diff options
-rw-r--r-- | src/Xanthous/Game/Draw.hs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Xanthous/Game/Draw.hs b/src/Xanthous/Game/Draw.hs index 8a86101d9915..a9b55945ffa6 100644 --- a/src/Xanthous/Game/Draw.hs +++ b/src/Xanthous/Game/Draw.hs @@ -95,9 +95,9 @@ drawMap game = viewport Resource.MapViewport Both . cursorPosition game $ drawEntities + (`member` characterVisiblePositions game) (\pos -> (game ^. debugState . allRevealed) || (pos `member` (game ^. revealedPositions))) - (`member` characterVisiblePositions game) -- FIXME: this will break down as soon as creatures can walk around on their -- own, since we don't want to render things walking around when the -- character can't see them |