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Diffstat (limited to 'configs/shared/emacs/.emacs.d/elpa/projectile-20180711.102/projectile-autoloads.el')
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diff --git a/configs/shared/emacs/.emacs.d/elpa/projectile-20180711.102/projectile-autoloads.el b/configs/shared/emacs/.emacs.d/elpa/projectile-20180711.102/projectile-autoloads.el new file mode 100644 index 000000000000..2739cd168935 --- /dev/null +++ b/configs/shared/emacs/.emacs.d/elpa/projectile-20180711.102/projectile-autoloads.el @@ -0,0 +1,521 @@ +;;; projectile-autoloads.el --- automatically extracted autoloads +;; +;;; Code: +(add-to-list 'load-path (directory-file-name (or (file-name-directory #$) (car load-path)))) + +;;;### (autoloads nil "projectile" "projectile.el" (23377 60992 72998 +;;;;;; 222000)) +;;; Generated autoloads from projectile.el + +(autoload 'projectile-version "projectile" "\ +Get the Projectile version as string. + +If called interactively or if SHOW-VERSION is non-nil, show the +version in the echo area and the messages buffer. + +The returned string includes both, the version from package.el +and the library version, if both a present and different. + +If the version number could not be determined, signal an error, +if called interactively, or if SHOW-VERSION is non-nil, otherwise +just return nil. + +\(fn &optional SHOW-VERSION)" t nil) + +(autoload 'projectile-invalidate-cache "projectile" "\ +Remove the current project's files from `projectile-projects-cache'. + +With a prefix argument ARG prompts for the name of the project whose cache +to invalidate. + +\(fn ARG)" t nil) + +(autoload 'projectile-purge-file-from-cache "projectile" "\ +Purge FILE from the cache of the current project. + +\(fn FILE)" t nil) + +(autoload 'projectile-purge-dir-from-cache "projectile" "\ +Purge DIR from the cache of the current project. + +\(fn DIR)" t nil) + +(autoload 'projectile-cache-current-file "projectile" "\ +Add the currently visited file to the cache. + +\(fn)" t nil) + +(autoload 'projectile-discover-projects-in-directory "projectile" "\ +Discover any projects in DIRECTORY and add them to the projectile cache. +This function is not recursive and only adds projects with roots +at the top level of DIRECTORY. + +\(fn DIRECTORY)" t nil) + +(autoload 'projectile-switch-to-buffer "projectile" "\ +Switch to a project buffer. + +\(fn)" t nil) + +(autoload 'projectile-switch-to-buffer-other-window "projectile" "\ +Switch to a project buffer and show it in another window. + +\(fn)" t nil) + +(autoload 'projectile-switch-to-buffer-other-frame "projectile" "\ +Switch to a project buffer and show it in another window. + +\(fn)" t nil) + +(autoload 'projectile-display-buffer "projectile" "\ +Display a project buffer in another window without selecting it. + +\(fn)" t nil) + +(autoload 'projectile-project-buffers-other-buffer "projectile" "\ +Switch to the most recently selected buffer project buffer. +Only buffers not visible in windows are returned. + +\(fn)" t nil) + +(autoload 'projectile-multi-occur "projectile" "\ +Do a `multi-occur' in the project's buffers. +With a prefix argument, show NLINES of context. + +\(fn &optional NLINES)" t nil) + +(autoload 'projectile-find-other-file "projectile" "\ +Switch between files with the same name but different extensions. +With FLEX-MATCHING, match any file that contains the base name of current file. +Other file extensions can be customized with the variable `projectile-other-file-alist'. + +\(fn &optional FLEX-MATCHING)" t nil) + +(autoload 'projectile-find-other-file-other-window "projectile" "\ +Switch between files with the same name but different extensions in other window. +With FLEX-MATCHING, match any file that contains the base name of current file. +Other file extensions can be customized with the variable `projectile-other-file-alist'. + +\(fn &optional FLEX-MATCHING)" t nil) + +(autoload 'projectile-find-other-file-other-frame "projectile" "\ +Switch between files with the same name but different extensions in other window. +With FLEX-MATCHING, match any file that contains the base name of current file. +Other file extensions can be customized with the variable `projectile-other-file-alist'. + +\(fn &optional FLEX-MATCHING)" t nil) + +(autoload 'projectile-find-file-dwim "projectile" "\ +Jump to a project's files using completion based on context. + +With a prefix ARG invalidates the cache first. + +If point is on a filename, Projectile first tries to search