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Diffstat (limited to 'absl/random/internal/fastmath.h')
-rw-r--r-- | absl/random/internal/fastmath.h | 72 |
1 files changed, 72 insertions, 0 deletions
diff --git a/absl/random/internal/fastmath.h b/absl/random/internal/fastmath.h new file mode 100644 index 000000000000..4bd184105399 --- /dev/null +++ b/absl/random/internal/fastmath.h @@ -0,0 +1,72 @@ +// Copyright 2017 The Abseil Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// https://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +#ifndef ABSL_RANDOM_INTERNAL_FASTMATH_H_ +#define ABSL_RANDOM_INTERNAL_FASTMATH_H_ + +// This file contains fast math functions (bitwise ops as well as some others) +// which are implementation details of various absl random number distributions. + +#include <cassert> +#include <cmath> +#include <cstdint> + +#include "absl/base/internal/bits.h" + +namespace absl { +namespace random_internal { + +// Returns the position of the first bit set. +inline int LeadingSetBit(uint64_t n) { + return 64 - base_internal::CountLeadingZeros64(n); +} + +// Compute log2(n) using integer operations. +// While std::log2 is more accurate than std::log(n) / std::log(2), for +// very large numbers--those close to std::numeric_limits<uint64_t>::max() - 2, +// for instance--std::log2 rounds up rather than down, which introduces +// definite skew in the results. +inline int IntLog2Floor(uint64_t n) { + return (n <= 1) ? 0 : (63 - base_internal::CountLeadingZeros64(n)); +} +inline int IntLog2Ceil(uint64_t n) { + return (n <= 1) ? 0 : (64 - base_internal::CountLeadingZeros64(n - 1)); +} + +inline double StirlingLogFactorial(double n) { + assert(n >= 1); + // Using Stirling's approximation. + constexpr double kLog2PI = 1.83787706640934548356; + const double logn = std::log(n); + const double ninv = 1.0 / static_cast<double>(n); + return n * logn - n + 0.5 * (kLog2PI + logn) + (1.0 / 12.0) * ninv - + (1.0 / 360.0) * ninv * ninv * ninv; +} + +// Rotate value right. +// +// We only implement the uint32_t / uint64_t versions because +// 1) those are the only ones we use, and +// 2) those are the only ones where clang detects the rotate idiom correctly. +inline constexpr uint32_t rotr(uint32_t value, uint8_t bits) { + return (value >> (bits & 31)) | (value << ((-bits) & 31)); +} +inline constexpr uint64_t rotr(uint64_t value, uint8_t bits) { + return (value >> (bits & 63)) | (value << ((-bits) & 63)); +} + +} // namespace random_internal +} // namespace absl + +#endif // ABSL_RANDOM_INTERNAL_FASTMATH_H_ |