about summary refs log tree commit diff
path: root/absl/flags/internal/flag.h
diff options
context:
space:
mode:
Diffstat (limited to 'absl/flags/internal/flag.h')
-rw-r--r--absl/flags/internal/flag.h237
1 files changed, 160 insertions, 77 deletions
diff --git a/absl/flags/internal/flag.h b/absl/flags/internal/flag.h
index 2b21c4407363..ce0ccf2d31d2 100644
--- a/absl/flags/internal/flag.h
+++ b/absl/flags/internal/flag.h
@@ -16,12 +16,15 @@
 #ifndef ABSL_FLAGS_INTERNAL_FLAG_H_
 #define ABSL_FLAGS_INTERNAL_FLAG_H_
 
+#include <atomic>
 #include <cstring>
 
+#include "absl/base/thread_annotations.h"
 #include "absl/flags/internal/commandlineflag.h"
 #include "absl/flags/internal/registry.h"
 #include "absl/memory/memory.h"
 #include "absl/strings/str_cat.h"
+#include "absl/synchronization/mutex.h"
 
 namespace absl {
 namespace flags_internal {
@@ -66,6 +69,124 @@ using FlagCallback = void (*)();
 void InvokeCallback(absl::Mutex* primary_mu, absl::Mutex* callback_mu,
                     FlagCallback cb) ABSL_EXCLUSIVE_LOCKS_REQUIRED(primary_mu);
 