for that +file in project: + +- If it finds just a file, it switches to that file instantly. This works even +if the filename is incomplete, but there's only a single file in the current project +that matches the filename at point. For example, if there's only a single file named +\"projectile/projectile.el\" but the current filename is \"projectile/proj\" (incomplete), +`projectile-find-file-dwim' still switches to \"projectile/projectile.el\" immediately + because this is the only filename that matches. + +- If it finds a list of files, the list is displayed for selecting. A list of +files is displayed when a filename appears more than one in the project or the +filename at point is a prefix of more than two files in a project. For example, +if `projectile-find-file-dwim' is executed on a filepath like \"projectile/\", it lists +the content of that directory. If it is executed on a partial filename like + \"projectile/a\", a list of files with character 'a' in that directory is presented. + +- If it finds nothing, display a list of all files in project for selecting. + +\(fn &optional ARG)" t nil) + +(autoload 'projectile-find-file-dwim-other-window "projectile" "\ +Jump to a project's files using completion based on context in other window. + +With a prefix ARG invalidates the cache first. + +If point is on a filename, Projectile first tries to search for that +file in project: + +- If it finds just a file, it switches to that file instantly. This works even +if the filename is incomplete, but there's only a single file in the current project +that matches the filename at point. For example, if there's only a single file named +\"projectile/projectile.el\" but the current filename is \"projectile/proj\" (incomplete), +`projectile-find-file-dwim-other-window' still switches to \"projectile/projectile.el\" +immediately because this is the only filename that matches. + +- If it finds a list of files, the list is displayed for selecting. A list of +files is displayed when a filename appears more than one in the project or the +filename at point is a prefix of more than two files in a project. For example, +if `projectile-find-file-dwim-other-window' is executed on a filepath like \"projectile/\", it lists +the content of that directory. If it is executed on a partial filename +like \"projectile/a\", a list of files with character 'a' in that directory +is presented. + +- If it finds nothing, display a list of all files in project for selecting. + +\(fn &optional ARG)" t nil) + +(autoload 'projectile-find-file-dwim-other-frame "projectile" "\ +Jump to a project's files using completion based on context in other frame. + +With a prefix ARG invalidates the cache first. + +If point is on a filename, Projectile first tries to search for that +file in project: + +- If it finds just a file, it switches to that file instantly. This works even +if the filename is incomplete, but there's only a single file in the current project +that matches the filename at point. For example, if there's only a single file named +\"projectile/projectile.el\" but the current filename is \"projectile/proj\" (incomplete), +`projectile-find-file-dwim-other-frame' still switches to \"projectile/projectile.el\" +immediately because this is the only filename that matches. + +- If it finds a list of files, the list is displayed for selecting. A list of +files is displayed when a filename appears more than one in the project or the +filename at point is a prefix of more than two files in a project. For example, +if `projectile-find-file-dwim-other-frame' is executed on a filepath like \"projectile/\", it lists +the content of that directory. If it is executed on a partial filename +like \"projectile/a\", a list of files with character 'a' in that directory +is presented. + +- If it finds nothing, display a list of all files in project for selecting. + +\(fn &optional ARG)" t nil) + +(autoload 'projectile-find-file "projectile" "\ +Jump to a project's file using completion. +With a prefix ARG invalidates the cache first. + +\(fn &optional ARG)" t nil) + +(autoload 'projectile-find-file-other-window "projectile" "\ +Jump to a project's file using completion and show it in another window. + +With a prefix ARG invalidates the cache first. + +\(fn &optional ARG)" t nil) + +(autoload 'projectile-find-file-other-frame "projectile" "\ +Jump to a project's file using completion and show it in another frame. + +With a prefix ARG invalidates the cache first. + +\(fn &optional ARG)" t