diff options
Diffstat (limited to 'compat/winansi.c')
-rw-r--r-- | compat/winansi.c | 671 |
1 files changed, 671 insertions, 0 deletions
diff --git a/compat/winansi.c b/compat/winansi.c new file mode 100644 index 000000000000..cacd82c833a6 --- /dev/null +++ b/compat/winansi.c @@ -0,0 +1,671 @@ +/* + * Copyright 2008 Peter Harris <git@peter.is-a-geek.org> + */ + +#undef NOGDI +#include "../git-compat-util.h" +#include <wingdi.h> +#include <winreg.h> +#include "win32.h" +#include "win32/lazyload.h" + +static int fd_is_interactive[3] = { 0, 0, 0 }; +#define FD_CONSOLE 0x1 +#define FD_SWAPPED 0x2 +#define FD_MSYS 0x4 + +/* + ANSI codes used by git: m, K + + This file is git-specific. Therefore, this file does not attempt + to implement any codes that are not used by git. +*/ + +static HANDLE console; +static WORD plain_attr; +static WORD attr; +static int negative; +static int non_ascii_used = 0; +static HANDLE hthread, hread, hwrite; +static HANDLE hconsole1, hconsole2; + +#ifdef __MINGW32__ +#if !defined(__MINGW64_VERSION_MAJOR) || __MINGW64_VERSION_MAJOR < 5 +typedef struct _CONSOLE_FONT_INFOEX { + ULONG cbSize; + DWORD nFont; + COORD dwFontSize; + UINT FontFamily; + UINT FontWeight; + WCHAR FaceName[LF_FACESIZE]; +} CONSOLE_FONT_INFOEX, *PCONSOLE_FONT_INFOEX; +#endif +#endif + +static void warn_if_raster_font(void) +{ + DWORD fontFamily = 0; + DECLARE_PROC_ADDR(kernel32.dll, BOOL, GetCurrentConsoleFontEx, + HANDLE, BOOL, PCONSOLE_FONT_INFOEX); + + /* don't bother if output was ascii only */ + if (!non_ascii_used) + return; + + /* GetCurrentConsoleFontEx is available since Vista */ + if (INIT_PROC_ADDR(GetCurrentConsoleFontEx)) { + CONSOLE_FONT_INFOEX cfi; + cfi.cbSize = sizeof(cfi); + if (GetCurrentConsoleFontEx(console, 0, &cfi)) + fontFamily = cfi.FontFamily; + } else { + /* pre-Vista: check default console font in registry */ + HKEY hkey; + if (ERROR_SUCCESS == RegOpenKeyExA(HKEY_CURRENT_USER, "Console", + 0, KEY_READ, &hkey)) { + DWORD size = sizeof(fontFamily); + RegQueryValueExA(hkey, "FontFamily", NULL, NULL, + (LPVOID) &fontFamily, &size); + RegCloseKey(hkey); + } + } + + if (!(fontFamily & TMPF_TRUETYPE)) { + const wchar_t *msg = L"\nWarning: Your console font probably " + L"doesn\'t support Unicode. If you experience strange " + L"characters in the output, consider switching to a " + L"TrueType font such as Consolas!\n"; + DWORD dummy; + WriteConsoleW(console, msg, wcslen(msg), &dummy, NULL); + } +} + +static int is_console(int fd) +{ + CONSOLE_SCREEN_BUFFER_INFO sbi; + DWORD mode; + HANDLE hcon; + + static int initialized = 0; + + /* get OS handle of the file descriptor */ + hcon = (HANDLE) _get_osfhandle(fd); + if (hcon == INVALID_HANDLE_VALUE) + return 0; + + /* check if its a device (i.e. console, printer, serial port) */ + if (GetFileType(hcon) != FILE_TYPE_CHAR) + return 0; + + /* check if its a handle to a console output screen buffer */ + if (!fd) { + if (!GetConsoleMode(hcon, &mode)) + return 0; + /* + * This code path is only reached if there is no console + * attached to stdout/stderr, i.e. we will not need to output + * any text to any console, therefore we might just as well + * use black as foreground color. + */ + sbi.wAttributes = 0; + } else if (!GetConsoleScreenBufferInfo(hcon, &sbi)) + return 0; + + if (fd >= 0 && fd <= 2) + fd_is_interactive[fd] |= FD_CONSOLE; + + /* initialize