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Diffstat (limited to 'configs/shared/emacs/.emacs.d/elpa/projectile-20180911.540/projectile-autoloads.el')
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1 files changed, 0 insertions, 534 deletions
diff --git a/configs/shared/emacs/.emacs.d/elpa/projectile-20180911.540/projectile-autoloads.el b/configs/shared/emacs/.emacs.d/elpa/projectile-20180911.540/projectile-autoloads.el deleted file mode 100644 index 3c15a209d867..000000000000 --- a/configs/shared/emacs/.emacs.d/elpa/projectile-20180911.540/projectile-autoloads.el +++ /dev/null @@ -1,534 +0,0 @@ -;;; projectile-autoloads.el --- automatically extracted autoloads -;; -;;; Code: -(add-to-list 'load-path (directory-file-name (or (file-name-directory #$) (car load-path)))) - -;;;### (autoloads nil "projectile" "projectile.el" (23450 31814 702852 -;;;;;; 509000)) -;;; Generated autoloads from projectile.el - -(autoload 'projectile-version "projectile" "\ -Get the Projectile version as string. - -If called interactively or if SHOW-VERSION is non-nil, show the -version in the echo area and the messages buffer. - -The returned string includes both, the version from package.el -and the library version, if both a present and different. - -If the version number could not be determined, signal an error, -if called interactively, or if SHOW-VERSION is non-nil, otherwise -just return nil. - -\(fn &optional SHOW-VERSION)" t nil) - -(autoload 'projectile-invalidate-cache "projectile" "\ -Remove the current project's files from `projectile-projects-cache'. - -With a prefix argument ARG prompts for the name of the project whose cache -to invalidate. - -\(fn ARG)" t nil) - -(autoload 'projectile-purge-file-from-cache "projectile" "\ -Purge FILE from the cache of the current project. - -\(fn FILE)" t nil) - -(autoload 'projectile-purge-dir-from-cache "projectile" "\ -Purge DIR from the cache of the current project. - -\(fn DIR)" t nil) - -(autoload 'projectile-cache-current-file "projectile" "\ -Add the currently visited file to the cache. - -\(fn)" t nil) - -(autoload 'projectile-discover-projects-in-directory "projectile" "\ -Discover any projects in DIRECTORY and add them to the projectile cache. -This function is not recursive and only adds projects with roots -at the top level of DIRECTORY. - -\(fn DIRECTORY)" t nil) - -(autoload 'projectile-switch-to-buffer "projectile" "\ -Switch to a project buffer. - -\(fn)" t nil) - -(autoload 'projectile-switch-to-buffer-other-window "projectile" "\ -Switch to a project buffer and show it in another window. - -\(fn)" t nil) - -(autoload 'projectile-switch-to-buffer-other-frame "projectile" "\ -Switch to a project buffer and show it in another window. - -\(fn)" t nil) - -(autoload 'projectile-display-buffer "projectile" "\ -Display a project buffer in another window without selecting it. - -\(fn)" t nil) - -(autoload 'projectile-project-buffers-other-buffer "projectile" "\ -Switch to the most recently selected buffer project buffer. -Only buffers not visible in windows are returned. - -\(fn)" t nil) - -(autoload 'projectile-multi-occur "projectile" "\ -Do a `multi-occur' in the project's buffers. -With a prefix argument, show NLINES of context. - -\(fn &optional NLINES)" t nil) - -(autoload 'projectile-find-other-file "projectile" "\ -Switch between files with the same name but different extensions. -With FLEX-MATCHING, match any file that contains the base name of current file. -Other file extensions can be customized with the variable `projectile-other-file-alist'. - -\(fn &optional FLEX-MATCHING)" t nil) - -(autoload 'projectile-find-other-file-other-window "projectile" "\ -Switch between files with the same name but different extensions in other window. -With FLEX-MATCHING, match any file that contains the base name of current file. -Other file extensions can be customized with the variable `projectile-other-file-alist'. - -\(fn &optional FLEX-MATCHING)" t nil) - -(autoload 'projectile-find-other-file-other-frame "projectile" "\ -Switch between files with the same name but different extensions in other window. -With FLEX-MATCHING, match any file that contains the base name of current file. -Other file extensions can be customized with the variable `projectile-other-file-alist'. - -\(fn &optional FLEX-MATCHING)" t nil) - -(autoload 'projectile-find-file-dwim "projectile" "\ -Jump to a project's files using completion based on context. - -With a prefix ARG invalidates the cache first. - -If point is on a filename, Projectile first tries to search for that -file in project: - -- If it finds just a file, it