nil) + +(autoload 'projectile-find-dir "projectile" "\ +Jump to a project's directory using completion. + +With a prefix ARG invalidates the cache first. + +\(fn &optional ARG)" t nil) + +(autoload 'projectile-find-dir-other-window "projectile" "\ +Jump to a project's directory in other window using completion. + +With a prefix ARG invalidates the cache first. + +\(fn &optional ARG)" t nil) + +(autoload 'projectile-find-dir-other-frame "projectile" "\ +Jump to a project's directory in other window using completion. + +With a prefix ARG invalidates the cache first. + +\(fn &optional ARG)" t nil) + +(autoload 'projectile-find-test-file "projectile" "\ +Jump to a project's test file using completion. + +With a prefix ARG invalidates the cache first. + +\(fn &optional ARG)" t nil) + +(autoload 'projectile-project-info "projectile" "\ +Display info for current project. + +\(fn)" t nil) + +(autoload 'projectile-find-implementation-or-test-other-window "projectile" "\ +Open matching implementation or test file in other window. + +\(fn)" t nil) + +(autoload 'projectile-find-implementation-or-test-other-frame "projectile" "\ +Open matching implementation or test file in other frame. + +\(fn)" t nil) + +(autoload 'projectile-toggle-between-implementation-and-test "projectile" "\ +Toggle between an implementation file and its test file. + +\(fn)" t nil) + +(autoload 'projectile-grep "projectile" "\ +Perform rgrep in the project. + +With a prefix ARG asks for files (globbing-aware) which to grep in. +With prefix ARG of `-' (such as `M--'), default the files (without prompt), +to `projectile-grep-default-files'. + +With REGEXP given, don't query the user for a regexp. + +\(fn &optional REGEXP ARG)" t nil) + +(autoload 'projectile-ag "projectile" "\ +Run an ag search with SEARCH-TERM in the project. + +With an optional prefix argument ARG SEARCH-TERM is interpreted as a +regular expression. + +\(fn SEARCH-TERM &optional ARG)" t nil) + +(autoload 'projectile-ripgrep "projectile" "\ +Run a Ripgrep search with `SEARCH-TERM' at current project root. + +SEARCH-TERM is a regexp. + +\(fn SEARCH-TERM)" t nil) + +(autoload 'projectile-regenerate-tags "projectile" "\ +Regenerate the project's [e|g]tags. + +\(fn)" t nil) + +(autoload 'projectile-find-tag "projectile" "\ +Find tag in project. + +\(fn)" t nil) + +(autoload 'projectile-run-command-in-root "projectile" "\ +Invoke `execute-extended-command' in the project's root. + +\(fn)" t nil) + +(autoload 'projectile-run-shell-command-in-root "projectile" "\ +Invoke `shell-command' in the project's root. + +\(fn)" t nil) + +(autoload 'projectile-run-async-shell-command-in-root "projectile" "\ +Invoke `async-shell-command' in the project's root. + +\(fn)" t nil) + +(autoload 'projectile-run-shell "projectile" "\ +Invoke `shell' in the project's root. + +\(fn)" t nil) + +(autoload 'projectile-run-eshell "projectile" "\ +Invoke `eshell' in the project's root. + +\(fn)" t nil) + +(autoload 'projectile-run-term "projectile" "\ +Invoke `term' in the project's root. + +\(fn PROGRAM)" t nil) + +(autoload 'projectile-replace "projectile" "\ +Replace literal string in project using non-regexp `tags-query-replace'. + +With a prefix argument ARG prompts you for a directory on which +to run the replacement. + +\(fn &optional ARG)" t nil) + +(autoload 'projectile-replace-regexp "projectile" "\ +Replace a regexp in the project using `tags-query-replace'. + +With a prefix argument ARG prompts you for a directory on which +to run the replacement. + +\(fn &optional ARG)" t nil) + +(autoload 'projectile-kill-buffers "projectile" "\ +Kill all project buffers. + +\(fn)" t nil) + +(autoload 'projectile-save-project-buffers "projectile" "\ +Save all project buffers. + +\(fn)" t nil) + +(autoload 'projectile-dired "projectile" "\ +Open `dired' at the root of the project. + +\(fn)" t nil) + +(autoload 'projectile-dired-other-window "projectile" "\ +Open `dired' at the root of the project in another window. + +\(fn)" t nil) + +(autoload 'projectile-dired-other-frame "projectile" "\ +Open `dired' at the root of the project in another frame. + +\(fn)" t nil) + +(autoload 'projectile-vc "projectile" "\ +Open `vc-dir' at the root of the project. + +For git projects `magit-status-internal' is used if available. +For hg projects `monky-status' is used if available. + +If PROJECT-ROOT is given, it is opened instead of the project +root directory of the current buffer file. If interactively +called with a prefix argument, the user is prompted