+// The class encapsulates the Flag's data and safe access to it.
+class FlagImpl {
+ public:
+  constexpr FlagImpl(const flags_internal::FlagOpFn op,
+                     const flags_internal::FlagMarshallingOpFn marshalling_op,
+                     const flags_internal::InitialValGenFunc initial_value_gen)
+      : op_(op),
+        marshalling_op_(marshalling_op),
+        initial_value_gen_(initial_value_gen) {}
+
+  // Forces destruction of the Flag's data.
+  void Destroy() const;
+
+  // Constant access methods
+  bool IsModified() const ABSL_LOCKS_EXCLUDED(locks_->primary_mu);
+  bool IsSpecifiedOnCommandLine() const ABSL_LOCKS_EXCLUDED(locks_->primary_mu);
+  std::string DefaultValue() const ABSL_LOCKS_EXCLUDED(locks_->primary_mu);
+  std::string CurrentValue() const ABSL_LOCKS_EXCLUDED(locks_->primary_mu);
+  void Read(const CommandLineFlag& flag, void* dst,
+            const flags_internal::FlagOpFn dst_op) const
+      ABSL_LOCKS_EXCLUDED(locks_->primary_mu);
+  // Attempts to parse supplied `value` std::string.
+  bool TryParse(const CommandLineFlag& flag, void* dst, absl::string_view value,
+                std::string* err) const
+      ABSL_EXCLUSIVE_LOCKS_REQUIRED(locks_->primary_mu);
+  template <typename T>
+  bool AtomicGet(T* v) const {
+    const int64_t r = atomic_.load(std::memory_order_acquire);
+    if (r != flags_internal::AtomicInit()) {
+      std::memcpy(v, &r, sizeof(T));
+      return true;
+    }
+
+    return false;
+  }
+
+  // Mutating access methods
+  void Write(const CommandLineFlag& flag, const void* src,
+             const flags_internal::FlagOpFn src_op)
+      ABSL_LOCKS_EXCLUDED(locks_->primary_mu);
+  bool SetFromString(const CommandLineFlag& flag, absl::string_view value,
+                     FlagSettingMode set_mode, ValueSource source,
+                     std::string* err) ABSL_LOCKS_EXCLUDED(locks_->primary_mu);
+  // If possible, updates copy of the Flag's value that is stored in an
+  // atomic word.
+  void StoreAtomic() ABSL_EXCLUSIVE_LOCKS_REQUIRED(locks_->primary_mu);
+
+  // Interfaces to operate on callbacks.
+  void SetCallback(const flags_internal::FlagCallback mutation_callback)
+      ABSL_LOCKS_EXCLUDED(locks_->primary_mu);
+  void InvokeCallback() const ABSL_EXCLUSIVE_LOCKS_REQUIRED(locks_->primary_mu);
+
+  // Interfaces to save/restore mutable flag data
+  template <typename T>
+  std::unique_ptr<flags_internal::FlagStateInterface> SaveState(
+      Flag<T>* flag) const ABSL_LOCKS_EXCLUDED(locks_->primary_mu) {
+    T&& cur_value = flag->Get();
+    absl::MutexLock l(DataGuard());
+
+    return absl::make_unique<flags_internal::FlagState<T>>(
+        flag, std::move(cur_value), modified_, on_command_line_, counter_);
+  }
+  bool RestoreState(const CommandLineFlag& flag, const void* value,
+                    bool modified, bool on_command_line, int64_t counter)
+      ABSL_LOCKS_EXCLUDED(locks_->primary_mu);
+
+  // Value validation interfaces.
+  void CheckDefaultValueParsingRoundtrip(const CommandLineFlag& flag) const
+      ABSL_LOCKS_EXCLUDED(locks_->primary_mu);
+  bool ValidateInputValue(absl::string_view value) const
+      ABSL_LOCKS_EXCLUDED(locks_->primary_mu);
+
+ private:
+  // Lazy initialization of the Flag's data.
+  void Init();
+  // Ensures that the lazily initialized data is initialized,
+  // and returns pointer to the mutex guarding flags data.
+  absl::Mutex* DataGuard() const ABSL_LOCK_RETURNED(locks_->primary_mu);
+
+  // Immutable Flag's data.
+  const FlagOpFn op_;                          // Type-specific handler
+  const FlagMarshallingOpFn marshalling_op_;   // Marshalling ops handler
+  const InitialValGenFunc initial_value_gen_;  // Makes flag's initial value
+
+  // Mutable Flag's data. (guarded by locks_->primary_mu).
+  // Indicates that locks_, cur_ and def_ fields have been lazily initialized.
+  std::atomic<bool> inited_{false};
+  // Has flag value been modified?
+  bool modified_ ABSL_GUARDED_BY(locks_->primary_mu) = false;
+  // Specified on command line.
+  bool on_command_line_ ABSL_GUARDED_BY(locks_->primary_mu) = false;
+  // Lazily initialized pointer to default value
+  void* def_ ABSL_GUARDED_BY(locks_->primary_mu) = nullptr;
+  // Lazily initialized pointer to current value
+  void* cur_ ABSL_GUARDED_BY(locks_->primary_mu) = nullptr;
+  // Mutation counter
+  int64_t counter_ ABSL_GUARDED_BY(locks_->primary_mu) = 0;
+  // For some types, a copy of the current value is kept in an atomically
+  // accessible field.
+  std::atomic<int64_t> atomic_{flags_internal::AtomicInit()};
+  // Mutation callback
+  FlagCallback callback_ = nullptr;
+
+  // Lazily initialized mutexes for this flag value.  We cannot inline a
+  // SpinLock or Mutex here because those have non-constexpr constructors and
+  // so would prevent constant initialization of this type.
+  // TODO(rogeeff): fix it once Mutex has constexpr constructor
+  // The following struct contains the locks in a CommandLineFlag struct.
+  // They are in a separate struct that is lazily allocated to avoid problems
+  // with static initialization and to avoid multiple allocations.
+  struct CommandLineFlagLocks {
+    absl::Mutex primary_mu;   // protects several fields in CommandLineFlag
+    absl::Mutex callback_mu;  // used to serialize callbacks
+  };
+
+  CommandLineFlagLocks* locks_ = nullptr;  // locks, laziliy allocated.
+};
+
 // This is "unspecified" implementation of absl::Flag<T> type.
 template <typename T>
 class Flag final : public flags_internal::CommandLineFlag {
@@ -76,30 +197,11 @@ class Flag final : public flags_internal::CommandLineFlag {
                  const flags_internal::InitialValGenFunc initial_value_gen)
       : flags_internal::CommandLineFlag(
             name, flags_internal::HelpText::FromFunctionPointer(help_gen),
-            filename, &flags_internal::FlagOps<T>, marshalling_op,
-            initial_value_gen,
-            /*def=*/nullptr,
-            /*cur=*/nullptr),
-        atomic_(flags_internal::AtomicInit()),
-        callback_(nullptr) {}
+            filename),
+        impl_(&flags_internal::FlagOps<T>, marshalling_op, initial_value_gen) {}
 
   T Get() const {
-    // Implementation notes:
-    //
-    // We are wrapping a union around the value of `T` to serve three purposes:
-    //
-    //  1. `U.value` has correct size and alignment for a value of type `T`
-    //  2. The `U.value` constructor is not invoked since U's constructor does
-    //  not
-    //     do it explicitly.
-    //  3. The `U.value` destructor is invoked since U's destructor does it
-    //     explicitly. This makes `U` a kind of RAII wrapper around non default
-    //     constructible value of T, which is destructed when we leave the
-    //     scope. We do need to destroy U.value, which is constructed by
-    //     CommandLineFlag::Read even though we left it in a moved-from state
-    //     after std::move.
-    //
-    // All of this serves to avoid requiring `T` being default constructible.
+    // See implementation notes in CommandLineFlag::Get().
     union U {
       T value;
       U() {}
@@ -107,89 +209,70 @@ class Flag final : public flags_internal::CommandLineFlag {
     };
     U u;
 