attributes */ + if (!initialized) { + console = hcon; + attr = plain_attr = sbi.wAttributes; + negative = 0; + initialized = 1; + } + + return 1; +} + +#define BUFFER_SIZE 4096 +#define MAX_PARAMS 16 + +static void write_console(unsigned char *str, size_t len) +{ + /* only called from console_thread, so a static buffer will do */ + static wchar_t wbuf[2 * BUFFER_SIZE + 1]; + DWORD dummy; + + /* convert utf-8 to utf-16 */ + int wlen = xutftowcsn(wbuf, (char*) str, ARRAY_SIZE(wbuf), len); + if (wlen < 0) { + wchar_t *err = L"[invalid]"; + WriteConsoleW(console, err, wcslen(err), &dummy, NULL); + return; + } + + /* write directly to console */ + WriteConsoleW(console, wbuf, wlen, &dummy, NULL); + + /* remember if non-ascii characters are printed */ + if (wlen != len) + non_ascii_used = 1; +} + +#define FOREGROUND_ALL (FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE) +#define BACKGROUND_ALL (BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE) + +static void set_console_attr(void) +{ + WORD attributes = attr; + if (negative) { + attributes &= ~FOREGROUND_ALL; + attributes &= ~BACKGROUND_ALL; + + /* This could probably use a bitmask + instead of a series of ifs */ + if (attr & FOREGROUND_RED) + attributes |= BACKGROUND_RED; + if (attr & FOREGROUND_GREEN) + attributes |= BACKGROUND_GREEN; + if (attr & FOREGROUND_BLUE) + attributes |= BACKGROUND_BLUE; + + if (attr & BACKGROUND_RED) + attributes |= FOREGROUND_RED; + if (attr & BACKGROUND_GREEN) + attributes |= FOREGROUND_GREEN; + if (attr & BACKGROUND_BLUE) + attributes |= FOREGROUND_BLUE; + } + SetConsoleTextAttribute(console, attributes); +} + +static void erase_in_line(void) +{ + CONSOLE_SCREEN_BUFFER_INFO sbi; + DWORD dummy; /* Needed for Windows 7 (or Vista) regression */ + + if (!console) + return; + + GetConsoleScreenBufferInfo(console, &sbi); + FillConsoleOutputCharacterA(console, ' ', + sbi.dwSize.X - sbi.dwCursorPosition.X, sbi.dwCursorPosition, + &dummy); +} + +static void set_attr(char func, const int *params, int paramlen) +{ + int i; + switch (func) { + case 'm': + for (i = 0; i < paramlen; i++) { + switch (params[i]) { + case 0: /* reset */ + attr = plain_attr; + negative = 0; + break; + case 1: /* bold */ + attr |= FOREGROUND_INTENSITY; + break; + case 2: /* faint */ + case 22: /* normal */ + attr &= ~FOREGROUND_INTENSITY; + break; + case 3: /* italic */ + /* Unsupported */ + break; + case 4: /* underline */ + case 21: /* double underline */ + /* Wikipedia says this flag does nothing */ + /* Furthermore, mingw doesn't define this flag + attr |= COMMON_LVB_UNDERSCORE; */ + break; + case 24: /* no underline */ + /* attr &= ~COMMON_LVB_UNDERSCORE; */ + break; + case 5: /* slow blink */ + case 6: /* fast blink */ + /* We don't have blink, but we do have + background intensity */ + attr |= BACKGROUND_INTENSITY; + break; + case 25: /* no blink */ + attr &= ~BACKGROUND_INTENSITY; + break; + case 7: /* negative */ + negative = 1; + break; + case 27: /* positive */ + negative = 0; + break; + case 8: /* conceal */ + case 28: /* reveal */ + /* Unsupported */ + break; + case 30: /* Black */ + attr &= ~FOREGROUND_ALL; + break; + case 31: /* Red */ + attr &= ~FOREGROUND_ALL; + attr |= FOREGROUND_RED; + break; + case 32: /* Green */ + attr &= ~FOREGROUND_ALL; + attr |= FOREGROUND_GREEN; + break; + case 33: /* Yellow */ + attr &= ~FOREGROUND_ALL; + attr |= FOREGROUND_RED | FOREGROUND_GREEN; + break; + case 34: /* Blue */ + attr &= ~FOREGROUND_ALL; + attr |= FOREGROUND_BLUE; + break; + case 35: /* Magenta */ + attr &= ~FOREGROUND_ALL; + attr |= FOREGROUND_RED | FOREGROUND_BLUE; + break; + case 36: /* Cyan */ + attr &= ~FOREGROUND_ALL; + attr |= FOREGROUND_GREEN | FOREGROUND_BLUE; + break; + case 37: /* White */ + attr |= FOREGROUND_RED | + FOREGROUND_GREEN | + FOREGROUND_BLUE; + break; + case 38: /* Unknown */ + break; + case 39: /* reset */ + attr &= ~FOREGROUND_ALL; + attr |= (plain_attr & FOREGROUND_ALL); + break; + case 40: /* Black */ + attr &= ~BACKGROUND_ALL; + break; + case 41: /* Red */ + attr &= ~BACKGROUND_ALL; + attr |= BACKGROUND_RED; + break; + case 42: /* Green */ + attr &= ~BACKGROUND_ALL; + attr |= BACKGROUND_GREEN; + break; + case 43: /* Yellow */ + attr &= ~BACKGROUND_ALL; + attr |= BACKGROUND_RED | BACKGROUND_GREEN; + break; + case 44: /* Blue */ + attr &= ~BACKGROUND_ALL; + attr |= BACKGROUND_BLUE; + break; + case 45: /* Magenta */ + attr &= ~BACKGROUND_ALL; + attr |= BACKGROUND_RED | BACKGROUND_BLUE; + break; + case 46: /* Cyan */ + attr &= ~BACKGROUND_ALL; + attr |= BACKGROUND_GREEN | BACKGROUND_BLUE; + break; + case 47: /* White */ + attr |= BACKGROUND_RED | + BACKGROUND_GREEN | + BACKGROUND_BLUE; + break; + case 48: /* Unknown */ + break; + case 49: /* reset */ + attr &= ~BACKGROUND_ALL; + attr |= (plain_attr & BACKGROUND_ALL); + break; + default: + /* Unsupported code */ + break; + } + } + set_console_attr(); + break; + case 'K': + erase_in_line(); + break; + default: + /* Unsupported code */ + break; + } +} + +enum { + TEXT = 0, ESCAPE = 033, BRACKET = '[' +}; + +static DWORD WINAPI console_thread(LPVOID unused) +{ + unsigned char buffer[BUFFER_SIZE]; + DWORD bytes; + int start, end = 0, c, parampos = 0, state = TEXT; + int params[MAX_PARAMS]; + + while (1) { + /* read next chunk of bytes from the pipe */ + if (!ReadFile(hread, buffer + end, BUFFER_SIZE - end, &bytes, + NULL)) { + /* exit if pipe has been closed or disconnected */ + if (GetLastError() == ERROR_PIPE_NOT_CONNECTED || + GetLastError() == ERROR_BROKEN_PIPE) + break; + /* ignore other errors */ + continue; + } + + /* scan the bytes and handle ANSI control codes */ + bytes += end; + start = end = 0; + while (end < bytes) { + c = buffer[end++]; + switch (state) { + case TEXT: + if (c == ESCAPE) { + /* print text seen so far */ + if (end - 1 > start) + write_console(buffer + start, + end - 1 - start); + + /* then start parsing escape sequence */ + start = end - 1; + memset(params, 0, sizeof(params)); + parampos = 0; + state = ESCAPE; + } + break; + + case ESCAPE: + /* continue if "\033[", otherwise bail out */ + state = (c == BRACKET) ? BRACKET : TEXT; + break; + + case BRACKET: + /* parse [0-9;]* into array of parameters */ + if (c >= '0' && c <= '9') { + params[parampos] *= 10; + params[parampos] += c - '0'; + } else if (c == ';') { + /* + * next parameter, bail out if out of + * bounds + */ + parampos++; + if (parampos >= MAX_PARAMS) + state = TEXT; + } else { + /* + * end of escape sequence, change + * console attributes + */ + set_attr(c, params, parampos + 1); + start = end; + state = TEXT; + } + break; + } + } + + /* print remaining text unless parsing an escape sequence */ + if (state == TEXT && end > start) { + /* check for incomplete UTF-8 