have currently opened.
-Invokes the command referenced by `projectile-switch-project-action' on switch.
-With a prefix ARG invokes `projectile-commander' instead of
-`projectile-switch-project-action.'
-
-\(fn &optional ARG)" t nil)
-
-(autoload 'projectile-find-file-in-directory "projectile" "\
-Jump to a file in a (maybe regular) DIRECTORY.
-
-This command will first prompt for the directory the file is in.
-
-\(fn &optional DIRECTORY)" t nil)
-
-(autoload 'projectile-find-file-in-known-projects "projectile" "\
-Jump to a file in any of the known projects.
-
-\(fn)" t nil)
-
-(autoload 'projectile-cleanup-known-projects "projectile" "\
-Remove known projects that don't exist anymore.
-
-\(fn)" t nil)
-
-(autoload 'projectile-clear-known-projects "projectile" "\
-Clear both `projectile-known-projects' and `projectile-known-projects-file'.
-
-\(fn)" t nil)
-
-(autoload 'projectile-remove-known-project "projectile" "\
-Remove PROJECT from the list of known projects.
-
-\(fn &optional PROJECT)" t nil)
-
-(autoload 'projectile-remove-current-project-from-known-projects "projectile" "\
-Remove the current project from the list of known projects.
-
-\(fn)" t nil)
-
-(autoload 'projectile-ibuffer "projectile" "\
-Open an IBuffer window showing all buffers in the current project.
-
-Let user choose another project when PREFIX is supplied.
-
-\(fn PREFIX)" t nil)
-
-(autoload 'projectile-commander "projectile" "\
-Execute a Projectile command with a single letter.
-The user is prompted for a single character indicating the action to invoke.
-The `?' character describes then
-available actions.
-
-See `def-projectile-commander-method' for defining new methods.
-
-\(fn)" t nil)
-
-(autoload 'projectile-edit-dir-locals "projectile" "\
-Edit or create a .dir-locals.el file of the project.
-
-\(fn)" t nil)
-
-(defvar projectile-mode nil "\
-Non-nil if Projectile mode is enabled.
-See the `projectile-mode' command
-for a description of this minor mode.
-Setting this variable directly does not take effect;
-either customize it (see the info node `Easy Customization')
-or call the function `projectile-mode'.")
-
-(custom-autoload 'projectile-mode "projectile" nil)
-
-(autoload 'projectile-mode "projectile" "\
-Minor mode to assist project management and navigation.
-
-When called interactively, toggle `projectile-mode'.  With prefix
-ARG, enable `projectile-mode' if ARG is positive, otherwise disable
-it.
-
-When called from Lisp, enable `projectile-mode' if ARG is omitted,
-nil or positive.  If ARG is `toggle', toggle `projectile-mode'.
-Otherwise behave as if called interactively.
-
-\\{projectile-mode-map}
-
-\(fn &optional ARG)" t nil)
-
-(define-obsolete-function-alias 'projectile-global-mode 'projectile-mode "1.0")
-
-;;;***
-
-;; Local Variables:
-;; version-control: never
-;; no-byte-compile: t
-;; no-update-autoloads: t
-;; End:
-;;; projectile-autoloads.el ends here