switches to that file instantly. This works even -if the filename is incomplete, but there's only a single file in the current project -that matches the filename at point. For example, if there's only a single file named -\"projectile/projectile.el\" but the current filename is \"projectile/proj\" (incomplete), -`projectile-find-file-dwim' still switches to \"projectile/projectile.el\" immediately - because this is the only filename that matches. - -- If it finds a list of files, the list is displayed for selecting. A list of -files is displayed when a filename appears more than one in the project or the -filename at point is a prefix of more than two files in a project. For example, -if `projectile-find-file-dwim' is executed on a filepath like \"projectile/\", it lists -the content of that directory. If it is executed on a partial filename like - \"projectile/a\", a list of files with character 'a' in that directory is presented. - -- If it finds nothing, display a list of all files in project for selecting. - -\(fn &optional ARG)" t nil) - -(autoload 'projectile-find-file-dwim-other-window "projectile" "\ -Jump to a project's files using completion based on context in other window. - -With a prefix ARG invalidates the cache first. - -If point is on a filename, Projectile first tries to search for that -file in project: - -- If it finds just a file, it switches to that file instantly. This works even -if the filename is incomplete, but there's only a single file in the current project -that matches the filename at point. For example, if there's only a single file named -\"projectile/projectile.el\" but the current filename is \"projectile/proj\" (incomplete), -`projectile-find-file-dwim-other-window' still switches to \"projectile/projectile.el\" -immediately because this is the only filename that matches. - -- If it finds a list of files, the list is displayed for selecting. A list of -files is displayed when a filename appears more than one in the project or the -filename at point is a prefix of more than two files in a project. For example, -if `projectile-find-file-dwim-other-window' is executed on a filepath like \"projectile/\", it lists -the content of that directory. If it is executed on a partial filename -like \"projectile/a\", a list of files with character 'a' in that directory -is presented. - -- If it finds nothing, display a list of all files in project for selecting. - -\(fn &optional ARG)" t nil) - -(autoload 'projectile-find-file-dwim-other-frame "projectile" "\ -Jump to a project's files using completion based on context in other frame. - -With a prefix ARG invalidates the cache first. - -If point is on a filename, Projectile first tries to search for that -file in project: - -- If it finds just a file, it switches to that file instantly. This works even -if the filename is incomplete, but there's only a single file in the current project -that matches the filename at point. For example, if there's only a single file named -\"projectile/projectile.el\" but the current filename is \"projectile/proj\" (incomplete), -`projectile-find-file-dwim-other-frame' still switches to \"projectile/projectile.el\" -immediately because this is the only filename that matches. - -- If it finds a list of files, the list is displayed for selecting. A list of -files is displayed when a filename appears more than one in the project or the -filename at point is a prefix of more than two files in a project. For example, -if `projectile-find-file-dwim-other-frame' is executed on a filepath like \"projectile/\", it lists -the content of that directory. If it is executed on a partial filename -like \"projectile/a\", a list of files with character 'a' in that directory -is presented. - -- If it finds nothing, display a list of all files in project for selecting. - -\(fn &optional ARG)" t nil) - -(autoload 'projectile-find-file "projectile" "\ -Jump to a project's file using completion. -With a prefix ARG invalidates the cache first. - -\(fn &optional ARG)" t nil) - -(autoload 'projectile-find-file-other-window "projectile" "\ -Jump to a project's file using completion and show it in another window. - -With a prefix ARG invalidates the cache first. - -\(fn &optional ARG)" t nil) - -(autoload 'projectile-find-file-other-frame "projectile" "\ -Jump to a project's file using completion and show it in another frame. - -With a prefix ARG invalidates the cache first. - -\(fn &optional ARG)" t nil) - -(autoload 'projectile-find-dir "projectile" "\ -Jump to a project's directory using completion. - -With a prefix ARG invalidates the cache first. - -\(fn &optional ARG)" t nil) - -(autoload 'projectile-find-dir-other-window "projectile" "\ -Jump to a project's directory in other window using completion. - -With a prefix ARG invalidates the cache first. - -\(fn &optional ARG)" t nil) - -(autoload 'projectile-find-dir-other-frame "projectile" "\ -Jump to a project's directory in other window using completion. - -With a prefix ARG invalidates the cache first. - -\(fn &optional ARG)" t nil) - -(autoload 'projectile-find-test-file "projectile" "\ -Jump to a project's test file using completion. - -With a prefix ARG invalidates the cache first. - -\(fn &optional ARG)" t nil) - -(autoload 'projectile-project-info "projectile" "\ -Display info for current project. - -\(fn)" t nil) - -(autoload 'projectile-find-implementation-or-test-other-window "projectile" "\ -Open matching implementation or test file in other window. - -\(fn)" t nil) - -(autoload 'projectile-find-implementation-or-test-other-frame "projectile" "\ -Open matching implementation or test file in other frame. - -\(fn)" t nil) - -(autoload 'projectile-toggle-between-implementation-and-test "projectile" "\ -Toggle between an implementation file and its test file. - -\(fn)" t nil) - -(autoload 'projectile-grep "projectile" "\ -Perform rgrep in the project. - -With a prefix ARG asks for files (globbing-aware) which to grep in. -With prefix ARG of `-' (such as `M--'), default the files (without prompt), -to `projectile-grep-default-files'. - -With REGEXP given, don't query the user for a regexp. - -\(fn &optional REGEXP ARG)" t nil) - -(autoload 'projectile-ag "projectile" "\ -Run an ag search with SEARCH-TERM in the project. - -With an optional prefix argument ARG SEARCH-TERM is interpreted as a -regular expression. - -\(fn SEARCH-TERM &optional ARG)" t nil) - -(autoload 'projectile-ripgrep "projectile" "\ -Run a Ripgrep search with `SEARCH-TERM' at current project root. - -SEARCH-TERM is a regexp. - -\(fn SEARCH-TERM)" t nil) - -(autoload 'projectile-regenerate-tags "projectile" "\ -Regenerate the project's [e|g]tags. - -\(fn)" t nil) - -(autoload 'projectile-find-tag "projectile" "\ -Find tag in project. - -\(fn)" t nil) - -(autoload 'projectile-run-command-in-root "projectile" "\ -Invoke `execute-extended-command' in the project's root. - -\(fn)" t nil) - -(autoload 'projectile-run-shell-command-in-root "projectile" "\ -Invoke `shell-command' in the project's root. - -\(fn)" t nil) - -(autoload 'projectile-run-async-shell-command-in-root "projectile" "\ -Invoke `async-shell-command' in the project's root. - -\(fn)" t nil) - -(autoload 'projectile-run-shell "projectile" "\ -Invoke `shell' in the project's root. - -Switch to the project specific shell buffer if it already exists. - -\(fn)" t nil) - -(autoload 'projectile-run-eshell "projectile" "\ -Invoke `eshell' in the project's root. - -Switch to the project specific eshell buffer if it already exists. - -\(fn)" t nil) - -(autoload 'projectile-run-ielm "projectile" "\ -Invoke `ielm' in the project's root. - -Switch to the project specific ielm buffer if it already exists. - -\(fn)" t nil) - -(autoload 'projectile-run-term "projectile" "\ -Invoke `term' in the project's root. - -Switch to the project specific term buffer if it already exists. - -\(fn PROGRAM)" t nil) - -(autoload 'projectile-replace "projectile" "\ -Replace literal string in project using non-regexp `tags-query-replace'. - -With a prefix argument ARG prompts you for a directory on which -to run the replacement. - -\(fn &optional ARG)" t nil) - -(autoload 'projectile-replace-regexp "projectile" "\ -Replace a regexp in the project using `tags-query-replace'. - -With a prefix argument ARG prompts you for a directory on which -to run the replacement. - -\(fn &optional ARG)" t nil) - -(autoload 'projectile-kill-buffers "projectile" "\ -Kill all project buffers. - -\(fn)" t nil) - -(autoload 'projectile-save-project-buffers "projectile" "\ -Save all project buffers. - -\(fn)" t nil) - -(autoload 'projectile-dired "projectile" "\ -Open `dired' at the root of the project. - -\(fn)" t nil) - -(autoload 'projectile-dired-other-window "projectile" "\ -Open `dired' at the root of the project in another window. - -\(fn)" t nil) - -(autoload 'projectile-dired-other-frame "projectile" "\ -Open `dired' at the root of the project in another frame. - -\(fn)" t nil) - -(autoload 'projectile-vc "projectile" "\ -Open `vc-dir' at the root of the project. - -For git projects `magit-status-internal' is used if available. -For hg projects `monky-status' is used if available. - -If PROJECT-ROOT is given, it is opened instead of the project -root