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authorsterni <sternenseemann@systemli.org>2022-10-23T21·03+0200
committerclbot <clbot@tvl.fyi>2022-10-23T21·08+0000
commitdfa4c4847c2c597300a5ee4fa80a209d2a6453e0 (patch)
treedf156d0df0e7d372e4ddf86ebdfc1261313c2cd9 /users/sterni
parent89aee6443c0211759480911f3e4f9a7ce9eb2423 (diff)
refactor(sterni/nix/fun): key can also be an int r/5188
Change-Id: Ia27be70ef07d9aa7d13821a2808ded9cf16506c8
Reviewed-on: https://cl.tvl.fyi/c/depot/+/7073
Reviewed-by: sterni <sternenseemann@systemli.org>
Autosubmit: sterni <sternenseemann@systemli.org>
Tested-by: BuildkiteCI
Diffstat (limited to 'users/sterni')
-rw-r--r--users/sterni/nix/fun/default.nix14
1 files changed, 6 insertions, 8 deletions
diff --git a/users/sterni/nix/fun/default.nix b/users/sterni/nix/fun/default.nix
index bb10f9e6c1bf..824cebfed244 100644
--- a/users/sterni/nix/fun/default.nix
+++ b/users/sterni/nix/fun/default.nix
@@ -192,20 +192,18 @@ let
             # and the list of arguments to pass to be found in args.
             startSet = [
               {
-                key = "0";
-                id = 0;
+                key = 0;
                 final = false;
                 inherit args;
               }
             ];
 
             operator =
-              { id, final, ... }@state:
+              { key, final, ... }@state:
               let
                 # Plumbing to make genericClosure happy
-                newIds = {
-                  key = toString (id + 1);
-                  id = id + 1;
+                newId = {
+                  key = key + 1;
                 };
 
                 # Perform recursion step
@@ -215,10 +213,10 @@ let
                 # otherwise signal that we're done.
                 newState =
                   if builtins.isAttrs call && call.__tailCall or false
-                  then newIds // {
+                  then newId // {
                     final = false;
                     inherit (call) args;
-                  } else newIds // {
+                  } else newId // {
                     final = true;
                     value = call;
                   };