sequences and fix end */ + if (buffer[end - 1] >= 0x80) { + if (buffer[end -1] >= 0xc0) + end--; + else if (end - 1 > start && + buffer[end - 2] >= 0xe0) + end -= 2; + else if (end - 2 > start && + buffer[end - 3] >= 0xf0) + end -= 3; + } + + /* print remaining complete UTF-8 sequences */ + if (end > start) + write_console(buffer + start, end - start); + + /* move remaining bytes to the front */ + if (end < bytes) + memmove(buffer, buffer + end, bytes - end); + end = bytes - end; + } else { + /* all data has been consumed, mark buffer empty */ + end = 0; + } + } + + /* check if the console font supports unicode */ + warn_if_raster_font(); + + CloseHandle(hread); + return 0; +} + +static void winansi_exit(void) +{ + /* flush all streams */ + _flushall(); + + /* signal console thread to exit */ + FlushFileBuffers(hwrite); + DisconnectNamedPipe(hwrite); + + /* wait for console thread to copy remaining data */ + WaitForSingleObject(hthread, INFINITE); + + /* cleanup handles... */ + CloseHandle(hwrite); + CloseHandle(hthread); +} + +static void die_lasterr(const char *fmt, ...) +{ + va_list params; + va_start(params, fmt); + errno = err_win_to_posix(GetLastError()); + die_errno(fmt, params); + va_end(params); +} + +#undef dup2 +int winansi_dup2(int oldfd, int newfd) +{ + int ret = dup2(oldfd, newfd); + + if (!ret && newfd >= 0 && newfd <= 2) + fd_is_interactive[newfd] = oldfd < 0 || oldfd > 2 ? + 0 : fd_is_interactive[oldfd]; + + return ret; +} + +static HANDLE duplicate_handle(HANDLE hnd) +{ + HANDLE hresult, hproc = GetCurrentProcess(); + if (!DuplicateHandle(hproc, hnd, hproc, &hresult, 0, TRUE, + DUPLICATE_SAME_ACCESS)) + die_lasterr("DuplicateHandle(%li) failed", + (long) (intptr_t) hnd); + return hresult; +} + +static HANDLE swap_osfhnd(int fd, HANDLE new_handle) +{ + /* + * Create a copy of the original handle associated with fd + * because the original will get closed when we dup2(). + */ + HANDLE handle = (HANDLE)_get_osfhandle(fd); + HANDLE duplicate = duplicate_handle(handle); + + /* Create a temp fd associated with the already open "new_handle". */ + int new_fd = _open_osfhandle((intptr_t)new_handle, O_BINARY); + + assert((fd == 1) || (fd == 2)); + + /* + * Use stock dup2() to re-bind fd to the new handle. Note that + * this will implicitly close(1) and close both fd=1 and the + * originally associated handle. It will open a new fd=1 and + * call DuplicateHandle() on the handle associated with new_fd. + * It is because of this implicit close() that we created the + * copy of the original. + * + * Note that we need to update the cached console handle to the + * duplicated one because the dup2() call will implicitly close + * the original one. + * + * Note that dup2() when given target := {0,1,2} will also + * call SetStdHandle(), so we don't need to worry about that. + */ + if (console == handle) + console = duplicate; + dup2(new_fd, fd); + + /* Close the temp fd. This explicitly closes "new_handle" + * (because it has been associated with it). + */ + close(new_fd); + + if (fd == 2) + setvbuf(stderr, NULL, _IONBF, BUFSIZ); + fd_is_interactive[fd] |= FD_SWAPPED; + + return duplicate; +} + +#ifdef DETECT_MSYS_TTY + +#include <winternl.h> + +#if defined(_MSC_VER) + +typedef struct _OBJECT_NAME_INFORMATION +{ + UNICODE_STRING Name; + WCHAR NameBuffer[0]; +} OBJECT_NAME_INFORMATION, *POBJECT_NAME_INFORMATION; + +#define