directory of the current buffer file. If interactively -called with a prefix argument, the user is prompted for a project -directory to open. - -\(fn &optional PROJECT-ROOT)" t nil) - -(autoload 'projectile-recentf "projectile" "\ -Show a list of recently visited files in a project. - -\(fn)" t nil) - -(autoload 'projectile-configure-project "projectile" "\ -Run project configure command. - -Normally you'll be prompted for a compilation command, unless -variable `compilation-read-command'. You can force the prompt -with a prefix ARG. - -\(fn ARG)" t nil) - -(autoload 'projectile-compile-project "projectile" "\ -Run project compilation command. - -Normally you'll be prompted for a compilation command, unless -variable `compilation-read-command'. You can force the prompt -with a prefix ARG. - -\(fn ARG)" t nil) - -(autoload 'projectile-test-project "projectile" "\ -Run project test command. - -Normally you'll be prompted for a compilation command, unless -variable `compilation-read-command'. You can force the prompt -with a prefix ARG. - -\(fn ARG)" t nil) - -(autoload 'projectile-run-project "projectile" "\ -Run project run command. - -Normally you'll be prompted for a compilation command, unless -variable `compilation-read-command'. You can force the prompt -with a prefix ARG. - -\(fn ARG)" t nil) - -(autoload 'projectile-switch-project "projectile" "\ -Switch to a project we have visited before. -Invokes the command referenced by `projectile-switch-project-action' on switch. -With a prefix ARG invokes `projectile-commander' instead of -`projectile-switch-project-action.' - -\(fn &optional ARG)" t nil) - -(autoload 'projectile-switch-open-project "projectile" "\ -Switch to a project we have currently opened. -Invokes the command referenced by `projectile-switch-project-action' on switch. -With a prefix ARG invokes `projectile-commander' instead of -`projectile-switch-project-action.' - -\(fn &optional ARG)" t nil) - -(autoload 'projectile-find-file-in-directory "projectile" "\ -Jump to a file in a (maybe regular) DIRECTORY. - -This command will first prompt for the directory the file is in. - -\(fn &optional DIRECTORY)" t nil) - -(autoload 'projectile-find-file-in-known-projects "projectile" "\ -Jump to a file in any of the known projects. - -\(fn)" t nil) - -(autoload 'projectile-cleanup-known-projects "projectile" "\ -Remove known projects that don't exist anymore. - -\(fn)" t nil) - -(autoload 'projectile-clear-known-projects "projectile" "\ -Clear both `projectile-known-projects' and `projectile-known-projects-file'. - -\(fn)" t nil) - -(autoload 'projectile-remove-known-project "projectile" "\ -Remove PROJECT from the list of known projects. - -\(fn &optional PROJECT)" t nil) - -(autoload 'projectile-remove-current-project-from-known-projects "projectile" "\ -Remove the current project from the list of known projects. - -\(fn)" t nil) - -(autoload 'projectile-ibuffer "projectile" "\ -Open an IBuffer window showing all buffers in the current project. - -Let user choose another project when PREFIX is supplied. - -\(fn PREFIX)" t nil) - -(autoload 'projectile-commander "projectile" "\ -Execute a Projectile command with a single letter. -The user is prompted for a single character indicating the action to invoke. -The `?' character describes then -available actions. - -See `def-projectile-commander-method' for defining new methods. - -\(fn)" t nil) - -(autoload 'projectile-edit-dir-locals "projectile" "\ -Edit or create a .dir-locals.el file of the project. - -\(fn)" t nil) - -(defvar projectile-mode nil "\ -Non-nil if Projectile mode is enabled. -See the `projectile-mode' command -for a description of this minor mode. -Setting this variable directly does not take effect; -either customize it (see the info node `Easy Customization') -or call the function `projectile-mode'.") - -(custom-autoload 'projectile-mode "projectile" nil) - -(autoload 'projectile-mode "projectile" "\ -Minor mode to assist project management and navigation. - -When called interactively, toggle `projectile-mode'. With prefix -ARG, enable `projectile-mode' if ARG is positive, otherwise disable -it. - -When called from Lisp, enable `projectile-mode' if ARG is omitted, -nil or positive. If ARG is `toggle', toggle `projectile-mode'. -Otherwise behave as if called interactively. - -\\{projectile-mode-map} - -\(fn &optional ARG)" t nil) - -(define-obsolete-function-alias 'projectile-global-mode 'projectile-mode "1.0") - -;;;*** - -;; Local Variables: -;; version-control: never -;; no-byte-compile: t -;; no-update-autoloads: t -;; End: -;;; projectile-autoloads.el ends here |