diff options
Diffstat (limited to 'absl/random/internal/wide_multiply.h')
-rw-r--r-- | absl/random/internal/wide_multiply.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/absl/random/internal/wide_multiply.h b/absl/random/internal/wide_multiply.h index 6e4cf1be0af4..0afcbe08e229 100644 --- a/absl/random/internal/wide_multiply.h +++ b/absl/random/internal/wide_multiply.h @@ -38,9 +38,9 @@ namespace random_internal { // MultiplyU64ToU128 multiplies two 64-bit values to a 128-bit value. // If an intrinsic is available, it is used, otherwise use native 32-bit // multiplies to construct the result. -inline uint128 MultiplyU64ToU128(uint64_t a, uint64_t b) { +inline absl::uint128 MultiplyU64ToU128(uint64_t a, uint64_t b) { #if defined(ABSL_HAVE_INTRINSIC_INT128) - return uint128(static_cast<__uint128_t>(a) * b); + return absl::uint128(static_cast<__uint128_t>(a) * b); #elif defined(ABSL_INTERNAL_USE_UMUL128) // uint64_t * uint64_t => uint128 multiply using imul intrinsic on MSVC. uint64_t high = 0; @@ -93,14 +93,14 @@ struct wide_multiply { template <> struct wide_multiply<uint64_t> { using input_type = uint64_t; - using result_type = uint128; + using result_type = absl::uint128; static result_type multiply(uint64_t a, uint64_t b) { return MultiplyU64ToU128(a, b); } - static uint64_t hi(result_type r) { return Uint128High64(r); } - static uint64_t lo(result_type r) { return Uint128Low64(r); } + static uint64_t hi(result_type r) { return absl::Uint128High64(r); } + static uint64_t lo(result_type r) { return absl::Uint128Low64(r); } }; #endif |