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authorVincent Ambo <mail@tazj.in>2021-01-17T17·33+0300
committertazjin <mail@tazj.in>2021-01-17T21·17+0000
commit49c4cc6c56048dbf35dbe5d87837d47b80d90f82 (patch)
tree101447ec757699a77cffb0cec5ffad22dc42a80d /users/tazjin/rlox/src/bytecode/chunk.rs
parent30a6fcccee19877daad027a37fd3ee369a7d5d1e (diff)
feat(tazjin/rlox): Initial bytecode representation r/2124
This is significantly simplified from the version in the book, since
I'm using Rust's Vec and not implementing dynamic arrays manually.

We'll see if I run into issues with that ...

Change-Id: Ie3446ac3884b850f3ba73a4b1a6ca14e68054188
Reviewed-on: https://cl.tvl.fyi/c/depot/+/2413
Reviewed-by: tazjin <mail@tazj.in>
Tested-by: BuildkiteCI
Diffstat (limited to 'users/tazjin/rlox/src/bytecode/chunk.rs')
-rw-r--r--users/tazjin/rlox/src/bytecode/chunk.rs57
1 files changed, 57 insertions, 0 deletions
diff --git a/users/tazjin/rlox/src/bytecode/chunk.rs b/users/tazjin/rlox/src/bytecode/chunk.rs
new file mode 100644
index 000000000000..f5c0a2bb85d0
--- /dev/null
+++ b/users/tazjin/rlox/src/bytecode/chunk.rs
@@ -0,0 +1,57 @@
+use std::ops::Index;
+
+use super::opcode::OpCode;
+use super::value;
+
+// In the book, this type is a hand-rolled dynamic array
+// implementation in C. The main benefit of following that approach
+// would be avoiding issues with OpCode variants not having equal
+// sizes, but for the purpose of this I'm going to ignore that
+// problem.
+#[derive(Debug, Default)]
+pub struct Chunk {
+    code: Vec<OpCode>,
+    constants: Vec<value::Value>,
+}
+
+impl Chunk {
+    pub fn add_op(&mut self, data: OpCode) -> usize {
+        let idx = self.code.len();
+        self.code.push(data);
+        idx
+    }
+
+    pub fn add_constant(&mut self, data: value::Value) -> usize {
+        let idx = self.constants.len();
+        self.constants.push(data);
+        idx
+    }
+}
+
+impl Index<usize> for Chunk {
+    type Output = OpCode;
+
+    fn index(&self, offset: usize) -> &Self::Output {
+        self.code.index(offset)
+    }
+}
+
+// Disassembler
+pub fn disassemble(chunk: &Chunk, name: &str) {
+    println!("== {} ==", name);
+
+    for (idx, _) in chunk.code.iter().enumerate() {
+        disassemble_instruction(chunk, idx);
+    }
+}
+
+/// Print a single disassembled instruction at the specified offset.
+/// Some instructions are printed "raw", others have special handling.
+fn disassemble_instruction(chunk: &Chunk, offset: usize) {
+    print!("{:04} ", offset);
+
+    match &chunk[offset] {
+        OpCode::OpConstant(idx) => println!("OpConstant idx '{:?}'", chunk.constants[*idx]),
+        op => println!("{:?}", op),
+    }
+}