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diff --git a/configs/shared/emacs/.emacs.d/elpa/evil-collection-20180913.209/evil-collection-ace-jump-mode.el b/configs/shared/emacs/.emacs.d/elpa/evil-collection-20180913.209/evil-collection-ace-jump-mode.el
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index 250cac153c8d..000000000000
--- a/configs/shared/emacs/.emacs.d/elpa/evil-collection-20180913.209/evil-collection-ace-jump-mode.el
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@@ -1,148 +0,0 @@
-;;; evil-collection-ace-jump-mode.el --- Bindings for `ace-jump-mode' -*- lexical-binding: t -*-
-
-;; Copyright (C) 2017 James Nguyen
-
-;; Author: James Nguyen <james@jojojames.com>
-;; Maintainer: James Nguyen <james@jojojames.com>
-;; Pierre Neidhardt <mail@ambrevar.xyz>
-;; URL: https://github.com/emacs-evil/evil-collection
-;; Version: 0.0.1
-;; Package-Requires: ((emacs "25.1"))
-;; Keywords: evil, emacs, tools
-
-;; This program is free software; you can redistribute it and/or modify
-;; it under the terms of the GNU General Public License as published by
-;; the Free Software Foundation, either version 3 of the License, or
-;; (at your option) any later version.
-
-;; This program is distributed in the hope that it will be useful,
-;; but WITHOUT ANY WARRANTY; without even the implied warranty of
-;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-;; GNU General Public License for more details.
-
-;; You should have received a copy of the GNU General Public License
-;; along with this program.  If not, see <http://www.gnu.org/licenses/>.
-
-;;; Commentary:
-;;; Bindings for `ace-jump-mode'
-
-;;; Code:
-(require 'evil-collection)
-(require 'ace-jump-mode nil t)
-
-(declare-function 'ace-jump-char-mode "ace-jump-mode")
-(declare-function 'ace-jump-word-mode "ace-jump-mode")
-(declare-function 'ace-jump-line-mode "ace-jump-mode")
-
-(defvar evil-collection-ace-jump-mode-jump-active nil)
-
-(defmacro evil-collection-ace-jump-mode-enclose-ace-jump-for-motion (&rest body)
-  "Enclose ace-jump to make it suitable for motions.
-This includes restricting `ace-jump-mode' to the current window
-in visual and operator state, deactivating visual updates, saving
-the mark and entering `recursive-edit'."
-  (declare (indent defun)
-           (debug t))
-  `(let ((old-mark (mark))
-         (ace-jump-mode-scope
-          (if (and (not (memq evil-state '(visual operator)))
-                   (boundp 'ace-jump-mode-scope))
-              ace-jump-mode-scope
-            'window)))
-     (ignore ace-jump-mode-scope) ;; Make byte compiler happy.
-     (remove-hook 'pre-command-hook #'evil-visual-pre-command t)
-     (remove-hook 'post-command-hook #'evil-visual-post-command t)
-     (unwind-protect
-         (let ((evil-collection-ace-jump-mode-jump-active 'prepare))
-           (add-hook 'ace-jump-mode-end-hook
-                     #'evil-collection-ace-jump-mode-jump-exit-recursive-edit)
-           ,@body
-           (when evil-collection-ace-jump-mode-jump-active
-             (setq evil-collection-ace-jump-mode-jump-active t)
-             (recursive-edit)))
-       (remove-hook 'post-command-hook
-                    #'evil-collection-ace-jump-mode-jump-exit-recursive-edit)
-       (remove-hook 'ace-jump-mode-end-hook
-                    #'evil-collection-ace-jump-mode-jump-exit-recursive-edit)
-       (if (evil-visual-state-p)
-           (progn
-             (add-hook 'pre-command-hook #'evil-visual-pre-command nil t)
-             (add-hook 'post-command-hook #'evil-visual-post-command nil t)
-             (set-mark old-mark))
-         (push-mark old-mark)))))
-
-(defun evil-collection-ace-jump-mode-jump-exit-recursive-edit ()
-  "Exit a recursive edit caused by an evil jump."
-  (cond
-   ((eq evil-collection-ace-jump-mode-jump-active 'prepare)
-    (setq evil-collection-ace-jump-mode-jump-active nil))
-   (evil-collection-ace-jump-mode-jump-active
-    (remove-hook 'post-command-hook
-                 #'evil-collection-ace-jump-mode-jump-exit-recursive-edit)
-    (exit-recursive-edit))))
-
-(evil-define-motion evil-ace-jump-char-mode (_)
-  "Jump visually directly to a char using ace-jump."
-  :type inclusive
-  (evil-without-repeat
-    (let ((pnt (point))
-          (buf (current-buffer)))
-      (evil-collection-ace-jump-mode-enclose-ace-jump-for-motion
-       (call-interactively 'ace-jump-char-mode))
-      ;; if we jump backwards, motion type is exclusive, analogously
-      ;; to `evil-find-char-backward'
-      (when (and (equal buf (current-buffer))
-                 (< (point) pnt))
-        (setq evil-this-type
-              (cond
-               ((eq evil-this-type 'exclusive) 'inclusive)
-               ((eq evil-this-type 'inclusive) 'exclusive)))))))
-
-(evil-define-motion evil-ace-jump-char-to-mode (_)
-  "Jump visually to the char in front of a char using ace-jump."
-  :type inclusive
-  (evil-without-repeat
-    (let ((pnt (point))
-          (buf (current-buffer)))
-      (evil-collection-ace-jump-mode-enclose-ace-jump-for-motion
-       (call-interactively 'ace-jump-char-mode))
-      (if (and (equal buf (current-buffer))
-               (< (point) pnt))
-          (progn
-            (or (eobp) (forward-char))
-            (setq evil-this-type
-                  (cond
-                   ((eq evil-this-type 'exclusive) 'inclusive)
-                   ((eq evil-this-type 'inclusive) 'exclusive))))
-        (backward-char)))))
-
-(evil-define-motion evil-ace-jump-line-mode (_)
-  "Jump visually to the beginning of a line using ace-jump."
-  :type line
-  :repeat abort
-  (evil-without-repeat
-    (evil-collection-ace-jump-mode-enclose-ace-jump-for-motion
-     (call-interactively 'ace-jump-line-mode))))
-
-(evil-define-motion evil-ace-jump-word-mode (_)
-  "Jump visually to the beginning of a word using ace-jump."
-  :type exclusive
-  :repeat abort
-  (evil-without-repeat
-    (evil-collection-ace-jump-mode-enclose-ace-jump-for-motion
-     (call-interactively 'ace-jump-word-mode))))
-
-(defun evil-collection-ace-jump-mode-setup ()
-  "Set up `evil' bindings for `ace-jump-mode'."
-
-  (defadvice ace-jump-done (after evil activate)
-    (when evil-collection-ace-jump-mode-jump-active
-      (add-hook 'post-command-hook #'evil-collection-ace-jump-mode-jump-exit-recursive-edit)))
-
-  (evil-collection-define-key nil 'evil-motion-state-map
-    [remap ace-jump-char-mode] #'evil-ace-jump-char-mode
-    [remap ace-jump-line-mode] #'evil-ace-jump-line-mode
-    [remap ace-jump-word-mode] #'evil-ace-jump-word-mode))
-
-(provide 'evil-collection-ace-jump-mode)
-;;; evil-collection-ace-jump-mode.el ends here