for a project +directory to open. + +\(fn &optional PROJECT-ROOT)" t nil) + +(autoload 'projectile-recentf "projectile" "\ +Show a list of recently visited files in a project. + +\(fn)" t nil) + +(autoload 'projectile-configure-project "projectile" "\ +Run project configure command. + +Normally you'll be prompted for a compilation command, unless +variable `compilation-read-command'. You can force the prompt +with a prefix ARG. + +\(fn ARG)" t nil) + +(autoload 'projectile-compile-project "projectile" "\ +Run project compilation command. + +Normally you'll be prompted for a compilation command, unless +variable `compilation-read-command'. You can force the prompt +with a prefix ARG. + +\(fn ARG)" t nil) + +(autoload 'projectile-test-project "projectile" "\ +Run project test command. + +Normally you'll be prompted for a compilation command, unless +variable `compilation-read-command'. You can force the prompt +with a prefix ARG. + +\(fn ARG)" t nil) + +(autoload 'projectile-run-project "projectile" "\ +Run project run command. + +Normally you'll be prompted for a compilation command, unless +variable `compilation-read-command'. You can force the prompt +with a prefix ARG. + +\(fn ARG)" t nil) + +(autoload 'projectile-switch-project "projectile" "\ +Switch to a project we have visited before. +Invokes the command referenced by `projectile-switch-project-action' on switch. +With a prefix ARG invokes `projectile-commander' instead of +`projectile-switch-project-action.' + +\(fn &optional ARG)" t nil) + +(autoload 'projectile-switch-open-project "projectile" "\ +Switch to a project we have currently opened. +Invokes the command referenced by `projectile-switch-project-action' on switch. +With a prefix ARG invokes `projectile-commander' instead of +`projectile-switch-project-action.' + +\(fn &optional ARG)" t nil) + +(autoload 'projectile-find-file-in-directory "projectile" "\ +Jump to a file in a (maybe regular) DIRECTORY. + +This command will first prompt for the directory the file is in. + +\(fn &optional DIRECTORY)" t nil) + +(autoload 'projectile-find-file-in-known-projects "projectile" "\ +Jump to a file in any of the known projects. + +\(fn)" t nil) + +(autoload 'projectile-cleanup-known-projects "projectile" "\ +Remove known projects that don't exist anymore. + +\(fn)" t nil) + +(autoload 'projectile-clear-known-projects "projectile" "\ +Clear both `projectile-known-projects' and `projectile-known-projects-file'. + +\(fn)" t nil) + +(autoload 'projectile-remove-known-project "projectile" "\ +Remove PROJECT from the list of known projects. + +\(fn &optional PROJECT)" t nil) + +(autoload 'projectile-remove-current-project-from-known-projects "projectile" "\ +Remove the current project from the list of known projects. + +\(fn)" t nil) + +(autoload 'projectile-ibuffer "projectile" "\ +Open an IBuffer window showing all buffers in the current project. + +Let user choose another project when PREFIX is supplied. + +\(fn PREFIX)" t nil) + +(autoload 'projectile-commander "projectile" "\ +Execute a Projectile command with a single letter. +The user is prompted for a single character indicating the action to invoke. +The `?' character describes then +available actions. + +See `def-projectile-commander-method' for defining new methods. + +\(fn)" t nil) + +(autoload 'projectile-edit-dir-locals "projectile" "\ +Edit or create a .dir-locals.el file of the project. + +\(fn)" t nil) + +(defvar projectile-mode nil "\ +Non-nil if Projectile mode is enabled. +See the `projectile-mode' command +for a description of this minor mode. +Setting this variable directly does not take effect; +either customize it (see the info node `Easy Customization') +or call the function `projectile-mode'.") + +(custom-autoload 'projectile-mode "projectile" nil) + +(autoload 'projectile-mode "projectile" "\ +Minor mode to assist project management and navigation. + +When called interactively, toggle `projectile-mode'. With prefix +ARG, enable `projectile-mode' if ARG is positive, otherwise disable +it. + +When called from Lisp, enable `projectile-mode' if ARG is omitted, +nil or positive. If ARG is `toggle', toggle `projectile-mode'. +Otherwise behave as if called interactively. + +\\{projectile-mode-map} + +\(fn &optional ARG)" t nil) + +(define-obsolete-function-alias 'projectile-global-mode 'projectile-mode "1.0") + +;;;*** + +;; Local Variables: +;; version-control: never +;; no-byte-compile: t +;; no-update-autoloads: t +;; End: +;;; projectile-autoloads.el ends here |