-    Read(&u.value, &flags_internal::FlagOps<T>);
+    impl_.Read(*this, &u.value, &flags_internal::FlagOps<T>);
     return std::move(u.value);
   }
 
-  bool AtomicGet(T* v) const {
-    const int64_t r = atomic_.load(std::memory_order_acquire);
-    if (r != flags_internal::AtomicInit()) {
-      std::memcpy(v, &r, sizeof(T));
-      return true;
-    }
-
-    return false;
-  }
+  bool AtomicGet(T* v) const { return impl_.AtomicGet(v); }
 
-  void Set(const T& v) { Write(&v, &flags_internal::FlagOps<T>); }
+  void Set(const T& v) { impl_.Write(*this, &v, &flags_internal::FlagOps<T>); }
 
   void SetCallback(const flags_internal::FlagCallback mutation_callback) {
-    absl::MutexLock l(InitFlagIfNecessary());
-
-    callback_ = mutation_callback;
-
-    InvokeCallback();
+    impl_.SetCallback(mutation_callback);
   }
 
- private:
-  friend class FlagState<T>;
-
-  void Destroy() const override {
-    // Values are heap allocated for Abseil Flags.
-    if (cur_) Delete(op_, cur_);
-    if (def_) Delete(op_, def_);
-
-    delete locks_;
+  // CommandLineFlag interface
+  bool IsModified() const override { return impl_.IsModified(); }
+  bool IsSpecifiedOnCommandLine() const override {
+    return impl_.IsSpecifiedOnCommandLine();
   }
+  std::string DefaultValue() const override { return impl_.DefaultValue(); }
+  std::string CurrentValue() const override { return impl_.CurrentValue(); }
 
-  void StoreAtomic() override {
-    if (sizeof(T) <= sizeof(int64_t)) {
-      int64_t t = 0;
-      std::memcpy(&t, cur_, (std::min)(sizeof(T), sizeof(int64_t)));
-      atomic_.store(t, std::memory_order_release);
-    }
+  bool ValidateInputValue(absl::string_view value) const override {
+    return impl_.ValidateInputValue(value);
   }
 
   // Interfaces to save and restore flags to/from persistent state.
   // Returns current flag state or nullptr if flag does not support
   // saving and restoring a state.
   std::unique_ptr<flags_internal::FlagStateInterface> SaveState() override {
-    T curr_value = Get();
-
-    absl::MutexLock l(InitFlagIfNecessary());
-
-    return absl::make_unique<flags_internal::FlagState<T>>(
-        this, std::move(curr_value), modified_, on_command_line_, counter_);
+    return impl_.SaveState(this);
   }
 
   // Restores the flag state to the supplied state object. If there is
   // nothing to restore returns false. Otherwise returns true.
   bool RestoreState(const flags_internal::FlagState<T>& flag_state) {
-    if (MutationCounter() == flag_state.counter_) return false;
-
-    Set(flag_state.cur_value_);
+    return impl_.RestoreState(*this, &flag_state.cur_value_,
+                              flag_state.modified_, flag_state.on_command_line_,
+                              flag_state.counter_);
+  }
 
-    // Race condition here? This should disappear once we move the rest of the
-    // flag's data into Flag's internals.
+  bool SetFromString(absl::string_view value,
+                     flags_internal::FlagSettingMode set_mode,
+                     flags_internal::ValueSource source,
+                     std::string* error) override {
+    return impl_.SetFromString(*this, value, set_mode, source, error);
+  }
 
-    absl::MutexLock l(InitFlagIfNecessary());
-    modified_ = flag_state.modified_;
-    on_command_line_ = flag_state.on_command_line_;
-    return true;
+  void CheckDefaultValueParsingRoundtrip() const override {
+    impl_.CheckDefaultValueParsingRoundtrip(*this);
   }
 
-  // Interfaces to overate on callbacks.
-  void InvokeCallback() override
-      ABSL_EXCLUSIVE_LOCKS_REQUIRED(locks_->primary_mu) {
-    flags_internal::InvokeCallback(&locks_->primary_mu, &locks_->callback_mu,
-                                   callback_);
+ private:
+  friend class FlagState<T>;
+
+  void Destroy() const override { impl_.Destroy(); }
+
+  void Read(void* dst) const override {
+    impl_.Read(*this, dst, &flags_internal::FlagOps<T>);
+  }
+  flags_internal::FlagOpFn TypeId() const override {
+    return &flags_internal::FlagOps<T>;
   }
 
   // Flag's data
-  // For some types, a copy of the current value is kept in an atomically
-  // accessible field.
-  std::atomic<int64_t> atomic_;
-  FlagCallback callback_;  // Mutation callback
+  FlagImpl impl_;
 };
 
 template <typename T>