ObjectNameInformation 1 + +#else +#include <ntstatus.h> +#endif + +static void detect_msys_tty(int fd) +{ + ULONG result; + BYTE buffer[1024]; + POBJECT_NAME_INFORMATION nameinfo = (POBJECT_NAME_INFORMATION) buffer; + PWSTR name; + + /* check if fd is a pipe */ + HANDLE h = (HANDLE) _get_osfhandle(fd); + if (GetFileType(h) != FILE_TYPE_PIPE) + return; + + /* get pipe name */ + if (!NT_SUCCESS(NtQueryObject(h, ObjectNameInformation, + buffer, sizeof(buffer) - 2, &result))) + return; + name = nameinfo->Name.Buffer; + name[nameinfo->Name.Length / sizeof(*name)] = 0; + + /* + * Check if this could be a MSYS2 pty pipe ('msys-XXXX-ptyN-XX') + * or a cygwin pty pipe ('cygwin-XXXX-ptyN-XX') + */ + if ((!wcsstr(name, L"msys-") && !wcsstr(name, L"cygwin-")) || + !wcsstr(name, L"-pty")) + return; + + if (fd == 2) + setvbuf(stderr, NULL, _IONBF, BUFSIZ); + fd_is_interactive[fd] |= FD_MSYS; +} + +#endif + +/* + * Wrapper for isatty(). Most calls in the main git code + * call isatty(1 or 2) to see if the instance is interactive + * and should: be colored, show progress, paginate output. + * We lie and give results for what the descriptor WAS at + * startup (and ignore any pipe redirection we internally + * do). + */ +#undef isatty +int winansi_isatty(int fd) +{ + if (fd >= 0 && fd <= 2) + return fd_is_interactive[fd] != 0; + return isatty(fd); +} + +void winansi_init(void) +{ + int con1, con2; + wchar_t name[32]; + + /* check if either stdout or stderr is a console output screen buffer */ + con1 = is_console(1); + con2 = is_console(2); + + /* Also compute console bit for fd 0 even though we don't need the result here. */ + is_console(0); + + if (!con1 && !con2) { +#ifdef DETECT_MSYS_TTY + /* check if stdin / stdout / stderr are MSYS2 pty pipes */ + detect_msys_tty(0); + detect_msys_tty(1); + detect_msys_tty(2); +#endif + return; + } + + /* create a named pipe to communicate with the console thread */ + if (swprintf(name, ARRAY_SIZE(name) - 1, L"\\\\.\\pipe\\winansi%lu", + GetCurrentProcessId()) < 0) + die("Could not initialize winansi pipe name"); + hwrite = CreateNamedPipeW(name, PIPE_ACCESS_OUTBOUND, + PIPE_TYPE_BYTE | PIPE_WAIT, 1, BUFFER_SIZE, 0, 0, NULL); + if (hwrite == INVALID_HANDLE_VALUE) + die_lasterr("CreateNamedPipe failed"); + + hread = CreateFileW(name, GENERIC_READ, 0, NULL, OPEN_EXISTING, 0, NULL); + if (hread == INVALID_HANDLE_VALUE) + die_lasterr("CreateFile for named pipe failed"); + + /* start console spool thread on the pipe's read end */ + hthread = CreateThread(NULL, 0, console_thread, NULL, 0, NULL); + if (hthread == INVALID_HANDLE_VALUE) + die_lasterr("CreateThread(console_thread) failed"); + + /* schedule cleanup routine */ + if (atexit(winansi_exit)) + die_errno("atexit(winansi_exit) failed"); + + /* redirect stdout / stderr to the pipe */ + if (con1) + hconsole1 = swap_osfhnd(1, duplicate_handle(hwrite)); + if (con2) + hconsole2 = swap_osfhnd(2, duplicate_handle(hwrite)); +} + +/* + * Returns the real console handle if stdout / stderr is a pipe redirecting + * to the console. Allows spawn / exec to pass the console to the next process. + */ +HANDLE winansi_get_osfhandle(int fd) +{ + if (fd == 1 && (fd_is_interactive[1] & FD_SWAPPED)) + return hconsole1; + if (fd == 2 && (fd_is_interactive[2] & FD_SWAPPED)) + return hconsole2; + + return (HANDLE)_get_osfhandle(fd); +} |