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author | Griffin Smith <root@gws.fyi> | 2019-10-16T16·10-0400 |
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committer | Griffin Smith <root@gws.fyi> | 2019-10-16T16·10-0400 |
commit | 87fedcb6c9bc251a5a23a632ccf985b674b84bc7 (patch) | |
tree | 739fab972e9ae8af9849f3e8f65dad0f5bf13c7d /xanthous.cabal | |
parent | 4882350f5d7e54a6ae5c8760f2510273dae19c60 (diff) |
Add draw priority
Rather than blindly taking one entity from the list when we have multiple entities on the same tile, add a `drawPriority` method to the Draw typeclass which allows individual entities to request to be drawn on top - this avoids the "noodles floating over your head" bug we saw before.
Diffstat (limited to 'xanthous.cabal')
0 files changed, 0 insertions, 0 deletions