diff options
author | Griffin Smith <grfn@gws.fyi> | 2021-10-30T16·25-0400 |
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committer | grfn <grfn@gws.fyi> | 2021-10-30T17·16+0000 |
commit | 18315b2fb60a59a1f4e1b6f91423f34aa580f99a (patch) | |
tree | 4e2e028d15398d55bd5738b8bbea99d473bdcd7f /users/grfn/xanthous/src | |
parent | ddfea5aca0d227f560fcbb4034a34f28ae40dd08 (diff) |
fix(gs/xanthous): Preserve character state when going up stairs r/2996
Carry over everything except the character's position when going up stairs, so that eg the character doesn't lose everything they picked up and instantly heal to full when going up a level. Change-Id: I08513578a72f2410a363bbadbb273d95826a3f1b Reviewed-on: https://cl.tvl.fyi/c/depot/+/3766 Reviewed-by: grfn <grfn@gws.fyi> Tested-by: BuildkiteCI
Diffstat (limited to 'users/grfn/xanthous/src')
-rw-r--r-- | users/grfn/xanthous/src/Xanthous/App.hs | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/users/grfn/xanthous/src/Xanthous/App.hs b/users/grfn/xanthous/src/Xanthous/App.hs index 689a6a35ca30..bb6d6cf4ddda 100644 --- a/users/grfn/xanthous/src/Xanthous/App.hs +++ b/users/grfn/xanthous/src/Xanthous/App.hs @@ -353,7 +353,13 @@ handleCommand GoUp = do hasStairs <- uses entitiesAtCharacter $ elem (SomeEntity UpStaircase) if hasStairs then uses levels prevLevel >>= \case - Just levs' -> levels .= levs' + Just levs' -> do + cEID <- use characterEntityID + pCharacter <- entities . at cEID <<.= Nothing + levels .= levs' + charPos <- use characterPosition + entities . at cEID .= pCharacter + characterPosition .= charPos Nothing -> -- TODO in nethack, this leaves the game. Maybe something similar here? say_ ["cant", "goUp"] |